Worked on the manual.

Implemented stuffing (needs test)
Added cddb and qp examples.
This commit is contained in:
Diego Nehab 2004-02-04 14:29:11 +00:00
parent f67864f86c
commit 0b2542d1a6
37 changed files with 649 additions and 332 deletions

62
TODO
View File

@ -1,7 +1,36 @@
* should be interrupt-safe
* notice the change in callback conventions
* new mime module replacing old code module (faster, more functionality)
* new socket options (many)
* only allocate in case of success
* optimize for success (only call select if fails)
* add proxy support to http
* add gethostname
* local connect
* connect with timeout
* change code to mime
* change stay to redirect
* add shutdown
* change send/recv to avoid using select
* O location do "redirect" pode ser relativo ao servidor atual (não pode,
mas os servidores fazem merda...)
* Ajeitar para Lua 5.0
* Padronizar os retornos de funccao
* Separar as classes em arquivos
* Retorno de sendto em datagram sockets pode ser refused
check garbage collection in test*.lua
pop3???
add socket.TIMEOUT to be default timeout?
manual
add socket.connect and socket.bind to the manual
say what a nil callback does for http
check all occurences of it's
add shutdown
add gethostname
- add shutdown
- add gethostname
the need of a content-length header in the post method...
notice the change in callback conventions
the callback.lua module and the new mime module.
@ -9,11 +38,11 @@ manual
add timeout and proxy to request table
change stay to redirect
socket.time and socket.sleep
connect with timeout
- connect with timeout
local connect
add thanks to 'carlos cassino' and 'david burgess'
add new ip- options and reuseaddr option
add listen to manual
- add listen to manual
bind method doesn't do listen anymore
bind doesn't turn an object into a server object: listen does.
@ -23,6 +52,9 @@ tests
checar garbage collection
check for interrupts
wrp can't break lines in the middle of a line break.
call select before accept, not after, dumbass!
get rid of setnonblocking/setblocking in the bind function
close has to block...
fmt is not a good name
change wrap() to accept a number and default to "character"
@ -76,30 +108,10 @@ Ajeitar o protocolo da luaopen_socket()... sei l
- adicionar exemplos de expansão: pipe, local, named pipe
* should be interrupt-safe
* notice the change in callback conventions
* new mime module replacing old code module (faster, more functionality)
* new socket options (many)
* only allocate in case of success
* optimize for success (only call select if fails)
* add proxy support to http
* add gethostname
* local connect
* connect with timeout
* change code to mime
* change stay to redirect
* add shutdown
* change send/recv to avoid using select
* O location do "redirect" pode ser relativo ao servidor atual (não pode,
mas os servidores fazem merda...)
* Ajeitar para Lua 5.0
* Padronizar os retornos de funccao
* Separar as classes em arquivos
* Retorno de sendto em datagram sockets pode ser refused
- Fazer compilar com g++
- Thread-safe
- proteger gethostby*.* com um mutex GLOBAL!
- proteger get*by*.* com um mutex GLOBAL!
- proteger ou atomizar o conjunto (timedout, receive), (timedout, send)
- inet_ntoa também é uma merda.
- SSL

View File

@ -31,16 +31,16 @@
<hr>
</div>
<!-- stream ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
<!-- stream ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
<h2 id=stream>Streaming with Callbacks</h2>
<h2 id=stream>Callbacks</h2>
<p>
HTTP, FTP, and SMTP transfers sometimes involve large amounts of
information. Sometimes an application needs to generate outgoing data
in real time, or needs to process incoming information as it is being
received. To address these problems, LuaSocket allows HTTP and SMTP message
bodies and FTP file contents to be received or sent through the
bodies and FTP file contents to be streamed through the
callback mechanism outlined below.
</p>
@ -52,7 +52,7 @@ chunks of data, as the data becomes available. Conversely, the <em>send
callback</em> mechanism can be used when the application wants to incrementally provide LuaSocket with the data to be sent.
</p>
<!-- tohostname +++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
<!-- receive +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
<p class=name id=receive>
<b>receive_cb(</b>chunk, err<b>)</b>
@ -60,7 +60,7 @@ callback</em> mechanism can be used when the application wants to incrementally
<p class=description>
A receive callback will be repeatedly called by
LuaSocket wheneve new data is available. Each time it is called, the
LuaSocket whenever new data is available. Each time it is called, the
callback receives successive chunks of downloaded data.
</p>
@ -113,10 +113,129 @@ Together, these two modules provide a powerful interface to send and
receive information.
</p>
<!-- done +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
<p class=name id=done>
socket.callback.<b>done()</b>
</p>
<p class=description>
This function creates and returns a callback that successfully terminates
the transmission.
</p>
<!-- fail +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
<p class=name id=fail>
socket.callback.<b>fail(</b>message<b>)</b>
</p>
<p class=description>
This function creates and returns a callback that aborts the
transmission with a given error <tt>message</tt>.
</p>
<!-- receive.concat +++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
<p class=name id=receive.concat>
socket.callback.<b>receive.concat(</b>cat<b>)</b>
</p>
<p class=description>
This function creates a receive callback that stores whatever it receives
into a concat object. When done, the application can get the contents
received as a single string, directly from the concat object.
</p>
<p class=parameters>
<tt>Cat</tt> is the target concat object, or <b><tt>nil</tt></b>.
If <tt>cat</tt> is <b><tt>nil</tt></b>, the function creates its own
concat object.
</p>
<p class=return>
The function returns a receive callback for the file, and the concat object
that will be used to store the received contents.
</p>
<!-- receive.file +++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
<p class=name id=receive.file>
socket.callback.<b>receive.file(</b>file, io_err<b>)</b>
</p>
<p class=description>
This function creates a receive callback that stores whatever it receives
into a file. When done, the callback closes the file.
</p>
<p class=parameters>
<tt>File</tt> is a file handle opened for writing. If <tt>file</tt> is
<b><tt>nil</tt></b>, <tt>io_err</tt> can contain an error message. In this
case, the function returns a callback that just aborts
transmission with the error message.
</p>
<p class=return>
The function returns a receive callback for the file.
</p>
<p class=note>
Note: This function is designed so that it directly accepts the return
values of Lua's IO <tt>io.open</tt> library function.
</p>
<!-- receive.chain ++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
<p class=name id=receive.chain>
socket.callback.<b>receive.chain(</b>filter, receive_cb<b>)</b>
</p>
<p class=description>
This function creates a receive callback that passes all received data
through a filter, before handing it to a given receive callback.
</p>
<p class=parameters>
<tt>Cat</tt> is the target concat object, or <b><tt>nil</tt></b>.
If <tt>cat</tt> is <b><tt>nil</tt></b>, the function creates its own
concat object.
</p>
<p class=return>
The function returns a receive callback for the file, and the concat object
that will be used to store the received contents.
</p>
<p class=note>
Note: Several filters are defined in the <a href=mime.html>MIME</a>
module. Below is an example that creates a receive callback that
creates a string from the received contents, after decoding the
Quoted-Printable transfer content encoding.
</p>
<pre class=example>
string_cb, concat = socket.callback.receive.concat()
receive_cb = socket.callback.receive.chain(
socket.mime.decode("quoted-printable"),
string_cb
)
</pre>
<p class=note>
The call to <tt>callback.chain</tt> creates a chained
receive callback that decodes data using the
<tt><a href=mime.html#decode>mime.decode</a></tt>
Quoted-Printable MIME filter and
hands the decoded data to a concat receive callback.
The concatenated decoded data can be retrieved later
from the associated concat object.
</p>
<!-- send.file ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
<p class=name id=send.file>
<b>send.file</b>(file, io_err<b>)</b>
socket.callback.<b>send.file(</b>file, io_err<b>)</b>
</p>
<p class=description>
@ -126,25 +245,25 @@ When done, the callback closes the file.
</p>
<p class=parameters>
<tt>File</tt> is a file opened for reading. If <tt>file</tt> is
<tt>File</tt> is a file handle opened for reading. If <tt>file</tt> is
<b><tt>nil</tt></b>, <tt>io_err</tt> can contain an error message. In this
case, the function returns a callback that just aborts
transmission with the error message.
</p>
<p class=return>
Returns a send callback for the file.
The function returns a send callback for the file.
</p>
<p class=note>
Note: This function is designed so that it directly accepts the return
values of the <tt>io.open</tt> function.
values of Lua's IO <tt>io.open</tt> library function.
</p>
<!-- send.string ++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
<p class=name id=send.string>
<b>send.string(</b>str, err<b>)</b>
socket.callback.<b>send.string(</b>str, err<b>)</b>
</p>
<p class=description>
@ -154,26 +273,17 @@ the contents of a string.
<p class=parameters>
<tt>Str</tt> is the string to be sent.
<!--
If <tt>str</tt> is
<b><tt>nil</tt></b>, <tt>err</tt> can optionally contain an error message.
-->
</p>
<p class=return>
Returns a send callback for the string, or <b><tt>nil</tt></b> if the string is
<b><tt>nil</tt></b>.
</p>
<p class=note>
Note: A <tt>nil</tt></b>
send callback is equivalent to a callback that returns the empty string.
It returns a send callback for the string,
or <b><tt>nil</tt></b> if <tt>str</tt> is <b><tt>nil</tt></b>.
</p>
<!-- send.chain ++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
<p class=name id=send.chain>
<b>send.chain(</b>send_cb, filter<b>)</b>
socket.callback.<b>send.chain(</b>send_cb, filter<b>)</b>
</p>
<p class=description>
@ -207,9 +317,9 @@ send_cb = socket.callback.send.chain(
</pre>
<p class=note>
The call to <a href=mime.html#chain><tt>socket.mime.chain</tt></a>
The call to <a href=mime.html#chain><tt>mime.chain</tt></a>
creates a chained filter that encodes it's input and then breaks it
into lines. The call to <tt>socket.callback.chain</tt> creates a chained
into lines. The call to <tt>callback.chain</tt> creates a chained
send callback that reads the file from disk and passes it through the
filter before sending it.
</p>

View File

@ -36,8 +36,7 @@
<h2 id=dns>DNS</h2>
<p>
The following functions can be used to convert between host names and IP
addresses. Both functions return <em>all</em> information returned by the
Name resolution function return <em>all</em> information returned by the
resolver in a table of the form:
</p>
@ -53,6 +52,21 @@ resolved = {<br>
Note that the <tt>alias</tt> list can be empty.
</p>
<!-- gethostname ++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
<p class=name id=gethostname>
socket.dns.<b>gethostname()</b>
</p>
<p class=description>
Returns the standard host name for the machine.
</p>
<p class=return>
The function returns a string with the host name.
</p>
<!-- tohostname +++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
<p class=name id=tohostname>
@ -74,7 +88,6 @@ the resolver. In case of error, the function returns <b><tt>nil</tt></b>
followed by an error message.
</p>
<!-- toip +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
<p class=name id=toip>

View File

@ -40,7 +40,8 @@ LuaSocket is a <a href="http://www.lua.org">Lua</a> extension library
that is composed by two parts: a C layer that provides support for the TCP
and UDP transport layers, and a set of Lua modules that add support for
the SMTP (sending e-mails), HTTP (WWW access) and FTP (uploading and
downloading files) protocols.
downloading files) protocols and other functionality commonly needed by
applications that deal with the Internet.
</p>
<p>
@ -106,10 +107,25 @@ This binary has been compiled with the <tt>LUASOCKET_DEBUG</tt>
option, and should be able to run the automatic test procedures.
</p>
<!-- thanks +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
<h2 id=thanks>Special thanks</h2>
<p>
Throughout LuaSocket its history, many people gave sugestions that helped
improve it. For that, I thank the Lua comunity.
Special thanks go to
David Burgess, who has pushed the library to a new level of quality and
from whom I have learned a lot stuff that doesn't show up in RFCs.
Special thanks also to Carlos Cassino, who played a big part in the
extensible design seen in the C core of LuaSocket 2.0.
</p>
<!-- whatsnew +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
<h2 id=new>What's New</h2>
<p>
Most of the changes for 2.0 happened in the C layer, which
has been almost completely rewritten. The code has been ported to Lua 5.0

View File

@ -40,6 +40,10 @@
<blockquote>
<a href="callback.html">Callbacks (socket.callback)</a>
<blockquote>
<a href="callback.html#done">done</a>,
<a href="callback.html#fail">fail</a>.
</blockquote>
<blockquote>
<a href="callback.html#send">send</a>:
<a href="callback.html#send.chain">chain</a>,
<a href="callback.html#send.file">file</a>,
@ -121,7 +125,7 @@
<blockquote>
<a href="mime.html">MIME (socket.mime) </a>
<blockquote>
<a href="mime.html#filters">filters</a>:
<a href="mime.html#high">high-level</a>:
<a href="mime.html#decode">canonic</a>,
<a href="mime.html#chain">chain</a>,
<a href="mime.html#decode">decode</a>,
@ -129,7 +133,7 @@
<a href="mime.html#wrap">wrap</a>.
</blockquote>
<blockquote>
<a href="mime.html#low-level">low-level</a>:
<a href="mime.html#low">low-level</a>:
<a href="mime.html#b64">b64</a>,
<a href="mime.html#unb64">unb64</a>,
<a href="mime.html#eol">eol</a>,

View File

@ -44,10 +44,11 @@ socket.<b>tcp()</b>
<p class=description>
Creates and returns a TCP master object. A master object can
be transformed into a server object with the method
<a href=#bind><tt>bind</tt></a> or into a client object with the method
<a href=#connect><tt>connect</tt></a>. The only other method
supported by a master object is the <a href=#close><tt>close</tt></a>
method.</p>
<a href=#listen><tt>listen</tt></a> (after a call to <a
href=#bind><tt>bind</tt></a>) or into a client object with
the method <a href=#connect><tt>connect</tt></a>. The only other
method supported by a master object is the
<a href=#close><tt>close</tt></a> method.</p>
<p class=return>
In case of success, a new master object is returned. In case of error,
@ -67,8 +68,9 @@ object and returns a client object representing that connection.
<p class=return>
If a connection is successfully initiated, a client object is returned.
If a timeout condition is met, the method returns <b><tt>nil</tt></b> followed
by the error string '<tt>timeout</tt>'.
If a timeout condition is met, the method returns <b><tt>nil</tt></b>
followed by the error string '<tt>timeout</tt>'. Other errors are
reported by <b><tt>nil</tt></b> followed by a message describing the error.
</p>
<p class=note>
@ -83,19 +85,12 @@ might block until <em>another</em> client shows up.
<!-- bind +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
<p class=name id=bind>
master:<b>bind(</b>address, port [, backlog]<b>)</b>
master:<b>bind(</b>address, port<b>)</b>
</p>
<p class=description>
Binds a master object to <tt>address</tt> and <tt>port</tt> on the
local host, transforming it into a server object. Server
objects support the
<a href=#accept><tt>accept</tt></a>,
<a href=#getsockname><tt>getsockname</tt></a>,
<a href=#setoption><tt>setoption</tt></a>,
<a href=#settimeout><tt>settimeout</tt></a>,
and <a href=#close><tt>close</tt></a> methods.
</p>
local host.
<p class=parameters>
<tt>Address</tt> can be an IP address or a host name.
@ -103,10 +98,7 @@ and <a href=#close><tt>close</tt></a> methods.
If <tt>address</tt>
is '<tt>*</tt>', the system binds to all local interfaces
using the <tt>INADDR_ANY</tt> constant. If <tt>port</tt> is 0, the system automatically
chooses an ephemeral port. The optional parameter <tt>backlog</tt>, which
defaults to 1, specifies the number of client connections that can
be queued waiting for service. If the queue is full and another client
attempts connection, the connection is refused.
chooses an ephemeral port.
</p>
<p class=return>
@ -115,8 +107,8 @@ method returns <b><tt>nil</tt></b> followed by an error message.
</p>
<p class=note>
Note: The function <tt>socket.bind</tt> is available and is a short
for <a href=#socket.tcp><tt>socket.tcp</tt></a> followed by the <tt>bind</tt> method.
Note: The function <a href=#socket.bind><tt>socket.bind</tt></a>
is available and is a shortcut for the creation server sockets.
</p>
<!-- close ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
@ -150,7 +142,8 @@ master:<b>connect(</b>address, port<b>)</b>
<p class=description>
Attempts to connect a master object to a remote host, transforming it into a
client object. Client objects support methods
client object.
Client objects support methods
<a href=#send><tt>send</tt></a>,
<a href=#receive><tt>receive</tt></a>,
<a href=#getsockname><tt>getsockname</tt></a>,
@ -170,8 +163,15 @@ describing the error. In case of success, the method returns 1.
</p>
<p class=note>
Note: The function <tt>socket.connect</tt> is available and is a short
for <a href=#socket.tcp><tt>socket.tcp</tt></a> followed by the <tt>connect</tt> method.
Note: The function <a href=#socket.connect><tt>socket.connect</tt></a>
is available and is a shortcut for the creation of client sockets.
</p>
<p class=note>
Note: Starting with LuaSocket 2.0,
the <a href=#settimeout><tt>settimeout</tt></a>
function affects the behavior of connect, causing it to return in case of
a timeout error.
</p>
<!-- getpeername ++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
@ -210,12 +210,32 @@ The method returns a string with local IP address and a number with
the port. In case of error, the method returns <b><tt>nil</tt></b>.
</p>
<p class=note>
Note: Naturally, for a server object, the address and port returned are
those passed to the <a href=#bind>bind</a> method. If the port value
passed to bind was 0, the OS assigned ephemeral port is returned. For
client objects, both the address and port are ephemeral and these are the
values returned.
<!-- listen ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
<p class=name id=listen>
master:<b>listen(</b>backlog<b>)</b>
</p>
<p class=description>
Specifies the socket is willing to receive connections, transforming the
object into a server object. Server objects support the
<a href=#accept><tt>accept</tt></a>,
<a href=#getsockname><tt>getsockname</tt></a>,
<a href=#setoption><tt>setoption</tt></a>,
<a href=#settimeout><tt>settimeout</tt></a>,
and <a href=#close><tt>close</tt></a> methods.
</p>
<p class=parameters>
The parameter <tt>backlog</tt> specifies the number of client
connections that can
be queued waiting for service. If the queue is full and another client
attempts connection, the connection is refused.
</p>
<p class=return>
In case of success, the method returns 1. In case of error, the
method returns <b><tt>nil</tt></b> followed by an error message.
</p>
<!-- receive ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
@ -242,8 +262,8 @@ closed. No end-of-line translation is performed;
terminated by a LF character (ASCII&nbsp;10), optionally preceded by a
CR character (ASCII&nbsp;13). The CR and LF characters are not included in
the returned line. This is the default pattern;
<li> <tt>number</tt>: causes the method to read <tt>number</tt> raw
bytes from the socket.
<li> <tt>number</tt>: causes the method to read a specified <tt>number</tt>
of bytes from the socket.
</ul>
<p class=return>
@ -311,22 +331,30 @@ are sure you need it.
depends on the option being set:
<ul>
<li> '<tt>tcp-nodelay</tt>': Setting this option to <tt>true</tt> disables the
Nagle's algorithm for the connection;
<li> '<tt>linger</tt>': Controls the action taken when unsent data are
queued on a socket and a close is performed. The value is a table with a
boolean entry '<tt>on</tt>' and a numeric entry for the time interval
'<tt>timeout</tt>' in seconds.
If the '<tt>on</tt>' field is set to <tt>true</tt>,
the system will block the process on the close attempt until it is able to
transmit the data or until '<tt>timeout</tt>' has passed. If '<tt>on</tt>'
is <tt>false</tt> and a close is issued, the system will process the close
in a manner that allows the process to continue as quickly as possible. I
do not advise you to set this to anything other than zero.
<li> '<tt>keepalive</tt>': Setting this option to <tt>true</tt> enables
the periodic transmission of messages on a connected socket. Should the
connected party fail to respond to these messages, the connection is
considered broken and processes using the socket are notified.
considered broken and processes using the socket are notified;
<li> '<tt>linger</tt>': Controls the action taken when unsent data are
queued on a socket and a close is performed. The value is a table with a
boolean entry '<tt>on</tt>' and a numeric entry for the time interval
'<tt>timeout</tt>' in seconds. If the '<tt>on</tt>' field is set to
<tt>true</tt>, the system will block the process on the close attempt until
it is able to transmit the data or until '<tt>timeout</tt>' has passed. If
'<tt>on</tt>' is <tt>false</tt> and a close is issued, the system will
process the close in a manner that allows the process to continue as
quickly as possible. I do not advise you to set this to anything other than
zero;
<li> '<tt>reuseaddr</tt>': Setting this option indicates that the rules
used in validating addresses supplied in a call to
<a href=#bind><tt>bind</tt></a> should allow reuse of local addresses;
<li> '<tt>tcp-nodelay</tt>': Setting this option to <tt>true</tt>
disables the Nagle's algorithm for the connection.
</ul>
<p class=return>
@ -382,7 +410,9 @@ indefinitely. Negative timeout values have the same effect.
Note: although timeout values have millisecond precision in LuaSocket,
large blocks can cause I/O functions not to respect timeout values due
to the time the library takes to transfer blocks to and from the OS
and to and from the Lua interpreter.
and to and from the Lua interpreter. Also, function that accept host names
and perform automatic name resolution might be blocked by the resolver for
longer than the specified timeout value.
</p>
<p class=note>
@ -391,6 +421,30 @@ changed for sake of uniformity, since all other method names already
contained verbs making their imperative nature obvious.
</p>
<!-- shutdown +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
<p class=name id=shutdown>
client:<b>shutdown(</b>mode<b>)</b><br>
</p>
<p class=description>
Shuts down part of a full duplex connection.
</p>
<p class=parameters>
Mode tells which way of the connection should be shut down and can
take the value:
<ul>
<li>"<tt>both</tt>": disallow further sends and receives on the object.
This is the default mode;
<li>"<tt>send</tt>": disallow further sends on the object;
<li>"<tt>receive</tt>": disallow further receives on the object.
</ul>
<p class=return>
This function returns 1.
</p>
<!-- footer +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
<div class=footer>

View File

@ -241,6 +241,50 @@ returning a list with all the parsed segments, the function unescapes all
of them.
</p>
<!-- escape +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
<p class=name id="escape">
socket.url.<b>escape(</b>content<b>)</b>
</p>
<p class=description>
Applies the URL escaping content coding to a string
Each byte is encoded as a percent character followed
by the two byte hexadecimal representation of its integer
value.
</p>
<p class=parameters>
<tt>Content</tt> is the string to be encoded.
</p>
<p class=result>
The function returns the encoded string.
</p>
<pre class=example>
code = socket.url.escape("/#?;")
-- code = "%2f%23%3f%3b"
</pre>
<!-- unescape +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
<p class=name id="unescape">
socket.url.<b>unescape(</b>content<b>)</b>
</p>
<p class=description>
Removes the URL escaping content coding from a string.
</p>
<p class=parameters>
<tt>Content</tt> is the string to be decoded.
</p>
<p class=return>
The function returns the decoded string.
</p>
<!-- footer +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
<div class=footer>

18
etc/qp.lua Normal file
View File

@ -0,0 +1,18 @@
local convert
arg = arg or {}
local mode = arg and arg[1] or "-et"
if mode == "-et" then
local canonic = socket.mime.canonic()
local qp = socket.mime.encode("quoted-printable")
local wrap = socket.mime.wrap("quoted-printable")
convert = socket.mime.chain(canonic, qp, wrap)
elseif mode == "-eb" then
local qp = socket.mime.encode("quoted-printable", "binary")
local wrap = socket.mime.wrap("quoted-printable")
convert = socket.mime.chain(qp, wrap)
else convert = socket.mime.decode("quoted-printable") end
while 1 do
local chunk = io.read(4096)
io.write(convert(chunk))
if not chunk then break end
end

43
samples/cddb.lua Normal file
View File

@ -0,0 +1,43 @@
if not arg or not arg[1] or not arg[2] then
print("luasocket cddb.lua <category> <disc-id> [<server>]")
os.exit(1)
end
local server = arg[3] or "http://freedb.freedb.org/~cddb/cddb.cgi"
function parse(body)
local lines = string.gfind(body, "(.-)\r\n")
local status = lines()
local _, _, code, message = string.find(status, "(%d%d%d) (.*)")
if tonumber(code) ~= 210 then
return nil, code, message
end
local data = {}
for l in lines do
local c = string.sub(l, 1, 1)
if c ~= '#' and c ~= '.' then
local _, _, key, value = string.find(l, "(.-)=(.*)")
value = string.gsub(value, "\\n", "\n")
value = string.gsub(value, "\\\\", "\\")
value = string.gsub(value, "\\t", "\t")
data[key] = value
end
end
return data, code, message
end
local host = socket.dns.gethostname()
local query = "%s?cmd=cddb+read+%s+%s&hello=LuaSocket+%s+LuaSocket+2.0&proto=6"
local url = string.format(query, server, arg[1], arg[2], host)
local body, headers, code, error = socket.http.get(url)
if code == 200 then
local data, code, error = parse(body)
if not data then
print(error or code)
else
for i,v in data do
io.write(i, ': ', v, '\n')
end
end
else print(error) end

View File

@ -37,9 +37,9 @@ error:
/*-------------------------------------------------------------------------*\
* Initializes the module
\*-------------------------------------------------------------------------*/
void aux_open(lua_State *L)
int aux_open(lua_State *L)
{
;
return 0;
}
/*-------------------------------------------------------------------------*\
@ -159,3 +159,13 @@ void *aux_getclassudata(lua_State *L, const char *classname, int objidx)
return luaL_checkudata(L, objidx, classname);
}
/*-------------------------------------------------------------------------*\
* Accept "false" as nil
\*-------------------------------------------------------------------------*/
const char *aux_optlstring(lua_State *L, int n, const char *v, size_t *l)
{
if (lua_isnil(L, n) || (lua_isboolean(L, n) && !lua_toboolean(L, n))) {
*l = 0;
return NULL;
} else return luaL_optlstring(L, n, v, l);
}

View File

@ -40,7 +40,7 @@
#define MAX(x, y) ((x) > (y) ? x : y)
#endif
void aux_open(lua_State *L);
int aux_open(lua_State *L);
void aux_newclass(lua_State *L, const char *classname, luaL_reg *func);
void aux_add2group(lua_State *L, const char *classname, const char *group);
void aux_setclass(lua_State *L, const char *classname, int objidx);
@ -49,5 +49,6 @@ void *aux_checkgroup(lua_State *L, const char *groupname, int objidx);
void *aux_getclassudata(lua_State *L, const char *groupname, int objidx);
void *aux_getgroupudata(lua_State *L, const char *groupname, int objidx);
int aux_checkboolean(lua_State *L, int objidx);
const char *aux_optlstring(lua_State *L, int n, const char *v, size_t *l);
#endif /* AUX_H */

View File

@ -26,9 +26,10 @@ static int sendraw(p_buf buf, const char *data, size_t count, size_t *sent);
/*-------------------------------------------------------------------------*\
* Initializes module
\*-------------------------------------------------------------------------*/
void buf_open(lua_State *L)
int buf_open(lua_State *L)
{
(void) L;
return 0;
}
/*-------------------------------------------------------------------------*\

View File

@ -34,7 +34,7 @@ typedef struct t_buf_ {
} t_buf;
typedef t_buf *p_buf;
void buf_open(lua_State *L);
int buf_open(lua_State *L);
void buf_init(p_buf buf, p_io io, p_tm tm);
int buf_meth_send(lua_State *L, p_buf buf);
int buf_meth_receive(lua_State *L, p_buf buf);

View File

@ -649,3 +649,5 @@ function Public.get(url_or_request)
local err = Public.get_cb(request)
return concat:getresult(), err
end
return ftp

View File

@ -11,7 +11,7 @@ if not LUASOCKET_LIBNAME then error('module requires LuaSocket') end
local socket = _G[LUASOCKET_LIBNAME]
if not socket then error('module requires LuaSocket') end
-- create smtp namespace inside LuaSocket namespace
local http = {}
local http = socket.http or {}
socket.http = http
-- make all module globals fall into smtp namespace
setmetatable(http, { __index = _G })

View File

@ -35,17 +35,10 @@ static luaL_reg func[] = {
/*-------------------------------------------------------------------------*\
* Initializes module
\*-------------------------------------------------------------------------*/
void inet_open(lua_State *L)
int inet_open(lua_State *L)
{
lua_pushstring(L, LUASOCKET_LIBNAME);
lua_gettable(L, LUA_GLOBALSINDEX);
if (lua_isnil(L, -1)) {
lua_pop(L, 1);
lua_newtable(L);
lua_pushstring(L, LUASOCKET_LIBNAME);
lua_pushvalue(L, -2);
lua_settable(L, LUA_GLOBALSINDEX);
}
lua_pushstring(L, "dns");
lua_newtable(L);
luaL_openlib(L, NULL, func, 0);

View File

@ -24,7 +24,7 @@
#define INET_ATON
#endif
void inet_open(lua_State *L);
int inet_open(lua_State *L);
const char *inet_trycreate(p_sock ps, int type);
const char *inet_tryconnect(p_sock ps, const char *address,

View File

@ -33,12 +33,14 @@
#include "tcp.h"
#include "udp.h"
#include "select.h"
#include "smtp.h"
#include "mime.h"
/*=========================================================================*\
* Declarations
\*=========================================================================*/
static int base_open(lua_State *L);
static int mod_open(lua_State *L, const luaL_reg *mod);
/*-------------------------------------------------------------------------*\
* Setup basic stuff.
@ -66,22 +68,9 @@ static int base_open(lua_State *L)
return 0;
}
/*-------------------------------------------------------------------------*\
* Initializes all library modules.
\*-------------------------------------------------------------------------*/
LUASOCKET_API int luaopen_socket(lua_State *L)
static int mod_open(lua_State *L, const luaL_reg *mod)
{
if (!sock_open()) return 0;
/* initialize all modules */
base_open(L);
aux_open(L);
tm_open(L);
buf_open(L);
inet_open(L);
tcp_open(L);
udp_open(L);
select_open(L);
mime_open(L);
for (; mod->name; mod++) mod->func(L);
#ifdef LUASOCKET_COMPILED
#include "auxiliar.lch"
#include "concat.lch"
@ -101,5 +90,36 @@ LUASOCKET_API int luaopen_socket(lua_State *L)
lua_dofile(L, "ftp.lua");
lua_dofile(L, "http.lua");
#endif
return 0;
}
/*-------------------------------------------------------------------------*\
* Modules
\*-------------------------------------------------------------------------*/
static const luaL_reg mod[] = {
{"base", base_open},
{"aux", aux_open},
{"tm", tm_open},
{"buf", buf_open},
{"inet", inet_open},
{"tcp", tcp_open},
{"udp", udp_open},
{"select", select_open},
{"mime", mime_open},
{"smtp", smtp_open},
{NULL, NULL}
};
/*-------------------------------------------------------------------------*\
* Initializes all library modules.
\*-------------------------------------------------------------------------*/
LUASOCKET_API int luaopen_socket(lua_State *L)
{
if (!sock_open()) {
lua_pushnil(L);
lua_pushstring(L, "unable to initialize library");
return 2;
}
mod_open(L, mod);
return 1;
}

View File

@ -10,6 +10,7 @@
#include <lauxlib.h>
#include "luasocket.h"
#include "auxiliar.h"
#include "mime.h"
/*=========================================================================*\
@ -45,18 +46,16 @@ static void qpquote(UC c, luaL_Buffer *buffer);
static size_t qpdecode(UC c, UC *input, size_t size, luaL_Buffer *buffer);
static size_t qpencode(UC c, UC *input, size_t size,
const char *marker, luaL_Buffer *buffer);
static const char *checklstring(lua_State *L, int n, size_t *l);
static const char *optlstring(lua_State *L, int n, const char *v, size_t *l);
static size_t qppad(UC *input, size_t size, luaL_Buffer *buffer);
/* code support functions */
static luaL_reg func[] = {
{ "b64", mime_global_b64 },
{ "eol", mime_global_eol },
{ "qp", mime_global_qp },
{ "unqp", mime_global_unqp },
{ "qpwrp", mime_global_qpwrp },
{ "b64", mime_global_b64 },
{ "unb64", mime_global_unb64 },
{ "unqp", mime_global_unqp },
{ "wrp", mime_global_wrp },
{ NULL, NULL }
};
@ -82,17 +81,10 @@ static UC b64unbase[256];
/*-------------------------------------------------------------------------*\
* Initializes module
\*-------------------------------------------------------------------------*/
void mime_open(lua_State *L)
int mime_open(lua_State *L)
{
lua_pushstring(L, LUASOCKET_LIBNAME);
lua_gettable(L, LUA_GLOBALSINDEX);
if (lua_isnil(L, -1)) {
lua_pop(L, 1);
lua_newtable(L);
lua_pushstring(L, LUASOCKET_LIBNAME);
lua_pushvalue(L, -2);
lua_settable(L, LUA_GLOBALSINDEX);
}
lua_pushstring(L, "mime");
lua_newtable(L);
luaL_openlib(L, NULL, func, 0);
@ -101,25 +93,7 @@ void mime_open(lua_State *L)
/* initialize lookup tables */
qpsetup(qpclass, qpunbase);
b64setup(b64unbase);
}
/*-------------------------------------------------------------------------*\
* Check if a string was provided. We accept false also.
\*-------------------------------------------------------------------------*/
static const char *checklstring(lua_State *L, int n, size_t *l)
{
if (lua_isnil(L, n) || (lua_isboolean(L, n) && !lua_toboolean(L, n))) {
*l = 0;
return NULL;
} else return luaL_checklstring(L, n, l);
}
static const char *optlstring(lua_State *L, int n, const char *v, size_t *l)
{
if (lua_isnil(L, n) || (lua_isboolean(L, n) && !lua_toboolean(L, n))) {
*l = 0;
return NULL;
} else return luaL_optlstring(L, n, v, l);
return 0;
}
/*=========================================================================*\
@ -127,31 +101,42 @@ static const char *optlstring(lua_State *L, int n, const char *v, size_t *l)
\*=========================================================================*/
/*-------------------------------------------------------------------------*\
* Incrementaly breaks a string into lines
* A, n = wrp(l, B, length, marker)
* A, n = wrp(l, B, length)
* A is a copy of B, broken into lines of at most 'length' bytes.
* 'l' is how many bytes are left for the first line of B.
* 'n' is the number of bytes left in the last line of A.
* Marker is the end-of-line marker.
\*-------------------------------------------------------------------------*/
static int mime_global_wrp(lua_State *L)
{
size_t size = 0;
int left = (int) luaL_checknumber(L, 1);
const UC *input = (UC *) checklstring(L, 2, &size);
const UC *input = (UC *) aux_optlstring(L, 2, NULL, &size);
const UC *last = input + size;
int length = (int) luaL_optnumber(L, 3, 76);
const char *marker = luaL_optstring(L, 4, CRLF);
luaL_Buffer buffer;
luaL_buffinit(L, &buffer);
while (input < last) {
luaL_putchar(&buffer, *input++);
if (--left <= 0) {
luaL_addstring(&buffer, marker);
switch (*input) {
case CR:
break;
case LF:
luaL_addstring(&buffer, CRLF);
left = length;
break;
default:
if (left <= 0) {
left = length;
luaL_addstring(&buffer, CRLF);
}
luaL_putchar(&buffer, *input);
left--;
break;
}
input++;
}
/* if in last chunk and last line wasn't terminated, add a line-break */
if (!input && left < length) {
luaL_addstring(&buffer, marker);
luaL_addstring(&buffer, CRLF);
left = length;
}
luaL_pushresult(&buffer);
@ -235,7 +220,6 @@ static size_t b64pad(const UC *input, size_t size,
static size_t b64decode(UC c, UC *input, size_t size,
luaL_Buffer *buffer)
{
/* ignore invalid characters */
if (b64unbase[c] > 64) return size;
input[size++] = c;
@ -277,7 +261,7 @@ static int mime_global_b64(lua_State *L)
luaL_buffinit(L, &buffer);
while (input < last)
asize = b64encode(*input++, atom, asize, &buffer);
input = (UC *) optlstring(L, 2, NULL, &isize);
input = (UC *) aux_optlstring(L, 2, NULL, &isize);
if (input) {
last = input + isize;
while (input < last)
@ -305,12 +289,14 @@ static int mime_global_unb64(lua_State *L)
luaL_buffinit(L, &buffer);
while (input < last)
asize = b64decode(*input++, atom, asize, &buffer);
input = (UC *) optlstring(L, 2, NULL, &isize);
input = (UC *) aux_optlstring(L, 2, NULL, &isize);
if (input) {
last = input + isize;
while (input < last)
asize = b64decode(*input++, atom, asize, &buffer);
}
/* if !input we are done. if atom > 0, the remaning is invalid. we just
* return it undecoded. */
luaL_pushresult(&buffer);
lua_pushlstring(L, (char *) atom, asize);
return 2;
@ -416,7 +402,7 @@ static size_t qpencode(UC c, UC *input, size_t size,
/*-------------------------------------------------------------------------*\
* Deal with the final characters
\*-------------------------------------------------------------------------*/
static void qppad(UC *input, size_t size, luaL_Buffer *buffer)
static size_t qppad(UC *input, size_t size, luaL_Buffer *buffer)
{
size_t i;
for (i = 0; i < size; i++) {
@ -424,12 +410,13 @@ static void qppad(UC *input, size_t size, luaL_Buffer *buffer)
else qpquote(input[i], buffer);
}
luaL_addstring(buffer, EQCRLF);
return 0;
}
/*-------------------------------------------------------------------------*\
* Incrementally converts a string to quoted-printable
* A, B = qp(C, D, marker)
* Crlf is the text to be used to replace CRLF sequences found in A.
* Marker is the text to be used to replace CRLF sequences found in A.
* A is the encoded version of the largest prefix of C .. D that
* can be encoded without doubts.
* B has the remaining bytes of C .. D, *without* encoding.
@ -439,19 +426,20 @@ static int mime_global_qp(lua_State *L)
size_t asize = 0, isize = 0;
UC atom[3];
const UC *input = (UC *) checklstring(L, 1, &isize);
const UC *input = (UC *) aux_optlstring(L, 1, NULL, &isize);
const UC *last = input + isize;
const char *marker = luaL_optstring(L, 3, CRLF);
luaL_Buffer buffer;
luaL_buffinit(L, &buffer);
while (input < last)
asize = qpencode(*input++, atom, asize, marker, &buffer);
input = (UC *) optlstring(L, 2, NULL, &isize);
input = (UC *) aux_optlstring(L, 2, NULL, &isize);
if (input) {
last = input + isize;
while (input < last)
asize = qpencode(*input++, atom, asize, marker, &buffer);
} else qppad(atom, asize, &buffer);
} else
asize = qppad(atom, asize, &buffer);
luaL_pushresult(&buffer);
lua_pushlstring(L, (char *) atom, asize);
return 2;
@ -507,13 +495,13 @@ static int mime_global_unqp(lua_State *L)
size_t asize = 0, isize = 0;
UC atom[3];
const UC *input = (UC *) checklstring(L, 1, &isize);
const UC *input = (UC *) aux_optlstring(L, 1, NULL, &isize);
const UC *last = input + isize;
luaL_Buffer buffer;
luaL_buffinit(L, &buffer);
while (input < last)
asize = qpdecode(*input++, atom, asize, &buffer);
input = (UC *) optlstring(L, 2, NULL, &isize);
input = (UC *) aux_optlstring(L, 2, NULL, &isize);
if (input) {
last = input + isize;
while (input < last)
@ -537,38 +525,39 @@ static int mime_global_qpwrp(lua_State *L)
{
size_t size = 0;
int left = (int) luaL_checknumber(L, 1);
const UC *input = (UC *) checklstring(L, 2, &size);
const UC *input = (UC *) aux_optlstring(L, 2, NULL, &size);
const UC *last = input + size;
int length = (int) luaL_optnumber(L, 3, 76);
luaL_Buffer buffer;
luaL_buffinit(L, &buffer);
while (input < last) {
left--;
switch (*input) {
case '=':
/* if there's no room in this line for the quoted char,
* output a soft line break now */
if (left <= 3) {
luaL_addstring(&buffer, EQCRLF);
left = length;
}
break;
/* \r\n starts a new line */
case CR:
break;
case LF:
left = length;
luaL_addstring(&buffer, CRLF);
break;
default:
/* if in last column, output a soft line break */
if (left <= 1) {
luaL_addstring(&buffer, EQCRLF);
case '=':
if (left <= 3) {
left = length;
}
luaL_addstring(&buffer, EQCRLF);
}
luaL_putchar(&buffer, *input);
left--;
break;
default:
if (left <= 1) {
left = length;
luaL_addstring(&buffer, EQCRLF);
}
luaL_putchar(&buffer, *input);
left--;
break;
}
input++;
}
/* if in last chunk and last line wasn't terminated, add a soft-break */
if (!input && left < length) {
luaL_addstring(&buffer, EQCRLF);
left = length;
@ -579,10 +568,10 @@ static int mime_global_qpwrp(lua_State *L)
}
/*-------------------------------------------------------------------------*\
* Here is what we do: \n, \r and \f are considered candidates for line
* Here is what we do: \n, and \r are considered candidates for line
* break. We issue *one* new line marker if any of them is seen alone, or
* followed by a different one. That is, \n\n, \r\r and \f\f will issue two
* end of line markers each, but \r\n, \n\r, \r\f etc will only issue *one*
* followed by a different one. That is, \n\n and \r\r will issue two
* end of line markers each, but \r\n, \n\r etc will only issue *one*
* marker. This covers Mac OS, Mac OS X, VMS, Unix and DOS, as well as
* probably other more obscure conventions.
\*-------------------------------------------------------------------------*/
@ -616,21 +605,24 @@ static int mime_global_eol(lua_State *L)
{
size_t asize = 0, isize = 0;
UC atom[2];
const UC *input = (UC *) checklstring(L, 1, &isize);
const UC *input = (UC *) aux_optlstring(L, 1, NULL, &isize);
const UC *last = input + isize;
const char *marker = luaL_optstring(L, 3, CRLF);
luaL_Buffer buffer;
luaL_buffinit(L, &buffer);
while (input < last)
asize = eolconvert(*input++, atom, asize, marker, &buffer);
input = (UC *) optlstring(L, 2, NULL, &isize);
input = (UC *) aux_optlstring(L, 2, NULL, &isize);
if (input) {
last = input + isize;
while (input < last)
asize = eolconvert(*input++, atom, asize, marker, &buffer);
/* if there is something in atom, it's one character, and it
* is a candidate. so we output a new line */
} else if (asize > 0) luaL_addstring(&buffer, marker);
} else if (asize > 0) {
luaL_addstring(&buffer, marker);
asize = 0;
}
luaL_pushresult(&buffer);
lua_pushlstring(L, (char *) atom, asize);
return 2;

View File

@ -12,6 +12,6 @@
\*=========================================================================*/
#include <lua.h>
void mime_open(lua_State *L);
int mime_open(lua_State *L);
#endif /* MIME_H */

View File

@ -15,70 +15,57 @@ local et = {}
local dt = {}
local wt = {}
-- creates a function that chooses an algorithm from a given table
-- creates a function that chooses a filter from a given table
local function choose(table)
return function(method, ...)
local f = table[method or "nil"]
if not f then error("unknown method (" .. tostring(method) .. ")", 3)
return function(filter, ...)
local f = table[filter or "nil"]
if not f then error("unknown filter (" .. tostring(filter) .. ")", 3)
else return f(unpack(arg)) end
end
end
-- creates a function that cicles a filter with a given initial
-- context and extra arguments
local function cicle(f, ctx, ...)
return function(chunk)
local ret
ret, ctx = f(ctx, chunk, unpack(arg))
return ret
-- define the encoding filters
et['base64'] = function()
return socket.cicle(b64, "")
end
et['quoted-printable'] = function(mode)
return socket.cicle(qp, "", (mode == "binary") and "=0D=0A" or "\13\10")
end
-- define the decoding filters
dt['base64'] = function()
return socket.cicle(unb64, "")
end
dt['quoted-printable'] = function()
return socket.cicle(unqp, "")
end
-- define the line-wrap filters
wt['text'] = function(length)
length = length or 76
return socket.cicle(wrp, length, length)
end
wt['base64'] = wt['text']
wt['quoted-printable'] = function()
return socket.cicle(qpwrp, 76, 76)
end
-- function that choose the encoding, decoding or wrap algorithm
encode = choose(et)
decode = choose(dt)
-- the wrap filter has default parameters
-- there is a default wrap filter
local cwt = choose(wt)
function wrap(...)
if not arg[1] or type(arg[1]) ~= "string" then
table.insert(arg, 1, "base64")
end
if type(arg[1]) ~= "string" then table.insert(arg, 1, "text") end
return cwt(unpack(arg))
end
-- define the encoding algorithms
et['base64'] = function()
return cicle(b64, "")
end
et['quoted-printable'] = function(mode)
return cicle(qp, "", (mode == "binary") and "=0D=0A" or "\13\10")
end
-- define the decoding algorithms
dt['base64'] = function()
return cicle(unb64, "")
end
dt['quoted-printable'] = function()
return cicle(unqp, "")
end
-- define the wrap algorithms
wt['base64'] = function(length, marker)
length = length or 76
return cicle(wrp, length, length, marker)
end
wt['quoted-printable'] = function(length)
length = length or 76
return cicle(qpwrp, length, length)
end
-- define the end-of-line translation function
-- define the end-of-line translation filter
function canonic(marker)
return cicle(eol, "", marker)
return socket.cicle(eol, "", marker)
end
-- chains several filters together
@ -104,4 +91,4 @@ function chain(...)
end
end
return code
return mime

View File

@ -42,7 +42,7 @@ static luaL_reg func[] = {
/*-------------------------------------------------------------------------*\
* Initializes module
\*-------------------------------------------------------------------------*/
void select_open(lua_State *L)
int select_open(lua_State *L)
{
/* get select auxiliar lua function from lua code and register
* pass it as an upvalue to global_select */
@ -54,6 +54,7 @@ void select_open(lua_State *L)
luaL_openlib(L, LUASOCKET_LIBNAME, func, 1);
lua_pop(L, 1);
aux_newclass(L, "select{fd_set}", set);
return 0;
}
/*=========================================================================*\

View File

@ -15,6 +15,6 @@
* RCS ID: $Id$
\*=========================================================================*/
void select_open(lua_State *L);
int select_open(lua_State *L);
#endif /* SELECT_H */

View File

@ -4,7 +4,7 @@ if not LUASOCKET_LIBNAME then error('module requires LuaSocket') end
local socket = _G[LUASOCKET_LIBNAME]
if not socket then error('module requires LuaSocket') end
-- create smtp namespace inside LuaSocket namespace
local smtp = {}
local smtp = socket.smtp or {}
socket.smtp = smtp
-- make all module globals fall into smtp namespace
setmetatable(smtp, { __index = _G })
@ -18,6 +18,10 @@ DOMAIN = os.getenv("SERVER_NAME") or "localhost"
-- default server used to send e-mails
SERVER = "localhost"
function stuff()
return socket.cicle(dot, 2)
end
-- tries to get a pattern from the server and closes socket on error
local function try_receiving(connection, pattern)
local data, message = connection:receive(pattern)

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@ -39,25 +39,26 @@ static int meth_dirty(lua_State *L);
/* tcp object methods */
static luaL_reg tcp[] = {
{"connect", meth_connect},
{"send", meth_send},
{"receive", meth_receive},
{"bind", meth_bind},
{"listen", meth_listen},
{"__gc", meth_close},
{"accept", meth_accept},
{"setpeername", meth_connect},
{"setsockname", meth_bind},
{"bind", meth_bind},
{"close", meth_close},
{"connect", meth_connect},
{"dirty", meth_dirty},
{"getfd", meth_getfd},
{"getpeername", meth_getpeername},
{"getsockname", meth_getsockname},
{"settimeout", meth_settimeout},
{"close", meth_close},
{"shutdown", meth_shutdown},
{"setoption", meth_setoption},
{"__gc", meth_close},
{"getfd", meth_getfd},
{"listen", meth_listen},
{"receive", meth_receive},
{"send", meth_send},
{"setfd", meth_setfd},
{"dirty", meth_dirty},
{"setoption", meth_setoption},
{"setpeername", meth_connect},
{"setsockname", meth_bind},
{"settimeout", meth_settimeout},
{"shutdown", meth_shutdown},
{NULL, NULL}
};
/* socket option handlers */
@ -78,7 +79,7 @@ static luaL_reg func[] = {
/*-------------------------------------------------------------------------*\
* Initializes module
\*-------------------------------------------------------------------------*/
void tcp_open(lua_State *L)
int tcp_open(lua_State *L)
{
/* create classes */
aux_newclass(L, "tcp{master}", tcp);
@ -96,6 +97,7 @@ void tcp_open(lua_State *L)
/* define library functions */
luaL_openlib(L, LUASOCKET_LIBNAME, func, 0);
lua_pop(L, 1);
return 0;
}
/*=========================================================================*\
@ -250,7 +252,7 @@ static int meth_listen(lua_State *L)
\*-------------------------------------------------------------------------*/
static int meth_shutdown(lua_State *L)
{
p_tcp tcp = (p_tcp) aux_checkgroup(L, "tcp{any}", 1);
p_tcp tcp = (p_tcp) aux_checkgroup(L, "tcp{client}", 1);
const char *how = luaL_optstring(L, 2, "both");
switch (how[0]) {
case 'b':
@ -266,7 +268,8 @@ static int meth_shutdown(lua_State *L)
sock_shutdown(&tcp->sock, 0);
break;
}
return 0;
lua_pushnumber(L, 1);
return 1;
error:
luaL_argerror(L, 2, "invalid shutdown method");
return 0;

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@ -31,6 +31,6 @@ typedef struct t_tcp_ {
typedef t_tcp *p_tcp;
void tcp_open(lua_State *L);
int tcp_open(lua_State *L);
#endif /* TCP_H */

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@ -141,10 +141,11 @@ int tm_gettime(void)
/*-------------------------------------------------------------------------*\
* Initializes module
\*-------------------------------------------------------------------------*/
void tm_open(lua_State *L)
int tm_open(lua_State *L)
{
luaL_openlib(L, LUASOCKET_LIBNAME, func, 0);
lua_pop(L, 1);
return 0;
}
/*-------------------------------------------------------------------------*\

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@ -16,7 +16,7 @@ typedef struct t_tm_ {
} t_tm;
typedef t_tm *p_tm;
void tm_open(lua_State *L);
int tm_open(lua_State *L);
void tm_init(p_tm tm, int block, int total);
int tm_get(p_tm tm);
int tm_getretry(p_tm tm);

View File

@ -30,7 +30,6 @@ static int meth_getpeername(lua_State *L);
static int meth_setsockname(lua_State *L);
static int meth_setpeername(lua_State *L);
static int meth_close(lua_State *L);
static int meth_shutdown(lua_State *L);
static int meth_setoption(lua_State *L);
static int meth_settimeout(lua_State *L);
static int meth_getfd(lua_State *L);
@ -49,7 +48,6 @@ static luaL_reg udp[] = {
{"receivefrom", meth_receivefrom},
{"settimeout", meth_settimeout},
{"close", meth_close},
{"shutdown", meth_shutdown},
{"setoption", meth_setoption},
{"__gc", meth_close},
{"getfd", meth_getfd},
@ -79,7 +77,7 @@ static luaL_reg func[] = {
/*-------------------------------------------------------------------------*\
* Initializes module
\*-------------------------------------------------------------------------*/
void udp_open(lua_State *L)
int udp_open(lua_State *L)
{
/* create classes */
aux_newclass(L, "udp{connected}", udp);
@ -92,6 +90,7 @@ void udp_open(lua_State *L)
/* define library functions */
luaL_openlib(L, LUASOCKET_LIBNAME, func, 0);
lua_pop(L, 1);
return 0;
}
/*=========================================================================*\
@ -287,33 +286,6 @@ static int meth_close(lua_State *L)
return 0;
}
/*-------------------------------------------------------------------------*\
* Shuts the connection down partially
\*-------------------------------------------------------------------------*/
static int meth_shutdown(lua_State *L)
{
p_udp udp = (p_udp) aux_checkgroup(L, "udp{any}", 1);
const char *how = luaL_optstring(L, 2, "both");
switch (how[0]) {
case 'b':
if (strcmp(how, "both")) goto error;
sock_shutdown(&udp->sock, 2);
break;
case 's':
if (strcmp(how, "send")) goto error;
sock_shutdown(&udp->sock, 1);
break;
case 'r':
if (strcmp(how, "receive")) goto error;
sock_shutdown(&udp->sock, 0);
break;
}
return 0;
error:
luaL_argerror(L, 2, "invalid shutdown method");
return 0;
}
/*-------------------------------------------------------------------------*\
* Turns a master object into a server object
\*-------------------------------------------------------------------------*/

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@ -27,6 +27,6 @@ typedef struct t_udp_ {
} t_udp;
typedef t_udp *p_udp;
void udp_open(lua_State *L);
int udp_open(lua_State *L);
#endif /* UDP_H */

View File

@ -12,7 +12,7 @@ if not LUASOCKET_LIBNAME then error('module requires LuaSocket') end
local socket = _G[LUASOCKET_LIBNAME]
if not socket then error('module requires LuaSocket') end
-- create smtp namespace inside LuaSocket namespace
local url = {}
local url = socket.url or {}
socket.url = url
-- make all module globals fall into smtp namespace
setmetatable(url, { __index = _G })

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@ -70,12 +70,10 @@ int sock_select(int n, fd_set *rfds, fd_set *wfds, fd_set *efds, int timeout)
\*-------------------------------------------------------------------------*/
const char *sock_create(p_sock ps, int domain, int type, int protocol)
{
int val = 1;
t_sock sock = socket(domain, type, protocol);
if (sock == SOCK_INVALID) return sock_createstrerror(errno);
*ps = sock;
sock_setnonblocking(ps);
setsockopt(*ps, SOL_SOCKET, SO_REUSEADDR, (char *) &val, sizeof(val));
return NULL;
}
@ -167,13 +165,14 @@ const char *sock_accept(p_sock ps, p_sock pa, SA *addr,
for (;;) {
int err;
fd_set fds;
/* try to accept */
*pa = accept(sock, addr, addr_len);
/* if result is valid, we are done */
if (*pa != SOCK_INVALID) return NULL;
/* find out if we failed for a fatal reason */
if (errno != EWOULDBLOCK && errno != ECONNABORTED)
return sock_acceptstrerror(errno);
/* call select just to avoid busy-wait. */
/* call select to avoid busy-wait. */
FD_ZERO(&fds);
FD_SET(sock, &fds);
do err = sock_select(sock+1, &fds, NULL, NULL, tm_getretry(tm));

View File

@ -75,12 +75,10 @@ void sock_shutdown(p_sock ps, int how)
\*-------------------------------------------------------------------------*/
const char *sock_create(p_sock ps, int domain, int type, int protocol)
{
int val = 1;
t_sock sock = socket(domain, type, protocol);
if (sock == SOCK_INVALID)
return sock_createstrerror(WSAGetLastError());
*ps = sock;
setsockopt(*ps, SOL_SOCKET, SO_REUSEADDR, (char *) &val, sizeof(val));
sock_setnonblocking(ps);
return NULL;
}
@ -112,8 +110,12 @@ const char *sock_connect(p_sock ps, SA *addr, socklen_t addr_len, p_tm tm)
/* if was in efds, we failed */
if (FD_ISSET(sock, &efds)) {
int why, len = sizeof(why);
/* give windows time to set the error (disgusting) */
Sleep(0);
/* find out why we failed */
getsockopt(sock, SOL_SOCKET, SO_ERROR, (char *)&why, &len);
/* we KNOW there was an error. if why is 0, we will return
* "unknown error", but it's not really our fault */
return sock_connectstrerror(why);
/* otherwise it must be in wfds, so we succeeded */
} else return NULL;

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@ -181,6 +181,19 @@ local function compare_b64test()
compare(b64test, db64test)
end
local function identity_test()
local chain = socket.mime.chain(
socket.mime.encode("quoted-printable"),
socket.mime.encode("base64"),
socket.mime.decode("base64"),
socket.mime.decode("quoted-printable")
)
transform(b64test, eb64test, chain)
compare(b64test, eb64test)
os.remove(eb64test)
end
local function padcheck(original, encoded)
local e = (socket.mime.b64(original))
local d = (socket.mime.unb64(encoded))
@ -233,4 +246,6 @@ compare_b64test()
cleanup_b64test()
padding_b64test()
identity_test()
print(string.format("done in %.2fs", socket.time() - t))

View File

@ -3,18 +3,18 @@ port = port or "8080"
function pass(...)
local s = string.format(unpack(arg))
io.write(s, "\n")
io.stderr:write(s, "\n")
end
function fail(...)
local s = string.format(unpack(arg))
io.write("ERROR: ", s, "!\n")
io.stderr:write("ERROR: ", s, "!\n")
os.exit()
end
function warn(...)
local s = string.format(unpack(arg))
io.write("WARNING: ", s, "\n")
io.stderr:write("WARNING: ", s, "\n")
end
pad = string.rep(" ", 8192)
@ -29,7 +29,7 @@ function remote(...)
end
function test(test)
io.write("----------------------------------------------\n",
io.stderr:write("----------------------------------------------\n",
"testing: ", test, "\n",
"----------------------------------------------\n")
end
@ -72,14 +72,14 @@ if not socket.debug then
fail("Please define LUASOCKET_DEBUG and recompile LuaSocket")
end
io.write("----------------------------------------------\n",
io.stderr:write("----------------------------------------------\n",
"LuaSocket Test Procedures\n",
"----------------------------------------------\n")
start = socket.time()
function reconnect()
io.write("attempting data connection... ")
io.stderr:write("attempting data connection... ")
if data then data:close() end
remote [[
if data then data:close() data = nil end
@ -348,7 +348,7 @@ end
------------------------------------------------------------------------
function accept_timeout()
io.write("accept with timeout (if it hangs, it failed): ")
io.stderr:write("accept with timeout (if it hangs, it failed): ")
local s, e = socket.bind("*", 0, 0)
assert(s, e)
local t = socket.time()
@ -364,7 +364,8 @@ end
------------------------------------------------------------------------
function connect_timeout()
io.write("connect with timeout (if it hangs, it failed): ")
io.stderr:write("connect with timeout (if it hangs, it failed): ")
local t = socket.time()
local c, e = socket.tcp()
assert(c, e)
c:settimeout(0.1)
@ -380,16 +381,17 @@ end
------------------------------------------------------------------------
function accept_errors()
io.write("not listening: ")
io.stderr:write("not listening: ")
local d, e = socket.bind("*", 0)
assert(d, e);
local c, e = socket.tcp();
assert(c, e);
d:setfd(c:getfd())
d:settimeout(2)
local r, e = d:accept()
assert(not r and e == "not listening", e)
print("ok")
io.write("not supported: ")
io.stderr:write("not supported: ")
local c, e = socket.udp()
assert(c, e);
d:setfd(c:getfd())
@ -400,11 +402,11 @@ end
------------------------------------------------------------------------
function connect_errors()
io.write("connection refused: ")
io.stderr:write("connection refused: ")
local c, e = socket.connect("localhost", 1);
assert(not c and e == "connection refused", e)
print("ok")
io.write("host not found: ")
io.stderr:write("host not found: ")
local c, e = socket.connect("not.exist.com", 1);
assert(not c and e == "host not found", e)
print("ok")
@ -534,7 +536,7 @@ test_raw(1)
test("non-blocking transfer")
reconnect()
-- the value is not important, we only want
-- to test non-blockin I/O anyways
-- to test non-blocking I/O anyways
data:settimeout(200)
test_raw(1)
test_raw(17)

View File

@ -35,8 +35,6 @@ local check_parse_path = function(path, expect)
for i = 1, math.max(table.getn(parsed), table.getn(expect)) do
if parsed[i] ~= expect[i] then
print(path)
write("segment: ", i, " = '", Code.hexa(tostring(parsed[i])),
"' but expected '", Code.hexa(tostring(expect[i])), "'\n")
exit()
end
end