with loop_compatibility disabled (the default), non-zero loop counts
will be incremented by 1 for browser rendering compatibility. the max,
65535, is a special case as the muxer will fail if it is exceeded; avoid
increasing the limit in this case. this isn't 100% correct, but should
be close enough given the high number of iterations.
BUG=webp:382,webp:512
Change-Id: Icde3e98a58e9ee89604a72fafda30ab71060dec5
(cherry picked from commit af0e4fbb06)
(cherry picked from commit 4b282e13ad)
the sizes are already validated by CheckSizeForOverflow(), add casts to
size_t to avoid -Wshorten-64-to-32
Change-Id: Ida9102c2104f4a334a0ad16d6e01a12bedfd4eec
some multiplies here and there needed some extra checks
and error reporting. Even if width * height is guaranteed
to be < 2**32, we were multiplying by num_channels and
triggering a 32b overflow.
Some multiplies were not using size_t or uint64_t, additionally.
Change-Id: If2a35b94c8af204135f4b88a7fd63850aa381bbf
Change it from transparent white to transparent black, which matches
the transparent color assumed in Webp dispose-to-background method.
Also pre-multiply background colors before comparison in anim_diff,
just as what is done with regular pixel values.
Change-Id: I5a790522df21619c666ce499f73e42294ed276f2
+ jenkins fixes for native config (library order)
+ add a missing -lm
+ replace log10 by log, just in case
+ partially reverted configure.ac to remove the C++ part
Change-Id: Iee099c544451b23c6cfaca53d5a95d2d332e066e