// Copyright 2012 Google Inc. All Rights Reserved. // // Use of this source code is governed by a BSD-style license // that can be found in the COPYING file in the root of the source // tree. An additional intellectual property rights grant can be found // in the file PATENTS. All contributing project authors may // be found in the AUTHORS file in the root of the source tree. // ----------------------------------------------------------------------------- // // Lossless decoder: internal header. // // Author: Skal (pascal.massimino@gmail.com) // Vikas Arora(vikaas.arora@gmail.com) #ifndef WEBP_DEC_VP8LI_H_ #define WEBP_DEC_VP8LI_H_ #include // for memcpy() #include "./webpi.h" #include "../utils/bit_reader.h" #include "../utils/color_cache.h" #include "../utils/huffman.h" #ifdef __cplusplus extern "C" { #endif typedef enum { READ_DATA = 0, READ_HDR = 1, READ_DIM = 2 } VP8LDecodeState; typedef struct VP8LTransform VP8LTransform; struct VP8LTransform { VP8LImageTransformType type_; // transform type. int bits_; // subsampling bits defining transform window. int xsize_; // transform window X index. int ysize_; // transform window Y index. uint32_t *data_; // transform data. }; typedef struct { int color_cache_size_; VP8LColorCache color_cache_; int huffman_mask_; int huffman_subsample_bits_; int huffman_xsize_; uint32_t *huffman_image_; int num_htree_groups_; HTreeGroup *htree_groups_; HuffmanCode *huffman_tables_; } VP8LMetadata; typedef struct VP8LDecoder VP8LDecoder; struct VP8LDecoder { VP8StatusCode status_; VP8LDecodeState state_; VP8Io *io_; const WebPDecBuffer *output_; // shortcut to io->opaque->output uint32_t *pixels_; // Internal data: either uint8_t* for alpha // or uint32_t* for BGRA. uint32_t *argb_cache_; // Scratch buffer for temporary BGRA storage. VP8LBitReader br_; int width_; int height_; int last_row_; // last input row decoded so far. int last_pixel_; // last pixel decoded so far. However, it may // not be transformed, scaled and // color-converted yet. int last_out_row_; // last row output so far. VP8LMetadata hdr_; int next_transform_; VP8LTransform transforms_[NUM_TRANSFORMS]; // or'd bitset storing the transforms types. uint32_t transforms_seen_; uint8_t *rescaler_memory; // Working memory for rescaling work. WebPRescaler *rescaler; // Common rescaler for all channels. }; //------------------------------------------------------------------------------ // internal functions. Not public. struct ALPHDecoder; // Defined in dec/alphai.h. // in vp8l.c // Decodes image header for alpha data stored using lossless compression. // Returns false in case of error. int VP8LDecodeAlphaHeader(struct ALPHDecoder* const alph_dec, const uint8_t* const data, size_t data_size, uint8_t* const output); // Decodes *at least* 'last_row' rows of alpha. If some of the initial rows are // already decoded in previous call(s), it will resume decoding from where it // was paused. // Returns false in case of bitstream error. int VP8LDecodeAlphaImageStream(struct ALPHDecoder* const alph_dec, int last_row); // Allocates and initialize a new lossless decoder instance. VP8LDecoder* VP8LNew(void); // Decodes the image header. Returns false in case of error. int VP8LDecodeHeader(VP8LDecoder* const dec, VP8Io* const io); // Decodes an image. It's required to decode the lossless header before calling // this function. Returns false in case of error, with updated dec->status_. int VP8LDecodeImage(VP8LDecoder* const dec); // Resets the decoder in its initial state, reclaiming memory. // Preserves the dec->status_ value. void VP8LClear(VP8LDecoder* const dec); // Clears and deallocate a lossless decoder instance. void VP8LDelete(VP8LDecoder* const dec); //------------------------------------------------------------------------------ #ifdef __cplusplus } // extern "C" #endif #endif /* WEBP_DEC_VP8LI_H_ */