Trying to get rid of EINTR problems...

This commit is contained in:
Diego Nehab 2004-01-17 08:02:04 +00:00
parent 076451c753
commit 02ef4e7daa
8 changed files with 63 additions and 25 deletions

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@ -181,7 +181,7 @@ static void inet_pushresolved(lua_State *L, struct hostent *hp)
* Tries to connect to remote address (address, port) * Tries to connect to remote address (address, port)
\*-------------------------------------------------------------------------*/ \*-------------------------------------------------------------------------*/
const char *inet_tryconnect(p_sock ps, const char *address, const char *inet_tryconnect(p_sock ps, const char *address,
unsigned short port) unsigned short port, int timeout)
{ {
struct sockaddr_in remote; struct sockaddr_in remote;
const char *err; const char *err;
@ -197,14 +197,12 @@ const char *inet_tryconnect(p_sock ps, const char *address,
memcpy(&remote.sin_addr, *addr, sizeof(struct in_addr)); memcpy(&remote.sin_addr, *addr, sizeof(struct in_addr));
} }
} else remote.sin_family = AF_UNSPEC; } else remote.sin_family = AF_UNSPEC;
sock_setblocking(ps); err = sock_connect(ps, (SA *) &remote, sizeof(remote), timeout);
err = sock_connect(ps, (SA *) &remote, sizeof(remote));
if (err) { if (err) {
sock_destroy(ps); sock_destroy(ps);
*ps = SOCK_INVALID; *ps = SOCK_INVALID;
return err; return err;
} else { } else {
sock_setnonblocking(ps);
return NULL; return NULL;
} }
} }

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@ -25,7 +25,7 @@
void inet_open(lua_State *L); void inet_open(lua_State *L);
const char *inet_tryconnect(p_sock ps, const char *address, const char *inet_tryconnect(p_sock ps, const char *address,
unsigned short port); unsigned short port, int timeout);
const char *inet_trybind(p_sock ps, const char *address, const char *inet_trybind(p_sock ps, const char *address,
unsigned short port, int backlog); unsigned short port, int backlog);
const char *inet_trycreate(p_sock ps, int type); const char *inet_trycreate(p_sock ps, int type);

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@ -24,6 +24,7 @@ enum {
IO_CLOSED, /* the connection has been closed */ IO_CLOSED, /* the connection has been closed */
IO_ERROR, /* something wrong... */ IO_ERROR, /* something wrong... */
IO_REFUSED, /* transfer has been refused */ IO_REFUSED, /* transfer has been refused */
IO_RETRY, /* please try again */
IO_LIMITED /* maximum number of bytes reached */ IO_LIMITED /* maximum number of bytes reached */
}; };

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@ -34,7 +34,7 @@ const char *sock_create(p_sock ps, int domain, int type, int protocol);
void sock_destroy(p_sock ps); void sock_destroy(p_sock ps);
int sock_accept(p_sock ps, p_sock pa, SA *addr, socklen_t *addr_len, int sock_accept(p_sock ps, p_sock pa, SA *addr, socklen_t *addr_len,
int timeout); int timeout);
const char *sock_connect(p_sock ps, SA *addr, socklen_t addr_len); const char *sock_connect(p_sock ps, SA *addr, socklen_t addr_len, int timeout);
const char *sock_bind(p_sock ps, SA *addr, socklen_t addr_len); const char *sock_bind(p_sock ps, SA *addr, socklen_t addr_len);
void sock_listen(p_sock ps, int backlog); void sock_listen(p_sock ps, int backlog);
void sock_shutdown(p_sock ps, int how); void sock_shutdown(p_sock ps, int how);

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@ -257,7 +257,10 @@ static int meth_connect(lua_State *L)
p_tcp tcp = (p_tcp) aux_checkclass(L, "tcp{master}", 1); p_tcp tcp = (p_tcp) aux_checkclass(L, "tcp{master}", 1);
const char *address = luaL_checkstring(L, 2); const char *address = luaL_checkstring(L, 2);
unsigned short port = (unsigned short) luaL_checknumber(L, 3); unsigned short port = (unsigned short) luaL_checknumber(L, 3);
const char *err = inet_tryconnect(&tcp->sock, address, port); p_tm tm = &tcp->tm;
const char *err;
tm_markstart(tm);
err = inet_tryconnect(&tcp->sock, address, port, tm_getfailure(tm));
if (err) { if (err) {
lua_pushnil(L); lua_pushnil(L);
lua_pushstring(L, err); lua_pushstring(L, err);
@ -326,7 +329,7 @@ static int meth_getsockname(lua_State *L)
\*-------------------------------------------------------------------------*/ \*-------------------------------------------------------------------------*/
static int meth_settimeout(lua_State *L) static int meth_settimeout(lua_State *L)
{ {
p_tcp tcp = (p_tcp) aux_checkgroup(L, "tcp{client,server}", 1); p_tcp tcp = (p_tcp) aux_checkgroup(L, "tcp{any}", 1);
return tm_meth_settimeout(L, &tcp->tm); return tm_meth_settimeout(L, &tcp->tm);
} }

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@ -335,12 +335,14 @@ static int meth_settimeout(lua_State *L)
static int meth_setpeername(lua_State *L) static int meth_setpeername(lua_State *L)
{ {
p_udp udp = (p_udp) aux_checkclass(L, "udp{unconnected}", 1); p_udp udp = (p_udp) aux_checkclass(L, "udp{unconnected}", 1);
p_tm tm = &udp->tm;
const char *address = luaL_checkstring(L, 2); const char *address = luaL_checkstring(L, 2);
int connecting = strcmp(address, "*"); int connecting = strcmp(address, "*");
unsigned short port = connecting ? unsigned short port = connecting ?
(unsigned short) luaL_checknumber(L, 3) : (unsigned short) luaL_checknumber(L, 3) :
(unsigned short) luaL_optnumber(L, 3, 0); (unsigned short) luaL_optnumber(L, 3, 0);
const char *err = inet_tryconnect(&udp->sock, address, port); const char *err;
err = inet_tryconnect(&udp->sock, address, port, tm_getfailure(tm));
if (err) { if (err) {
lua_pushnil(L); lua_pushnil(L);
lua_pushstring(L, err); lua_pushstring(L, err);

View File

@ -2,6 +2,17 @@
* Socket compatibilization module for Unix * Socket compatibilization module for Unix
* LuaSocket toolkit * LuaSocket toolkit
* *
* We are now treating EINTRs, but if an interrupt happens in the middle of
* a select function call, we don't guarantee values timeouts anymore.
* It's not a big deal, since we are not real-time anyways.
*
* We also exchanged the order of the calls to send/recv and select.
* The idea is that the outer loop (whoever is calling sock_send/recv)
* will call the function again if we didn't time out, so we can
* call write and then select only if it fails. This moves the penalty
* to when data is not available, maximizing the bandwidth if data is
* always available.
*
* RCS ID: $Id$ * RCS ID: $Id$
\*=========================================================================*/ \*=========================================================================*/
#include <string.h> #include <string.h>
@ -49,10 +60,27 @@ const char *sock_create(p_sock ps, int domain, int type, int protocol)
/*-------------------------------------------------------------------------*\ /*-------------------------------------------------------------------------*\
* Connects or returns error message * Connects or returns error message
\*-------------------------------------------------------------------------*/ \*-------------------------------------------------------------------------*/
const char *sock_connect(p_sock ps, SA *addr, socklen_t addr_len) const char *sock_connect(p_sock ps, SA *addr, socklen_t addr_len, int timeout)
{ {
if (connect(*ps, addr, addr_len) < 0) return sock_connectstrerror(); t_sock sock = *ps;
else return NULL; if (sock == SOCK_INVALID) return "closed";
if (connect(sock, addr, addr_len) < 0) {
struct timeval tv;
fd_set wfds, efds;
int err;
tv.tv_sec = timeout / 1000;
tv.tv_usec = (timeout % 1000) * 1000;
FD_ZERO(&wfds); FD_ZERO(&efds);
FD_SET(sock, &wfds); FD_SET(sock, &efds);
do err = select(sock+1, NULL, &wfds, &efds, timeout >= 0 ? &tv : NULL);
while (err < 0 && errno == EINTR);
if (err <= 0) return "timeout";
if (FD_ISSET(sock, &efds)) {
char dummy;
recv(sock, &dummy, 0, 0);
return sock_connectstrerror();
} else return NULL;
} else return NULL;
} }
/*-------------------------------------------------------------------------*\ /*-------------------------------------------------------------------------*\
@ -91,14 +119,16 @@ int sock_accept(p_sock ps, p_sock pa, SA *addr, socklen_t *addr_len,
SA dummy_addr; SA dummy_addr;
socklen_t dummy_len; socklen_t dummy_len;
fd_set fds; fd_set fds;
int err;
if (sock == SOCK_INVALID) return IO_CLOSED; if (sock == SOCK_INVALID) return IO_CLOSED;
tv.tv_sec = timeout / 1000; tv.tv_sec = timeout / 1000;
tv.tv_usec = (timeout % 1000) * 1000; tv.tv_usec = (timeout % 1000) * 1000;
FD_ZERO(&fds); FD_ZERO(&fds);
FD_SET(sock, &fds); FD_SET(sock, &fds);
*pa = SOCK_INVALID; *pa = SOCK_INVALID;
if (select(sock+1, &fds, NULL, NULL, timeout >= 0 ? &tv : NULL) <= 0) do err = select(sock+1, &fds, NULL, NULL, timeout >= 0 ? &tv : NULL);
return IO_TIMEOUT; while (err < 0 && errno == EINTR);
if (err <= 0) return IO_TIMEOUT;
if (!addr) addr = &dummy_addr; if (!addr) addr = &dummy_addr;
if (!addr_len) addr_len = &dummy_len; if (!addr_len) addr_len = &dummy_len;
*pa = accept(sock, addr, addr_len); *pa = accept(sock, addr, addr_len);
@ -108,12 +138,6 @@ int sock_accept(p_sock ps, p_sock pa, SA *addr, socklen_t *addr_len,
/*-------------------------------------------------------------------------*\ /*-------------------------------------------------------------------------*\
* Send with timeout * Send with timeout
* Here we exchanged the order of the calls to write and select
* The idea is that the outer loop (whoever is calling sock_send)
* will call the function again if we didn't time out, so we can
* call write and then select only if it fails.
* Should speed things up!
* We are also treating EINTR and EPIPE errors.
\*-------------------------------------------------------------------------*/ \*-------------------------------------------------------------------------*/
int sock_send(p_sock ps, const char *data, size_t count, size_t *sent, int sock_send(p_sock ps, const char *data, size_t count, size_t *sent,
int timeout) int timeout)
@ -138,7 +162,8 @@ int sock_send(p_sock ps, const char *data, size_t count, size_t *sent,
tv.tv_usec = (timeout % 1000) * 1000; tv.tv_usec = (timeout % 1000) * 1000;
FD_ZERO(&fds); FD_ZERO(&fds);
FD_SET(sock, &fds); FD_SET(sock, &fds);
ret = select(sock+1, NULL, &fds, NULL, timeout >= 0 ? &tv : NULL); do ret = select(sock+1, NULL, &fds, NULL, timeout >= 0 ?&tv : NULL);
while (ret < 0 && errno == EINTR);
/* tell the caller to call us again because there is more data */ /* tell the caller to call us again because there is more data */
if (ret > 0) return IO_DONE; if (ret > 0) return IO_DONE;
/* tell the caller there was no data before timeout */ /* tell the caller there was no data before timeout */
@ -178,7 +203,8 @@ int sock_sendto(p_sock ps, const char *data, size_t count, size_t *sent,
tv.tv_usec = (timeout % 1000) * 1000; tv.tv_usec = (timeout % 1000) * 1000;
FD_ZERO(&fds); FD_ZERO(&fds);
FD_SET(sock, &fds); FD_SET(sock, &fds);
ret = select(sock+1, NULL, &fds, NULL, timeout >= 0 ? &tv : NULL); do ret = select(sock+1, NULL, &fds, NULL, timeout >= 0? &tv: NULL);
while (ret < 0 && errno == EINTR);
/* tell the caller to call us again because there is more data */ /* tell the caller to call us again because there is more data */
if (ret > 0) return IO_DONE; if (ret > 0) return IO_DONE;
/* tell the caller there was no data before timeout */ /* tell the caller there was no data before timeout */
@ -199,7 +225,6 @@ int sock_sendto(p_sock ps, const char *data, size_t count, size_t *sent,
* will call the function again if we didn't time out, so we can * will call the function again if we didn't time out, so we can
* call write and then select only if it fails. * call write and then select only if it fails.
* Should speed things up! * Should speed things up!
* We are also treating EINTR errors.
\*-------------------------------------------------------------------------*/ \*-------------------------------------------------------------------------*/
int sock_recv(p_sock ps, char *data, size_t count, size_t *got, int timeout) int sock_recv(p_sock ps, char *data, size_t count, size_t *got, int timeout)
{ {
@ -218,7 +243,8 @@ int sock_recv(p_sock ps, char *data, size_t count, size_t *got, int timeout)
tv.tv_usec = (timeout % 1000) * 1000; tv.tv_usec = (timeout % 1000) * 1000;
FD_ZERO(&fds); FD_ZERO(&fds);
FD_SET(sock, &fds); FD_SET(sock, &fds);
ret = select(sock+1, &fds, NULL, NULL, timeout >= 0 ? &tv : NULL); do ret = select(sock+1, &fds, NULL, NULL, timeout >= 0 ? &tv : NULL);
while (ret < 0 && errno == EINTR);
if (ret > 0) return IO_DONE; if (ret > 0) return IO_DONE;
else return IO_TIMEOUT; else return IO_TIMEOUT;
} else { } else {
@ -248,7 +274,8 @@ int sock_recvfrom(p_sock ps, char *data, size_t count, size_t *got,
tv.tv_usec = (timeout % 1000) * 1000; tv.tv_usec = (timeout % 1000) * 1000;
FD_ZERO(&fds); FD_ZERO(&fds);
FD_SET(sock, &fds); FD_SET(sock, &fds);
ret = select(sock+1, &fds, NULL, NULL, timeout >= 0 ? &tv : NULL); do ret = select(sock+1, &fds, NULL, NULL, timeout >= 0 ? &tv : NULL);
while (ret < 0 && errno == EINTR);
if (ret > 0) return IO_DONE; if (ret > 0) return IO_DONE;
else return IO_TIMEOUT; else return IO_TIMEOUT;
} else { } else {

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@ -2,6 +2,13 @@
* Socket compatibilization module for Win32 * Socket compatibilization module for Win32
* LuaSocket toolkit * LuaSocket toolkit
* *
* We also exchanged the order of the calls to send/recv and select.
* The idea is that the outer loop (whoever is calling sock_send/recv)
* will call the function again if we didn't time out, so we can
* call write and then select only if it fails. This moves the penalty
* to when data is not available, maximizing the bandwidth if data is
* always available.
*
* RCS ID: $Id$ * RCS ID: $Id$
\*=========================================================================*/ \*=========================================================================*/
#include <string.h> #include <string.h>