libwebp/src/dsp/lossless_avx2.c
Henner Zeller 98c2780100 IWYU: Include all headers for symbols used in files.
Semi-automatically taking the the misc-include-cleaner warnings
by clang-tidy and fixing files to be self-contained.

Change-Id: Iaaa2b2ec9d6dcce547fa5cb6b4f056dfc8c781ff
2025-05-15 14:53:57 +02:00

444 lines
18 KiB
C

// Copyright 2025 Google Inc. All Rights Reserved.
//
// Use of this source code is governed by a BSD-style license
// that can be found in the COPYING file in the root of the source
// tree. An additional intellectual property rights grant can be found
// in the file PATENTS. All contributing project authors may
// be found in the AUTHORS file in the root of the source tree.
// -----------------------------------------------------------------------------
//
// AVX2 variant of methods for lossless decoder
//
// Author: Vincent Rabaud (vrabaud@google.com)
#include "src/dsp/dsp.h"
#if defined(WEBP_USE_AVX2)
#include <stddef.h>
#include <immintrin.h>
#include "src/dsp/cpu.h"
#include "src/dsp/lossless.h"
#include "src/webp/format_constants.h"
#include "src/webp/types.h"
//------------------------------------------------------------------------------
// Predictor Transform
static WEBP_INLINE void Average2_m256i(const __m256i* const a0,
const __m256i* const a1,
__m256i* const avg) {
// (a + b) >> 1 = ((a + b + 1) >> 1) - ((a ^ b) & 1)
const __m256i ones = _mm256_set1_epi8(1);
const __m256i avg1 = _mm256_avg_epu8(*a0, *a1);
const __m256i one = _mm256_and_si256(_mm256_xor_si256(*a0, *a1), ones);
*avg = _mm256_sub_epi8(avg1, one);
}
// Batch versions of those functions.
// Predictor0: ARGB_BLACK.
static void PredictorAdd0_AVX2(const uint32_t* in, const uint32_t* upper,
int num_pixels, uint32_t* WEBP_RESTRICT out) {
int i;
const __m256i black = _mm256_set1_epi32((int)ARGB_BLACK);
for (i = 0; i + 8 <= num_pixels; i += 8) {
const __m256i src = _mm256_loadu_si256((const __m256i*)&in[i]);
const __m256i res = _mm256_add_epi8(src, black);
_mm256_storeu_si256((__m256i*)&out[i], res);
}
if (i != num_pixels) {
VP8LPredictorsAdd_SSE[0](in + i, NULL, num_pixels - i, out + i);
}
(void)upper;
}
// Predictor1: left.
static void PredictorAdd1_AVX2(const uint32_t* in, const uint32_t* upper,
int num_pixels, uint32_t* WEBP_RESTRICT out) {
int i;
__m256i prev = _mm256_set1_epi32((int)out[-1]);
for (i = 0; i + 8 <= num_pixels; i += 8) {
// h | g | f | e | d | c | b | a
const __m256i src = _mm256_loadu_si256((const __m256i*)&in[i]);
// g | f | e | 0 | c | b | a | 0
const __m256i shift0 = _mm256_slli_si256(src, 4);
// g + h | f + g | e + f | e | c + d | b + c | a + b | a
const __m256i sum0 = _mm256_add_epi8(src, shift0);
// e + f | e | 0 | 0 | a + b | a | 0 | 0
const __m256i shift1 = _mm256_slli_si256(sum0, 8);
// e + f + g + h | e + f + g | e + f | e | a + b + c + d | a + b + c | a + b
// | a
const __m256i sum1 = _mm256_add_epi8(sum0, shift1);
// Add a + b + c + d to the upper lane.
const int32_t sum_abcd = _mm256_extract_epi32(sum1, 3);
const __m256i sum2 = _mm256_add_epi8(
sum1,
_mm256_set_epi32(sum_abcd, sum_abcd, sum_abcd, sum_abcd, 0, 0, 0, 0));
const __m256i res = _mm256_add_epi8(sum2, prev);
_mm256_storeu_si256((__m256i*)&out[i], res);
// replicate last res output in prev.
prev = _mm256_permutevar8x32_epi32(
res, _mm256_set_epi32(7, 7, 7, 7, 7, 7, 7, 7));
}
if (i != num_pixels) {
VP8LPredictorsAdd_SSE[1](in + i, upper + i, num_pixels - i, out + i);
}
}
// Macro that adds 32-bit integers from IN using mod 256 arithmetic
// per 8 bit channel.
#define GENERATE_PREDICTOR_1(X, IN) \
static void PredictorAdd##X##_AVX2(const uint32_t* in, \
const uint32_t* upper, int num_pixels, \
uint32_t* WEBP_RESTRICT out) { \
int i; \
for (i = 0; i + 8 <= num_pixels; i += 8) { \
const __m256i src = _mm256_loadu_si256((const __m256i*)&in[i]); \
const __m256i other = _mm256_loadu_si256((const __m256i*)&(IN)); \
const __m256i res = _mm256_add_epi8(src, other); \
_mm256_storeu_si256((__m256i*)&out[i], res); \
} \
if (i != num_pixels) { \
VP8LPredictorsAdd_SSE[(X)](in + i, upper + i, num_pixels - i, out + i); \
} \
}
// Predictor2: Top.
GENERATE_PREDICTOR_1(2, upper[i])
// Predictor3: Top-right.
GENERATE_PREDICTOR_1(3, upper[i + 1])
// Predictor4: Top-left.
GENERATE_PREDICTOR_1(4, upper[i - 1])
#undef GENERATE_PREDICTOR_1
// Due to averages with integers, values cannot be accumulated in parallel for
// predictors 5 to 7.
#define GENERATE_PREDICTOR_2(X, IN) \
static void PredictorAdd##X##_AVX2(const uint32_t* in, \
const uint32_t* upper, int num_pixels, \
uint32_t* WEBP_RESTRICT out) { \
int i; \
for (i = 0; i + 8 <= num_pixels; i += 8) { \
const __m256i Tother = _mm256_loadu_si256((const __m256i*)&(IN)); \
const __m256i T = _mm256_loadu_si256((const __m256i*)&upper[i]); \
const __m256i src = _mm256_loadu_si256((const __m256i*)&in[i]); \
__m256i avg, res; \
Average2_m256i(&T, &Tother, &avg); \
res = _mm256_add_epi8(avg, src); \
_mm256_storeu_si256((__m256i*)&out[i], res); \
} \
if (i != num_pixels) { \
VP8LPredictorsAdd_SSE[(X)](in + i, upper + i, num_pixels - i, out + i); \
} \
}
// Predictor8: average TL T.
GENERATE_PREDICTOR_2(8, upper[i - 1])
// Predictor9: average T TR.
GENERATE_PREDICTOR_2(9, upper[i + 1])
#undef GENERATE_PREDICTOR_2
// Predictor10: average of (average of (L,TL), average of (T, TR)).
#define DO_PRED10(OUT) \
do { \
__m256i avgLTL, avg; \
Average2_m256i(&L, &TL, &avgLTL); \
Average2_m256i(&avgTTR, &avgLTL, &avg); \
L = _mm256_add_epi8(avg, src); \
out[i + (OUT)] = (uint32_t)_mm256_cvtsi256_si32(L); \
} while (0)
#define DO_PRED10_SHIFT \
do { \
/* Rotate the pre-computed values for the next iteration.*/ \
avgTTR = _mm256_srli_si256(avgTTR, 4); \
TL = _mm256_srli_si256(TL, 4); \
src = _mm256_srli_si256(src, 4); \
} while (0)
static void PredictorAdd10_AVX2(const uint32_t* in, const uint32_t* upper,
int num_pixels, uint32_t* WEBP_RESTRICT out) {
int i, j;
__m256i L = _mm256_setr_epi32((int)out[-1], 0, 0, 0, 0, 0, 0, 0);
for (i = 0; i + 8 <= num_pixels; i += 8) {
__m256i src = _mm256_loadu_si256((const __m256i*)&in[i]);
__m256i TL = _mm256_loadu_si256((const __m256i*)&upper[i - 1]);
const __m256i T = _mm256_loadu_si256((const __m256i*)&upper[i]);
const __m256i TR = _mm256_loadu_si256((const __m256i*)&upper[i + 1]);
__m256i avgTTR;
Average2_m256i(&T, &TR, &avgTTR);
{
const __m256i avgTTR_bak = avgTTR;
const __m256i TL_bak = TL;
const __m256i src_bak = src;
for (j = 0; j < 4; ++j) {
DO_PRED10(j);
DO_PRED10_SHIFT;
}
avgTTR = _mm256_permute2x128_si256(avgTTR_bak, avgTTR_bak, 1);
TL = _mm256_permute2x128_si256(TL_bak, TL_bak, 1);
src = _mm256_permute2x128_si256(src_bak, src_bak, 1);
for (; j < 8; ++j) {
DO_PRED10(j);
DO_PRED10_SHIFT;
}
}
}
if (i != num_pixels) {
VP8LPredictorsAdd_SSE[10](in + i, upper + i, num_pixels - i, out + i);
}
}
#undef DO_PRED10
#undef DO_PRED10_SHIFT
// Predictor11: select.
#define DO_PRED11(OUT) \
do { \
const __m256i L_lo = _mm256_unpacklo_epi32(L, T); \
const __m256i TL_lo = _mm256_unpacklo_epi32(TL, T); \
const __m256i pb = _mm256_sad_epu8(L_lo, TL_lo); /* pb = sum |L-TL|*/ \
const __m256i mask = _mm256_cmpgt_epi32(pb, pa); \
const __m256i A = _mm256_and_si256(mask, L); \
const __m256i B = _mm256_andnot_si256(mask, T); \
const __m256i pred = _mm256_or_si256(A, B); /* pred = (pa > b)? L : T*/ \
L = _mm256_add_epi8(src, pred); \
out[i + (OUT)] = (uint32_t)_mm256_cvtsi256_si32(L); \
} while (0)
#define DO_PRED11_SHIFT \
do { \
/* Shift the pre-computed value for the next iteration.*/ \
T = _mm256_srli_si256(T, 4); \
TL = _mm256_srli_si256(TL, 4); \
src = _mm256_srli_si256(src, 4); \
pa = _mm256_srli_si256(pa, 4); \
} while (0)
static void PredictorAdd11_AVX2(const uint32_t* in, const uint32_t* upper,
int num_pixels, uint32_t* WEBP_RESTRICT out) {
int i, j;
__m256i pa;
__m256i L = _mm256_setr_epi32((int)out[-1], 0, 0, 0, 0, 0, 0, 0);
for (i = 0; i + 8 <= num_pixels; i += 8) {
__m256i T = _mm256_loadu_si256((const __m256i*)&upper[i]);
__m256i TL = _mm256_loadu_si256((const __m256i*)&upper[i - 1]);
__m256i src = _mm256_loadu_si256((const __m256i*)&in[i]);
{
// We can unpack with any value on the upper 32 bits, provided it's the
// same on both operands (so that their sum of abs diff is zero). Here we
// use T.
const __m256i T_lo = _mm256_unpacklo_epi32(T, T);
const __m256i TL_lo = _mm256_unpacklo_epi32(TL, T);
const __m256i T_hi = _mm256_unpackhi_epi32(T, T);
const __m256i TL_hi = _mm256_unpackhi_epi32(TL, T);
const __m256i s_lo = _mm256_sad_epu8(T_lo, TL_lo);
const __m256i s_hi = _mm256_sad_epu8(T_hi, TL_hi);
pa = _mm256_packs_epi32(s_lo, s_hi); // pa = sum |T-TL|
}
{
const __m256i T_bak = T;
const __m256i TL_bak = TL;
const __m256i src_bak = src;
const __m256i pa_bak = pa;
for (j = 0; j < 4; ++j) {
DO_PRED11(j);
DO_PRED11_SHIFT;
}
T = _mm256_permute2x128_si256(T_bak, T_bak, 1);
TL = _mm256_permute2x128_si256(TL_bak, TL_bak, 1);
src = _mm256_permute2x128_si256(src_bak, src_bak, 1);
pa = _mm256_permute2x128_si256(pa_bak, pa_bak, 1);
for (; j < 8; ++j) {
DO_PRED11(j);
DO_PRED11_SHIFT;
}
}
}
if (i != num_pixels) {
VP8LPredictorsAdd_SSE[11](in + i, upper + i, num_pixels - i, out + i);
}
}
#undef DO_PRED11
#undef DO_PRED11_SHIFT
// Predictor12: ClampedAddSubtractFull.
#define DO_PRED12(DIFF, OUT) \
do { \
const __m256i all = _mm256_add_epi16(L, (DIFF)); \
const __m256i alls = _mm256_packus_epi16(all, all); \
const __m256i res = _mm256_add_epi8(src, alls); \
out[i + (OUT)] = (uint32_t)_mm256_cvtsi256_si32(res); \
L = _mm256_unpacklo_epi8(res, zero); \
} while (0)
#define DO_PRED12_SHIFT(DIFF, LANE) \
do { \
/* Shift the pre-computed value for the next iteration.*/ \
if ((LANE) == 0) (DIFF) = _mm256_srli_si256(DIFF, 8); \
src = _mm256_srli_si256(src, 4); \
} while (0)
static void PredictorAdd12_AVX2(const uint32_t* in, const uint32_t* upper,
int num_pixels, uint32_t* WEBP_RESTRICT out) {
int i;
const __m256i zero = _mm256_setzero_si256();
const __m256i L8 = _mm256_setr_epi32((int)out[-1], 0, 0, 0, 0, 0, 0, 0);
__m256i L = _mm256_unpacklo_epi8(L8, zero);
for (i = 0; i + 8 <= num_pixels; i += 8) {
// Load 8 pixels at a time.
__m256i src = _mm256_loadu_si256((const __m256i*)&in[i]);
const __m256i T = _mm256_loadu_si256((const __m256i*)&upper[i]);
const __m256i T_lo = _mm256_unpacklo_epi8(T, zero);
const __m256i T_hi = _mm256_unpackhi_epi8(T, zero);
const __m256i TL = _mm256_loadu_si256((const __m256i*)&upper[i - 1]);
const __m256i TL_lo = _mm256_unpacklo_epi8(TL, zero);
const __m256i TL_hi = _mm256_unpackhi_epi8(TL, zero);
__m256i diff_lo = _mm256_sub_epi16(T_lo, TL_lo);
__m256i diff_hi = _mm256_sub_epi16(T_hi, TL_hi);
const __m256i diff_lo_bak = diff_lo;
const __m256i diff_hi_bak = diff_hi;
const __m256i src_bak = src;
DO_PRED12(diff_lo, 0);
DO_PRED12_SHIFT(diff_lo, 0);
DO_PRED12(diff_lo, 1);
DO_PRED12_SHIFT(diff_lo, 0);
DO_PRED12(diff_hi, 2);
DO_PRED12_SHIFT(diff_hi, 0);
DO_PRED12(diff_hi, 3);
DO_PRED12_SHIFT(diff_hi, 0);
// Process the upper lane.
diff_lo = _mm256_permute2x128_si256(diff_lo_bak, diff_lo_bak, 1);
diff_hi = _mm256_permute2x128_si256(diff_hi_bak, diff_hi_bak, 1);
src = _mm256_permute2x128_si256(src_bak, src_bak, 1);
DO_PRED12(diff_lo, 4);
DO_PRED12_SHIFT(diff_lo, 0);
DO_PRED12(diff_lo, 5);
DO_PRED12_SHIFT(diff_lo, 1);
DO_PRED12(diff_hi, 6);
DO_PRED12_SHIFT(diff_hi, 0);
DO_PRED12(diff_hi, 7);
}
if (i != num_pixels) {
VP8LPredictorsAdd_SSE[12](in + i, upper + i, num_pixels - i, out + i);
}
}
#undef DO_PRED12
#undef DO_PRED12_SHIFT
// Due to averages with integers, values cannot be accumulated in parallel for
// predictors 13.
//------------------------------------------------------------------------------
// Subtract-Green Transform
static void AddGreenToBlueAndRed_AVX2(const uint32_t* const src, int num_pixels,
uint32_t* dst) {
int i;
const __m256i kCstShuffle = _mm256_set_epi8(
-1, 29, -1, 29, -1, 25, -1, 25, -1, 21, -1, 21, -1, 17, -1, 17, -1, 13,
-1, 13, -1, 9, -1, 9, -1, 5, -1, 5, -1, 1, -1, 1);
for (i = 0; i + 8 <= num_pixels; i += 8) {
const __m256i in = _mm256_loadu_si256((const __m256i*)&src[i]); // argb
const __m256i in_0g0g = _mm256_shuffle_epi8(in, kCstShuffle); // 0g0g
const __m256i out = _mm256_add_epi8(in, in_0g0g);
_mm256_storeu_si256((__m256i*)&dst[i], out);
}
// fallthrough and finish off with SSE.
if (i != num_pixels) {
VP8LAddGreenToBlueAndRed_SSE(src + i, num_pixels - i, dst + i);
}
}
//------------------------------------------------------------------------------
// Color Transform
static void TransformColorInverse_AVX2(const VP8LMultipliers* const m,
const uint32_t* const src,
int num_pixels, uint32_t* dst) {
// sign-extended multiplying constants, pre-shifted by 5.
#define CST(X) (((int16_t)(m->X << 8)) >> 5) // sign-extend
const __m256i mults_rb =
_mm256_set1_epi32((int)((uint32_t)CST(green_to_red) << 16 |
(CST(green_to_blue) & 0xffff)));
const __m256i mults_b2 = _mm256_set1_epi32(CST(red_to_blue));
#undef CST
const __m256i mask_ag = _mm256_set1_epi32((int)0xff00ff00);
const __m256i perm1 = _mm256_setr_epi8(
-1, 1, -1, 1, -1, 5, -1, 5, -1, 9, -1, 9, -1, 13, -1, 13, -1, 17, -1, 17,
-1, 21, -1, 21, -1, 25, -1, 25, -1, 29, -1, 29);
const __m256i perm2 = _mm256_setr_epi8(
-1, 2, -1, -1, -1, 6, -1, -1, -1, 10, -1, -1, -1, 14, -1, -1, -1, 18, -1,
-1, -1, 22, -1, -1, -1, 26, -1, -1, -1, 30, -1, -1);
int i;
for (i = 0; i + 8 <= num_pixels; i += 8) {
const __m256i A = _mm256_loadu_si256((const __m256i*)(src + i));
const __m256i B = _mm256_shuffle_epi8(A, perm1); // argb -> g0g0
const __m256i C = _mm256_mulhi_epi16(B, mults_rb);
const __m256i D = _mm256_add_epi8(A, C);
const __m256i E = _mm256_shuffle_epi8(D, perm2);
const __m256i F = _mm256_mulhi_epi16(E, mults_b2);
const __m256i G = _mm256_add_epi8(D, F);
const __m256i out = _mm256_blendv_epi8(G, A, mask_ag);
_mm256_storeu_si256((__m256i*)&dst[i], out);
}
// Fall-back to SSE-version for left-overs.
if (i != num_pixels) {
VP8LTransformColorInverse_SSE(m, src + i, num_pixels - i, dst + i);
}
}
//------------------------------------------------------------------------------
// Color-space conversion functions
static void ConvertBGRAToRGBA_AVX2(const uint32_t* WEBP_RESTRICT src,
int num_pixels, uint8_t* WEBP_RESTRICT dst) {
const __m256i* in = (const __m256i*)src;
__m256i* out = (__m256i*)dst;
while (num_pixels >= 8) {
const __m256i A = _mm256_loadu_si256(in++);
const __m256i B = _mm256_shuffle_epi8(
A,
_mm256_set_epi8(15, 12, 13, 14, 11, 8, 9, 10, 7, 4, 5, 6, 3, 0, 1, 2,
15, 12, 13, 14, 11, 8, 9, 10, 7, 4, 5, 6, 3, 0, 1, 2));
_mm256_storeu_si256(out++, B);
num_pixels -= 8;
}
// left-overs
if (num_pixels > 0) {
VP8LConvertBGRAToRGBA_SSE((const uint32_t*)in, num_pixels, (uint8_t*)out);
}
}
//------------------------------------------------------------------------------
// Entry point
extern void VP8LDspInitAVX2(void);
WEBP_TSAN_IGNORE_FUNCTION void VP8LDspInitAVX2(void) {
VP8LPredictorsAdd[0] = PredictorAdd0_AVX2;
VP8LPredictorsAdd[1] = PredictorAdd1_AVX2;
VP8LPredictorsAdd[2] = PredictorAdd2_AVX2;
VP8LPredictorsAdd[3] = PredictorAdd3_AVX2;
VP8LPredictorsAdd[4] = PredictorAdd4_AVX2;
VP8LPredictorsAdd[8] = PredictorAdd8_AVX2;
VP8LPredictorsAdd[9] = PredictorAdd9_AVX2;
VP8LPredictorsAdd[10] = PredictorAdd10_AVX2;
VP8LPredictorsAdd[11] = PredictorAdd11_AVX2;
VP8LPredictorsAdd[12] = PredictorAdd12_AVX2;
VP8LAddGreenToBlueAndRed = AddGreenToBlueAndRed_AVX2;
VP8LTransformColorInverse = TransformColorInverse_AVX2;
VP8LConvertBGRAToRGBA = ConvertBGRAToRGBA_AVX2;
}
#else // !WEBP_USE_AVX2
WEBP_DSP_INIT_STUB(VP8LDspInitAVX2)
#endif // WEBP_USE_AVX2