Commit Graph

845 Commits

Author SHA1 Message Date
Pascal Massimino
0e7f444702 Merge "NEON: faster fancy upsampling" 2016-12-21 14:53:24 +00:00
Pascal Massimino
b016cb91c5 NEON: faster fancy upsampling
2-3% faster decoding overall

Change-Id: I2c53e50dc7e0ade5245cff8cc5d7b96a14062955
2016-12-21 15:23:54 +01:00
Vincent Rabaud
1cb638010c Call the C function to finish off lossless SSE loops only when necessary.
Change-Id: I4e221d80879dc9c90c24d69a40bc5811d73787ad
2016-12-21 14:25:54 +01:00
Vincent Rabaud
875fafc191 Implement BundleColorMap in SSE2.
Change-Id: I44cd23647bd0a49330b6b2b3ed08050a5500e58e
2016-12-21 10:44:31 +01:00
Pascal Massimino
341d711c43 NEON: 5% faster conversion to RGB565 and RGBA4444
We use the magic 'shift and insert' instruction instead of
the multiple shifts and or's.

Change-Id: I48df0320668b502a91792defc0423a9441669d19
2016-12-20 17:01:48 +01:00
Pascal Massimino
a4bbe4b38b fix indentation
Change-Id: I5593fb2441f253c6b8cc43949c11909f19184b55
2016-12-13 22:50:29 -08:00
Pascal Massimino
58fc507842 Merge "PredictorSub: implement fully-SSE2 version" 2016-12-13 11:03:13 +00:00
Pascal Massimino
9cc421675b PredictorSub: implement fully-SSE2 version
and inline the C-version too.

Predictor #13 is still a hard one.

Change-Id: Iedecfb5cbf216da4e28ccfdd0810286133f42331
2016-12-13 02:19:35 -08:00
James Zern
2423017a28 dsp/lossless.c,cosmetics: fix indent
after:
fbba5bc optimize predictor #1 in plain-C For some reason, gcc has hard
time inlining this one...

Change-Id: I2e2416593acd4c9d14958d8757bfd284d999100b
2016-12-12 12:53:23 -08:00
Pascal Massimino
fbba5bc2c1 optimize predictor #1 in plain-C
For some reason, gcc has hard time inlining this one...

Also optimize predictor #0 and #1 for encoding, so we don't have to
call the generic pointers VP8LPredictors[...]

Change-Id: I1ff31e3b83874b53f84fe23487f644619fd61db9
2016-12-12 17:41:36 +01:00
Pascal Massimino
9ae0b3f65a Merge "SSE2: slightly (~2%) faster Predictor #1" 2016-12-12 14:46:21 +00:00
Pascal Massimino
c1f97bd758 SSE2: slightly (~2%) faster Predictor #1
by removing a load from memory

Change-Id: If6c4aa7fb99309d09f943393ec772891449971f0
2016-12-12 02:24:38 -08:00
Pascal Massimino
ea664b8995 SSE2: 10% faster Predictor #11
Change-Id: I14ae5f6603071b86dfdbe8e6f7dfdbe5d8510185
2016-12-12 02:20:41 -08:00
Pascal Massimino
b3fb8bb602 slightly faster Predictor #11 in NEON
(+some slight modifications on Predictor #12)

Change-Id: Ic2132dcd83d961cd069fa01ca1670e35e35274e2
2016-12-08 07:32:51 -08:00
Pascal Massimino
76ebbfff28 NEON: implement predictor #13
~5-7% faster

Change-Id: I3361b0bbc978f3721168db15778a67337309c18a
2016-12-07 14:58:49 -08:00
Vincent Rabaud
95b12a08ae Merge "Revert Average3 and Average4" 2016-12-07 15:38:56 +00:00
Vincent Rabaud
54ab2e758f Revert Average3 and Average4
Average3 created a slowdown of 1-2% in lossless decoding.
Average4 created a slowdown of 2-3% in lossless decoding.

Change-Id: Ic2e62cdd83fc897887ec2bf41ea7cadbada84fe5
2016-12-07 15:32:33 +01:00
Pascal Massimino
fe12330c81 3-5% faster Predictor #5, #6, #7 and #10 for NEON
Change-Id: Ica48c7088d4384f0888dd171a47e68ebd25729b2
2016-12-07 15:25:33 +01:00
Pascal Massimino
fbfb3bef7b ~2% faster predictor #10 for NEON
Change-Id: Icd9cff90c227d702c3ba319131996c5475094520
2016-12-06 13:47:35 +00:00
Pascal Massimino
d4b7d801db lossless_sse2: use the local functions
...instead of the pointers stored in the array.
Should be faster (inlined) and safer.

Also: suffix explicitly the functions with _SSE2

Change-Id: Ie7de4b8876caea15067fdbe44abfedd72b299a90
2016-12-06 14:20:41 +01:00
Vincent Rabaud
a5e3b22574 Lossless decoder SSE2 improvements.
Change-Id: Ia901014ac63156a2e278b81e035256c30bdf8706
2016-12-06 13:45:09 +01:00
Pascal Massimino
58a1f124c2 ~2% faster predictor #12 in NEON.
Change-Id: I6772bb865d0f72720a65561eb55028e538df236d
2016-12-06 10:24:27 +01:00
Pascal Massimino
906c3b6392 Merge "Implement lossless transforms in NEON." 2016-12-03 16:55:14 +00:00
Vincent Rabaud
d23abe4e9f Implement lossless transforms in NEON.
Change-Id: I2172b1a763eb9dfe25d2b9bf1fb6501d7e192e55
2016-12-03 11:20:22 +00:00
Vincent Rabaud
2e6cb6f34e Give more flexibility to the predictor generating macro.
Change-Id: Ia651afa8322cb5c5ae87128340d05245c0f6a900
2016-12-02 12:33:12 -08:00
Vincent Rabaud
28e0bb7088 Merge "Fix race condition in multi-threading initialization." 2016-12-02 17:45:10 +00:00
Vincent Rabaud
647045305a Fix race condition in multi-threading initialization.
Before, a first thread could enter VP8LDspInitSSE2, set
VP8LPredictorsAdd to an SSE2 version BEFORE another thread
would do the memcpy from VP8LPredictorsAdd to VP8LPredictorsAdd_C
thus leading to a C version actually being the SSE2 one (which
would then create an infinite recursion in the SSE2 predictors
at execution).

Change-Id: I224f4ceab31d38f77a1375a7e2636a6014080e3a
2016-12-02 18:28:57 +01:00
Pascal Massimino
ea72cd60cb add missing 'extern' keyword for predictor dcl
Change-Id: Ibf3db9b6dae91e53524c31cdfccf4678b3fa1135
2016-12-01 08:15:14 +01:00
Vincent Rabaud
67879e6d48 SSE implementation of decoding predictors.
Change-Id: I5c9ae63afc98013cb45ce8a91f051203ac68402c
2016-11-30 12:00:07 +01:00
Vincent Rabaud
4239a1489c Make the lossless predictors work on a batch of pixels.
Change-Id: Ieaee34f1f97c375b9e97ef7e9df60aed353dffa1
2016-11-28 17:12:10 +01:00
Pascal Massimino
bc18ebad2e fix extra 'const's in signatures
Change-Id: Ie433d0defbc0c6feae2eb2f11e70082f1affada8
2016-11-25 09:45:52 +01:00
Vincent Rabaud
71e2f5cadf Remove memcpy in lossless decoding.
Change-Id: Iba694b306486d67764e2fc5576c98a974c9b886c
2016-11-24 17:45:24 +01:00
Vincent Rabaud
7474d46e45 Do not use a register array in SSE.
Change-Id: I79cf95bdac1164fc4de899828e9380c23df8d141
2016-11-24 13:06:44 +01:00
Owen Rodley
67748b41db Improve latency of FTransform2.
Benchmarks from vrabaud@:
8BIT/GRAY                corpus speed: faster: -4.3 % , corpus size: unchanged
skal/sources_png_skal    corpus speed: faster: -5.2 % , corpus size: unchanged
images/png_rgb           corpus speed: faster: -5.1 % , corpus size: unchanged
images/lpcb              corpus speed: unchanged, corpus size: unchanged
images/png_big           corpus speed: faster: -1.7 % , corpus size: unchanged
images/png_doc           corpus speed: unchanged, corpus size: unchanged
images/png_1bit          corpus speed: faster: -1.2 % , corpus size: unchanged
images/jpeg_small        corpus speed: unchanged, corpus size: unchanged
images/icip_core1        corpus speed: unchanged, corpus size: unchanged
images/png_gray          corpus speed: faster: -2.5 % , corpus size: unchanged
images/jpeg_high_quality corpus speed: faster: -4.0 % , corpus size: unchanged
images/jpeg              corpus speed: faster: -2.3 % , corpus size: unchanged
images/png_translucent   corpus speed: faster: -2.8 % , corpus size: unchanged
images/gif               corpus speed: faster: -1.4 % , corpus size: unchanged
images/png_opaque        corpus speed: faster: -2.8 % , corpus size: unchanged
images/png_rgb_opaque    corpus speed: unchanged, corpus size: unchanged
images/png_indexed       corpus speed: faster: -2.0 % , corpus size: unchanged
images/all               corpus speed: faster: -1.5 % , corpus size: unchanged
images/png_small         corpus speed: unchanged, corpus size: unchanged
images/png               corpus speed: unchanged, corpus size: unchanged
images/gif_still         corpus speed: faster: -1.6 % , corpus size: unchanged

Change-Id: I69fe11baa188c5d32cbc77a84b8c0deae13d792b
2016-11-24 07:09:50 +00:00
Vincent Rabaud
6540cd0eeb Provide an SSE implementation of ConvertBGRAToRGB
Change-Id: Ida11b079077a47fe3b92754f08aa30d81c301fcf
2016-11-23 16:25:51 +01:00
Pascal Massimino
3c2a61b099 remove some unneeded casts
Change-Id: Ie68788c77f016ed11446a55142b1bd8d96261452
2016-11-16 22:54:40 -08:00
Pascal Massimino
9ac063c37f add dsp functions for SmartYUV
+ SSE2 implementation

Change-Id: I5cfdb62d68b5a95899241a097d3a2f697fbc590e
2016-11-16 14:23:06 +00:00
Pascal Massimino
31b1e34342 fix SSIM metric ... by ignoring too-dark area
Roughly, if both the source and the reference areas are
darker too dark (R/G/B <= ~6), they are ignored.

One caveat: SSIM calculation won't work for U/V planes,
which are 128-centered and not related to luminance.
But WebPPlaneDistortion() enforces the conversion to RGB,
if needed.

Change-Id: I586c2579c475583b8c90c5baefd766b1d5aea591
2016-10-20 15:17:55 +02:00
Vincent Rabaud
28ce304344 Remove some errors when compiling the code as C++.
This fixes some cases from
https://bugs.chromium.org/p/webp/issues/detail?id=137

Change-Id: I58f3a617bf973dbe4c5794004a01e2aea39ba53a
2016-10-05 09:39:08 +02:00
Pascal Massimino
ba843a92e7 fix some SSIM calculations
* prevent 64bit overflow by controlling the 32b->64b conversions
  and preventively descaling by 8bit before the final multiply
* adjust the threshold constants C1 and C2 to de-emphasis the dark
  areas
* use a hat-like filter instead of box-filtering to avoid blockiness
  during averaging

SSIM distortion calc is actually *faster* now in SSE2, because of the
unrolling during the function rewrite.
The C-version is quite slower because still un-optimized.

Change-Id: I96e2715827f79d26faae354cc28c7406c6800c90
2016-10-04 01:09:07 -07:00
Pascal Massimino
86a84b3598 2x faster SSE2 implementation of SSIMGet
Change-Id: I53705d7ddfa595389ff2d542e5088f96f948d351
2016-09-23 23:23:06 -07:00
Pascal Massimino
7c1fb7d0ff fix uint32_t initialization (0. -> 0)
Change-Id: Ia4aae27f70c4e74ddeb5654cfabb21d785cea9cf
2016-09-14 20:26:05 +02:00
Pascal Massimino
bfff0bf329 speed-up SSIM calculation
SSIM results are incompatible with previous version!
We're now averaging the SSIM value for each pixels instead of
printing a frame-level global SSIM value.

* Got rid of some old code
* switched to uint32_t for accumulation
* refactoring

SSIM calculation is ~4x faster now.

Change-Id: I48d838e66aef5199b9b5cd5cddef6a98411f5673
2016-09-14 16:15:43 +02:00
Vincent Rabaud
64577de8ae De-VP8L-ize GetEntropUnrefinedHelper.
Having it architecture dependent resulted in an extra
function call of an extern function, hence no inlining and
a 5-10% impact on performance.

Change-Id: I0ff40d2d881edc76d3594213a64ee53097d42450
2016-09-14 13:55:24 +02:00
Pascal Massimino
a7be73280b Merge "refactor the PSNR / SSIM calculation code" 2016-09-14 06:37:56 +00:00
Pascal Massimino
50c3d7da9a refactor the PSNR / SSIM calculation code
-print_psnr is now much faster because it doesn't use the SSIM code.
The SSIM speed-up and re-write will come later.

Change-Id: Iabf565e0a8b41651d8164df1266cfeded4ab4823
2016-09-14 06:13:24 +00:00
Vincent Rabaud
dd538b192d Remove unused declaration.
Change-Id: I8ab19654df63e7ef8aad00e97d1428c7b53ee33f
2016-09-13 16:25:46 +02:00
Vincent Rabaud
6cc48b1728 Move some lossless logic out of dsp.
Change-Id: I4cfd60cd5497666a2e1c188ceada2e71b05f1505
2016-09-13 15:37:32 +02:00
Vincent Rabaud
c9b45863e2 Split off common lossless dsp inline functions.
Change-Id: I64f96897b11d1c21f033c7e47b21edccb5c68738
2016-09-12 17:35:08 +02:00
Pascal Massimino
3884972e3f remove WEBP_FORCE_ALIGNED and use memcpy() instead.
BUG=webp:297

Change-Id: I89a08debec7bb1b3f411c897260ab1bb63f77df2
2016-08-17 20:16:03 -07:00
skal
6ab496ed22 fix some 'unsigned integer overflow' warnings in ubsan
I couldn't find a safe way of fixing VP8GetSigned() so i just
used the big-hammer.

Change-Id: I1039bc00307d1c90c85909a458a4bc70670e48b7
2016-08-16 23:18:27 -07:00
James Zern
8a4ebc6ab0 Revert "fix 'unsigned integer overflow' warnings in ubsan"
This reverts commit e44f5248ff.

contains unintentional changes in quant.c

Change-Id: I1928f072566788b0c9ea80f6fbc9e571061f9b3e
2016-08-16 16:55:56 -07:00
Pascal Massimino
9d4f209f80 Merge changes I25711dd5,I43188fab
* changes:
  Fix assertions in WebPRescalerExportRow()
  Add descriptions of default configuration in help info.
2016-08-16 22:13:23 +00:00
skal
e44f5248ff fix 'unsigned integer overflow' warnings in ubsan
I couldn't find a safe way of fixing VP8GetSigned() so i just
used the big-hammer.

Change-Id: I1039bc00307d1c90c85909a458a4bc70670e48b7
2016-08-16 15:04:41 -07:00
Hui Su
27b5d991e2 Fix assertions in WebPRescalerExportRow()
Change-Id: I25711dd54e71c90a25f7b18e0ef9155e8151a15e
2016-08-16 14:32:48 -07:00
James Zern
40872fb2e6 dec_neon,NeedsHev: micro optimization
trade 2 compares + 1 logical or for max + compare

Change-Id: I785ad8efdc64db2d0609456d6e7af795ab2117d8
2016-08-08 20:12:30 -07:00
James Zern
b551e587b3 cosmetics: add {}s on continued control statements
for consistency within the codebase. in some cases simply join the
lines.

Change-Id: I071f061052e274c8a69f651ed4305befb4414a40
2016-08-03 19:08:59 -07:00
James Zern
d2e4484ef3 dsp/Makefile.am: put msa source in correct lib
upsampling_msa.c was incorrectly included in the neon convenience lib
+ sort msa sources

Change-Id: I7c4883f16a5c2fed12bfa0e8d8d6a7acd5d4fb84
2016-08-03 17:50:45 -07:00
Parag Salasakar
d3ddacb625 Add MSA optimized YUV to RGB upsampling functions
We add the following MSA optimized YUV to RGB upsampling functions:
- UpsampleRgbLinePair
- UpsampleBgrLinePair
- UpsampleRgbaLinePair
- UpsampleBgraLinePair
- UpsampleArgbLinePair
- UpsampleRgba4444LinePair
- UpsampleRgb565LinePair

Change-Id: I7264a615edc7eb376e443e9d38bd8e3c9a2cab1f
2016-07-22 14:28:30 +00:00
Parag Salasakar
9ac74f922e Add MSA optimized rescaling functions
We add the following MSA optimized rescaling functions:
- RescalerExportRowExpand
- RescalerExportRowShrink

Change-Id: Ic1c76065423b02617db94cf0c22bb564219b36e6
2016-07-19 15:52:42 +00:00
Parag Salasakar
cb19dbc1a4 Add MSA optimized color transform functions
We add the following MSA optimized color transform functions:
- TransformColor
- SubtractGreenFromBlueAndRed

Change-Id: Ib182d2b5faa7191f503ce70f0dfde0ac89402fd3
2016-07-18 13:49:24 +00:00
James Zern
5e2eb89e1f cosmetics,dsp/*msa.c: associate '*' with the type
not the variable

Change-Id: If5823e9731c406655eaf1dc1aaa2e6554ca7daad
2016-07-15 15:40:41 -07:00
skal
5b60db5c9d FastMBAnalyze() for quick i16/i4 decision
The decision is based on the variance between DC values of each
sub-4x4 block. This heuristic is rather ok for predicting whether
the 2nd transform (intra-16) is going to help or not.
The decision threshold varies with quality (=quantization).

It's only used for -m 0 and -m 1, where no full RD-opt is performed.
It actually makes these modes quite faster, with RD curve much
closer to the -m 2 mode.

Change-Id: I15f972db97ba4082cbd1dfd16bee3eb2eca701a8
2016-07-15 11:21:08 -07:00
Parag Salasakar
567e697776 Add MSA optimized CollectHistogram function
We add the following MSA optimized encoder Histogram function:
- CollectHistogram

Change-Id: I28415704ec62c3ad375de06eeef468d9f514bb2d
2016-07-15 22:51:33 +05:30
Parag Salasakar
c54ab8dd1a Add MSA optimized quantization functions
We add the following MSA optimized encoder quantization functions:
- QuantizeBlock
- Quantize2Blocks

Change-Id: Ie32b442afa99eee62d2ef48942b41116a4e157d3
2016-07-15 15:33:47 +00:00
hui su
91b59e886b Remove QuantizeBlockWHT() in enc.c
QuantizeBlockWHT() is basically identical to QuantizeBlock(),
no need to keep two copies.

Change-Id: I970cb6948da1c750c1339971a55e3b40765cdd01
2016-07-14 10:44:18 -07:00
Parag Salasakar
fe57273736 Add MSA optimized SSE functions
We add the following MSA optimized encoder SSE functions:
- SSE16x16
- SSE16x8
- SSE8x8
- SSE4x4

Change-Id: I9ef9e903019337d9975c83264a652a7282bf5d5b
2016-07-14 15:43:23 +05:30
James Zern
6b53ca876e cosmetics,(dec|enc)_sse2.c: fix indent
Change-Id: Ic3326136ddd325e911e96c2e5a7f06b3e1d60f66
2016-07-13 16:11:29 -07:00
Parag Salasakar
afe3cec813 Add MSA optimized encoder IntraChromaPreds function
We add the following MSA optimized intrapred chroma function:
- IntraChromaPreds

Change-Id: I051cd174f5ce675aeb94e648d52c5a340a133ed4
2016-07-13 18:13:51 +05:30
Parag Salasakar
7b4b05e0dc Add MSA optimized encoder Intra16Preds function
We add the following MSA optimized intrapred 16x16 function:
- Intra16Preds

Change-Id: I89a249e041fbed377cb6a328c0b973add335b980
2016-07-12 14:30:03 +05:30
Parag Salasakar
c18787a0e9 Add MSA optimized encoder Intra4Preds function
We add the following MSA optimized intrapred 4x4 function:
- Intra4Preds

Change-Id: Icf325f3dcbf98bb6210811b666ce632cae575b22
2016-07-12 04:36:56 +00:00
Parag Salasakar
7915396f40 Add MSA optimized distortion functions
We add the following MSA optimized distortion functions:
- Disto4x4
- Disto16x16

Change-Id: I0a545ed0182ea56a0d5f358639f6671c2c21b95c
2016-07-07 07:30:22 +00:00
James Zern
bfef6c9f82 libwebp-0.5.1
- 6/14/2016: version 0.5.1
   This is a binary compatible release.
   * miscellaneous bug fixes (issues #280, #289)
   * reverted alpha plane encoding with color cache for compatibility with
     libwebp 0.4.0->0.4.3 (issues #291, #298)
   * lossless encoding performance improvements
   * memory reduction in both lossless encoding and decoding
   * force mux output to be in the extended format (VP8X) when undefined chunks
     are present (issue #294)
   * gradle, cmake build support
   * workaround for compiler bug causing 64-bit decode failures on android
     devices using clang-3.8 in the r11c NDK
   * various WebPAnimEncoder improvements
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Merge tag 'v0.5.1'

libwebp-0.5.1
- 6/14/2016: version 0.5.1
  This is a binary compatible release.
  * miscellaneous bug fixes (issues #280, #289)
  * reverted alpha plane encoding with color cache for compatibility with
    libwebp 0.4.0->0.4.3 (issues #291, #298)
  * lossless encoding performance improvements
  * memory reduction in both lossless encoding and decoding
  * force mux output to be in the extended format (VP8X) when undefined chunks
    are present (issue #294)
  * gradle, cmake build support
  * workaround for compiler bug causing 64-bit decode failures on android
    devices using clang-3.8 in the r11c NDK
  * various WebPAnimEncoder improvements

* tag 'v0.5.1': (30 commits)
  update ChangeLog
  Clarify the expected 'config' lifespan in WebPIDecode()
  update ChangeLog
  Fix corner case in CostManagerInit.
  gif2webp: normalize the number of .'s in the help message
  vwebp: normalize the number of .'s in the help message
  cwebp: normalize the number of .'s in the help message
  fix rescaling bug: alpha plane wasn't filled with 0xff
  Improve lossless compression.
  'our bug tracker' -> 'the bug tracker'
  normalize the number of .'s in the help message
  pngdec,ReadFunc: throw an error on invalid read
  decode.h,WebPGetInfo: normalize function comment
  Inline GetResidual for speed.
  Speed-up uniform-region processing.
  free -> WebPSafeFree()
  DecodeImageData(): change the incorrect assert
  Fix a boundary case in BackwardReferencesHashChainDistanceOnly.
  Make sure to consider small distances in LZ77.
  add some asserts to delimit the perimeter of CostManager's operation
  ...

Change-Id: I44cee79fddd43527062ea9d83be67da42484ebfc
2016-07-06 19:31:27 -07:00
Parag Salasakar
435308e029 Add MSA optimized encoder transform functions
We add the following MSA optimized encoder transform functions:
- ITransform
- FTransform
- FTransformWHT

Change-Id: Ia6b17556aba5aff2d7a88208905fb45293d080a8
2016-07-05 14:35:47 +00:00
Parag Salasakar
dce64bfa1b Add MSA optimized alpha filter functions
We add the following MSA optimized alpha filter functions:
- HorizontalFilter
- VerticalFilter
- GradientFilter

Change-Id: I71e2e04050e569b8c0bf086fadf210ee16d50924
2016-07-01 19:58:25 +00:00
Parag Salasakar
429120d0af Add MSA optimized color transform functions
We add the following MSA optimized color transform functions:
- AddGreenToBlueAndRed
- TransformColorInverse

Change-Id: Iceab3813905955aa8b811253df9188512fc7de3f
2016-06-28 20:36:21 +05:30
Pascal Massimino
55b2fede7f normalize the macros' "do {...} while (0)" constructs
(so we're no longer bitten by the extra ';' problem!)

Change-Id: Icf849c97df9a7af135ba15a7906fc28590d7ce77
2016-06-27 15:30:05 -07:00
Parag Salasakar
701c772eed Add MSA optimized colorspace conversion functions
We add the following MSA optimized colorspace conversion functions:
- ConvertBGRAToRGBA
- ConvertBGRAToBGR
- ConvertBGRAToRGB

Change-Id: I76db1c829d593a06d4975d54dbafa385c82b84fb
2016-06-27 21:19:06 +00:00
Parag Salasakar
6a19793777 Add MSA optimized intra pred chroma functions
We add the following MSA optimized intra pred chroma functions:
- DC8uv
- TM8uv
- VE8uv
- HE8uv
- DC8uvNoTop
- DC8uvNoLeft
- DC8uvNoTopLeft

Change-Id: I48ad2409f334371acd38f4a70626ebcf2e10f4fe
2016-06-24 08:45:29 +00:00
Parag Salasakar
293d786f31 Added MSA optimized intra prediction 16x16 functions
1. DC16
2. TM16
3. VE16
4. HE16
5. DC16NoTop
6. DC16NoLeft
7. DC16NoTopLeft

Change-Id: I53c57c27cee40973b7ee40a7b7a7fbf0df812d1a
2016-06-23 13:09:02 +00:00
Parag Salasakar
0afa0ce2ff Added MSA optimized intra prediction 4x4 functions
1. DC4
2. TM4
3. VE4
4. RD4
5. LD4

Change-Id: Ib73131f9174aac13443160d2c2add1af90a3bd45
2016-06-23 10:49:34 +00:00
Parag Salasakar
a6621bacf3 Added MSA optimized simple edge filtering functions
1. SimpleVFilter16
2. SimpleHFilter16
3. SimpleVFilter16i
4. SimpleHFilter16i

Change-Id: Ib330e01960623aeeed1bdb5bc8155cc6657556f9
2016-06-23 06:52:01 +00:00
Parag Salasakar
1ebf193c2c Added MSA optimized chroma edge filtering functions
1. VFilter8
2. HFilter8
3. VFilter8i
4. HFilter8i

Change-Id: Iea5f0107178809dc31f3d9ba817e2474bd73fc0a
2016-06-22 13:51:29 +00:00
Parag Salasakar
607510967f Added MSA optimized edge filtering functions
1. VFilter16
2. HFilter16
3. VFilter16i
4. HFilter16i


Change-Id: I6a302c5ab40329c9e9bd1501a611d7267a983d81
2016-06-22 09:35:49 +00:00
Vincent Rabaud
9e8e1b7b2a Inline GetResidual for speed.
Change-Id: Ib4228e87dc448866229c0795ca68dabe777ef31c
2016-06-21 16:04:53 +02:00
Parag Salasakar
5e60c42a76 Added MSA optimized transform functions
1. TransformWHT
2. TransformTwo
3. TransformDC
4. TransformAC3

Change-Id: Ia3624cb4aed215bcaffce542b28794e643207039
2016-06-16 09:04:27 +00:00
James Zern
4c59aac0f9 Merge "mips msa webp configuration" 2016-06-09 05:39:53 +00:00
Parag Salasakar
e11da081f9 mips msa webp configuration
Change-Id: I886164d6d3d560b1249603d47391fddf20b5a3d4
2016-06-07 23:49:41 -07:00
Jovan Zelincevic
50a486656d Sync mips32 and dsp_r2 YUV->RGB code with C verison
Change-Id: Ibe12f5ef596b8922225b95c36b67955a3f8b9ae4
2016-06-03 10:42:11 +02:00
Pascal Massimino
ca8d951980 remove some obsolete TODOs
Change-Id: Ied77b2dd7e3e5bb65524c0ac7b9a3fb6585cac57
2016-06-01 16:23:16 +02:00
Pascal Massimino
77f21c9c39 Move DitherCombine8x8 to dsp/dec.c
To be later optimized in SSE2

Change-Id: I0de9c89eb5166f3319bb4b0500150de271ecac05
2016-05-24 23:14:41 -07:00
Marcin Kowalczyk
f2e1efbeb7 Improve near lossless compression when a prediction filter is used.
The old implementation in enc/near_lossless.c performing a separate
preprocessing step is used only when a prediction filter is not used,
otherwise a new implementation integrated into lossless_enc.c is used.

It retains the same logic for converting near lossless quality into max
number of bits dropped, and for adjusting the number of bits based on
the smoothness of the image at a given pixel. As before, borders are not
changed.

Then, instead of quantizing raw component values, the residual after
subtract green and after prediction is quantized according to the
resulting number of bits, taking care to not cross the boundary between
255 and 0 after decoding. Ties are resolved by moving closer to the
prediction instead of by bankers’ rounding.

This results in about 15% size decrease for the same quality.

Change-Id: If3e9c388158c2e3e75ef88876703f40b932f671f
2016-05-18 20:59:02 +00:00
James Zern
e15afbce5d dsp.h: fix ubsan macro name
copy and paste error in the previous commit, change
no_sanitize("unsigned-integer-overflow") from WEBP_UBSAN_IGNORE_UNDEF ->
WEBP_UBSAN_IGNORE_UNSIGNED_OVERFLOW

Change-Id: Id178ee14df1f2c4923a91ce423241e26b60b5d32
2016-05-13 11:09:57 -07:00
James Zern
e53c9ccb24 dsp.h: add WEBP_UBSAN_IGNORE_UNSIGNED_OVERFLOW
for suppressing expected failures with -fsanitize=integer

Change-Id: I954cba45f0c96478b770ed7a6ac7491359cae075
2016-05-12 23:51:23 -07:00
James Zern
ea0be354a0 dsp.h: remove utils.h include
include utils.h directly where needed to allow utils.h to rely on
defines from dsp.h in a follow-up.

Change-Id: I32e26aaeb0b04ba60b3332f685f9a2be5a0a8d3d
2016-05-11 23:17:21 -07:00
James Zern
ea24e026aa Merge "dsp.h: add WEBP_UBSAN_IGNORE_UNDEF" 2016-05-11 06:21:45 +00:00
James Zern
369e264e2e dsp.h: add WEBP_UBSAN_IGNORE_UNDEF
only defined when WEBP_FORCE_ALIGNED isn't. use it to quiet alignment
warnings VP8LoadNewBytes().

Change-Id: I710a74bb9375285974e97022540551a3f4eda414
2016-05-10 22:45:13 -07:00
James Zern
0d020a7892 Merge "add runtime NEON detection" 2016-05-11 05:42:13 +00:00
James Zern
5ee2136a71 Merge "add VP8LAddPixels() to lossless.h" 2016-05-10 22:39:29 +00:00
Pascal Massimino
47435a6162 add VP8LAddPixels() to lossless.h
Change-Id: I67f9118f875affa32c47adfedf9df28b0ac9957b
2016-05-10 20:30:30 +00:00
Pascal Massimino
8fa6ac68f0 remove two ubsan warnings
(regarding uint overflow)

Change-Id: I1a76e4b1268370b6b7d6a1aa93b99e57f55fd02e
2016-05-10 18:40:18 +00:00
James Zern
74fb56fb5d add runtime NEON detection
configure gets 2 new options:
--enable-neon / --enable-neon-rtcd

the NEON modules are split to their own convenience lib and built with
auto-detected flags if none are given via CFLAGS.

the /proc/cpuinfo check will only be used for armv7 targets whose
toolchain does not enable NEON by default or didn't have NEON forced by
the CFLAGS from the environment.

Change-Id: I2755bc1d065d5d6ee6143b44978c2082f8bef1c5
2016-05-06 15:32:48 -07:00
Jovan Zelincevic
4154a8395d MIPS update to new Unfilter API
Change-Id: I2b5960812954dfcabc84663382b9e032fd1eeb43
2016-05-05 15:50:34 +02:00
Pascal Massimino
2102ccd091 update the Unfilter API in dsp to process one row independently
This will allow to work in-place on cropped area later.

Also sped up the inverse gradient filtering in SSE2 (~4%)

Change-Id: I463149eee95d36984328f163a1e17f8cabd87441
2016-04-21 08:10:45 +00:00
James Zern
875aec7044 enc_neon,cosmetics: break long comment
Change-Id: I88dff0271fef1cc6dd5888572bfe0f09f467b028
2016-03-08 23:33:21 -08:00
Pascal Massimino
a90edffb7e fix missing 'extern' for SSIM function in dsp/
Change-Id: Id8143120f01065dc088f4e90bd930f8ea7c3ae5a
2016-03-08 10:27:46 -08:00
Pascal Massimino
423ecaf484 move some SSIM-accumulation function for dsp/
This is in preparation for some SSE2 code.

And generally speaking, the whole SSIM code needs some
revamp: we're not averaging the SSIM value at each pixels
but just computing the overall SSIM value once, for the whole
plane. The former might be better than the latter.

Change-Id: I935784a917f84a18ef08dc5ec9a7b528abea46a5
2016-03-08 07:50:09 +01:00
James Zern
0d40cc5ea3 enc_neon,Disto4x4: remove an unnecessary transpose
based on the sse2 change in:
9960c31 Remove an unnecessary transposition in TTransform.

~9-10.5% faster at the function-level, < 1% overall

Change-Id: I44413369b230b250fb0dbc51ff2f17cfeda609b7
2016-03-03 16:18:59 -08:00
Pascal Massimino
6753f35cac Merge "FTransformWHT optimization." 2016-02-19 09:38:04 +00:00
Vincent Rabaud
6583bb1a42 Improve SSE4.1 implementation of TTransform.
SSE4.1 is slower than the SSE2 implementation and this seems to
be due to a slow _mm_loadl_epi64 implementation by gcc
(hence a bug with my gcc 4.8) and a very slow _mm_hadd_epi32. Both
got confirmed by IACA and experiments.

Change-Id: I05607f66b7ccd8f4f42e000693aea583ffd5768f
2016-02-19 09:11:53 +01:00
Vincent Rabaud
7561d0c338 FTransformWHT optimization.
Data is packed sooner in the functions.

Change-Id: I018cfeca43f015ac755c7f209f9a97984cc0517b
2016-02-18 17:44:05 +01:00
Vincent Rabaud
8aa352b256 Merge "Remove an unnecessary transposition in TTransform." 2016-02-18 08:15:10 +00:00
Vincent Rabaud
9960c31685 Remove an unnecessary transposition in TTransform.
Change-Id: Ib715c2d5ba659cb2db9c6832875ba508cc2fca3e
2016-02-17 21:41:28 +01:00
Vincent Rabaud
6e36b51188 Small speedup in FTransform.
It removes two _mm_unpacklo_epi32 and two _mm_sub_epi16.

Change-Id: Icdf86259f796ba855d1cda5e9c0e99cb396cb351
2016-02-17 21:26:36 +01:00
Vincent Rabaud
bf2b4f114f Regroup common SSE code + optimization.
The transpose refactoring will help removing a transpose in a
later CL.

The horizontal add function helps removing a _mm_sad_epu8 in DC8uv
=> the latency/throughput went from 29/25 to 23/19

Change-Id: I5f3dfd4aad614eb079b1e83631e6a7cef49a3766
2016-02-16 18:34:34 +01:00
Nico Weber
3ef1ce98b9 yuv_sse2: fix -Wconstant-conversion warning
'implicit conversion from 'int' to 'short' changes value from 33050 to
-32486'

original patch:

https://codereview.chromium.org/1657313003/

Make libwebp build with -Wconstant-conversion from newer clangs.

After http://llvm.org/viewvc/llvm-project?rev=259271&view=rev, clang
points out that _mm_set1_epi16(33050) causes an overflow in the short
argument to _mm_set1_epi16().  Since there's no version that takes an
unsigned short, add an explicit cast to tell the compiler that this is
intentional.

No behavior change.

Change-Id: I6b4e3401b15cfbcc895f9e81b5c2dc59d43ffb9b
2016-02-02 14:52:11 -08:00
Pascal Massimino
6c1d763119 avoid Yoda style for comparison
Change-Id: I8ff9f96951e5e8a619f7132455dd281cbf91aa4d
2016-01-15 23:52:29 -08:00
Vincent Rabaud
8ce975ac82 SSE optimization for vector mismatch.
Change-Id: I564b822033b59d86635230f29ed6197e306a2c4f
2016-01-07 18:23:45 +01:00
Pascal Massimino
7e7b6ccc7f faster rgb565/rgb4444/argb output
SSE2 and NEON implementation.

Change-Id: I342a1c3d84937b8497f0aaecb7ce9bdb7f50296b
2015-12-17 23:38:58 -08:00
James Zern
99a01f4f8b Merge "Unify some entropy functions." 2015-12-17 22:35:29 +00:00
James Zern
4b025f10f7 Merge "configure: disable asserts by default" 2015-12-17 22:28:37 +00:00
Vincent Rabaud
ca509a3362 Unify some entropy functions.
The code and logic is unified when computing bit entropy + Huffman cost.

Speed-wise, we gain 8% for lossless encoding.
Logic-wise, the beginning/end of the distributions are handled properly
and the compression ratio does not change much.

Change-Id: Ifa91d7d3e667c9a9a421faec4e845ecb6479a633
2015-12-17 17:00:08 +01:00
Pascal Massimino
b0547ff0b4 move back common constants for lossless_enc*.c into the .h
Change-Id: I11bc979db691f6518d85e2e1c3ac7f05d69681b0
2015-12-17 15:11:56 +01:00
Vincent Rabaud
47ddd5a4cc Move some codec logic out of ./dsp .
The functions containing magic constants are moved out of ./dsp .
VP8LPopulationCost got put back in ./enc
VP8LGetCombinedEntropy is now unrefined (refinement happening in ./enc)
VP8LBitsEntropy is now unrefined (refinement happening in ./enc)
VP8LHistogramEstimateBits got put back in ./enc
VP8LHistogramEstimateBitsBulk got deleted.

Change-Id: I09c4101eebbc6f174403157026fe4a23a5316beb
2015-12-17 07:03:25 +00:00
James Zern
357f455dec yuv_sse2: fix 32-bit visual studio build
src\dsp\yuv_sse2.c : C2719: 'in': formal parameter with
  __declspec(align('16')) won't be aligned
src\dsp\yuv_sse2.c : C2719: 'out': formal parameter with
  __declspec(align('16')) won't be aligned

Change-Id: Ifd79e33b35c70748faff19cd64eba4a8ffce5a5a
2015-12-16 15:04:36 -08:00
James Zern
b9d80fa4e8 configure: disable asserts by default
--enable-asserts can be used to avoid defining NDEBUG

Change-Id: I6216668e3f79f69bd8c453f0b36cecb3b585688e
2015-12-16 13:15:53 -08:00
Vincent Rabaud
80ce27d34e Speed up 24-bit packing / unpacking in YUV / RGB conversions.
This implementation brings:
- an SSE implementation of packing / unpacking
- bigger buffers processed at the same time
The speedup is of 4% on lossy decoding (YUV to RGB), 0.5% on
lossy encoding (RGB to YUV was already optimized).

Change-Id: Iec677ee17f91c08614d1adab67c6df551925767f
2015-12-16 11:06:42 +01:00
Pascal Massimino
2dee2966df remove few obsolete TODO about aligned loads in SSE2
Change-Id: I3628602942ea2ce34dbcb85975d15afc1041f76c
2015-12-15 23:00:41 -08:00
James Zern
b105921c7d yuv_sse2, cosmetics: fix indent
+ remove unneeded header

Change-Id: I3247378fd3315d95bb3345625d3575aa9e05c1b8
2015-12-15 17:29:04 -08:00
Sriraman Tallam
b275e598b5 fix optimized build with -mcmodel=medium
INFO: From Compiling src/dsp/cpu.c:
src/dsp/cpu.c: In function 'x86CPUInfo':
src/dsp/cpu.c:36:3: inconsistent operand constraints in an 'asm'

With PIC and mcmodel=medium, the %rbx register must be saved and
restored which causes this problem.  This was also solved in GCC-4.9 with
this patch:
https://gcc.gnu.org/ml/gcc-patches/2012-12/msg01484.html

Tested:
Builds fine with this change.

Change-Id: Icca8eea7bf5af3ef9f17f6ae2886e3430143febf
2015-12-11 16:49:10 -08:00
Vincent Rabaud
2835089d6a Provide an SSE2 implementation of CombinedShannonEntropy.
CombinedShannonEntropy takes 30% for lossless compression.
This implementation speeds up the overall process by 2 to 3 %.

Change-Id: I04a71743284c38814fd0726034d51a02b1b6ba8f
2015-12-11 15:12:19 +01:00
Pascal Massimino
202a710b26 fix undefined behaviour during shift, using a cast
Change-Id: Ibca261d01092cecf8b37c54e9fcc920c9527c0a9
2015-12-10 08:09:23 +01:00
Pascal Massimino
cb1ce9969c Merge "10% faster table-less SSE2/NEON version of YUV->RGB conversion" 2015-12-09 10:41:24 +00:00
Pascal Massimino
ac761a3738 10% faster table-less SSE2/NEON version of YUV->RGB conversion
* Precision is slightly different
* also implemented in SSE2 the missing WebPUpsamplers for MODE_ARGB, MODE_Argb, MODE_RGB565, etc.
* removing yuv_tables_sse2.h saved ~8k of binary size
* the mips32/mips_dsp_r2 code is disabled for now, since it has drifted away
* the NEON code is somewhat tricky

Change-Id: Icf205faa62cf46c2825d79f3af6725dc1ec7f052
2015-12-08 20:05:56 -08:00
Lode Vandevenne
6938111357 Improved alpha cleanup for the webp encoder when prediction transform is used.
Gives 0.9% smaller (2.4% compared to before alpha cleanup) size on the 1000 PNGs dataset:
Alpha cleanup before: 18856614
Alpha cleanup after: 18685802
For reference, with no alpha cleanup: 19159992

Note: WebPCleanupTransparentArea is still also called in WebPEncode. This cleanup still helps
preprocessing in the encoder, and the cases when the prediction transform is not used.

Change-Id: I63e69f48af6ddeb9804e2e603c59dde2718c6c28
2015-12-04 13:50:56 +00:00
Pascal Massimino
2c08aac81a introduce WebPMemToUint32 and WebPUint32ToMem for memory access
it uses memcpy() when unaligned memory write is tricky

Change-Id: I5d966ca9d19e9b43ac90140fa487824116982874
2015-12-04 13:43:01 +00:00
James Zern
0837512964 Merge "Make a separate case for low_effort in CopyImageWithPrediction" 2015-12-03 08:46:31 +00:00
James Zern
aa2eb2d4a1 Merge "cosmetics: fix indent" 2015-12-03 08:44:54 +00:00
James Zern
b7551e90e1 cosmetics: fix indent
Change-Id: I67e5a0308a964bc37b2314d96f3691fc0550e9bc
2015-12-03 00:34:15 -08:00
Lode Vandevenne
5bda52d4e8 Make a separate case for low_effort in CopyImageWithPrediction
for more speed.

This gives a roughly a 1% speedup for low_effort. But actually this is a
preparation for the upcoming CL that changes RGB values of transparent pixels
based on prediction, which should not be done for low_effort because that would
slightly hurt its performance.

On 1000 PNGs, with quality 0, method 0:
Before:
Compression (output/input): 2.9120/3.2667 bpp, Encode rate (raw data): 36.034 MP/s
After:
Compression (output/input): 2.9120/3.2667 bpp, Encode rate (raw data): 36.428 MP/s

Change-Id: I5ed9f599bbf908a917723f3c780551ceb7fd724d
2015-12-03 00:22:50 -08:00
Pascal Massimino
363babe255 Merge "fix some warning about unaligned 32b reads" 2015-12-02 10:29:40 +00:00
Vincent Rabaud
829bd14145 Combine Huffman cost and bit entropy into one loop
The same computation was done for both values: go over two buffers,
sum them up, and take a decision on the sum at each iteration.

MIPS32 code has been disabled for now, pending a code update.

Change-Id: I997984326f7092b3dbb8cfa1e524bd8132b2ab9d
2015-11-30 13:57:25 +01:00
James Zern
a7a954c851 Merge "lossless: make prediction in encoder work per scanline" 2015-11-25 20:40:44 +00:00
Lode Vandevenne
239421c5ef lossless: make prediction in encoder work per scanline
instead of per block. This prepares for a next CL that can make the
predictors alter RGB value behind transparent pixels for denser
encoding. Some predictors depend on the top-right pixel, and it must
have been already processed to know its new RGB value, so requires per
scanline instead of per block.

Running the encode speed test on 1000 PNGs 10 times with default
settings:
Before:
Compression (output/input): 2.3745/3.2667 bpp, Encode rate (raw data): 1.497 MP/s
After:
Compression (output/input): 2.3745/3.2667 bpp, Encode rate (raw data): 1.501 MP/s

Same but with quality 0, method 0 and 30 iterations:
Before:
Compression (output/input): 2.9120/3.2667 bpp, Encode rate (raw data): 36.379 MP/s
After:
Compression (output/input): 2.9120/3.2667 bpp, Encode rate (raw data): 36.462 MP/s

No effect on compressed size, this produces exactly same files. No
significant measured effect on speed. Expected faster speed from better
memory layout with scanline processing but slower speed due to needing
to get predictor mode per pixel, may compensate each other.

Change-Id: I40f766f1c1c19f87b62c1e2a1c4cd7627a2c3334
2015-11-25 00:38:27 -08:00
Pascal Massimino
f5ca40e05f fix of undefined multiply (int32 overflow)
the problem was the incorporation of the extra constant 1<<16 in the kC1
constant, to emulate the addition. It's now removed and the addition is
performed explicitly.

No real speed difference observed.

cf. issue #278

Change-Id: I2c6499031571d98afff392fb5ebe21a5fa60722d
2015-11-24 23:18:31 -08:00
Lode Vandevenne
b8c44f1aa4 3% speed improvement for lossless webp encoder for low effort mode:
prevent updating unused histogram.

Benchmark on 1000 PNGs, 30 iterations, lossless, quality 0, method 0:
before: Compression (output/input): 2.9120/3.2667 bpp, Encode rate (raw data): 34.578 MP/s
after: Compression (output/input): 2.9120/3.2667 bpp, Encode rate (raw data): 36.980 MP/s

Change-Id: Id62759d4d111a6ba41c85c611a15d4f6ffc9f935
2015-11-22 09:12:54 +01:00
Pascal Massimino
bfd3fc02df ~2x faster SSE2 RGB24toY, BGR24toY, ARGBToY|UV
global effect is ~2% faster encoding from JPG source
and ~8% faster lossless-webp source decoding to PGM (e.g.)

Also revamped the YUVA case to first accumulate R/G/B value into 16b
temporary buffer, and then doing the UV conversion.
-> New function: WebPConvertRGBA32ToUV

Change-Id: I1d7d0c4003aa02966ad33490ce0fcdc7925cf9f5
2015-11-06 15:02:01 -08:00
Pascal Massimino
52fdbdfe66 extract some RGB24 to Luma conversion function from enc/ to dsp/
Just for RGB24/BGR24 for now, which are the hard-to-optimize ones.
SSE2 implementation coming next.

ConvertRowToY() should go into dsp/ too, at some point.

Change-Id: Ibc705ede5cbf674deefd0d9332cd82f618bc2425
2015-10-30 00:28:11 -07:00
Pascal Massimino
ab8c2300b6 add missing \n
Change-Id: I0c9236bbeef5868629d4dc02e3fae6e79ca55949
2015-10-30 00:02:27 -07:00
Pascal Massimino
8f1fcc15af Merge "Move ARGB->YUV functions from dec/vp8l.c to dsp/yuv.c" 2015-10-29 06:38:52 +00:00
Pascal Massimino
25bf2ce5cc fix some warning about unaligned 32b reads
on x86 + gcc, the assembly code is the same.

Change-Id: Ib0d23772ccf928f8d9ebcb0e157c0573d1f6a786
2015-10-28 15:51:55 -07:00
Pascal Massimino
fa8927efe4 Move ARGB->YUV functions from dec/vp8l.c to dsp/yuv.c
also switch to using ExtractAlpha() instead of hard-coding the loop.

The ARGBToY/UV functions are rather easy to port to SSE2 / NEON.

Change-Id: I8f1346a9ca427a36ce2d6c848369ca7964d8b3c7
2015-10-28 01:45:08 -07:00
Pascal Massimino
14e4043b67 remove unnecessary #include "yuv.h"
Change-Id: I8b277433663e063e7a182f66818afec1654a39bd
2015-10-27 01:27:36 -07:00
Pascal Massimino
5aa8d61f75 Merge "MIPS: rescaler code synced with C implementation" 2015-10-17 07:52:36 +00:00
Djordje Pesut
e7fb267df7 MIPS: rescaler code synced with C implementation
Change-Id: I4cec115d3fe6f3f825084d7388249694c500256a
2015-10-17 00:16:27 -07:00
James Zern
65726cd3a7 dsp/lossless: Average2, make a constant unsigned
use 'u' rather than the unnecessary 'l' as a suffix. this prevents a
conversion warning with some toolchains

Change-Id: I21c33ce08819b3c839c75e03a8f7f3a6041d0695
2015-10-16 18:39:42 -07:00
Johann
d26d9def80 Use __has_builtin to check clang support
Older versions of Xcode with clang reporting versions 4.[012] and 5.0
did not include support for __builtin_bswap16. Checking in this manner
avoids using brittle version checks.

Matches a change to libvpx:
https://chromium-review.googlesource.com/305573
to fix:
https://code.google.com/p/webm/issues/detail?id=1082

Change-Id: I23ea466ee1b53b12cd3fb45f65a2186c8dda95a1
2015-10-14 17:48:08 -07:00
Pascal Massimino
67c547fdcd rescaler: ~20% faster SSE2 implementation for lossless ImportRowExpand
lossy (1-channel) speed-up is more on the 5% side.

Change-Id: Id19d97b9e9a34804b59604a5b48f94a37fdafd62
2015-10-14 07:32:12 +02:00
Pascal Massimino
99e3f8128a Merge "large re-organization of the delta-palettization code" 2015-10-14 05:11:47 +00:00
Pascal Massimino
95509f9914 large re-organization of the delta-palettization code
same functionality, but better code layout.

What changed:
  * don't trash the palette_[] in EncodePalette(), so it can be re-used
  * split generation of image from bit-stream coding
  * move all the delta-palette code to delta_palettization.c, and only have 1 entry point there WebPSearchOptimalDeltaPalette()
  * minimize the number of "#ifdef WEBP_EXPERIMENTAL_FEATURES" in vp8l.c
  * clarify the TransformBuffer stuff. more clean-up to come here...

This should make experimenting with delta-palettization easier and more compartimentalized.

Change-Id: Iadaa90e6c5b9dabc7791aec2530e18c973a94610
2015-10-14 00:25:42 +02:00
Pascal Massimino
74fb458bbc fix for weird msvc warning message
" warning C4098: 'RescalerImportRowShrinkSSE2' : 'void' function returning a value"

Change-Id: Ifa893502e3e4b394910e142d954393dda9d59d1a
2015-10-10 22:35:59 -07:00
Pascal Massimino
932fd4df61 SSE2 implementation of ImportRowShrink
some limitations: only for RGBA output,
and if reduction factor is not too small (dst_width > src_width / 128)

20-25% faster, ~4-6% global improvement total decoding.

Change-Id: I95366ddaa4a38e0a96bed754dfe790126f7bb84a
2015-10-09 13:04:54 -07:00
skal
b4e731cd93 neon-implementation for rescaler code
It's better to stay with a 32b fixed-point precision overall, otherwise
the C-version on ARM gets *slower*.
Actually, gcc ARM compiler optimizes some instructions pretty
well when WEBP_RESCALER_FIX is exactly 32, even in C.

Change-Id: I0eea97f7db5947470f5af355dee098eca81e178d
2015-10-07 21:18:39 -07:00
Mislav Bradac
48f66b6687 Add delta_palettization feature to WebP
Change-Id: Ibaf4e49aa67d63d0eb11848cca4fd0c60815864a
2015-10-02 14:29:54 -07:00
James Zern
5a84460d6d rescaler_mips_dsp_r2: cosmetics, fix indent
Change-Id: I59a432a66a658a74f383bd81b6f9abb5e5bb409e
2015-09-25 18:35:16 -07:00
James Zern
acde0aae5a rescaler: cosmetics, join two lines
Change-Id: Ic231dd048c82a934122ce4884180a2339f7ce2f8
2015-09-25 18:34:45 -07:00
Pascal Massimino
306ce4fde1 rescaler: move the 1x1 or 2x1 handling one level up
=> no need to handle it in the sub-functions.

Change-Id: I4b0211ecfafbc9c80a73bf2206809a13c94e7911
2015-09-25 14:35:35 -07:00
Pascal Massimino
cced974bb2 remove _mm_set_epi64x(), which is too specific
Change-Id: I4b1035f9c548b804f31c68a00b0a1aa8e13550bb
2015-09-25 14:35:33 -07:00
Pascal Massimino
56668c9fc5 fix warnings about uint64_t -> uint32_t conversion
Change-Id: Iee027979b404d4b7edda506b844d354aa1026dae
2015-09-25 17:36:11 +02:00
Pascal Massimino
76a7dc39e5 rescaler: add some SSE2 code
The rounding and arithmetic is not the same as previously, to prevent overflow cases for large upscale factors.

We still rely on 32b x 32b -> 64b multiplies. Raised the fixed-point precision to 32b
so that we have some nice shifts from epi64 to epi32.
Changed rescaler_t type to 'uint32_t' in order to squeeze in all the precision required.

The MIPS code has been disabled because it's now out-of-sync. Will be fixed in
a subsequent CL when the dust settles.
~30-35% faster

Change-Id: I32e4ddc00933f1b1aa3463403086199fd5dad07b
2015-09-25 15:07:13 +02:00
James Zern
1df1d0eedb rescaler: harmonize function protos
Change-Id: I13b5f9add83c1225c82a650f3ef717582b057247
2015-09-19 22:57:25 -07:00
Pascal Massimino
9ba1894b9b rescaler: simplify ImportRow logic
incorporates the loop over 'channel' and removes one parameter

Change-Id: I4e3b33c111ca825fe96461583420413b17326409
2015-09-19 10:07:26 -07:00
Pascal Massimino
5ff0079ece fix rescaler vertical interpolation
* vertical expansion now uses bilinear interpolation
  * heavily assumes that the alpha plane is decoded in full, not row-by-row
  * split the RescalerExportRow and RescalerImportRow methods into Shrink
    and Expand variants.
  * MIPS implementation of ExportRowExpand is missing.

There's room for extra speed optim and code re-org, but let's keep that for later patches.

addresses https://code.google.com/p/webp/issues/detail?id=254

Change-Id: I8f12b855342bf07dd467fe85e4fde5fd814effdb
2015-09-18 17:32:11 -07:00
James Zern
d623a8706f dec_neon: add whitespace around stringizing operator
prevents unintentional side-effects (though unlikely in this case) with
future compilers, cf:
eebaf97 dsp/mips: add whitespace around stringizing operator

Change-Id: I0537091fcc97b4f54d0a156c3c83a28c51456b17
2015-09-03 23:13:56 -07:00
James Zern
29377d55b6 dsp/mips: cosmetics: add whitespace around XSTR macro
normalizes formatting after:
eebaf97 dsp/mips: add whitespace around stringizing operator

Change-Id: I1e3986b6d08195d79072747eb99d7e0549aece72
2015-09-03 23:09:13 -07:00
James Zern
eebaf97f5a dsp/mips: add whitespace around stringizing operator
fixes compile with gcc 5.1
BUG=259

Change-Id: Ideb39c6290ab8569b1b6cc835bea11c822d0286c
2015-09-02 23:21:13 -07:00
James Zern
14efabbf1c Android: limit use of cpufeatures
cpufeatures is only used with armeabi-v7a.*

Change-Id: I80284061d71d9defa50d139c7f1bda67c00f567e
2015-08-19 18:44:33 -07:00
skal
bd55604d1b SSE2: add yuv444 converters, re-using yuv_sse2.c
Change-Id: I4d5c9df8a4c8e8cb8b5daa537af07382894503a8
2015-08-17 21:15:37 -07:00
James Zern
155c1b222b Merge changes I76f4d6fe,I45434639
* changes:
  lossless_enc_neon: add VP8LTransformColor
  lossless_neon: add VP8LTransformColorInverse
2015-08-06 23:00:03 +00:00
Djordje Pesut
717e4d5a7c mips32/mipsDSPr2: function ImportRow rebased
Change-Id: Id58d266040fdb5fe1e507cd0f6370ea625156e4d
2015-08-06 17:09:10 +02:00
Pascal Massimino
7df93893dc fix rescaling bug (uninitialized read, see bug #254).
the x_add/x_sub increments were wrong for u/v in the upscaling case.
They shouldn't be left to the caller's discretion, but set up by
WebPRescalerInit to their exact necessary values.

-> Cleaned-up WebPRescalerInit() param list.
-> added safety asserts
-> removed the mips32/mips_r2 variant of "ImportRow" which were buggy prior

Change-Id: I347c75804d835811e7025de92a0758d7929dfc09
2015-08-05 23:00:00 -07:00
James Zern
5cdcd561e2 lossless_enc_neon: add VP8LTransformColor
based on SSE2, ~32% faster

Change-Id: I76f4d6fe456baceba46ffebf2f699e98691eefdf
2015-08-05 00:15:13 -07:00
James Zern
a53c336919 lossless_neon: add VP8LTransformColorInverse
based on SSE2, only ~11% faster

Change-Id: I45434639d81e153f01f77c1f5d2da510b542170e
2015-08-04 23:22:36 -07:00
James Zern
99131e7f8c Merge changes I9fb25a89,Ibc648e9e
* changes:
  lossless_neon: remove predictors 5-13
  ll_enc_neon: enable VP8LSubtractGreenFromBlueAndRed
2015-08-04 02:24:15 +00:00
Pascal Massimino
c455676680 simplify the main loop for downscaling
(part of bug #254 investigation)

no speed change observed.

Change-Id: Ie21b33171def367f37643fef6a0bd378e49468c7
2015-08-03 16:57:35 +02:00
James Zern
2a010f992a lossless_neon: remove predictors 5-13
operating on single uint32's isn't helped by NEON.
this improves aarch64 performance by ~4%

Change-Id: I9fb25a8962de7b80e893e756ee7c76393cfd40c7
2015-07-28 19:44:58 -07:00
James Zern
ca221bbc48 ll_enc_neon: enable VP8LSubtractGreenFromBlueAndRed
this moves the function outside the WEBP_USE_INTRINSICS check.
there's no alternative version and it's ~54% faster at the
function level and mildly faster overall

Change-Id: Ibc648e9ee35021d48901e05aa596aa01067796a2
2015-07-28 19:44:45 -07:00
Jyrki Alakuijala
85b44d8a69 lossless: encoding, don't compute unnecessary histo
share the computation between different modes

3-5 % speedup for lossless alpha
1 % for lossy alpha

no change in compression density

Change-Id: I5e31413b3efcd4319121587da8320ac4f14550b2
2015-07-07 20:24:26 -07:00
Pascal Massimino
0ae2c2e4b2 SSE2/SSE41: optimize SSE_16xN loops
After several trials at re-organizing the main loop and accumulation scheme,
this is apparently the faster variant.

removed the SSE41 version, which is no longer faster now.
For some reason, the AVX variant seems to benefit most for the change.

Change-Id: Ib11ee18dbb69596cee1a3a289af8e2b4253de7b5
2015-07-02 20:55:04 +02:00
James Zern
39216e59d9 cosmetics: fix indent after 32462a07
Change-Id: If9a5d91c25e981bc4cd81adb476244e63fc7c3c8
2015-07-01 23:49:20 -07:00
James Zern
559e54ca60 Merge "SSE2: slightly faster FTransformWHT" 2015-07-02 06:36:33 +00:00
Pascal Massimino
8ef9a63b45 SSE2: slightly faster FTransformWHT
goes from 0.3% to 0.1% overall CPU time, but...

Change-Id: I4c9a92b1e1d6b58ed57c6b890366f1dbeaf84f84
2015-07-01 23:03:17 -07:00
James Zern
f27f773576 lossless_neon: enable VP8LAddGreenToBlueAndRed
this moves the function outside the WEBP_USE_INTRINSICS check.
there's no alternative version and it's ~70% faster at the
function level and 1-2% faster overall

Change-Id: I59fb4918ec86b1ac3a47cbd5d05ce62f007461cb
2015-07-01 22:50:54 -07:00
Pascal Massimino
36e9c4bc50 SSE2: minor cosmetrics on in-loop filter code
Change-Id: Ic0e6502081d7063bb2841df74e05c450d708aaf2
2015-06-28 11:59:22 +02:00
James Zern
4741fac42e dsp/lossless_*sse2: remove some unnecessary inlines
TransformColor / TransformColorInverse are the top-level function
pointer calls

Change-Id: Ieabdb4005ff3e4f9bb3ebcb140ccb6bef5d28f8b
2015-06-25 21:02:01 -07:00
Pascal Massimino
1819965e0a fix warning ("left shift of negative value") using a cast
Change-Id: Ie99e8ff87924a1d15e2c5d83bd9adf07dab04e94
2015-06-24 23:46:09 -07:00
Pascal Massimino
7017001462 SSE2: speed-up some lossless-encoding functions
optimized: CollectColorRedTransforms, CollectColorBlueTransforms, SubtractGreenFromBlueAndRed

overall effect is sub-1% speed-up, though.

Change-Id: I9cb49af5c56e4c03db417929b0a2cf575d60a5c6
2015-06-24 20:09:13 -07:00
Pascal Massimino
abcb012841 Merge "SSE2: slightly faster (~5%) AddGreenToBlueAndRed()" 2015-06-24 09:37:46 +00:00
Pascal Massimino
2df5bd30a6 Merge "Speedup to HuffmanCostCombinedCount" 2015-06-24 07:42:26 +00:00
Pascal Massimino
9e356d6b25 SSE2: slightly faster (~5%) AddGreenToBlueAndRed()
Change-Id: Ie147010b66544c4e959f26966ad588394302d418
2015-06-24 09:36:44 +02:00