Commit Graph

2249 Commits

Author SHA1 Message Date
Vincent Rabaud
d23abe4e9f Implement lossless transforms in NEON.
Change-Id: I2172b1a763eb9dfe25d2b9bf1fb6501d7e192e55
2016-12-03 11:20:22 +00:00
Vincent Rabaud
28e0bb7088 Merge "Fix race condition in multi-threading initialization." 2016-12-02 17:45:10 +00:00
Vincent Rabaud
647045305a Fix race condition in multi-threading initialization.
Before, a first thread could enter VP8LDspInitSSE2, set
VP8LPredictorsAdd to an SSE2 version BEFORE another thread
would do the memcpy from VP8LPredictorsAdd to VP8LPredictorsAdd_C
thus leading to a C version actually being the SSE2 one (which
would then create an infinite recursion in the SSE2 predictors
at execution).

Change-Id: I224f4ceab31d38f77a1375a7e2636a6014080e3a
2016-12-02 18:28:57 +01:00
Hui Su
1cc79e92ac AnimEncoder: Correctly skip a frame when sub-rectangle is empty.
Change-Id: I0d288bd9561b48cf5a1eae92a1b7106ba44c664e
2016-12-02 11:50:13 +01:00
Pascal Massimino
ea72cd60cb add missing 'extern' keyword for predictor dcl
Change-Id: Ibf3db9b6dae91e53524c31cdfccf4678b3fa1135
2016-12-01 08:15:14 +01:00
Vincent Rabaud
67879e6d48 SSE implementation of decoding predictors.
Change-Id: I5c9ae63afc98013cb45ce8a91f051203ac68402c
2016-11-30 12:00:07 +01:00
Vincent Rabaud
a41296aef5 Fix potentially uninitialized value.
Change-Id: I721695e22474992db3094942b1ad4754ae7c0a02
2016-11-29 13:19:32 +01:00
Vincent Rabaud
4239a1489c Make the lossless predictors work on a batch of pixels.
Change-Id: Ieaee34f1f97c375b9e97ef7e9df60aed353dffa1
2016-11-28 17:12:10 +01:00
Pascal Massimino
bc18ebad2e fix extra 'const's in signatures
Change-Id: Ie433d0defbc0c6feae2eb2f11e70082f1affada8
2016-11-25 09:45:52 +01:00
Vincent Rabaud
71e2f5cadf Remove memcpy in lossless decoding.
Change-Id: Iba694b306486d67764e2fc5576c98a974c9b886c
2016-11-24 17:45:24 +01:00
Vincent Rabaud
7474d46e45 Do not use a register array in SSE.
Change-Id: I79cf95bdac1164fc4de899828e9380c23df8d141
2016-11-24 13:06:44 +01:00
Owen Rodley
67748b41db Improve latency of FTransform2.
Benchmarks from vrabaud@:
8BIT/GRAY                corpus speed: faster: -4.3 % , corpus size: unchanged
skal/sources_png_skal    corpus speed: faster: -5.2 % , corpus size: unchanged
images/png_rgb           corpus speed: faster: -5.1 % , corpus size: unchanged
images/lpcb              corpus speed: unchanged, corpus size: unchanged
images/png_big           corpus speed: faster: -1.7 % , corpus size: unchanged
images/png_doc           corpus speed: unchanged, corpus size: unchanged
images/png_1bit          corpus speed: faster: -1.2 % , corpus size: unchanged
images/jpeg_small        corpus speed: unchanged, corpus size: unchanged
images/icip_core1        corpus speed: unchanged, corpus size: unchanged
images/png_gray          corpus speed: faster: -2.5 % , corpus size: unchanged
images/jpeg_high_quality corpus speed: faster: -4.0 % , corpus size: unchanged
images/jpeg              corpus speed: faster: -2.3 % , corpus size: unchanged
images/png_translucent   corpus speed: faster: -2.8 % , corpus size: unchanged
images/gif               corpus speed: faster: -1.4 % , corpus size: unchanged
images/png_opaque        corpus speed: faster: -2.8 % , corpus size: unchanged
images/png_rgb_opaque    corpus speed: unchanged, corpus size: unchanged
images/png_indexed       corpus speed: faster: -2.0 % , corpus size: unchanged
images/all               corpus speed: faster: -1.5 % , corpus size: unchanged
images/png_small         corpus speed: unchanged, corpus size: unchanged
images/png               corpus speed: unchanged, corpus size: unchanged
images/gif_still         corpus speed: faster: -1.6 % , corpus size: unchanged

Change-Id: I69fe11baa188c5d32cbc77a84b8c0deae13d792b
2016-11-24 07:09:50 +00:00
Vincent Rabaud
6540cd0eeb Provide an SSE implementation of ConvertBGRAToRGB
Change-Id: Ida11b079077a47fe3b92754f08aa30d81c301fcf
2016-11-23 16:25:51 +01:00
Pascal Massimino
3c2a61b099 remove some unneeded casts
Change-Id: Ie68788c77f016ed11446a55142b1bd8d96261452
2016-11-16 22:54:40 -08:00
Pascal Massimino
9ac063c37f add dsp functions for SmartYUV
+ SSE2 implementation

Change-Id: I5cfdb62d68b5a95899241a097d3a2f697fbc590e
2016-11-16 14:23:06 +00:00
Pascal Massimino
22efabddb4 Merge "smart_yuv: switch to planar instead of packed r/g/b processing" 2016-11-15 14:55:17 +00:00
Pascal Massimino
1d6e7bf39f smart_yuv: switch to planar instead of packed r/g/b processing
avoiding triplets of data should make it easier to write SSE2 versions.

FilterRow() can now filter all input in one single pass
-> conversion is 15-20% faster (but still overall slow compared to -pre 0)

Change-Id: I14c3215e672fdecde7ec80394e814bdc7445019f
2016-11-15 14:51:34 +01:00
Pascal Massimino
0a3838ca77 fix bug in RefineUsingDistortion()
When try_both_modes=0 (that is: -m 0 or -m 1), and the mode is i4,
we were still sometimes falling back to (unexplored, uninitialized) i16 mode,
which resulted in a enc/dec mismatch.
This was mainly occurring for large images (when bit_limit is low enough)

We disable the fall-back by disabling bit_limit using a large MAX_COST threshold.

Change-Id: I0c60257595812bd813b239ff4c86703ddf63cbf8
2016-11-12 02:15:28 -08:00
James Zern
342e15f0ce Import: use relative pointer offsets
avoids int rollover when working with large input

BUG=webp:312

Change-Id: I6ad9f93b6c4b665c559bff87716a7b847f66a20d
2016-11-07 17:08:13 -08:00
James Zern
1147ab4ee7 PreprocessARGB: use relative pointer offsets
avoids int rollover when working with large input

BUG=webp:312

Change-Id: I2881bec2884b550c966108beeff1bf0d8ef9f76b
2016-11-07 17:08:06 -08:00
Pascal Massimino
e4cd4daf74 fix filtering auto-adjustment
the min-distortion was quite too low. And we were also
considering the fully skipped macroblocks (nz=0) in the stats.
We need to have at least *some* non-zero dc coeffs (nz=0x100XXXX).

Fix also two typos in StoreMaxDelta: the v0/v1 comparison was wrong,
and the DCs[] coeffs are actually already in ZigZag order.

Change-Id: I602aaa74b36f7ce80017e506212c7d6fd9deba1f
2016-11-07 06:43:51 -08:00
Pascal Massimino
e715285611 fix doc and code snippet for WebPINewDecoder() doc
Change-Id: I1a75fdf60f0b9f1816be28f22613438bfe21752b
2016-11-04 12:07:54 +01:00
James Zern
de9fa5074e ConvertWRGBToYUV: use relative pointer offsets
avoids int rollover when working with large input

BUG=webp:312

Change-Id: I693cbb295df9cf94aa89294b19c0496bdbe84d18
2016-11-04 00:35:04 -07:00
James Zern
deb1b83199 ImportYUVAFromRGBA: use relative pointer offsets
avoids int rollover when working with large input

BUG=webp:312

Change-Id: I3d7b689be8d5751248a82d1021243d80d3f67203
2016-11-04 00:34:58 -07:00
Pascal Massimino
31b1e34342 fix SSIM metric ... by ignoring too-dark area
Roughly, if both the source and the reference areas are
darker too dark (R/G/B <= ~6), they are ignored.

One caveat: SSIM calculation won't work for U/V planes,
which are 128-centered and not related to luminance.
But WebPPlaneDistortion() enforces the conversion to RGB,
if needed.

Change-Id: I586c2579c475583b8c90c5baefd766b1d5aea591
2016-10-20 15:17:55 +02:00
Pascal Massimino
2f51b614b0 introduce WebPPlaneDistortion to compute plane distortion
Make WebPPictureDistortion() only compute distortion on A/R/G/B planes, not Y/U/V(A).
(not just for SSIM, but PSNR too).

This is to avoid problems with using SSIM on U/V channels.
If Y/U/V distortion is needed, one can always use WebPPlaneDistortion() individually.

Change-Id: If8bc9c3ac12a8d2220f03224694fc389b16b7da9
2016-10-19 09:12:13 +02:00
Pascal Massimino
4eb5df28d1 remove unused stride fields from VP8Iterator
Change-Id: I242aaa746dc53c456eb8f1a71a5a2378f26fa843
2016-10-10 18:08:47 +02:00
Vincent Rabaud
11bc423ae5 MIN_LENGTH cleanups.
No change in logic so no change in speed or compression.

Change-Id: I744161978c7d058c9b58450f330cba11731530c6
2016-10-10 15:37:45 +02:00
Pascal Massimino
273d035a44 Merge "fix a typo in WebPPictureYUVAToARGB's doc" 2016-10-10 13:30:20 +00:00
Pascal Massimino
dc789ada44 fix a typo in WebPPictureYUVAToARGB's doc
method -> colorspace

Change-Id: I5c9a2ccc909c967a936758dde2cfce92eb95462a
2016-10-10 04:50:10 -07:00
Vincent Rabaud
539f5a688f Fix non-included header in config.c.
When compiling as experimental, WEBP_EXPERIMENTAL_FEATURES
would not be defined because the header defining it would
not be included.
Hence runtime errors in debug mode when running:
./cwebp -lossles whatever
...
Error! Cannot encode picture as WebP
Error code: 4 (INVALID_CONFIGURATION: configuration is invalid)

(detail: WebPConfig would have a random value set for
delta_palettization as config.c does not consider
it to exist.)

Change-Id: I41761cffe81a971130ed514b195a73d1c6dac1b7
2016-10-10 13:39:17 +02:00
Pascal Massimino
aaf2a6a698 systematically call WebPDemuxReleaseIterator() on dec->prev_iter_
Change-Id: I4a767134dcc52a7ee7c3bc5deb91012eaf7b6512
2016-10-07 17:30:58 -07:00
hui su
68ae5b671f Add libwebp/src/mux/animi.h
Change-Id: I80ca2070d419acf6e8355a295ee965d2df5a4d8f
2016-10-05 10:33:29 -07:00
Vincent Rabaud
28ce304344 Remove some errors when compiling the code as C++.
This fixes some cases from
https://bugs.chromium.org/p/webp/issues/detail?id=137

Change-Id: I58f3a617bf973dbe4c5794004a01e2aea39ba53a
2016-10-05 09:39:08 +02:00
hui su
b34abcb8b1 Favor keeping the areas locally similar in spatial prediction mode selection
About 0.1% compression improvement.

Change-Id: If106ab209cc2671ef282b726e09ff2971c3e4abf
2016-10-04 16:28:24 -07:00
Pascal Massimino
ba843a92e7 fix some SSIM calculations
* prevent 64bit overflow by controlling the 32b->64b conversions
  and preventively descaling by 8bit before the final multiply
* adjust the threshold constants C1 and C2 to de-emphasis the dark
  areas
* use a hat-like filter instead of box-filtering to avoid blockiness
  during averaging

SSIM distortion calc is actually *faster* now in SSE2, because of the
unrolling during the function rewrite.
The C-version is quite slower because still un-optimized.

Change-Id: I96e2715827f79d26faae354cc28c7406c6800c90
2016-10-04 01:09:07 -07:00
Vincent Rabaud
f79450ca02 Speedup ApplyMap.
If a small hash map can be used, use it to avoid binary search.
This fist hash function that is tried works with the previous
use case of having indexed data in green.

Change-Id: I2f91cec5f3ca7e9c393fd829e69e09bab74f4e7c
2016-09-28 17:18:08 +02:00
Pascal Massimino
cfdda7c6bf Merge "prevent 32b overflow for very large canvas_width / height" 2016-09-28 15:09:58 +00:00
Vincent Rabaud
30d43706d3 Speed-up Combined entropy for palettized histograms.
Change-Id: Ie9bdebb26c726e5b44c2dbcc84d453f85a03f419
2016-09-28 13:22:13 +02:00
Pascal Massimino
86a84b3598 2x faster SSE2 implementation of SSIMGet
Change-Id: I53705d7ddfa595389ff2d542e5088f96f948d351
2016-09-23 23:23:06 -07:00
James Zern
b8384b53d6 lower WEBP_MAX_ALLOCABLE_MEMORY default
restrict to 2^34 for 64-bit targets, < 2^32 for 32-bit

Change-Id: Iff4ce40ae2c3c7fc119f018c2128dbe8f744341f
2016-09-22 23:13:33 -07:00
Pascal Massimino
1c36440094 prevent 32b overflow for very large canvas_width / height
some multiplies here and there needed some extra checks
and error reporting. Even if width * height is guaranteed
to be < 2**32, we were multiplying by num_channels and
triggering a 32b overflow.
Some multiplies were not using size_t or uint64_t, additionally.

Change-Id: If2a35b94c8af204135f4b88a7fd63850aa381bbf
2016-09-23 05:19:32 +00:00
Vincent Rabaud
5f1caf2987 Small LZ77 speedups.
The most common conditions are re-ordered and cached.

iter_min was recently introduced to make sure enough iterations
are made in cases where there are many matches (mostly uniform regions).
Now that those are properly analyzed, it becomes useless.

Change-Id: Id3010ee4ec66b84d602fcb926f91eb9155ad27f4
2016-09-22 14:03:25 +02:00
hui su
a2fe9bf404 Speedup TrellisQuantizeBlock().
-Skip examining quantized levels that are too high.
-Calculate last_pos_cost only when needed.

Encoding speed for m6 is increased by about 3%;
Compression performance is neutral.

Change-Id: I8af70b049587cca0375d9b3eb00479ec7c0c842a
2016-09-20 14:54:15 -07:00
Pascal Massimino
573cce270e smartYUV improvements
* switch to Rec709 transfer function in SmartYUV
* use Rec709 for Gray evaluation too.
* stop iterations if error is going up

See paragraph 1.2 and 3.2:
https://www.itu.int/dms_pubrec/itu-r/rec/bt/R-REC-BT.709-6-201506-I!!PDF-E.pdf

(digest: https://en.wikipedia.org/wiki/Rec._709#Transfer_characteristics)

suggested by pdknsk@gmail.com on the mailing list

Change-Id: I12b5f4d3e318dd5134984e1c0a4b244a620a57d7
2016-09-20 06:14:31 +00:00
Pascal Massimino
21e7537abe fix infinite loop in case of PARTITION0 overflow
max_i4_header_bits_ could drop to zero for difficult image and trigger
a loop. Surprisingly, StatLoop() didn't have this bug.

Change-Id: Idc0f9eadef30a2b2f02041b994f25def30901e36
2016-09-15 02:38:28 -07:00
Pascal Massimino
053a1565c8 Merge "Change the rule of picking UV mode in MBAnalyzeBestUVMode()" 2016-09-15 06:58:40 +00:00
hui su
1377ac2ec1 Change the rule of picking UV mode in MBAnalyzeBestUVMode()
Pick the mode with the smallest alpha.
It only affects m0, in which case the mode decision is not re-examined
later in VP8Decimate(). Tests on some natural content png images show
PSNR increase as well as visual quality improvement.

Change-Id: Iea997e718cd7477160fa05eb7cfb35f4cec2fa9a
2016-09-15 06:01:03 +00:00
Pascal Massimino
7c1fb7d0ff fix uint32_t initialization (0. -> 0)
Change-Id: Ia4aae27f70c4e74ddeb5654cfabb21d785cea9cf
2016-09-14 20:26:05 +02:00
Pascal Massimino
bfff0bf329 speed-up SSIM calculation
SSIM results are incompatible with previous version!
We're now averaging the SSIM value for each pixels instead of
printing a frame-level global SSIM value.

* Got rid of some old code
* switched to uint32_t for accumulation
* refactoring

SSIM calculation is ~4x faster now.

Change-Id: I48d838e66aef5199b9b5cd5cddef6a98411f5673
2016-09-14 16:15:43 +02:00