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https://github.com/webmproject/libwebp.git
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022d2f886c
The 'inverse' variants are harder to parallelize, since the result of filtering is used for prediction. The 'direct' way is relatively easier. The heavy bottleneck left for optimization is still GradientUnfilter() Change-Id: I358008f492a887e8fff6600cb27857b18dee86e9
126 lines
3.2 KiB
Makefile
126 lines
3.2 KiB
Makefile
LOCAL_PATH := $(call my-dir)
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WEBP_CFLAGS := -Wall -DANDROID -DHAVE_MALLOC_H -DHAVE_PTHREAD -DWEBP_USE_THREAD
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ifeq ($(APP_OPTIM),release)
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WEBP_CFLAGS += -finline-functions -ffast-math \
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-ffunction-sections -fdata-sections
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ifeq ($(findstring clang,$(NDK_TOOLCHAIN_VERSION)),)
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WEBP_CFLAGS += -frename-registers -s
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endif
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endif
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include $(CLEAR_VARS)
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ifneq ($(findstring armeabi-v7a, $(TARGET_ARCH_ABI)),)
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# Setting LOCAL_ARM_NEON will enable -mfpu=neon which may cause illegal
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# instructions to be generated for armv7a code. Instead target the neon code
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# specifically.
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NEON := c.neon
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else
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NEON := c
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endif
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LOCAL_SRC_FILES := \
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src/dec/alpha.c \
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src/dec/buffer.c \
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src/dec/frame.c \
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src/dec/idec.c \
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src/dec/io.c \
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src/dec/quant.c \
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src/dec/tree.c \
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src/dec/vp8.c \
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src/dec/vp8l.c \
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src/dec/webp.c \
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src/dsp/alpha_processing.c \
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src/dsp/alpha_processing_mips_dsp_r2.c \
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src/dsp/alpha_processing_sse2.c \
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src/dsp/argb.c \
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src/dsp/argb_mips_dsp_r2.c \
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src/dsp/argb_sse2.c \
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src/dsp/cpu.c \
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src/dsp/dec.c \
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src/dsp/dec_clip_tables.c \
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src/dsp/dec_mips32.c \
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src/dsp/dec_mips_dsp_r2.c \
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src/dsp/dec_neon.$(NEON) \
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src/dsp/dec_sse2.c \
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src/dsp/enc.c \
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src/dsp/enc_avx2.c \
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src/dsp/enc_mips32.c \
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src/dsp/enc_mips_dsp_r2.c \
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src/dsp/enc_neon.$(NEON) \
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src/dsp/enc_sse2.c \
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src/dsp/filters.c \
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src/dsp/filters_mips_dsp_r2.c \
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src/dsp/filters_sse2.c \
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src/dsp/lossless.c \
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src/dsp/lossless_mips32.c \
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src/dsp/lossless_mips_dsp_r2.c \
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src/dsp/lossless_neon.$(NEON) \
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src/dsp/lossless_sse2.c \
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src/dsp/rescaler.c \
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src/dsp/rescaler_mips32.c \
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src/dsp/rescaler_mips_dsp_r2.c \
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src/dsp/upsampling.c \
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src/dsp/upsampling_mips_dsp_r2.c \
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src/dsp/upsampling_neon.$(NEON) \
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src/dsp/upsampling_sse2.c \
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src/dsp/yuv.c \
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src/dsp/yuv_mips32.c \
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src/dsp/yuv_mips_dsp_r2.c \
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src/dsp/yuv_sse2.c \
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src/enc/alpha.c \
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src/enc/analysis.c \
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src/enc/backward_references.c \
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src/enc/config.c \
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src/enc/cost.c \
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src/enc/filter.c \
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src/enc/frame.c \
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src/enc/histogram.c \
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src/enc/iterator.c \
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src/enc/near_lossless.c \
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src/enc/picture.c \
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src/enc/picture_csp.c \
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src/enc/picture_psnr.c \
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src/enc/picture_rescale.c \
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src/enc/picture_tools.c \
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src/enc/quant.c \
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src/enc/syntax.c \
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src/enc/token.c \
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src/enc/tree.c \
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src/enc/vp8l.c \
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src/enc/webpenc.c \
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src/utils/bit_reader.c \
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src/utils/bit_writer.c \
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src/utils/color_cache.c \
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src/utils/filters.c \
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src/utils/huffman.c \
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src/utils/huffman_encode.c \
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src/utils/quant_levels.c \
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src/utils/quant_levels_dec.c \
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src/utils/random.c \
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src/utils/rescaler.c \
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src/utils/thread.c \
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src/utils/utils.c \
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LOCAL_CFLAGS := $(WEBP_CFLAGS)
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LOCAL_C_INCLUDES += $(LOCAL_PATH)/src
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# prefer arm over thumb mode for performance gains
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LOCAL_ARM_MODE := arm
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LOCAL_STATIC_LIBRARIES := cpufeatures
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LOCAL_MODULE := webp
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ifeq ($(ENABLE_SHARED),1)
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include $(BUILD_SHARED_LIBRARY)
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else
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include $(BUILD_STATIC_LIBRARY)
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endif
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include $(LOCAL_PATH)/examples/Android.mk
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$(call import-module,android/cpufeatures)
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