- using buffer from luasocket 3.0.

- adding getstats() and setstats().
This commit is contained in:
Bruno Silvestre
2013-06-20 13:03:58 -03:00
parent 9f16c6fb11
commit 063e8a8a5c
13 changed files with 864 additions and 102 deletions

View File

@ -1,28 +1,38 @@
#ifndef WSOCKET_H
#define WSOCKET_H
/*=========================================================================*\
* LuaSocket 2.0.2
* Copyright (C) 2004-2007 Diego Nehab
*
* Socket compatibilization module for Win32
*
* RCS ID: $Id: wsocket.h 2 2006-04-30 19:30:47Z brunoos $
* LuaSocket toolkit
\*=========================================================================*/
/*=========================================================================*\
* WinSock include files
\*=========================================================================*/
#include <winsock.h>
#include <winsock2.h>
#include <ws2tcpip.h>
typedef int socklen_t;
typedef SOCKADDR_STORAGE t_sockaddr_storage;
typedef SOCKET t_socket;
typedef t_socket *p_socket;
#define WAITFD_R 1
#define WAITFD_W 2
#define WAITFD_E 4
#define WAITFD_C (WAITFD_E|WAITFD_W)
#ifndef IPV6_V6ONLY
#define IPV6_V6ONLY 27
#endif
#define SOCKET_INVALID (INVALID_SOCKET)
typedef int socklen_t;
typedef SOCKET t_socket;
typedef t_socket *p_socket;
#ifndef SO_REUSEPORT
#define SO_REUSEPORT SO_REUSEADDR
#endif
#ifndef AI_NUMERICSERV
#define AI_NUMERICSERV (0)
#endif
#endif /* WSOCKET_H */