mirror of
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This is a follow up to: ee8e8c62 Fix member naming for VP8LHistogram This better matches Google style and clears some clang-tidy warnings. This is the final change in this set. It is rather large due to the shared dependencies between dec/enc. Change-Id: I89de06b5653ae0bb627f904fa6060334831f7e3b
734 lines
32 KiB
C
734 lines
32 KiB
C
// Copyright 2025 Google Inc. All Rights Reserved.
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//
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// Use of this source code is governed by a BSD-style license
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// that can be found in the COPYING file in the root of the source
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// tree. An additional intellectual property rights grant can be found
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// in the file PATENTS. All contributing project authors may
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// be found in the AUTHORS file in the root of the source tree.
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// -----------------------------------------------------------------------------
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//
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// AVX2 variant of methods for lossless encoder
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//
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// Author: Vincent Rabaud (vrabaud@google.com)
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#include "src/dsp/dsp.h"
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#if defined(WEBP_USE_AVX2)
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#include <assert.h>
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#include <immintrin.h>
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#include "src/dsp/cpu.h"
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#include "src/dsp/lossless.h"
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#include "src/dsp/lossless_common.h"
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#include "src/utils/utils.h"
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#include "src/webp/format_constants.h"
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#include "src/webp/types.h"
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//------------------------------------------------------------------------------
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// Subtract-Green Transform
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static void SubtractGreenFromBlueAndRed_AVX2(uint32_t* argb_data,
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int num_pixels) {
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int i;
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const __m256i kCstShuffle = _mm256_set_epi8(
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-1, 29, -1, 29, -1, 25, -1, 25, -1, 21, -1, 21, -1, 17, -1, 17, -1, 13,
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-1, 13, -1, 9, -1, 9, -1, 5, -1, 5, -1, 1, -1, 1);
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for (i = 0; i + 8 <= num_pixels; i += 8) {
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const __m256i in = _mm256_loadu_si256((__m256i*)&argb_data[i]); // argb
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const __m256i in_0g0g = _mm256_shuffle_epi8(in, kCstShuffle);
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const __m256i out = _mm256_sub_epi8(in, in_0g0g);
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_mm256_storeu_si256((__m256i*)&argb_data[i], out);
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}
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// fallthrough and finish off with plain-SSE
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if (i != num_pixels) {
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VP8LSubtractGreenFromBlueAndRed_SSE(argb_data + i, num_pixels - i);
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}
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}
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//------------------------------------------------------------------------------
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// Color Transform
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// For sign-extended multiplying constants, pre-shifted by 5:
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#define CST_5b(X) (((int16_t)((uint16_t)(X) << 8)) >> 5)
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#define MK_CST_16(HI, LO) \
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_mm256_set1_epi32((int)(((uint32_t)(HI) << 16) | ((LO) & 0xffff)))
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static void TransformColor_AVX2(const VP8LMultipliers* WEBP_RESTRICT const m,
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uint32_t* WEBP_RESTRICT argb_data,
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int num_pixels) {
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const __m256i mults_rb =
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MK_CST_16(CST_5b(m->green_to_red), CST_5b(m->green_to_blue));
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const __m256i mults_b2 = MK_CST_16(CST_5b(m->red_to_blue), 0);
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const __m256i mask_rb = _mm256_set1_epi32(0x00ff00ff); // red-blue masks
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const __m256i kCstShuffle = _mm256_set_epi8(
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29, -1, 29, -1, 25, -1, 25, -1, 21, -1, 21, -1, 17, -1, 17, -1, 13, -1,
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13, -1, 9, -1, 9, -1, 5, -1, 5, -1, 1, -1, 1, -1);
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int i;
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for (i = 0; i + 8 <= num_pixels; i += 8) {
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const __m256i in = _mm256_loadu_si256((__m256i*)&argb_data[i]); // argb
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const __m256i A = _mm256_shuffle_epi8(in, kCstShuffle); // g0g0
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const __m256i B = _mm256_mulhi_epi16(A, mults_rb); // x dr x db1
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const __m256i C = _mm256_slli_epi16(in, 8); // r 0 b 0
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const __m256i D = _mm256_mulhi_epi16(C, mults_b2); // x db2 0 0
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const __m256i E = _mm256_srli_epi32(D, 16); // 0 0 x db2
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const __m256i F = _mm256_add_epi8(E, B); // x dr x db
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const __m256i G = _mm256_and_si256(F, mask_rb); // 0 dr 0 db
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const __m256i out = _mm256_sub_epi8(in, G);
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_mm256_storeu_si256((__m256i*)&argb_data[i], out);
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}
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// fallthrough and finish off with plain-C
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if (i != num_pixels) {
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VP8LTransformColor_SSE(m, argb_data + i, num_pixels - i);
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}
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}
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//------------------------------------------------------------------------------
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#define SPAN 16
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static void CollectColorBlueTransforms_AVX2(const uint32_t* WEBP_RESTRICT argb,
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int stride, int tile_width,
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int tile_height, int green_to_blue,
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int red_to_blue, uint32_t histo[]) {
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const __m256i mult =
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MK_CST_16(CST_5b(red_to_blue) + 256, CST_5b(green_to_blue));
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const __m256i perm = _mm256_setr_epi8(
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-1, 1, -1, 2, -1, 5, -1, 6, -1, 9, -1, 10, -1, 13, -1, 14, -1, 17, -1, 18,
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-1, 21, -1, 22, -1, 25, -1, 26, -1, 29, -1, 30);
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if (tile_width >= 8) {
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int y, i;
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for (y = 0; y < tile_height; ++y) {
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uint8_t values[32];
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const uint32_t* const src = argb + y * stride;
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const __m256i A1 = _mm256_loadu_si256((const __m256i*)src);
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const __m256i B1 = _mm256_shuffle_epi8(A1, perm);
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const __m256i C1 = _mm256_mulhi_epi16(B1, mult);
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const __m256i D1 = _mm256_sub_epi16(A1, C1);
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__m256i E = _mm256_add_epi16(_mm256_srli_epi32(D1, 16), D1);
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int x;
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for (x = 8; x + 8 <= tile_width; x += 8) {
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const __m256i A2 = _mm256_loadu_si256((const __m256i*)(src + x));
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__m256i B2, C2, D2;
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_mm256_storeu_si256((__m256i*)values, E);
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for (i = 0; i < 32; i += 4) ++histo[values[i]];
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B2 = _mm256_shuffle_epi8(A2, perm);
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C2 = _mm256_mulhi_epi16(B2, mult);
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D2 = _mm256_sub_epi16(A2, C2);
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E = _mm256_add_epi16(_mm256_srli_epi32(D2, 16), D2);
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}
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_mm256_storeu_si256((__m256i*)values, E);
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for (i = 0; i < 32; i += 4) ++histo[values[i]];
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}
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}
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{
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const int left_over = tile_width & 7;
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if (left_over > 0) {
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VP8LCollectColorBlueTransforms_SSE(argb + tile_width - left_over, stride,
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left_over, tile_height, green_to_blue,
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red_to_blue, histo);
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}
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}
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}
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static void CollectColorRedTransforms_AVX2(const uint32_t* WEBP_RESTRICT argb,
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int stride, int tile_width,
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int tile_height, int green_to_red,
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uint32_t histo[]) {
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const __m256i mult = MK_CST_16(0, CST_5b(green_to_red));
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const __m256i mask_g = _mm256_set1_epi32(0x0000ff00);
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if (tile_width >= 8) {
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int y, i;
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for (y = 0; y < tile_height; ++y) {
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uint8_t values[32];
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const uint32_t* const src = argb + y * stride;
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const __m256i A1 = _mm256_loadu_si256((const __m256i*)src);
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const __m256i B1 = _mm256_and_si256(A1, mask_g);
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const __m256i C1 = _mm256_madd_epi16(B1, mult);
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__m256i D = _mm256_sub_epi16(A1, C1);
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int x;
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for (x = 8; x + 8 <= tile_width; x += 8) {
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const __m256i A2 = _mm256_loadu_si256((const __m256i*)(src + x));
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__m256i B2, C2;
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_mm256_storeu_si256((__m256i*)values, D);
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for (i = 2; i < 32; i += 4) ++histo[values[i]];
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B2 = _mm256_and_si256(A2, mask_g);
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C2 = _mm256_madd_epi16(B2, mult);
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D = _mm256_sub_epi16(A2, C2);
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}
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_mm256_storeu_si256((__m256i*)values, D);
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for (i = 2; i < 32; i += 4) ++histo[values[i]];
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}
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}
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{
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const int left_over = tile_width & 7;
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if (left_over > 0) {
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VP8LCollectColorRedTransforms_SSE(argb + tile_width - left_over, stride,
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left_over, tile_height, green_to_red,
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histo);
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}
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}
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}
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#undef SPAN
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#undef MK_CST_16
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//------------------------------------------------------------------------------
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// Note we are adding uint32_t's as *signed* int32's (using _mm256_add_epi32).
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// But that's ok since the histogram values are less than 1<<28 (max picture
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// size).
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static void AddVector_AVX2(const uint32_t* WEBP_RESTRICT a,
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const uint32_t* WEBP_RESTRICT b,
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uint32_t* WEBP_RESTRICT out, int size) {
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int i = 0;
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int aligned_size = size & ~31;
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// Size is, at minimum, NUM_DISTANCE_CODES (40) and may be as large as
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// NUM_LITERAL_CODES (256) + NUM_LENGTH_CODES (24) + (0 or a non-zero power of
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// 2). See the usage in VP8LHistogramAdd().
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assert(size >= 32);
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assert(size % 2 == 0);
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do {
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const __m256i a0 = _mm256_loadu_si256((const __m256i*)&a[i + 0]);
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const __m256i a1 = _mm256_loadu_si256((const __m256i*)&a[i + 8]);
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const __m256i a2 = _mm256_loadu_si256((const __m256i*)&a[i + 16]);
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const __m256i a3 = _mm256_loadu_si256((const __m256i*)&a[i + 24]);
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const __m256i b0 = _mm256_loadu_si256((const __m256i*)&b[i + 0]);
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const __m256i b1 = _mm256_loadu_si256((const __m256i*)&b[i + 8]);
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const __m256i b2 = _mm256_loadu_si256((const __m256i*)&b[i + 16]);
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const __m256i b3 = _mm256_loadu_si256((const __m256i*)&b[i + 24]);
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_mm256_storeu_si256((__m256i*)&out[i + 0], _mm256_add_epi32(a0, b0));
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_mm256_storeu_si256((__m256i*)&out[i + 8], _mm256_add_epi32(a1, b1));
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_mm256_storeu_si256((__m256i*)&out[i + 16], _mm256_add_epi32(a2, b2));
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_mm256_storeu_si256((__m256i*)&out[i + 24], _mm256_add_epi32(a3, b3));
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i += 32;
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} while (i != aligned_size);
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if ((size & 16) != 0) {
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const __m256i a0 = _mm256_loadu_si256((const __m256i*)&a[i + 0]);
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const __m256i a1 = _mm256_loadu_si256((const __m256i*)&a[i + 8]);
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const __m256i b0 = _mm256_loadu_si256((const __m256i*)&b[i + 0]);
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const __m256i b1 = _mm256_loadu_si256((const __m256i*)&b[i + 8]);
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_mm256_storeu_si256((__m256i*)&out[i + 0], _mm256_add_epi32(a0, b0));
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_mm256_storeu_si256((__m256i*)&out[i + 8], _mm256_add_epi32(a1, b1));
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i += 16;
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}
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size &= 15;
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if (size == 8) {
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const __m256i a0 = _mm256_loadu_si256((const __m256i*)&a[i]);
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const __m256i b0 = _mm256_loadu_si256((const __m256i*)&b[i]);
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_mm256_storeu_si256((__m256i*)&out[i], _mm256_add_epi32(a0, b0));
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} else {
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for (; size--; ++i) {
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out[i] = a[i] + b[i];
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}
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}
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}
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static void AddVectorEq_AVX2(const uint32_t* WEBP_RESTRICT a,
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uint32_t* WEBP_RESTRICT out, int size) {
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int i = 0;
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int aligned_size = size & ~31;
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// Size is, at minimum, NUM_DISTANCE_CODES (40) and may be as large as
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// NUM_LITERAL_CODES (256) + NUM_LENGTH_CODES (24) + (0 or a non-zero power of
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// 2). See the usage in VP8LHistogramAdd().
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assert(size >= 32);
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assert(size % 2 == 0);
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do {
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const __m256i a0 = _mm256_loadu_si256((const __m256i*)&a[i + 0]);
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const __m256i a1 = _mm256_loadu_si256((const __m256i*)&a[i + 8]);
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const __m256i a2 = _mm256_loadu_si256((const __m256i*)&a[i + 16]);
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const __m256i a3 = _mm256_loadu_si256((const __m256i*)&a[i + 24]);
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const __m256i b0 = _mm256_loadu_si256((const __m256i*)&out[i + 0]);
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const __m256i b1 = _mm256_loadu_si256((const __m256i*)&out[i + 8]);
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const __m256i b2 = _mm256_loadu_si256((const __m256i*)&out[i + 16]);
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const __m256i b3 = _mm256_loadu_si256((const __m256i*)&out[i + 24]);
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_mm256_storeu_si256((__m256i*)&out[i + 0], _mm256_add_epi32(a0, b0));
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_mm256_storeu_si256((__m256i*)&out[i + 8], _mm256_add_epi32(a1, b1));
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_mm256_storeu_si256((__m256i*)&out[i + 16], _mm256_add_epi32(a2, b2));
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_mm256_storeu_si256((__m256i*)&out[i + 24], _mm256_add_epi32(a3, b3));
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i += 32;
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} while (i != aligned_size);
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if ((size & 16) != 0) {
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const __m256i a0 = _mm256_loadu_si256((const __m256i*)&a[i + 0]);
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const __m256i a1 = _mm256_loadu_si256((const __m256i*)&a[i + 8]);
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const __m256i b0 = _mm256_loadu_si256((const __m256i*)&out[i + 0]);
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const __m256i b1 = _mm256_loadu_si256((const __m256i*)&out[i + 8]);
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_mm256_storeu_si256((__m256i*)&out[i + 0], _mm256_add_epi32(a0, b0));
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_mm256_storeu_si256((__m256i*)&out[i + 8], _mm256_add_epi32(a1, b1));
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i += 16;
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}
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size &= 15;
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if (size == 8) {
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const __m256i a0 = _mm256_loadu_si256((const __m256i*)&a[i]);
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const __m256i b0 = _mm256_loadu_si256((const __m256i*)&out[i]);
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_mm256_storeu_si256((__m256i*)&out[i], _mm256_add_epi32(a0, b0));
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} else {
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for (; size--; ++i) {
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out[i] += a[i];
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}
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}
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}
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//------------------------------------------------------------------------------
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// Entropy
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#if !defined(WEBP_HAVE_SLOW_CLZ_CTZ)
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static uint64_t CombinedShannonEntropy_AVX2(const uint32_t X[256],
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const uint32_t Y[256]) {
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int i;
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uint64_t retval = 0;
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uint32_t sumX = 0, sumXY = 0;
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const __m256i zero = _mm256_setzero_si256();
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for (i = 0; i < 256; i += 32) {
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const __m256i x0 = _mm256_loadu_si256((const __m256i*)(X + i + 0));
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const __m256i y0 = _mm256_loadu_si256((const __m256i*)(Y + i + 0));
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const __m256i x1 = _mm256_loadu_si256((const __m256i*)(X + i + 8));
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const __m256i y1 = _mm256_loadu_si256((const __m256i*)(Y + i + 8));
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const __m256i x2 = _mm256_loadu_si256((const __m256i*)(X + i + 16));
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const __m256i y2 = _mm256_loadu_si256((const __m256i*)(Y + i + 16));
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const __m256i x3 = _mm256_loadu_si256((const __m256i*)(X + i + 24));
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const __m256i y3 = _mm256_loadu_si256((const __m256i*)(Y + i + 24));
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const __m256i x4 = _mm256_packs_epi16(_mm256_packs_epi32(x0, x1),
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_mm256_packs_epi32(x2, x3));
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const __m256i y4 = _mm256_packs_epi16(_mm256_packs_epi32(y0, y1),
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_mm256_packs_epi32(y2, y3));
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// Packed pixels are actually in order: ... 17 16 12 11 10 9 8 3 2 1 0
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const __m256i x5 = _mm256_permutevar8x32_epi32(
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x4, _mm256_set_epi32(7, 3, 6, 2, 5, 1, 4, 0));
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const __m256i y5 = _mm256_permutevar8x32_epi32(
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y4, _mm256_set_epi32(7, 3, 6, 2, 5, 1, 4, 0));
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const uint32_t mx =
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(uint32_t)_mm256_movemask_epi8(_mm256_cmpgt_epi8(x5, zero));
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uint32_t my =
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(uint32_t)_mm256_movemask_epi8(_mm256_cmpgt_epi8(y5, zero)) | mx;
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while (my) {
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const int32_t j = BitsCtz(my);
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uint32_t xy;
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if ((mx >> j) & 1) {
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const int x = X[i + j];
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sumXY += x;
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retval += VP8LFastSLog2(x);
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}
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xy = X[i + j] + Y[i + j];
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sumX += xy;
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retval += VP8LFastSLog2(xy);
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my &= my - 1;
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}
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}
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retval = VP8LFastSLog2(sumX) + VP8LFastSLog2(sumXY) - retval;
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return retval;
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}
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#else
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#define DONT_USE_COMBINED_SHANNON_ENTROPY_SSE2_FUNC // won't be faster
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#endif
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//------------------------------------------------------------------------------
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static int VectorMismatch_AVX2(const uint32_t* const array1,
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const uint32_t* const array2, int length) {
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int match_len;
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if (length >= 24) {
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__m256i A0 = _mm256_loadu_si256((const __m256i*)&array1[0]);
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__m256i A1 = _mm256_loadu_si256((const __m256i*)&array2[0]);
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match_len = 0;
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do {
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// Loop unrolling and early load both provide a speedup of 10% for the
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// current function. Also, max_limit can be MAX_LENGTH=4096 at most.
|
|
const __m256i cmpA = _mm256_cmpeq_epi32(A0, A1);
|
|
const __m256i B0 =
|
|
_mm256_loadu_si256((const __m256i*)&array1[match_len + 8]);
|
|
const __m256i B1 =
|
|
_mm256_loadu_si256((const __m256i*)&array2[match_len + 8]);
|
|
if ((uint32_t)_mm256_movemask_epi8(cmpA) != 0xffffffff) break;
|
|
match_len += 8;
|
|
|
|
{
|
|
const __m256i cmpB = _mm256_cmpeq_epi32(B0, B1);
|
|
A0 = _mm256_loadu_si256((const __m256i*)&array1[match_len + 8]);
|
|
A1 = _mm256_loadu_si256((const __m256i*)&array2[match_len + 8]);
|
|
if ((uint32_t)_mm256_movemask_epi8(cmpB) != 0xffffffff) break;
|
|
match_len += 8;
|
|
}
|
|
} while (match_len + 24 < length);
|
|
} else {
|
|
match_len = 0;
|
|
// Unroll the potential first two loops.
|
|
if (length >= 8 &&
|
|
(uint32_t)_mm256_movemask_epi8(_mm256_cmpeq_epi32(
|
|
_mm256_loadu_si256((const __m256i*)&array1[0]),
|
|
_mm256_loadu_si256((const __m256i*)&array2[0]))) == 0xffffffff) {
|
|
match_len = 8;
|
|
if (length >= 16 &&
|
|
(uint32_t)_mm256_movemask_epi8(_mm256_cmpeq_epi32(
|
|
_mm256_loadu_si256((const __m256i*)&array1[8]),
|
|
_mm256_loadu_si256((const __m256i*)&array2[8]))) == 0xffffffff) {
|
|
match_len = 16;
|
|
}
|
|
}
|
|
}
|
|
|
|
while (match_len < length && array1[match_len] == array2[match_len]) {
|
|
++match_len;
|
|
}
|
|
return match_len;
|
|
}
|
|
|
|
// Bundles multiple (1, 2, 4 or 8) pixels into a single pixel.
|
|
static void BundleColorMap_AVX2(const uint8_t* WEBP_RESTRICT const row,
|
|
int width, int xbits,
|
|
uint32_t* WEBP_RESTRICT dst) {
|
|
int x = 0;
|
|
assert(xbits >= 0);
|
|
assert(xbits <= 3);
|
|
switch (xbits) {
|
|
case 0: {
|
|
const __m256i ff = _mm256_set1_epi16((short)0xff00);
|
|
const __m256i zero = _mm256_setzero_si256();
|
|
// Store 0xff000000 | (row[x] << 8).
|
|
for (x = 0; x + 32 <= width; x += 32, dst += 32) {
|
|
const __m256i in = _mm256_loadu_si256((const __m256i*)&row[x]);
|
|
const __m256i in_lo = _mm256_unpacklo_epi8(zero, in);
|
|
const __m256i dst0 = _mm256_unpacklo_epi16(in_lo, ff);
|
|
const __m256i dst1 = _mm256_unpackhi_epi16(in_lo, ff);
|
|
const __m256i in_hi = _mm256_unpackhi_epi8(zero, in);
|
|
const __m256i dst2 = _mm256_unpacklo_epi16(in_hi, ff);
|
|
const __m256i dst3 = _mm256_unpackhi_epi16(in_hi, ff);
|
|
_mm256_storeu2_m128i((__m128i*)&dst[16], (__m128i*)&dst[0], dst0);
|
|
_mm256_storeu2_m128i((__m128i*)&dst[20], (__m128i*)&dst[4], dst1);
|
|
_mm256_storeu2_m128i((__m128i*)&dst[24], (__m128i*)&dst[8], dst2);
|
|
_mm256_storeu2_m128i((__m128i*)&dst[28], (__m128i*)&dst[12], dst3);
|
|
}
|
|
break;
|
|
}
|
|
case 1: {
|
|
const __m256i ff = _mm256_set1_epi16((short)0xff00);
|
|
const __m256i mul = _mm256_set1_epi16(0x110);
|
|
for (x = 0; x + 32 <= width; x += 32, dst += 16) {
|
|
// 0a0b | (where a/b are 4 bits).
|
|
const __m256i in = _mm256_loadu_si256((const __m256i*)&row[x]);
|
|
const __m256i tmp = _mm256_mullo_epi16(in, mul); // aba0
|
|
const __m256i pack = _mm256_and_si256(tmp, ff); // ab00
|
|
const __m256i dst0 = _mm256_unpacklo_epi16(pack, ff);
|
|
const __m256i dst1 = _mm256_unpackhi_epi16(pack, ff);
|
|
_mm256_storeu2_m128i((__m128i*)&dst[8], (__m128i*)&dst[0], dst0);
|
|
_mm256_storeu2_m128i((__m128i*)&dst[12], (__m128i*)&dst[4], dst1);
|
|
}
|
|
break;
|
|
}
|
|
case 2: {
|
|
const __m256i mask_or = _mm256_set1_epi32((int)0xff000000);
|
|
const __m256i mul_cst = _mm256_set1_epi16(0x0104);
|
|
const __m256i mask_mul = _mm256_set1_epi16(0x0f00);
|
|
for (x = 0; x + 32 <= width; x += 32, dst += 8) {
|
|
// 000a000b000c000d | (where a/b/c/d are 2 bits).
|
|
const __m256i in = _mm256_loadu_si256((const __m256i*)&row[x]);
|
|
const __m256i mul =
|
|
_mm256_mullo_epi16(in, mul_cst); // 00ab00b000cd00d0
|
|
const __m256i tmp =
|
|
_mm256_and_si256(mul, mask_mul); // 00ab000000cd0000
|
|
const __m256i shift = _mm256_srli_epi32(tmp, 12); // 00000000ab000000
|
|
const __m256i pack = _mm256_or_si256(shift, tmp); // 00000000abcd0000
|
|
// Convert to 0xff00**00.
|
|
const __m256i res = _mm256_or_si256(pack, mask_or);
|
|
_mm256_storeu_si256((__m256i*)dst, res);
|
|
}
|
|
break;
|
|
}
|
|
default: {
|
|
assert(xbits == 3);
|
|
for (x = 0; x + 32 <= width; x += 32, dst += 4) {
|
|
// 0000000a00000000b... | (where a/b are 1 bit).
|
|
const __m256i in = _mm256_loadu_si256((const __m256i*)&row[x]);
|
|
const __m256i shift = _mm256_slli_epi64(in, 7);
|
|
const uint32_t move = _mm256_movemask_epi8(shift);
|
|
dst[0] = 0xff000000 | ((move & 0xff) << 8);
|
|
dst[1] = 0xff000000 | (move & 0xff00);
|
|
dst[2] = 0xff000000 | ((move & 0xff0000) >> 8);
|
|
dst[3] = 0xff000000 | ((move & 0xff000000) >> 16);
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
if (x != width) {
|
|
VP8LBundleColorMap_SSE(row + x, width - x, xbits, dst);
|
|
}
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
// Batch version of Predictor Transform subtraction
|
|
|
|
static WEBP_INLINE void Average2_m256i(const __m256i* const a0,
|
|
const __m256i* const a1,
|
|
__m256i* const avg) {
|
|
// (a + b) >> 1 = ((a + b + 1) >> 1) - ((a ^ b) & 1)
|
|
const __m256i ones = _mm256_set1_epi8(1);
|
|
const __m256i avg1 = _mm256_avg_epu8(*a0, *a1);
|
|
const __m256i one = _mm256_and_si256(_mm256_xor_si256(*a0, *a1), ones);
|
|
*avg = _mm256_sub_epi8(avg1, one);
|
|
}
|
|
|
|
// Predictor0: ARGB_BLACK.
|
|
static void PredictorSub0_AVX2(const uint32_t* in, const uint32_t* upper,
|
|
int num_pixels, uint32_t* WEBP_RESTRICT out) {
|
|
int i;
|
|
const __m256i black = _mm256_set1_epi32((int)ARGB_BLACK);
|
|
for (i = 0; i + 8 <= num_pixels; i += 8) {
|
|
const __m256i src = _mm256_loadu_si256((const __m256i*)&in[i]);
|
|
const __m256i res = _mm256_sub_epi8(src, black);
|
|
_mm256_storeu_si256((__m256i*)&out[i], res);
|
|
}
|
|
if (i != num_pixels) {
|
|
VP8LPredictorsSub_SSE[0](in + i, NULL, num_pixels - i, out + i);
|
|
}
|
|
(void)upper;
|
|
}
|
|
|
|
#define GENERATE_PREDICTOR_1(X, IN) \
|
|
static void PredictorSub##X##_AVX2( \
|
|
const uint32_t* const in, const uint32_t* const upper, int num_pixels, \
|
|
uint32_t* WEBP_RESTRICT const out) { \
|
|
int i; \
|
|
for (i = 0; i + 8 <= num_pixels; i += 8) { \
|
|
const __m256i src = _mm256_loadu_si256((const __m256i*)&in[i]); \
|
|
const __m256i pred = _mm256_loadu_si256((const __m256i*)&(IN)); \
|
|
const __m256i res = _mm256_sub_epi8(src, pred); \
|
|
_mm256_storeu_si256((__m256i*)&out[i], res); \
|
|
} \
|
|
if (i != num_pixels) { \
|
|
VP8LPredictorsSub_SSE[(X)](in + i, WEBP_OFFSET_PTR(upper, i), \
|
|
num_pixels - i, out + i); \
|
|
} \
|
|
}
|
|
|
|
GENERATE_PREDICTOR_1(1, in[i - 1]) // Predictor1: L
|
|
GENERATE_PREDICTOR_1(2, upper[i]) // Predictor2: T
|
|
GENERATE_PREDICTOR_1(3, upper[i + 1]) // Predictor3: TR
|
|
GENERATE_PREDICTOR_1(4, upper[i - 1]) // Predictor4: TL
|
|
#undef GENERATE_PREDICTOR_1
|
|
|
|
// Predictor5: avg2(avg2(L, TR), T)
|
|
static void PredictorSub5_AVX2(const uint32_t* in, const uint32_t* upper,
|
|
int num_pixels, uint32_t* WEBP_RESTRICT out) {
|
|
int i;
|
|
for (i = 0; i + 8 <= num_pixels; i += 8) {
|
|
const __m256i L = _mm256_loadu_si256((const __m256i*)&in[i - 1]);
|
|
const __m256i T = _mm256_loadu_si256((const __m256i*)&upper[i]);
|
|
const __m256i TR = _mm256_loadu_si256((const __m256i*)&upper[i + 1]);
|
|
const __m256i src = _mm256_loadu_si256((const __m256i*)&in[i]);
|
|
__m256i avg, pred, res;
|
|
Average2_m256i(&L, &TR, &avg);
|
|
Average2_m256i(&avg, &T, &pred);
|
|
res = _mm256_sub_epi8(src, pred);
|
|
_mm256_storeu_si256((__m256i*)&out[i], res);
|
|
}
|
|
if (i != num_pixels) {
|
|
VP8LPredictorsSub_SSE[5](in + i, upper + i, num_pixels - i, out + i);
|
|
}
|
|
}
|
|
|
|
#define GENERATE_PREDICTOR_2(X, A, B) \
|
|
static void PredictorSub##X##_AVX2(const uint32_t* in, \
|
|
const uint32_t* upper, int num_pixels, \
|
|
uint32_t* WEBP_RESTRICT out) { \
|
|
int i; \
|
|
for (i = 0; i + 8 <= num_pixels; i += 8) { \
|
|
const __m256i tA = _mm256_loadu_si256((const __m256i*)&(A)); \
|
|
const __m256i tB = _mm256_loadu_si256((const __m256i*)&(B)); \
|
|
const __m256i src = _mm256_loadu_si256((const __m256i*)&in[i]); \
|
|
__m256i pred, res; \
|
|
Average2_m256i(&tA, &tB, &pred); \
|
|
res = _mm256_sub_epi8(src, pred); \
|
|
_mm256_storeu_si256((__m256i*)&out[i], res); \
|
|
} \
|
|
if (i != num_pixels) { \
|
|
VP8LPredictorsSub_SSE[(X)](in + i, upper + i, num_pixels - i, out + i); \
|
|
} \
|
|
}
|
|
|
|
GENERATE_PREDICTOR_2(6, in[i - 1], upper[i - 1]) // Predictor6: avg(L, TL)
|
|
GENERATE_PREDICTOR_2(7, in[i - 1], upper[i]) // Predictor7: avg(L, T)
|
|
GENERATE_PREDICTOR_2(8, upper[i - 1], upper[i]) // Predictor8: avg(TL, T)
|
|
GENERATE_PREDICTOR_2(9, upper[i], upper[i + 1]) // Predictor9: average(T, TR)
|
|
#undef GENERATE_PREDICTOR_2
|
|
|
|
// Predictor10: avg(avg(L,TL), avg(T, TR)).
|
|
static void PredictorSub10_AVX2(const uint32_t* in, const uint32_t* upper,
|
|
int num_pixels, uint32_t* WEBP_RESTRICT out) {
|
|
int i;
|
|
for (i = 0; i + 8 <= num_pixels; i += 8) {
|
|
const __m256i L = _mm256_loadu_si256((const __m256i*)&in[i - 1]);
|
|
const __m256i src = _mm256_loadu_si256((const __m256i*)&in[i]);
|
|
const __m256i TL = _mm256_loadu_si256((const __m256i*)&upper[i - 1]);
|
|
const __m256i T = _mm256_loadu_si256((const __m256i*)&upper[i]);
|
|
const __m256i TR = _mm256_loadu_si256((const __m256i*)&upper[i + 1]);
|
|
__m256i avgTTR, avgLTL, avg, res;
|
|
Average2_m256i(&T, &TR, &avgTTR);
|
|
Average2_m256i(&L, &TL, &avgLTL);
|
|
Average2_m256i(&avgTTR, &avgLTL, &avg);
|
|
res = _mm256_sub_epi8(src, avg);
|
|
_mm256_storeu_si256((__m256i*)&out[i], res);
|
|
}
|
|
if (i != num_pixels) {
|
|
VP8LPredictorsSub_SSE[10](in + i, upper + i, num_pixels - i, out + i);
|
|
}
|
|
}
|
|
|
|
// Predictor11: select.
|
|
static void GetSumAbsDiff32_AVX2(const __m256i* const A, const __m256i* const B,
|
|
__m256i* const out) {
|
|
// We can unpack with any value on the upper 32 bits, provided it's the same
|
|
// on both operands (to that their sum of abs diff is zero). Here we use *A.
|
|
const __m256i A_lo = _mm256_unpacklo_epi32(*A, *A);
|
|
const __m256i B_lo = _mm256_unpacklo_epi32(*B, *A);
|
|
const __m256i A_hi = _mm256_unpackhi_epi32(*A, *A);
|
|
const __m256i B_hi = _mm256_unpackhi_epi32(*B, *A);
|
|
const __m256i s_lo = _mm256_sad_epu8(A_lo, B_lo);
|
|
const __m256i s_hi = _mm256_sad_epu8(A_hi, B_hi);
|
|
*out = _mm256_packs_epi32(s_lo, s_hi);
|
|
}
|
|
|
|
static void PredictorSub11_AVX2(const uint32_t* in, const uint32_t* upper,
|
|
int num_pixels, uint32_t* WEBP_RESTRICT out) {
|
|
int i;
|
|
for (i = 0; i + 8 <= num_pixels; i += 8) {
|
|
const __m256i L = _mm256_loadu_si256((const __m256i*)&in[i - 1]);
|
|
const __m256i T = _mm256_loadu_si256((const __m256i*)&upper[i]);
|
|
const __m256i TL = _mm256_loadu_si256((const __m256i*)&upper[i - 1]);
|
|
const __m256i src = _mm256_loadu_si256((const __m256i*)&in[i]);
|
|
__m256i pa, pb;
|
|
GetSumAbsDiff32_AVX2(&T, &TL, &pa); // pa = sum |T-TL|
|
|
GetSumAbsDiff32_AVX2(&L, &TL, &pb); // pb = sum |L-TL|
|
|
{
|
|
const __m256i mask = _mm256_cmpgt_epi32(pb, pa);
|
|
const __m256i A = _mm256_and_si256(mask, L);
|
|
const __m256i B = _mm256_andnot_si256(mask, T);
|
|
const __m256i pred = _mm256_or_si256(A, B); // pred = (L > T)? L : T
|
|
const __m256i res = _mm256_sub_epi8(src, pred);
|
|
_mm256_storeu_si256((__m256i*)&out[i], res);
|
|
}
|
|
}
|
|
if (i != num_pixels) {
|
|
VP8LPredictorsSub_SSE[11](in + i, upper + i, num_pixels - i, out + i);
|
|
}
|
|
}
|
|
|
|
// Predictor12: ClampedSubSubtractFull.
|
|
static void PredictorSub12_AVX2(const uint32_t* in, const uint32_t* upper,
|
|
int num_pixels, uint32_t* WEBP_RESTRICT out) {
|
|
int i;
|
|
const __m256i zero = _mm256_setzero_si256();
|
|
for (i = 0; i + 8 <= num_pixels; i += 8) {
|
|
const __m256i src = _mm256_loadu_si256((const __m256i*)&in[i]);
|
|
const __m256i L = _mm256_loadu_si256((const __m256i*)&in[i - 1]);
|
|
const __m256i L_lo = _mm256_unpacklo_epi8(L, zero);
|
|
const __m256i L_hi = _mm256_unpackhi_epi8(L, zero);
|
|
const __m256i T = _mm256_loadu_si256((const __m256i*)&upper[i]);
|
|
const __m256i T_lo = _mm256_unpacklo_epi8(T, zero);
|
|
const __m256i T_hi = _mm256_unpackhi_epi8(T, zero);
|
|
const __m256i TL = _mm256_loadu_si256((const __m256i*)&upper[i - 1]);
|
|
const __m256i TL_lo = _mm256_unpacklo_epi8(TL, zero);
|
|
const __m256i TL_hi = _mm256_unpackhi_epi8(TL, zero);
|
|
const __m256i diff_lo = _mm256_sub_epi16(T_lo, TL_lo);
|
|
const __m256i diff_hi = _mm256_sub_epi16(T_hi, TL_hi);
|
|
const __m256i pred_lo = _mm256_add_epi16(L_lo, diff_lo);
|
|
const __m256i pred_hi = _mm256_add_epi16(L_hi, diff_hi);
|
|
const __m256i pred = _mm256_packus_epi16(pred_lo, pred_hi);
|
|
const __m256i res = _mm256_sub_epi8(src, pred);
|
|
_mm256_storeu_si256((__m256i*)&out[i], res);
|
|
}
|
|
if (i != num_pixels) {
|
|
VP8LPredictorsSub_SSE[12](in + i, upper + i, num_pixels - i, out + i);
|
|
}
|
|
}
|
|
|
|
// Predictors13: ClampedAddSubtractHalf
|
|
static void PredictorSub13_AVX2(const uint32_t* in, const uint32_t* upper,
|
|
int num_pixels, uint32_t* WEBP_RESTRICT out) {
|
|
int i;
|
|
const __m256i zero = _mm256_setzero_si256();
|
|
for (i = 0; i + 8 <= num_pixels; i += 8) {
|
|
const __m256i L = _mm256_loadu_si256((const __m256i*)&in[i - 1]);
|
|
const __m256i src = _mm256_loadu_si256((const __m256i*)&in[i]);
|
|
const __m256i T = _mm256_loadu_si256((const __m256i*)&upper[i]);
|
|
const __m256i TL = _mm256_loadu_si256((const __m256i*)&upper[i - 1]);
|
|
// lo.
|
|
const __m256i L_lo = _mm256_unpacklo_epi8(L, zero);
|
|
const __m256i T_lo = _mm256_unpacklo_epi8(T, zero);
|
|
const __m256i TL_lo = _mm256_unpacklo_epi8(TL, zero);
|
|
const __m256i sum_lo = _mm256_add_epi16(T_lo, L_lo);
|
|
const __m256i avg_lo = _mm256_srli_epi16(sum_lo, 1);
|
|
const __m256i A1_lo = _mm256_sub_epi16(avg_lo, TL_lo);
|
|
const __m256i bit_fix_lo = _mm256_cmpgt_epi16(TL_lo, avg_lo);
|
|
const __m256i A2_lo = _mm256_sub_epi16(A1_lo, bit_fix_lo);
|
|
const __m256i A3_lo = _mm256_srai_epi16(A2_lo, 1);
|
|
const __m256i A4_lo = _mm256_add_epi16(avg_lo, A3_lo);
|
|
// hi.
|
|
const __m256i L_hi = _mm256_unpackhi_epi8(L, zero);
|
|
const __m256i T_hi = _mm256_unpackhi_epi8(T, zero);
|
|
const __m256i TL_hi = _mm256_unpackhi_epi8(TL, zero);
|
|
const __m256i sum_hi = _mm256_add_epi16(T_hi, L_hi);
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const __m256i avg_hi = _mm256_srli_epi16(sum_hi, 1);
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const __m256i A1_hi = _mm256_sub_epi16(avg_hi, TL_hi);
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const __m256i bit_fix_hi = _mm256_cmpgt_epi16(TL_hi, avg_hi);
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const __m256i A2_hi = _mm256_sub_epi16(A1_hi, bit_fix_hi);
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const __m256i A3_hi = _mm256_srai_epi16(A2_hi, 1);
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const __m256i A4_hi = _mm256_add_epi16(avg_hi, A3_hi);
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const __m256i pred = _mm256_packus_epi16(A4_lo, A4_hi);
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const __m256i res = _mm256_sub_epi8(src, pred);
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_mm256_storeu_si256((__m256i*)&out[i], res);
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}
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if (i != num_pixels) {
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VP8LPredictorsSub_SSE[13](in + i, upper + i, num_pixels - i, out + i);
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}
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}
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//------------------------------------------------------------------------------
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// Entry point
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extern void VP8LEncDspInitAVX2(void);
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WEBP_TSAN_IGNORE_FUNCTION void VP8LEncDspInitAVX2(void) {
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VP8LSubtractGreenFromBlueAndRed = SubtractGreenFromBlueAndRed_AVX2;
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VP8LTransformColor = TransformColor_AVX2;
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VP8LCollectColorBlueTransforms = CollectColorBlueTransforms_AVX2;
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VP8LCollectColorRedTransforms = CollectColorRedTransforms_AVX2;
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VP8LAddVector = AddVector_AVX2;
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VP8LAddVectorEq = AddVectorEq_AVX2;
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VP8LCombinedShannonEntropy = CombinedShannonEntropy_AVX2;
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VP8LVectorMismatch = VectorMismatch_AVX2;
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VP8LBundleColorMap = BundleColorMap_AVX2;
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VP8LPredictorsSub[0] = PredictorSub0_AVX2;
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VP8LPredictorsSub[1] = PredictorSub1_AVX2;
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VP8LPredictorsSub[2] = PredictorSub2_AVX2;
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VP8LPredictorsSub[3] = PredictorSub3_AVX2;
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VP8LPredictorsSub[4] = PredictorSub4_AVX2;
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VP8LPredictorsSub[5] = PredictorSub5_AVX2;
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VP8LPredictorsSub[6] = PredictorSub6_AVX2;
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VP8LPredictorsSub[7] = PredictorSub7_AVX2;
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VP8LPredictorsSub[8] = PredictorSub8_AVX2;
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VP8LPredictorsSub[9] = PredictorSub9_AVX2;
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VP8LPredictorsSub[10] = PredictorSub10_AVX2;
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VP8LPredictorsSub[11] = PredictorSub11_AVX2;
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VP8LPredictorsSub[12] = PredictorSub12_AVX2;
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VP8LPredictorsSub[13] = PredictorSub13_AVX2;
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VP8LPredictorsSub[14] = PredictorSub0_AVX2; // <- padding security sentinels
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VP8LPredictorsSub[15] = PredictorSub0_AVX2;
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}
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#else // !WEBP_USE_AVX2
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WEBP_DSP_INIT_STUB(VP8LEncDspInitAVX2)
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#endif // WEBP_USE_AVX2
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