using token-buffer (that is: slightly more memory. O(output_size))
This change is ON by default. To return to previous behaviour, use
'cwebp -low_memory' or set config.low_memory to true.
Side-effect of this new mode: it forces 1 partition only (which was
default anyway), and makes some statistics about the bitstream
no longer available. cwebp will no longer report 'intra4-coeffs', etc.
This mode also doesn't work (yet) with multi-pass, and -low_memory
is currently forced for multi-pass.
also: reversed the flag: USE_TOKEN_BUFFER -> DISABLE_TOKEN_BUFFER
also: fixed the kAverageBytesPerMB estimate
Change-Id: I4ea80382038d6df4309663e0cb7bd88d9bca9cf1
broken since:
ad25032 Merge "multi-threaded alpha encoding for lossy"
this produced an error due to an empty VP8TBuffer struct.
Change-Id: I640809d07d20092c1d660e2b59b58a62a12e4371
new option: 'cwebp -mt ...'
new config flag: config.thread_level
(allowed thread_level are 0 or 1 for now. Maybe more later...)
If -mt is activated (and WEBP_USE_THREAD is used for compile), the alpha-compression
will be done in parallel to RGB coding for lossy. Can save quite a bit of latency...
Has no effect for lossless encoding.
Change-Id: I769d0bf90e7380cf99344ad62cd77277f4df5a46
This option remaps internal parameters to better match
the expected compression curve of JPEG and produce output files
of similar size, but with better quality.
Change-Id: I96a1cbb480b1f6a0c6845a23c33dfd63f197b689
* commit 'v0.2.1':
Update ChangeLog
update NEWS
bump version to 0.2.1
libwebp: validate chunk size in ParseOptionalChunks
cwebp (windows): fix alpha image import on XP
autoconf/libwebp: enable dll builds for mingw
[cd]webp: always output windows errors
fix double to float conversion warning
cwebp: fix jpg encodes on XP
VP8LAllocateHistogramSet: fix overflow in size calculation
GetHistoBits: fix integer overflow
EncodeImageInternal: fix uninitialized free
fix the -g/O3 discrepancy for 32bit compile
fix the BITS=8 case
Make *InitSSE2() functions be empty on non-SSE2 platform
make *InitSSE2() functions be empty on non-SSE2 platform
make VP8DspInitNEON() public
Conflicts:
src/Makefile.am
src/dsp/dec_neon.c
Change-Id: Iddc5152e4a6892db96c12d7c3f74adbc85fe6178
fixes the 'blocky sky problem' (saturation problem: when luma was flat,
chroma noise was taking over, resulting in random segment id assigned.
When just using a common uniform segment was better).
+ side clean-up and readibility/experimentability MACRO'ization
+ added '-map 7' option
Change-Id: I35982a9e43c0fecbfdd7b05e4813e8ba8c121d71
* Extend AuxStats with new fields
it's slightly ABI-incompatible, but i guess it's ok for 0.1.99+
I expect to add more stats later, possibly (predictor stats, etc.)
* Have cwebp report the features used by lossless
compression (either for alpha or full lossless coding)
* Print the PSNR for alpha (useful in case of -alpha_q)
* clean-up alpha.c signatures
+ misc cleanup (added const '* const ptr', etc.)
Change-Id: I157a21581f1793cb0c6cc0882e7b0a2dde68a970
Take picture and percent value storage location instead of VP8Encoder.
This will allow reuse by the lossless encoder.
Change-Id: Ic49dbc800cc3e2df60d20f4ebac277f68ed6031b
This is a border-case situation: the picture is not const, because
we're change its error status. But taking it non-const forces
the caller to carry a non-const picture all around the code just
in case (0.00001% of the time?) something bad happen.
This pretty much the same as making all objects non-const because
we'll eventually call delete or free() on them, which is quite a
non-const operation. Well... Better allow constness enforcement for
the remaining 99.9999% of the code.
Change-Id: I9b93892a189a50feaec1a3a518ebf488eb6ff22f
- remove some unused functions
- move global arrays from data to read only section
- explicitly cast malloc returns; not specifically necessary, but helps
show intent
- miscellaneous formatting
Change-Id: Ib15fe5b37fe6c29c369ad928bdc3a7290cd13c84
Add a dirty_ flag to keep track of updated probabilities and the need to
recompute the level costs.
This only makes a difference for "-m 2" method which was sub-optimal.
But it's overall cleaner to have this flag.
Change-Id: I21c71201e1d07a923d97a3adf2fbbd7d67d35433
This proved being ok, even for large pictures, provided one
takes care of overflow. When an overflow is bound to occur, the
counters are renormalized.
Overall, shaves ~12k of memory.
Change-Id: I2ba21a407964fe1a34c352371cba15166e0c4548
These will report the 7x7-averaged PSNR or SSIM, using the
new internal function WebPPictureDistortion().
This is for information only. These flags have no encoding impact.
+misc opportunistic cosmetics
Change-Id: I64c0a7eca679134d39062e438886274b22bb643f
Extend WebP Encode functionality to encode Alpha data and produce
bit-stream (RIFF+VP8X+ALPH+VP8) corresponding to WebP-Alpha.
Change-Id: I983b4cd97be94a86a8e6d03b3b9c728db851bf48
Gathers all DSP-related function (and SSE2 implementations).
Clean-up some unwanted symbolic dependencies so that webp_encode,
webp_decode and webp_dsp are truly independent libraries.
+ opportunistic clean-up:
* remove unneeded VP8DspInitTables(), now integrated in VP8DspInit()
* make consistent use of VP8GetCPUInfo() in the various DspInit() funcs
* change OUT macro to DST
uint8_t is a gcc extension which msvc similarly supports, but for
greater compatibility, and to match the change already made in
dec/vp8i.h, update the remaining bitfield to use unsigned int.
Change-Id: Id9dca470345871e00e82893255a306dfe5d3fa29
Although it degrades quality, this option is useful to avoid the 512k
limit for partition #0.
If not enough to reach the lower bound of 4bits per macroblock header,
one should also limit the number of segments used (down to -segments 1)
See the man file for extra details.
Change-Id: Ia59ffac13176c85b809ddd6340d37b54ee9487ea
picture->error_code can be looked up for finer error diagnose.
Added readable error messages to cwebp too.
Should close bug #75 (http://code.google.com/p/webp/issues/detail?id=75)
Change-Id: I8889d06642d90702f698cd5c27441a058ddb3636
+ add a simple rescaling function: WebPPictureRescale() for encoding
+ clean-up the memory managment around the alpha plane
+ fix some includes path by using "../webp/xxx.h" instead of "webp/xxx.h"
New flags for 'cwebp':
-resize <width> <height>
-444 (no effect)
-422 (no effect)
-400
Change-Id: I25a95f901493f939c2dd789e658493b83bd1abfa
This is a (minor) bitstream change: if the 'color_space' bit is set to '1'
(which is normally an undefined/invalid behaviour), we add extra data at the
end of partition #0 (so-called 'extensions')
Namely, we add the size of the extension data as 3 bytes (little-endian),
followed by a set of bits telling which extensions we're incorporating.
The data then _preceeds_ this trailing tags.
This is all experimental, and you'll need to have
'#define WEBP_EXPERIMENTAL_FEATURES' in webp/types.h to enable this code
(at your own risk! :))
Still, this hack produces almost-valid WebP file for decoders that don't
check this color_space bit. In particular, previous 'dwebp' (and for instance
Chrome) will recognize this files and decode them, but without the alpha
of course. Other decoder will just see random extra stuff at the end of
partition #0.
To experiment with the alpha-channel, you need to compile on Unix platform
and use PNGs for input/output.
If 'alpha.png' is a source with alpha channel, then you can try (on Unix):
cwebp alpha.png -o alpha.webp
dwebp alpha.webp -o test.png
cwebp now has a '-noalpha' flag to ignore any alpha information from the
source, if present.
More hacking and experimenting welcome!
Change-Id: I3c7b1fd8411c9e7a9f77690e898479ad85c52f3e
For now, SSE2 functions are compiled a-minima: only on platforms
where __SSE2__ is defined. Let's later add some autoconf-based
config to enable/disable at will.
One can disable SSE2 at run-time by hooking-up VP8GetInfo.
There is a new option "-noasm" in cwebp for that.
Output should be binary the same between C and SSE2 version. If not,
that's a bug!
patch by Christian Duvivier (cduvivier at google dot com)
Change-Id: Iae006c3cdcb7e8280e846cedb94d239dab1e42ae
to return the sum directly.
output is bitwise the same, speed up 1-2%. This is preparatory to a
more efficient SSE2 implementation.
Change-Id: I0bcdf05808c93420fbe9dcb75e5e7e55a4ae5b89
going down to strict -ansi c89 is quite overkill (no 'inline',
and /* */-style comments).
But with these fixes, the code compiles with the stringent flags:
-Wextra -Wold-style-definition -Wmissing-prototypes
-Wmissing-declarations and -Wdeclaration-after-statement
Change-Id: I36222f8f505bcba3d9d1309ad98b5ccb04ec17e3