We saturate the result to [0..255]
It's the easiest and safest, given the wide variety of scaling
range we cover: we're not using floats, so precision is always
an issue at one end or the other of the scaling spectrum.
we also use:
round(a - floor(b))
instead of:
floor(a - round(b))
to handle difficult cases (ratio ~= .99, e.g.)
MIPS code is still disabled (and wrong)
Change-Id: I18d3f5ddc4c524879c257b928329b1c648fa7fb5
We should be using 'floor' when doing the final divide.
-> new MACRO is MULT_FIX_FLOOR()
XXX*** Mips code is DISABLED for now ***XXX
I'll update and re-enable it in a later
patch, since this code needs some refactoring first.
BUG=oss-fuzz:9179
Change-Id: Ic0693cdca4e71f5beab1029475e35c4d06b12d13
this avoids duplicates between these trees and dsp/, e.g., enc/tree.c,
dec/tree.c, making pulling the whole library source tree into one target
possible
BUG=webp:279
Change-Id: I060a614833c7c24ddd37bf641702ae6a5eef1775
It's better to stay with a 32b fixed-point precision overall, otherwise
the C-version on ARM gets *slower*.
Actually, gcc ARM compiler optimizes some instructions pretty
well when WEBP_RESCALER_FIX is exactly 32, even in C.
Change-Id: I0eea97f7db5947470f5af355dee098eca81e178d