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fix(core): Disable SO_BINDTODEVICE on windows
Co-authored-by: Sewbacca <sebastian.kalus@kolabnow.com>
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@ -58,7 +58,7 @@ int opt_meth_getoption(lua_State *L, p_opt opt, p_socket ps)
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/* binds socket to network interface */
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/* binds socket to network interface */
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int opt_set_bindtodevice(lua_State *L, p_socket ps)
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int opt_set_bindtodevice(lua_State *L, p_socket ps)
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{
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{
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#ifdef __APPLE__
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#if defined(__APPLE__) || defined(__WIN32__) || defined(_MSC_VER)
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return luaL_error(L, "SO_BINDTODEVICE is not supported on this operating system");
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return luaL_error(L, "SO_BINDTODEVICE is not supported on this operating system");
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#else
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#else
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const char *dev = luaL_checkstring(L, 3);
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const char *dev = luaL_checkstring(L, 3);
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@ -68,7 +68,7 @@ int opt_set_bindtodevice(lua_State *L, p_socket ps)
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int opt_get_bindtodevice(lua_State *L, p_socket ps)
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int opt_get_bindtodevice(lua_State *L, p_socket ps)
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{
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{
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#ifdef __APPLE__
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#if defined(__APPLE__) || defined(__WIN32__) || defined(_MSC_VER)
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return luaL_error(L, "SO_BINDTODEVICE is not supported on this operating system");
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return luaL_error(L, "SO_BINDTODEVICE is not supported on this operating system");
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#else
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#else
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char dev[IFNAMSIZ];
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char dev[IFNAMSIZ];
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