# Generate the config.h to compile with specific intrinsics / libs. ## Check for compiler options. include(CheckCSourceCompiles) check_c_source_compiles(" int main(void) { (void)__builtin_bswap16(0); return 0; } " HAVE_BUILTIN_BSWAP16 ) check_c_source_compiles(" int main(void) { (void)__builtin_bswap32(0); return 0; } " HAVE_BUILTIN_BSWAP32 ) check_c_source_compiles(" int main(void) { (void)__builtin_bswap64(0); return 0; } " HAVE_BUILTIN_BSWAP64 ) ## Check for libraries. find_package(Threads) if(Threads_FOUND) if(CMAKE_USE_PTHREADS_INIT) set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -pthread") endif() foreach(PTHREAD_TEST HAVE_PTHREAD_PRIO_INHERIT PTHREAD_CREATE_UNDETACHED) check_c_source_compiles(" #include int main (void) { int attr = ${PTHREAD_TEST}; return attr; } " ${PTHREAD_TEST} ) endforeach() list(APPEND WEBP_DEP_LIBRARIES ${CMAKE_THREAD_LIBS_INIT}) endif() set(WEBP_USE_THREAD ${Threads_FOUND}) # TODO: this seems unused, check with autotools. set(LT_OBJDIR ".libs/") # Only useful for vwebp, so useless for now. # find_package(OpenGL) # set(WEBP_HAVE_GL ${OPENGL_FOUND}) # set(WEBP_DEP_INCLUDE_DIRS ${WEBP_DEP_INCLUDE_DIRS} ${OPENGL_INCLUDE_DIRS}) # set(WEBP_DEP_LIBRARIES ${WEBP_DEP_LIBRARIES} ${OPENGL_LIBRARIES}) # Find the standard C math library. find_library(MATH_LIBRARY NAMES m) if(MATH_LIBRARY) list(APPEND WEBP_DEP_LIBRARIES ${MATH_LIBRARY}) endif() # Find the standard image libraries. set(WEBP_DEP_IMG_LIBRARIES) set(WEBP_DEP_IMG_INCLUDE_DIRS) foreach(I_LIB PNG JPEG TIFF) find_package(${I_LIB}) set(WEBP_HAVE_${I_LIB} ${${I_LIB}_FOUND}) if(${I_LIB}_FOUND) list(APPEND WEBP_DEP_IMG_LIBRARIES ${${I_LIB}_LIBRARIES}) list(APPEND WEBP_DEP_IMG_INCLUDE_DIRS ${${I_LIB}_INCLUDE_DIRS}) endif() endforeach() # GIF detection, gifdec isn't part of the imageio lib. set(WEBP_DEP_GIF_LIBRARIES) set(WEBP_DEP_GIF_INCLUDE_DIRS) find_package(GIF) set(WEBP_HAVE_GIF ${GIF_FOUND}) if(GIF_FOUND) list(APPEND WEBP_DEP_GIF_LIBRARIES ${GIF_LIBRARIES}) list(APPEND WEBP_DEP_GIF_INCLUDE_DIRS ${GIF_INCLUDE_DIR}) endif() ## Check for specific headers. include(CheckIncludeFiles) check_include_files("stdlib.h;stdarg.h;string.h;float.h" STDC_HEADERS) check_include_files(dlfcn.h HAVE_DLFCN_H) check_include_files(GLUT/glut.h HAVE_GLUT_GLUT_H) check_include_files(GL/glut.h HAVE_GL_GLUT_H) check_include_files(inttypes.h HAVE_INTTYPES_H) check_include_files(memory.h HAVE_MEMORY_H) check_include_files(OpenGL/glut.h HAVE_OPENGL_GLUT_H) check_include_files(shlwapi.h HAVE_SHLWAPI_H) check_include_files(stdint.h HAVE_STDINT_H) check_include_files(stdlib.h HAVE_STDLIB_H) check_include_files(strings.h HAVE_STRINGS_H) check_include_files(string.h HAVE_STRING_H) check_include_files(sys/stat.h HAVE_SYS_STAT_H) check_include_files(sys/types.h HAVE_SYS_TYPES_H) check_include_files(unistd.h HAVE_UNISTD_H) check_include_files(wincodec.h HAVE_WINCODEC_H) check_include_files(windows.h HAVE_WINDOWS_H) # Windows specifics if(HAVE_WINCODEC_H) list(APPEND WEBP_DEP_LIBRARIES shlwapi ole32 windowscodecs) endif() ## Check for SIMD extensions. include(${CMAKE_CURRENT_LIST_DIR}/cpu.cmake) ## Define extra info. set(PACKAGE ${PROJECT_NAME}) set(PACKAGE_NAME ${PROJECT_NAME}) # Read from configure.ac. file(READ ${CMAKE_CURRENT_SOURCE_DIR}/configure.ac CONFIGURE_AC) string(REGEX MATCHALL "\\[([0-9a-z\\.:/]*)\\]" CONFIGURE_AC_PACKAGE_INFO ${CONFIGURE_AC} ) function(strip_bracket VAR) string(LENGTH ${${VAR}} TMP_LEN) math(EXPR TMP_LEN ${TMP_LEN}-2) string(SUBSTRING ${${VAR}} 1 ${TMP_LEN} TMP_SUB) set(${VAR} ${TMP_SUB} PARENT_SCOPE) endfunction() list(GET CONFIGURE_AC_PACKAGE_INFO 1 PACKAGE_VERSION) strip_bracket(PACKAGE_VERSION) list(GET CONFIGURE_AC_PACKAGE_INFO 2 PACKAGE_BUGREPORT) strip_bracket(PACKAGE_BUGREPORT) list(GET CONFIGURE_AC_PACKAGE_INFO 3 PACKAGE_URL) strip_bracket(PACKAGE_URL) # Build more info. set(PACKAGE_STRING "${PACKAGE_NAME} ${PACKAGE_VERSION}") set(PACKAGE_TARNAME ${PACKAGE_NAME}) set(VERSION ${PACKAGE_VERSION}) ## Generate the config.h header. configure_file(${CMAKE_CURRENT_LIST_DIR}/config.h.in ${CMAKE_CURRENT_BINARY_DIR}/include/webp/config.h) add_definitions(-DHAVE_CONFIG_H) # The webp folder is included as we reference config.h as # ../webp/config.h or webp/config.h include_directories(${CMAKE_CURRENT_BINARY_DIR}/include ${CMAKE_CURRENT_BINARY_DIR}/include/webp )