fix(core): Disable SO_BINDTODEVICE on windows

Co-authored-by: Sewbacca <sebastian.kalus@kolabnow.com>
This commit is contained in:
leso-kn 2023-10-23 21:35:10 +02:00 committed by Caleb Maclennan
parent f741a88b80
commit 0bc8c56043
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@ -58,7 +58,7 @@ int opt_meth_getoption(lua_State *L, p_opt opt, p_socket ps)
/* binds socket to network interface */ /* binds socket to network interface */
int opt_set_bindtodevice(lua_State *L, p_socket ps) int opt_set_bindtodevice(lua_State *L, p_socket ps)
{ {
#ifdef __APPLE__ #if defined(__APPLE__) || defined(__WIN32__) || defined(_MSC_VER)
return luaL_error(L, "SO_BINDTODEVICE is not supported on this operating system"); return luaL_error(L, "SO_BINDTODEVICE is not supported on this operating system");
#else #else
const char *dev = luaL_checkstring(L, 3); const char *dev = luaL_checkstring(L, 3);
@ -68,7 +68,7 @@ int opt_set_bindtodevice(lua_State *L, p_socket ps)
int opt_get_bindtodevice(lua_State *L, p_socket ps) int opt_get_bindtodevice(lua_State *L, p_socket ps)
{ {
#ifdef __APPLE__ #if defined(__APPLE__) || defined(__WIN32__) || defined(_MSC_VER)
return luaL_error(L, "SO_BINDTODEVICE is not supported on this operating system"); return luaL_error(L, "SO_BINDTODEVICE is not supported on this operating system");
#else #else
char dev[IFNAMSIZ]; char dev[IFNAMSIZ];