luasocket/src/unix.c

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/*=========================================================================*\
* Unix domain socket
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* LuaSocket toolkit
\*=========================================================================*/
#include <string.h>
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#include "lua.h"
#include "lauxlib.h"
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#include "auxiliar.h"
#include "socket.h"
#include "options.h"
#include "unix.h"
#include <sys/un.h>
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/*=========================================================================*\
* Internal function prototypes
\*=========================================================================*/
static int global_create(lua_State *L);
static int meth_connect(lua_State *L);
static int meth_listen(lua_State *L);
static int meth_bind(lua_State *L);
static int meth_send(lua_State *L);
static int meth_shutdown(lua_State *L);
static int meth_receive(lua_State *L);
static int meth_accept(lua_State *L);
static int meth_close(lua_State *L);
static int meth_setoption(lua_State *L);
static int meth_settimeout(lua_State *L);
static int meth_getfd(lua_State *L);
static int meth_setfd(lua_State *L);
static int meth_dirty(lua_State *L);
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static int meth_getstats(lua_State *L);
static int meth_setstats(lua_State *L);
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static const char *unix_tryconnect(p_unix un, const char *path);
static const char *unix_trybind(p_unix un, const char *path);
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/* unix object methods */
static luaL_Reg unix_methods[] = {
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{"__gc", meth_close},
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{"__tostring", auxiliar_tostring},
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{"accept", meth_accept},
{"bind", meth_bind},
{"close", meth_close},
{"connect", meth_connect},
{"dirty", meth_dirty},
{"getfd", meth_getfd},
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{"getstats", meth_getstats},
{"setstats", meth_setstats},
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{"listen", meth_listen},
{"receive", meth_receive},
{"send", meth_send},
{"setfd", meth_setfd},
{"setoption", meth_setoption},
{"setpeername", meth_connect},
{"setsockname", meth_bind},
{"settimeout", meth_settimeout},
{"shutdown", meth_shutdown},
{NULL, NULL}
};
/* socket option handlers */
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static t_opt optset[] = {
{"keepalive", opt_set_keepalive},
{"reuseaddr", opt_set_reuseaddr},
{"linger", opt_set_linger},
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{NULL, NULL}
};
/*-------------------------------------------------------------------------*\
* Initializes module
\*-------------------------------------------------------------------------*/
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int luaopen_socket_unix(lua_State *L) {
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/* create classes */
auxiliar_newclass(L, "unix{master}", unix_methods);
auxiliar_newclass(L, "unix{client}", unix_methods);
auxiliar_newclass(L, "unix{server}", unix_methods);
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/* create class groups */
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auxiliar_add2group(L, "unix{master}", "unix{any}");
auxiliar_add2group(L, "unix{client}", "unix{any}");
auxiliar_add2group(L, "unix{server}", "unix{any}");
/* return the function instead of the 'socket' table */
lua_pushcfunction(L, global_create);
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return 1;
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}
/*=========================================================================*\
* Lua methods
\*=========================================================================*/
/*-------------------------------------------------------------------------*\
* Just call buffered IO methods
\*-------------------------------------------------------------------------*/
static int meth_send(lua_State *L) {
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p_unix un = (p_unix) auxiliar_checkclass(L, "unix{client}", 1);
return buffer_meth_send(L, &un->buf);
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}
static int meth_receive(lua_State *L) {
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p_unix un = (p_unix) auxiliar_checkclass(L, "unix{client}", 1);
return buffer_meth_receive(L, &un->buf);
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}
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static int meth_getstats(lua_State *L) {
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p_unix un = (p_unix) auxiliar_checkclass(L, "unix{client}", 1);
return buffer_meth_getstats(L, &un->buf);
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}
static int meth_setstats(lua_State *L) {
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p_unix un = (p_unix) auxiliar_checkclass(L, "unix{client}", 1);
return buffer_meth_setstats(L, &un->buf);
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}
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/*-------------------------------------------------------------------------*\
* Just call option handler
\*-------------------------------------------------------------------------*/
static int meth_setoption(lua_State *L) {
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p_unix un = (p_unix) auxiliar_checkgroup(L, "unix{any}", 1);
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return opt_meth_setoption(L, optset, &un->sock);
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}
/*-------------------------------------------------------------------------*\
* Select support methods
\*-------------------------------------------------------------------------*/
static int meth_getfd(lua_State *L) {
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p_unix un = (p_unix) auxiliar_checkgroup(L, "unix{any}", 1);
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lua_pushnumber(L, (int) un->sock);
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return 1;
}
/* this is very dangerous, but can be handy for those that are brave enough */
static int meth_setfd(lua_State *L) {
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p_unix un = (p_unix) auxiliar_checkgroup(L, "unix{any}", 1);
un->sock = (t_socket) luaL_checknumber(L, 2);
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return 0;
}
static int meth_dirty(lua_State *L) {
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p_unix un = (p_unix) auxiliar_checkgroup(L, "unix{any}", 1);
lua_pushboolean(L, !buffer_isempty(&un->buf));
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return 1;
}
/*-------------------------------------------------------------------------*\
* Waits for and returns a client object attempting connection to the
* server object
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\*-------------------------------------------------------------------------*/
static int meth_accept(lua_State *L) {
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p_unix server = (p_unix) auxiliar_checkclass(L, "unix{server}", 1);
p_timeout tm = timeout_markstart(&server->tm);
t_socket sock;
int err = socket_accept(&server->sock, &sock, NULL, NULL, tm);
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/* if successful, push client socket */
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if (err == IO_DONE) {
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p_unix clnt = (p_unix) lua_newuserdata(L, sizeof(t_unix));
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auxiliar_setclass(L, "unix{client}", -1);
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/* initialize structure fields */
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socket_setnonblocking(&sock);
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clnt->sock = sock;
io_init(&clnt->io, (p_send)socket_send, (p_recv)socket_recv,
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(p_error) socket_ioerror, &clnt->sock);
timeout_init(&clnt->tm, -1, -1);
buffer_init(&clnt->buf, &clnt->io, &clnt->tm);
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return 1;
} else {
lua_pushnil(L);
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lua_pushstring(L, socket_strerror(err));
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return 2;
}
}
/*-------------------------------------------------------------------------*\
* Binds an object to an address
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\*-------------------------------------------------------------------------*/
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static const char *unix_trybind(p_unix un, const char *path) {
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struct sockaddr_un local;
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size_t len = strlen(path);
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int err;
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if (len >= sizeof(local.sun_path)) return "path too long";
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memset(&local, 0, sizeof(local));
strcpy(local.sun_path, path);
local.sun_family = AF_UNIX;
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#ifdef UNIX_HAS_SUN_LEN
local.sun_len = sizeof(local.sun_family) + sizeof(local.sun_len)
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+ len + 1;
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err = socket_bind(&un->sock, (SA *) &local, local.sun_len);
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#else
err = socket_bind(&un->sock, (SA *) &local,
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sizeof(local.sun_family) + len);
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#endif
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if (err != IO_DONE) socket_destroy(&un->sock);
return socket_strerror(err);
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}
static int meth_bind(lua_State *L) {
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p_unix un = (p_unix) auxiliar_checkclass(L, "unix{master}", 1);
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const char *path = luaL_checkstring(L, 2);
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const char *err = unix_trybind(un, path);
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if (err) {
lua_pushnil(L);
lua_pushstring(L, err);
return 2;
}
lua_pushnumber(L, 1);
return 1;
}
/*-------------------------------------------------------------------------*\
* Turns a master unix object into a client object.
\*-------------------------------------------------------------------------*/
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static const char *unix_tryconnect(p_unix un, const char *path)
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{
struct sockaddr_un remote;
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int err;
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size_t len = strlen(path);
if (len >= sizeof(remote.sun_path)) return "path too long";
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memset(&remote, 0, sizeof(remote));
strcpy(remote.sun_path, path);
remote.sun_family = AF_UNIX;
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timeout_markstart(&un->tm);
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#ifdef UNIX_HAS_SUN_LEN
remote.sun_len = sizeof(remote.sun_family) + sizeof(remote.sun_len)
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+ len + 1;
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err = socket_connect(&un->sock, (SA *) &remote, remote.sun_len, &un->tm);
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#else
err = socket_connect(&un->sock, (SA *) &remote,
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sizeof(remote.sun_family) + len, &un->tm);
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#endif
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if (err != IO_DONE) socket_destroy(&un->sock);
return socket_strerror(err);
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}
static int meth_connect(lua_State *L)
{
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p_unix un = (p_unix) auxiliar_checkclass(L, "unix{master}", 1);
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const char *path = luaL_checkstring(L, 2);
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const char *err = unix_tryconnect(un, path);
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if (err) {
lua_pushnil(L);
lua_pushstring(L, err);
return 2;
}
/* turn master object into a client object */
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auxiliar_setclass(L, "unix{client}", 1);
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lua_pushnumber(L, 1);
return 1;
}
/*-------------------------------------------------------------------------*\
* Closes socket used by object
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\*-------------------------------------------------------------------------*/
static int meth_close(lua_State *L)
{
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p_unix un = (p_unix) auxiliar_checkgroup(L, "unix{any}", 1);
socket_destroy(&un->sock);
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lua_pushnumber(L, 1);
return 1;
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}
/*-------------------------------------------------------------------------*\
* Puts the sockt in listen mode
\*-------------------------------------------------------------------------*/
static int meth_listen(lua_State *L)
{
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p_unix un = (p_unix) auxiliar_checkclass(L, "unix{master}", 1);
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int backlog = (int) luaL_optnumber(L, 2, 32);
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int err = socket_listen(&un->sock, backlog);
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if (err != IO_DONE) {
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lua_pushnil(L);
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lua_pushstring(L, socket_strerror(err));
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return 2;
}
/* turn master object into a server object */
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auxiliar_setclass(L, "unix{server}", 1);
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lua_pushnumber(L, 1);
return 1;
}
/*-------------------------------------------------------------------------*\
* Shuts the connection down partially
\*-------------------------------------------------------------------------*/
static int meth_shutdown(lua_State *L)
{
/* SHUT_RD, SHUT_WR, SHUT_RDWR have the value 0, 1, 2, so we can use method index directly */
static const char* methods[] = { "receive", "send", "both", NULL };
p_unix tcp = (p_unix) auxiliar_checkclass(L, "unix{client}", 1);
int how = luaL_checkoption(L, 2, "both", methods);
socket_shutdown(&tcp->sock, how);
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lua_pushnumber(L, 1);
return 1;
}
/*-------------------------------------------------------------------------*\
* Just call tm methods
\*-------------------------------------------------------------------------*/
static int meth_settimeout(lua_State *L) {
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p_unix un = (p_unix) auxiliar_checkgroup(L, "unix{any}", 1);
return timeout_meth_settimeout(L, &un->tm);
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}
/*=========================================================================*\
* Library functions
\*=========================================================================*/
/*-------------------------------------------------------------------------*\
* Creates a master unix object
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\*-------------------------------------------------------------------------*/
static int global_create(lua_State *L) {
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t_socket sock;
int err = socket_create(&sock, AF_UNIX, SOCK_STREAM, 0);
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/* try to allocate a system socket */
if (err == IO_DONE) {
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/* allocate unix object */
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p_unix un = (p_unix) lua_newuserdata(L, sizeof(t_unix));
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/* set its type as master object */
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auxiliar_setclass(L, "unix{master}", -1);
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/* initialize remaining structure fields */
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socket_setnonblocking(&sock);
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un->sock = sock;
io_init(&un->io, (p_send) socket_send, (p_recv) socket_recv,
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(p_error) socket_ioerror, &un->sock);
timeout_init(&un->tm, -1, -1);
buffer_init(&un->buf, &un->io, &un->tm);
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return 1;
} else {
lua_pushnil(L);
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lua_pushstring(L, socket_strerror(err));
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return 2;
}
}