// Copyright 2013 Google Inc. All Rights Reserved. // // Use of this source code is governed by a BSD-style license // that can be found in the COPYING file in the root of the source // tree. An additional intellectual property rights grant can be found // in the file PATENTS. All contributing project authors may // be found in the AUTHORS file in the root of the source tree. // ----------------------------------------------------------------------------- // // Helper structs and methods for gif2webp tool. // #include #include #include "webp/encode.h" #include "./gif2webp_util.h" #define DELTA_INFINITY 1ULL << 32 #define KEYFRAME_NONE -1 //------------------------------------------------------------------------------ // Helper utilities. static void ClearRectangle(WebPPicture* const picture, int left, int top, int width, int height) { int j; for (j = top; j < top + height; ++j) { uint32_t* const dst = picture->argb + j * picture->argb_stride; int i; for (i = left; i < left + width; ++i) { dst[i] = WEBP_UTIL_TRANSPARENT_COLOR; } } } void WebPUtilClearPic(WebPPicture* const picture, const WebPFrameRect* const rect) { if (rect != NULL) { ClearRectangle(picture, rect->x_offset, rect->y_offset, rect->width, rect->height); } else { ClearRectangle(picture, 0, 0, picture->width, picture->height); } } // TODO: Also used in picture.c. Move to a common location? // Copy width x height pixels from 'src' to 'dst' honoring the strides. static void CopyPlane(const uint8_t* src, int src_stride, uint8_t* dst, int dst_stride, int width, int height) { while (height-- > 0) { memcpy(dst, src, width); src += src_stride; dst += dst_stride; } } // Copy pixels from 'src' to 'dst' honoring strides. 'src' and 'dst' are assumed // to be already allocated. static void CopyPixels(const WebPPicture* const src, WebPPicture* const dst) { assert(src->width == dst->width && src->height == dst->height); CopyPlane((uint8_t*)src->argb, 4 * src->argb_stride, (uint8_t*)dst->argb, 4 * dst->argb_stride, 4 * src->width, src->height); } // Given 'src' picture and its frame rectangle 'rect', blend it into 'dst'. static void BlendPixels(const WebPPicture* const src, const WebPFrameRect* const rect, WebPPicture* const dst) { int j; assert(src->width == dst->width && src->height == dst->height); for (j = rect->y_offset; j < rect->y_offset + rect->height; ++j) { int i; for (i = rect->x_offset; i < rect->x_offset + rect->width; ++i) { const uint32_t src_pixel = src->argb[j * src->argb_stride + i]; const int src_alpha = src_pixel >> 24; if (src_alpha != 0) { dst->argb[j * dst->argb_stride + i] = src_pixel; } } } } // Replace transparent pixels within 'dst_rect' of 'dst' by those in the 'src'. static void ReduceTransparency(const WebPPicture* const src, const WebPFrameRect* const rect, WebPPicture* const dst) { int i, j; assert(src != NULL && dst != NULL && rect != NULL); assert(src->width == dst->width && src->height == dst->height); for (j = rect->y_offset; j < rect->y_offset + rect->height; ++j) { for (i = rect->x_offset; i < rect->x_offset + rect->width; ++i) { const uint32_t src_pixel = src->argb[j * src->argb_stride + i]; const int src_alpha = src_pixel >> 24; const uint32_t dst_pixel = dst->argb[j * dst->argb_stride + i]; const int dst_alpha = dst_pixel >> 24; if (dst_alpha == 0 && src_alpha == 0xff) { dst->argb[j * dst->argb_stride + i] = src_pixel; } } } } // Replace similar blocks of pixels by a 'see-through' transparent block // with uniform average color. static void FlattenSimilarBlocks(const WebPPicture* const src, const WebPFrameRect* const rect, WebPPicture* const dst) { int i, j; const int block_size = 8; const int y_start = (rect->y_offset + block_size) & ~(block_size - 1); const int y_end = (rect->y_offset + rect->height) & ~(block_size - 1); const int x_start = (rect->x_offset + block_size) & ~(block_size - 1); const int x_end = (rect->x_offset + rect->width) & ~(block_size - 1); assert(src != NULL && dst != NULL && rect != NULL); assert(src->width == dst->width && src->height == dst->height); assert((block_size & (block_size - 1)) == 0); // must be a power of 2 // Iterate over each block and count similar pixels. for (j = y_start; j < y_end; j += block_size) { for (i = x_start; i < x_end; i += block_size) { int cnt = 0; int avg_r = 0, avg_g = 0, avg_b = 0; int x, y; const uint32_t* const psrc = src->argb + j * src->argb_stride + i; uint32_t* const pdst = dst->argb + j * dst->argb_stride + i; for (y = 0; y < block_size; ++y) { for (x = 0; x < block_size; ++x) { const uint32_t src_pixel = psrc[x + y * src->argb_stride]; const int alpha = src_pixel >> 24; if (alpha == 0xff && src_pixel == pdst[x + y * dst->argb_stride]) { ++cnt; avg_r += (src_pixel >> 16) & 0xff; avg_g += (src_pixel >> 8) & 0xff; avg_b += (src_pixel >> 0) & 0xff; } } } // If we have a fully similar block, we replace it with an // average transparent block. This compresses better in lossy mode. if (cnt == block_size * block_size) { const uint32_t color = (0x00 << 24) | ((avg_r / cnt) << 16) | ((avg_g / cnt) << 8) | ((avg_b / cnt) << 0); for (y = 0; y < block_size; ++y) { for (x = 0; x < block_size; ++x) { pdst[x + y * dst->argb_stride] = color; } } } } } } //------------------------------------------------------------------------------ // Key frame related utilities. // Returns true if 'curr' frame with frame rectangle 'curr_rect' is a key frame, // that is, it can be decoded independently of 'prev' canvas. static int IsKeyFrame(const WebPPicture* const curr, const WebPFrameRect* const curr_rect, const WebPPicture* const prev) { int i, j; int is_key_frame = 1; // If previous canvas (with previous frame disposed) is all transparent, // current frame is a key frame. for (i = 0; i < prev->width; ++i) { for (j = 0; j < prev->height; ++j) { const uint32_t prev_alpha = (prev->argb[j * prev->argb_stride + i]) >> 24; if (prev_alpha != 0) { is_key_frame = 0; break; } } if (!is_key_frame) break; } if (is_key_frame) return 1; // If current frame covers the whole canvas and does not contain any // transparent pixels that depend on previous canvas, then current frame is // a key frame. if (curr_rect->width == curr->width && curr_rect->height == curr->height) { assert(curr_rect->x_offset == 0 && curr_rect->y_offset == 0); is_key_frame = 1; for (j = 0; j < prev->height; ++j) { for (i = 0; i < prev->width; ++i) { const uint32_t prev_alpha = (prev->argb[j * prev->argb_stride + i]) >> 24; const uint32_t curr_alpha = (curr->argb[j * curr->argb_stride + i]) >> 24; if (curr_alpha != 0xff && prev_alpha != 0) { is_key_frame = 0; break; } } if (!is_key_frame) break; } if (is_key_frame) return 1; } return 0; } // Given 'prev' frame and current frame rectangle 'rect', convert 'curr' frame // to a key frame. static void ConvertToKeyFrame(const WebPPicture* const prev, WebPFrameRect* const rect, WebPPicture* const curr) { int j; assert(curr->width == prev->width && curr->height == prev->height); // Replace transparent pixels of current canvas with those from previous // canvas (with previous frame disposed). for (j = 0; j < curr->height; ++j) { int i; for (i = 0; i < curr->width; ++i) { uint32_t* const curr_pixel = curr->argb + j * curr->argb_stride + i; const int curr_alpha = *curr_pixel >> 24; if (curr_alpha == 0) { *curr_pixel = prev->argb[j * prev->argb_stride + i]; } } } // Frame rectangle now covers the whole canvas. rect->x_offset = 0; rect->y_offset = 0; rect->width = curr->width; rect->height = curr->height; } //------------------------------------------------------------------------------ // Encoded frame. // Used to store two candidates of encoded data for an animation frame. One of // the two will be chosen later. typedef struct { WebPMuxFrameInfo sub_frame; // Encoded frame rectangle. WebPMuxFrameInfo key_frame; // Encoded frame if it was converted to keyframe. } EncodedFrame; // Release the data contained by 'encoded_frame'. static void FrameRelease(EncodedFrame* const encoded_frame) { if (encoded_frame != NULL) { WebPDataClear(&encoded_frame->sub_frame.bitstream); WebPDataClear(&encoded_frame->key_frame.bitstream); memset(encoded_frame, 0, sizeof(*encoded_frame)); } } //------------------------------------------------------------------------------ // Frame cache. // Used to store encoded frames that haven't been output yet. struct WebPFrameCache { EncodedFrame* encoded_frames; // Array of encoded frames. size_t size; // Number of allocated data elements. size_t start; // Start index. size_t count; // Number of valid data elements. int flush_count; // If >0, ‘flush_count’ frames starting from // 'start' are ready to be added to mux. int64_t best_delta; // min(canvas size - frame size) over the frames. // Can be negative in certain cases due to // transparent pixels in a frame. int keyframe; // Index of selected keyframe relative to 'start'. size_t kmin; // Min distance between key frames. size_t kmax; // Max distance between key frames. size_t count_since_key_frame; // Frames seen since the last key frame. int allow_mixed; // If true, each frame can be lossy or lossless. WebPPicture prev_canvas; // Previous canvas (properly disposed). WebPPicture curr_canvas; // Current canvas (temporary buffer). int is_first_frame; // True if no frames have been added to the cache // since WebPFrameCacheNew(). }; // Reset the counters in the cache struct. Doesn't touch 'cache->encoded_frames' // and 'cache->size'. static void CacheReset(WebPFrameCache* const cache) { cache->start = 0; cache->count = 0; cache->flush_count = 0; cache->best_delta = DELTA_INFINITY; cache->keyframe = KEYFRAME_NONE; } WebPFrameCache* WebPFrameCacheNew(int width, int height, size_t kmin, size_t kmax, int allow_mixed) { WebPFrameCache* cache = (WebPFrameCache*)malloc(sizeof(*cache)); if (cache == NULL) return NULL; CacheReset(cache); // sanity init, so we can call WebPFrameCacheDelete(): cache->encoded_frames = NULL; cache->is_first_frame = 1; // Picture buffers. if (!WebPPictureInit(&cache->prev_canvas) || !WebPPictureInit(&cache->curr_canvas)) { return NULL; } cache->prev_canvas.width = width; cache->prev_canvas.height = height; cache->prev_canvas.use_argb = 1; if (!WebPPictureAlloc(&cache->prev_canvas) || !WebPPictureCopy(&cache->prev_canvas, &cache->curr_canvas)) { goto Err; } WebPUtilClearPic(&cache->prev_canvas, NULL); // Cache data. cache->allow_mixed = allow_mixed; cache->kmin = kmin; cache->kmax = kmax; cache->count_since_key_frame = 0; assert(kmax > kmin); cache->size = kmax - kmin; cache->encoded_frames = (EncodedFrame*)calloc(cache->size, sizeof(*cache->encoded_frames)); if (cache->encoded_frames == NULL) goto Err; return cache; // All OK. Err: WebPFrameCacheDelete(cache); return NULL; } void WebPFrameCacheDelete(WebPFrameCache* const cache) { if (cache != NULL) { if (cache->encoded_frames != NULL) { size_t i; for (i = 0; i < cache->size; ++i) { FrameRelease(&cache->encoded_frames[i]); } free(cache->encoded_frames); } WebPPictureFree(&cache->prev_canvas); WebPPictureFree(&cache->curr_canvas); free(cache); } } static int EncodeFrame(const WebPConfig* const config, WebPPicture* const pic, WebPMemoryWriter* const memory) { pic->use_argb = 1; pic->writer = WebPMemoryWrite; pic->custom_ptr = memory; if (!WebPEncode(config, pic)) { return 0; } return 1; } static void GetEncodedData(const WebPMemoryWriter* const memory, WebPData* const encoded_data) { encoded_data->bytes = memory->mem; encoded_data->size = memory->size; } #define MIN_COLORS_LOSSY 31 // Don't try lossy below this threshold. #define MAX_COLORS_LOSSLESS 194 // Don't try lossless above this threshold. #define MAX_COLOR_COUNT 256 // Power of 2 greater than MAX_COLORS_LOSSLESS. #define HASH_SIZE (MAX_COLOR_COUNT * 4) #define HASH_RIGHT_SHIFT 22 // 32 - log2(HASH_SIZE). // TODO(urvang): Also used in enc/vp8l.c. Move to utils. // If the number of colors in the 'pic' is at least MAX_COLOR_COUNT, return // MAX_COLOR_COUNT. Otherwise, return the exact number of colors in the 'pic'. static int GetColorCount(const WebPPicture* const pic) { int x, y; int num_colors = 0; uint8_t in_use[HASH_SIZE] = { 0 }; uint32_t colors[HASH_SIZE]; static const uint32_t kHashMul = 0x1e35a7bd; const uint32_t* argb = pic->argb; const int width = pic->width; const int height = pic->height; uint32_t last_pix = ~argb[0]; // so we're sure that last_pix != argb[0] for (y = 0; y < height; ++y) { for (x = 0; x < width; ++x) { int key; if (argb[x] == last_pix) { continue; } last_pix = argb[x]; key = (kHashMul * last_pix) >> HASH_RIGHT_SHIFT; while (1) { if (!in_use[key]) { colors[key] = last_pix; in_use[key] = 1; ++num_colors; if (num_colors >= MAX_COLOR_COUNT) { return MAX_COLOR_COUNT; // Exact count not needed. } break; } else if (colors[key] == last_pix) { break; // The color is already there. } else { // Some other color sits here, so do linear conflict resolution. ++key; key &= (HASH_SIZE - 1); // Key mask. } } } argb += pic->argb_stride; } return num_colors; } #undef MAX_COLOR_COUNT #undef HASH_SIZE #undef HASH_RIGHT_SHIFT static int SetFrame(const WebPConfig* const config, int allow_mixed, int is_key_frame, const WebPPicture* const prev_canvas, WebPPicture* const frame, const WebPFrameRect* const rect, const WebPMuxFrameInfo* const info, WebPPicture* const sub_frame, EncodedFrame* encoded_frame) { int try_lossless; int try_lossy; int try_both; WebPMemoryWriter mem1, mem2; WebPData* encoded_data; WebPMuxFrameInfo* const dst = is_key_frame ? &encoded_frame->key_frame : &encoded_frame->sub_frame; *dst = *info; encoded_data = &dst->bitstream; WebPMemoryWriterInit(&mem1); WebPMemoryWriterInit(&mem2); if (!allow_mixed) { try_lossless = config->lossless; try_lossy = !try_lossless; } else { // Use a heuristic for trying lossless and/or lossy compression. const int num_colors = GetColorCount(sub_frame); try_lossless = (num_colors < MAX_COLORS_LOSSLESS); try_lossy = (num_colors >= MIN_COLORS_LOSSY); } try_both = try_lossless && try_lossy; if (try_lossless) { WebPConfig config_ll = *config; config_ll.lossless = 1; if (!EncodeFrame(&config_ll, sub_frame, &mem1)) { goto Err; } } if (try_lossy) { WebPConfig config_lossy = *config; config_lossy.lossless = 0; if (!is_key_frame) { // For lossy compression of a frame, it's better to replace transparent // pixels of 'curr' with actual RGB values, whenever possible. ReduceTransparency(prev_canvas, rect, frame); // TODO(later): Investigate if this helps lossless compression as well. FlattenSimilarBlocks(prev_canvas, rect, frame); } if (!EncodeFrame(&config_lossy, sub_frame, &mem2)) { goto Err; } } if (try_both) { // Pick the encoding with smallest size. // TODO(later): Perhaps a rough SSIM/PSNR produced by the encoder should // also be a criteria, in addition to sizes. if (mem1.size <= mem2.size) { free(mem2.mem); GetEncodedData(&mem1, encoded_data); } else { free(mem1.mem); GetEncodedData(&mem2, encoded_data); } } else { GetEncodedData(try_lossless ? &mem1 : &mem2, encoded_data); } return 1; Err: free(mem1.mem); free(mem2.mem); return 0; } #undef MIN_COLORS_LOSSY #undef MAX_COLORS_LOSSLESS // Returns cached frame at given 'position' index. static EncodedFrame* CacheGetFrame(const WebPFrameCache* const cache, size_t position) { assert(cache->start + position < cache->size); return &cache->encoded_frames[cache->start + position]; } // Calculate the penalty incurred if we encode given frame as a key frame // instead of a sub-frame. static int64_t KeyFramePenalty(const EncodedFrame* const encoded_frame) { return ((int64_t)encoded_frame->key_frame.bitstream.size - encoded_frame->sub_frame.bitstream.size); } static void DisposeFrame(WebPMuxAnimDispose dispose_method, const WebPFrameRect* const gif_rect, WebPPicture* const frame, WebPPicture* const canvas) { if (dispose_method == WEBP_MUX_DISPOSE_BACKGROUND) { WebPUtilClearPic(frame, NULL); WebPUtilClearPic(canvas, gif_rect); } } int WebPFrameCacheAddFrame(WebPFrameCache* const cache, const WebPConfig* const config, const WebPFrameRect* const orig_rect, WebPPicture* const frame, WebPMuxFrameInfo* const info) { int ok = 0; WebPFrameRect rect = *orig_rect; WebPPicture sub_image; // View extracted from 'frame' with rectangle 'rect'. WebPPicture* const prev_canvas = &cache->prev_canvas; const size_t position = cache->count; const int allow_mixed = cache->allow_mixed; EncodedFrame* const encoded_frame = CacheGetFrame(cache, position); assert(position < cache->size); // Snap to even offsets (and adjust dimensions if needed). rect.width += (rect.x_offset & 1); rect.height += (rect.y_offset & 1); rect.x_offset &= ~1; rect.y_offset &= ~1; if (!WebPPictureView(frame, rect.x_offset, rect.y_offset, rect.width, rect.height, &sub_image)) { return 0; } info->x_offset = rect.x_offset; info->y_offset = rect.y_offset; ++cache->count; if (cache->is_first_frame || IsKeyFrame(frame, &rect, prev_canvas)) { // Add this as a key frame. if (!SetFrame(config, allow_mixed, 1, NULL, NULL, NULL, info, &sub_image, encoded_frame)) { goto End; } cache->keyframe = position; cache->flush_count = cache->count; cache->count_since_key_frame = 0; // Update prev_canvas by simply copying from 'curr'. CopyPixels(frame, prev_canvas); } else { ++cache->count_since_key_frame; if (cache->count_since_key_frame <= cache->kmin) { // Add this as a frame rectangle. if (!SetFrame(config, allow_mixed, 0, prev_canvas, frame, &rect, info, &sub_image, encoded_frame)) { goto End; } cache->flush_count = cache->count; // Update prev_canvas by blending 'curr' into it. BlendPixels(frame, orig_rect, prev_canvas); } else { WebPPicture full_image; WebPMuxFrameInfo full_image_info; int frame_added; int64_t curr_delta; // Add frame rectangle to cache. if (!SetFrame(config, allow_mixed, 0, prev_canvas, frame, &rect, info, &sub_image, encoded_frame)) { goto End; } // Convert to a key frame. CopyPixels(frame, &cache->curr_canvas); ConvertToKeyFrame(prev_canvas, &rect, &cache->curr_canvas); if (!WebPPictureView(&cache->curr_canvas, rect.x_offset, rect.y_offset, rect.width, rect.height, &full_image)) { goto End; } full_image_info = *info; full_image_info.x_offset = rect.x_offset; full_image_info.y_offset = rect.y_offset; // Add key frame to cache, too. frame_added = SetFrame(config, allow_mixed, 1, NULL, NULL, NULL, &full_image_info, &full_image, encoded_frame); WebPPictureFree(&full_image); if (!frame_added) goto End; // Analyze size difference of the two variants. curr_delta = KeyFramePenalty(encoded_frame); if (curr_delta <= cache->best_delta) { // Pick this as keyframe. cache->keyframe = position; cache->best_delta = curr_delta; cache->flush_count = cache->count - 1; // We can flush previous frames. } if (cache->count_since_key_frame == cache->kmax) { cache->flush_count = cache->count; cache->count_since_key_frame = 0; } // Update prev_canvas by simply copying from 'curr_canvas'. CopyPixels(&cache->curr_canvas, prev_canvas); } } DisposeFrame(info->dispose_method, orig_rect, frame, prev_canvas); cache->is_first_frame = 0; ok = 1; End: WebPPictureFree(&sub_image); if (!ok) { FrameRelease(encoded_frame); --cache->count; // We reset the count, as the frame addition failed. } return ok; } WebPMuxError WebPFrameCacheFlush(WebPFrameCache* const cache, int verbose, WebPMux* const mux) { while (cache->flush_count > 0) { WebPMuxFrameInfo* info; WebPMuxError err; EncodedFrame* const curr = CacheGetFrame(cache, 0); // Pick frame or full canvas. if (cache->keyframe == 0) { info = &curr->key_frame; info->blend_method = WEBP_MUX_NO_BLEND; cache->keyframe = KEYFRAME_NONE; cache->best_delta = DELTA_INFINITY; } else { info = &curr->sub_frame; info->blend_method = WEBP_MUX_BLEND; } // Add to mux. err = WebPMuxPushFrame(mux, info, 1); if (err != WEBP_MUX_OK) return err; if (verbose) { printf("Added frame. offset:%d,%d duration:%d dispose:%d blend:%d\n", info->x_offset, info->y_offset, info->duration, info->dispose_method, info->blend_method); } FrameRelease(curr); ++cache->start; --cache->flush_count; --cache->count; if (cache->keyframe != KEYFRAME_NONE) --cache->keyframe; } if (cache->count == 0) CacheReset(cache); return WEBP_MUX_OK; } WebPMuxError WebPFrameCacheFlushAll(WebPFrameCache* const cache, int verbose, WebPMux* const mux) { cache->flush_count = cache->count; // Force flushing of all frames. return WebPFrameCacheFlush(cache, verbose, mux); } //------------------------------------------------------------------------------