mirror of
				https://github.com/webmproject/libwebp.git
				synced 2025-10-31 02:15:42 +01:00 
			
		
		
		
	stub + basic cmake support for targeting native code generation using portable intrinsics / wasm (WebAssembly). integrating this into the webp_js path will be left until the implementation is more complete. Change-Id: I3e751b511f6d671da5ba8afc88ca412f31f097b0
		
			
				
	
	
		
			81 lines
		
	
	
		
			2.9 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			81 lines
		
	
	
		
			2.9 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
|      __   __ ____ ____ ____     __  ____
 | |
|     /  \\/  \  _ \  _ \  _ \   (__)/  __\
 | |
|     \       /  __/ _  \  __/   _)  \_   \
 | |
|      \__\__/_____/____/_/     /____/____/
 | |
| 
 | |
| Description:
 | |
| ============
 | |
| 
 | |
| This file describes the compilation of libwebp into a JavaScript decoder
 | |
| using Emscripten and CMake.
 | |
| 
 | |
|  - install the Emscripten SDK following the procedure described at:
 | |
|    https://kripken.github.io/emscripten-site/docs/getting_started/downloads.html
 | |
|    After installation, you should have some global variable positioned to the
 | |
|    location of the SDK. In particular, $EMSCRIPTEN should point to the
 | |
|    top-level directory containing Emscripten tools.
 | |
| 
 | |
|  - make sure the file $EMSCRIPTEN/cmake/Modules/Platform/Emscripten.cmake is
 | |
|    accessible. This is the toolchain file used by CMake to invoke Emscripten.
 | |
| 
 | |
|  - configure the project 'WEBP_JS' with CMake using:
 | |
| 
 | |
|  cd webp_js && \
 | |
|  cmake -DWEBP_BUILD_WEBP_JS=ON \
 | |
|        -DEMSCRIPTEN_GENERATE_BITCODE_STATIC_LIBRARIES=1 \
 | |
|        -DCMAKE_TOOLCHAIN_FILE=$EMSCRIPTEN/cmake/Modules/Platform/Emscripten.cmake \
 | |
|        ../
 | |
| 
 | |
|  - compile webp.js using 'make'.
 | |
| 
 | |
|  - that's it! Upon completion, you should have the webp.js and
 | |
|    webp.js.mem files generated.
 | |
| 
 | |
|  - Note this generates both webp_js and webp_wasm without any SIMD enabled due
 | |
|    to bugs with this toolchain associated with the SSE2 code.
 | |
|    -DWEBP_ENABLE_WASM is currently meant to generate native (x86, arm)
 | |
|    executables (dwebp, cwebp) and is incompatible with -DWEBP_BUILD_WEBP_JS.
 | |
| 
 | |
| The callable JavaScript function is WebPToSDL(), which decodes a raw WebP
 | |
| bitstream into a canvas. See webp_js/index.html for a simple usage sample.
 | |
| 
 | |
| Demo HTML page:
 | |
| ===============
 | |
| 
 | |
|    The HTML page webp_js/index.html requires an HTTP server to serve the WebP
 | |
|    image example. It's easy to just use Python for that.
 | |
| 
 | |
| cd webp_js && python -m SimpleHTTPServer 8080
 | |
| 
 | |
| and then navigate to http://localhost:8080 in your favorite browser.
 | |
| 
 | |
| 
 | |
| Web-Assembly (WASM) version:
 | |
| ============================
 | |
| 
 | |
|   CMakeLists.txt is configured to build the WASM version when using
 | |
|   the option WEBP_BUILD_WEBP_JS=ON. The compilation step will assemble
 | |
|   the files 'webp_wasm.js', 'webp_wasm.wasm' in the webp_js/ directory.
 | |
|   See webp_js/index_wasm.html for a simple demo page using the WASM version
 | |
|   of the library.
 | |
| 
 | |
|   You will need a fairly recent version of Emscripten (at least 1.37.8) and of
 | |
|   your WASM-enabled browser to run this version. Consider it very experimental!
 | |
| 
 | |
| Caveat:
 | |
| =======
 | |
| 
 | |
|   - First decoding using the library is usually slower, due to just-in-time
 | |
|     compilation.
 | |
| 
 | |
|   - Some versions of llvm produce the following compile error when SSE2 is
 | |
|     enabled.
 | |
| 
 | |
| "Unsupported:   %516 = bitcast <8 x i16> %481 to i128
 | |
|  LLVM ERROR: BitCast Instruction not yet supported for integer types larger than 64 bits"
 | |
| 
 | |
|     The corresponding Emscripten bug is at:
 | |
|     https://github.com/kripken/emscripten/issues/3788
 | |
| 
 | |
|     Therefore, SSE2 optimization is currently disabled in CMakeLists.txt.
 |