Commit Graph

34 Commits

Author SHA1 Message Date
skal
eef73d07a3 don't consolidate proba stats too often
adds a minimum count before FinalizeToken() is called for update.

Change-Id: I445be6a3e347620583d87c33067cefa656a25039
2013-03-13 13:50:08 +01:00
skal
9bfbdd144f 1.5x-2x faster encoding for method 3 and up
using token-buffer (that is: slightly more memory. O(output_size))

This change is ON by default. To return to previous behaviour, use
'cwebp -low_memory' or set config.low_memory to true.

Side-effect of this new mode: it forces 1 partition only (which was
default anyway), and makes some statistics about the bitstream
no longer available. cwebp will no longer report 'intra4-coeffs', etc.

This mode also doesn't work (yet) with multi-pass, and -low_memory
is currently forced for multi-pass.

also: reversed the flag: USE_TOKEN_BUFFER -> DISABLE_TOKEN_BUFFER
also: fixed the kAverageBytesPerMB estimate

Change-Id: I4ea80382038d6df4309663e0cb7bd88d9bca9cf1
2013-03-11 17:01:33 -07:00
skal
f817930a55 multi-threaded alpha encoding for lossy
new option: 'cwebp -mt ...'
new config flag: config.thread_level
(allowed thread_level are 0 or 1 for now. Maybe more later...)
If -mt is activated (and WEBP_USE_THREAD is used for compile), the alpha-compression
will be done in parallel to RGB coding for lossy. Can save quite a bit of latency...
Has no effect for lossless encoding.

Change-Id: I769d0bf90e7380cf99344ad62cd77277f4df5a46
2013-03-01 10:04:08 +01:00
Pascal Massimino
58ca6f65b7 rebalance method tools (-m) for methods [0..4]
(methods 5 and 6 are still untouched).

Methods #0 and #1 got much faster
Method #2 gets vastly improved in quality
Method #3 is noticeably faster for little lower quality
Method #4 (default) is 10-20% faster for comparable quality

+ update the internal doc about the methods' tools.

Example of speed difference:

Time to encode picture:
Method | Before | After
-m 0   | 1.272s | 0.517s
-m 1   | 1.295s | 0.623s
-m 2   | 2.217s | 0.834s
-m 3   | 2.816s | 2.243s
-m 4   | 3.235s | 3.014s
-m 5   | 3.668s | 3.654s
-m 6   | 8.296s | 8.235s

Change-Id: Ic41fda5de65066b3a6586cb8ae1ebb0206d47fe0
2013-02-27 02:19:20 -08:00
Pascal Massimino
5189957e07 describe rd-opt levels introduce VP8RDLevel enum
makes things somehow clearer compared to using magic constants

Change-Id: I9115cee71252511f722806427ee8a97f1a1cd95f
2013-02-26 02:20:59 -08:00
skal
0d19fbff51 remove some -Wshadow warnings
these are quite noisy, but it's not a big deal to remove
them.

Change-Id: I5deb08f10263feb77e2cc8a70be44ad4f725febd
2013-01-22 23:06:28 +01:00
James Zern
d6b88b7694 cosmetics: use '== 0' in size checks
Change-Id: I8ac18e2e570e4c6a8569a3955afa11fc943bee28
2012-12-10 23:27:34 -08:00
skal
657f5c91b1 move token buffer to its own file (token.c)
Change-Id: Ib9791c52f48d98fad5ed3830f36894ef5ac362fa
2012-12-03 13:50:14 +01:00
skal
f76191f9db speed up GetResidualCost()
* treat the last coeff as a special case
* re-arrange the inner code to be shorter
* replace some VP8EncBands[n] by n, for n = 0 or 1

Change-Id: I71e17b014cffad7b073e787fde06260905a6953f
2012-11-26 23:50:37 +01:00
skal
0b9e682934 minor cosmetics
spotted in patch #34187

Change-Id: Ia706af6ef7674ec7a1d7250da08f718ed7c09e72
2012-10-03 15:22:33 +02:00
Pascal Massimino
fee6627538 detect and merge similar segments
similar = same quant and filter strength.
This save some bits in the segment map

Change-Id: I6f594474ad82bddf013278d47089e43a02e07e63
2012-10-01 21:18:03 +02:00
skal
5725cabac0 new segmentation algorithm
fixes the 'blocky sky problem' (saturation problem: when luma was flat,
chroma noise was taking over, resulting in random segment id assigned.
When just using a common uniform segment was better).

+ side clean-up and readibility/experimentability MACRO'ization
+ added '-map 7' option

Change-Id: I35982a9e43c0fecbfdd7b05e4813e8ba8c121d71
2012-09-04 23:09:15 +02:00
James Zern
f18281ffa0 WebPReportProgress: use non-encoder specific params
Take picture and percent value storage location instead of VP8Encoder.
This will allow reuse by the lossless encoder.

Change-Id: Ic49dbc800cc3e2df60d20f4ebac277f68ed6031b
2012-05-31 11:28:48 -07:00
Pascal Massimino
50679acf25 minor style fixes
Change-Id: I78a6fa19a799c41d6536631f547279692b658c4d
2012-05-04 19:01:11 -07:00
Pascal Massimino
1f7b8595ae re-organize the error-handling in the main loop a bit
Change-Id: Id74298131df9c33a86b989e15c11ffb6d04960d8
2012-01-25 08:34:58 -08:00
Pascal Massimino
1336fa719d Only recompute level_cost_[] when needed
Add a dirty_ flag to keep track of updated probabilities and the need to
recompute the level costs.
This only makes a difference for "-m 2" method which was sub-optimal.
But it's overall cleaner to have this flag.

Change-Id: I21c71201e1d07a923d97a3adf2fbbd7d67d35433
2012-01-25 07:52:34 -08:00
Pascal Massimino
6c14aaddc4 Merge "better token buffer code" 2012-01-23 18:55:11 -08:00
Pascal Massimino
f40542508c better token buffer code
(still not finished, but compiles and works ok)

Change-Id: I7002bf8017e31e7af34a53126072b625d23e2589
2012-01-23 18:54:24 -08:00
Pascal Massimino
0de3096b3a use 16bit counters for recording proba counts
This proved being ok, even for large pictures, provided one
takes care of overflow. When an overflow is bound to occur, the
counters are renormalized.
Overall, shaves ~12k of memory.

Change-Id: I2ba21a407964fe1a34c352371cba15166e0c4548
2012-01-23 17:50:58 -08:00
Pascal Massimino
7f23678da0 fix for LevelCost + little speed-up
the p0 proba was incorrectly accumulated. Merging its contribution into
the LevelCost[] was creating more problems than anything (esp. with trellis)
so let's just not.

Change-Id: I4c07bfee471085df901228d97b20a4d9606ba44e
2012-01-23 09:21:17 -08:00
Pascal Massimino
7107d54483 further speed-up/cleanup of RecordCoeffs() and GetResidualCost()
(note: Incorporated the cost of bin #1 into the LevelCost[])

Change-Id: I6408b2a822efdb97ad6a3a21d380bc7b0da9c715
2012-01-23 07:01:37 -08:00
Pascal Massimino
fd22104022 Introduce Token buffer (unused for now)
Later, will be useful to collect stats and code bitstream in one single pass

Change-Id: Icf866473958b5eff879e219dbb1d7e350f2268ba
2012-01-23 05:57:12 -08:00
Pascal Massimino
28a9d9b41a speed-up GetResidualCost()
+ misc cosmetics and code polishing

Change-Id: I5830cd2f268d64c072b1cbccc0a4674833875055
2012-01-23 02:36:38 -08:00
James Zern
ad1e163a0d cosmetics: normalize copyright headers
Change-Id: I5e2462b101e0447a4f15a1455c07131bc97a52dd
2012-01-06 14:49:06 -08:00
James Zern
c77424d7eb cosmetics: light include cleanup
remove some unused includes

Change-Id: I07fabf707e8eac7f204757e68dab1057fd21aef1
2012-01-06 14:38:34 -08:00
Pascal Massimino
30971c9e95 Implement progress report (and user abort)
New cwebp flag is -progress

Change-Id: Ied872cca13f512036860783bbee1bdbccad72768
2011-12-01 14:19:40 -08:00
Vikas Arora
885f25bc83 Updated the includes to relative paths.
Change-Id: I0ea1a59dd0f6cb1df9f41e048e0c5a13e7fb8335
2011-12-01 15:30:41 +05:30
Vikas Arora
9523f2a5de Add Alpha Encode support from WebPEncode.
Extend WebP Encode functionality to encode Alpha data and produce
bit-stream (RIFF+VP8X+ALPH+VP8) corresponding to WebP-Alpha.

Change-Id: I983b4cd97be94a86a8e6d03b3b9c728db851bf48
2011-12-01 12:15:58 +05:30
James Zern
c7e86abab6 cosmetics: fix comment line lengths
add additional '-' to //----... style comments globally instead of
polluting further commits

Change-Id: I951acc68b7b5384b4d6e235349b0067d1aa6fa8b
2011-08-26 12:19:33 -07:00
Pascal Massimino
998754a734 remove unused nb_i4_ and nb_i16_ fields.
Change-Id: Idf361e5528bddb3b25f3bc12502fdfd5c4cf9149
2011-07-15 14:57:07 -07:00
Pascal Massimino
c915fb2aa7 encoder speed-up: hardcode special level values
1-3% faster

Change-Id: Ib2131989fbf819bcbfa6456adbeea0ba27c914f7
2011-07-12 18:21:22 -07:00
Pascal Massimino
fc0a02e55d fix the dichotomy loop
we were reading past the end of the dqs[] array.

reported by Mathias Schindler (on cygwin only)
http://code.google.com/p/webp/issues/detail?id=71

Change-Id: Ib38c4c139e3cac3e8915626d63e16b403d6bbd63
2011-05-05 16:35:12 -07:00
Pascal Massimino
6d0e66c23e prepare experimentation with yuv444 / 422
+ add a simple rescaling function: WebPPictureRescale() for encoding
+ clean-up the memory managment around the alpha plane
+ fix some includes path by using "../webp/xxx.h" instead of "webp/xxx.h"

New flags for 'cwebp':
 -resize <width> <height>
 -444  (no effect)
 -422  (no effect)
 -400

Change-Id: I25a95f901493f939c2dd789e658493b83bd1abfa
2011-05-04 15:41:08 -07:00
Pascal Massimino
f61d14aabf a WebP encoder
converts PNG & JPEG to WebP

This is an experimental early version, with lot of room
of later optimizations in both speed and quality.

Compile with the usual `./configure && make`
Command line example is examples/cwebp

Usage:

   cwebp [options] -q quality input.png -o output.webp

where 'quality' is between 0 (poor) to 100 (very good).
Typical value is around 80.

More encoding options with 'cwebp -longhelp'

Change-Id: I577a94f6f622a0c44bdfa9daf1086ace89d45539
2011-02-18 23:54:59 -08:00