Commit Graph

579 Commits

Author SHA1 Message Date
Urvang Joshi
c90a902eff Add SSE2 version of forward cross-color transform
Encoding speed is roughly the same.

Change-Id: I6b976d0eb24e1847714e719762cb8403768da66c
2014-04-02 12:21:20 -07:00
James Zern
2132992d47 Merge "Add strong filtering intrinsics (inner and outer edges)" 2014-04-02 00:10:01 -07:00
skal
5fbff3a646 Add strong filtering intrinsics (inner and outer edges)
+ added some work-around gcc-4.6 to make it compile (except one function).
+ lots of revamping

All variants tested ok.
Speed-up is ~5-7%

Change-Id: I5ceda2ee5debfada090907fe3696889eb66269c3
2014-04-02 08:28:55 +02:00
Urvang Joshi
d4813f0cb2 Add SSE2 function for Inverse Cross-color Transform
Lossless decoding is now ~3% faster.

Change-Id: Idafb5c73e5cfb272cc3661d841f79971f9da0743
2014-04-01 15:52:25 -07:00
James Zern
26029568b7 dec_neon: add strong loopfilter intrinsics
vertical only currently, 2.5-3% faster
placed under USE_INTRINSICS as this change depends on the simple
loopfilter
improves the simple loopfilter slightly thanks to some reorganization

Change-Id: I6611441fa54228549b21ea74c013cb78d53c7155
2014-04-01 01:13:50 -07:00
James Zern
cca7d7ef0f Merge "add intrinsics version of SimpleHFilter16NEON()" 2014-04-01 00:57:11 -07:00
skal
d6c50d8ac2 Merge "add some colorspace conversion functions in NEON" 2014-03-31 13:15:18 -07:00
Urvang Joshi
4fd7c82e6a SSE2 variants of Subtract-Green: Rectify loop condition
When 4 pixels are left, they should be processed with SSE2.

Decoding is marginally faster (~0.4%).
Encoding speed: No observable difference.

Change-Id: I3cf21c07145a560ff795451e65e64faf148d5c3e
2014-03-31 10:51:45 -07:00
skal
97e5fac389 add some colorspace conversion functions in NEON
new file: lossless_neon.c
speedup is ~5%

gcc 4.6.3 seems to be doing some sub-optimal things here,
storing register on stack using 'vstmia' and such.
Looks similar to gcc.gnu.org/bugzilla/show_bug.cgi?id=51509

I've tried adding  -fno-split-wide-types and it does help
the generated assembly. But the overall speed gets worse with
this flag. We should only compile lossless_neon.c with it -> urk.

Change-Id: I2ccc0929f5ef9dfb0105960e65c0b79b5f18d3b0
2014-03-31 17:47:46 +02:00
skal
b9a7a45f1f add intrinsics version of SimpleHFilter16NEON()
It's disable for now, because it crashes gcc-4.6.3 during compilation
with -O2 or -O3. It's been tested OK with -O1.

Code is still globally disabled with USE_INTRINSICS, though.

Change-Id: I3ca6cf83f3b9545ad8909556f700758b3cefa61c
2014-03-31 16:31:31 +02:00
Pascal Massimino
daccbf400d add light filtering NEON intrinsics
disabled for now (but tested OK), thanks to the USE_INTRINSICS #define
We'll activate the code when we're on par with non-intrinsics

Change-Id: Idbfb9cb01f4c7c9f5131b270f8c11b70d0d485ff
2014-03-30 22:15:55 -07:00
Pascal Massimino
af44460880 fix typo in STORE_WHT
was working ok because dst == out

Change-Id: I27095129a11f468422250dd2b8fad8b3bd4e5bbd
2014-03-28 10:34:44 -07:00
James Zern
51f406a5d7 lossless_sse2: relocate VP8LDspInitSSE2 proto
this is in line with the other dsp files and silences a build warning.

Change-Id: I03ee3032c11d4c731cc10bfa0a2dcb6866756ba2
2014-03-27 15:07:43 -07:00
skal
0f4f721b12 separate SSE2 lossless functions into its own file
expose the predictor array as function pointers instead
of each individual sub-function

+ merged Average2() into ClampedAddSubtractHalf directly
+ unified the signature as "VP8LProcessBlueAndRedFunc"

no speed diff observed

Change-Id: Ic3c45dff11884a8330a9ad38c2c8e82491c6e044
2014-03-27 21:43:55 +01:00
skal
514fc251df VP8LConvertFromBGRA: use conversion function pointers
Change-Id: I863b97119d7487e4eef337e5df69e1ae2a911d4c
2014-03-27 09:00:35 +01:00
James Zern
6d2f35273d dsp/dec: TransformDCUV: use VP8TransformDC
rather than forcing the C version; this is similar to TransformUV

Change-Id: I2778194f05fca33e9b2b71323e92947c0b395e9a
2014-03-26 16:43:47 -07:00
James Zern
fbed36433d Merge "dsp: reuse wht transform from dec in encoder" 2014-03-26 15:13:07 -07:00
skal
369c26dd3f Add SSE2 version of ARGB -> BGR/RGB/... conversion functions
~4-6% faster lossless decoding

Change-Id: I3ed1131ff2b2a0217da315fac143cd0d58293361
2014-03-26 22:19:00 +01:00
James Zern
df230f2723 dsp: reuse wht transform from dec in encoder
Change-Id: Ide663db9eaecb7a37fe0e6ad4cd5f37de190c717
2014-03-22 13:25:08 -07:00
Vikas Arora
312e638f30 Extend the search space for GetBestGreenRedToBlue
Get back some of the compression gains by extending the search space for
GetBestGreenRedToBlue. Also removed the SkipRepeatedPixels call, as it was not
helping much in yielding better compression density.

Before:
 1000 files, 63530337 pixels, 1 loops => 45.0s (45.0 ms/file/iterations)
 Compression (output/input): 2.463/3.268 bpp, Encode rate (raw data): 1.347 MP/s

After:
1000 files, 63530337 pixels, 1 loops => 45.9s (45.9 ms/file/iterations)
 Compression (output/input): 2.461/3.268 bpp, Encode rate (raw data): 1.321 MP/s

Change-Id: I044ba9d3f5bec088305e94a7c40c053ca237fd9d
2014-03-14 09:56:00 -07:00
Vikas Arora
1c58526fe1 Fix few nits
Add/remove few casts, fixed indentation.

Change-Id: Icd141694201843c04e476f09142ce4be6e502dff
2014-03-13 13:57:39 -07:00
Vikas Arora
068b14ac57 Optimize lossless decoding.
Restructure PredictorInverseTransform & ColorSpaceInverseTransform to remove
one if condition inside the main/critial loop. Also separated TransformColor &
TransformColorInverse into separate functions and avoid one 'if condition'
inside this critical method.

This change speeds up lossless decoding for Lenna image about 5% and 1000 image
corpus by 3-4%.

Change-Id: I4bd390ffa4d3bcf70ca37ef2ff2e81bedbba197d
2014-03-13 11:27:12 -07:00
skal
c60de26099 ~3-4% faster lossless encoding
by re-arranging some code from SkipRepeatedPixel()

Change-Id: I6c1fd7cd9af22cd9be4234217ff67d7b94f44137
2014-03-04 08:12:59 +01:00
James Zern
82ae1bf299 cosmetics: normalize VP8GetCPUInfo checks
- use '!= NULL'
+ dec_neon/STORE_WHT: align '\'s

Change-Id: I0f0ce49bd9c58e771bafb24c51c070d5ebd77e53
2014-02-28 18:47:41 -08:00
Vikas Arora
206cc1be5a Refactor GetBestPredictorForTile for future tuning.
This change doesn't impact compression gain or compression speed.

Change-Id: Ia87d8a46c6f1ce0f8974178d75a6b0ba0a6e3696
2014-02-28 11:30:23 -08:00
James Zern
9a463c4a51 Merge "dec_neon: convert TransformWHT to intrinsics" 2014-02-25 14:36:44 -08:00
pascal massimino
e8605e9625 Merge "dec_neon: add ConvertU8ToS16" 2014-02-25 08:56:17 -08:00
Vikas Arora
c16cd99aba Speed up lossless encoder.
Speedup lossless encoder by 20-25% by optimizing:
- GetBestColorTransformForTile: Use techniques like binary search and
  local minima search to reduce the search space.
- VP8LFastSLog2Slow & VP8LFastLog2Slow: Adding the correction factor for
  log(1 + x) and increase the threshold for calling the approximate
  version of log_2 (compared to costly call to log()).

Change-Id: Ia2444c914521ac298492aafa458e617028fc2f9d
2014-02-21 22:13:50 -08:00
James Zern
9d6b5ff1e6 dec_neon: convert TransformWHT to intrinsics
Change-Id: I34dc1d75ddebab131cfed031764117e3f7b75c6b
2014-02-21 11:23:46 -08:00
James Zern
2ff0aae2fe dec_neon: add ConvertU8ToS16
Change-Id: Ifc4fb8e7f862e72154d2f2739811b1022d2b9416
2014-02-20 15:35:33 -08:00
skal
77a8f91981 fix compilation with USE_YUVj flag
(not that we'll ever need it, but...)

Change-Id: I9af993c62372097846c5ca6bae8362b59c3502dc
2014-02-20 13:23:18 +01:00
James Zern
2719bb7e98 dec_neon: TransformAC3: work on packed vectors
pack 2 rows in 1 vector similar to TransformDC

Change-Id: I3b240ffb4f51a632b5c8c2daf54d938333ed4b0d
2014-02-18 19:47:20 -08:00
James Zern
b7b60ca16c dec_neon: add SaturateAndStore4x4
converts 2 s16 vectors to 2 u8 and store to uint8_t destination;
TransformAC3 can reuse this after a rework

Change-Id: Ia9370283ee3d9bfbc8c008fa883412100ff483d0
2014-02-18 19:42:35 -08:00
James Zern
e02f16ef45 dec_neon.c: convert TransformDC to intrinsics
no noticeable difference in performance

Change-Id: Ia2d287289c3865ddd0fc99edaf7a030778aa7025
2014-02-14 12:11:58 -08:00
skal
9cba963f9a add missing file
Change-Id: I17eab2fedc64ee3bba941a592ecef765fcd2b402
2014-02-13 21:56:19 -08:00
skal
8992ddb756 use static clipping tables
(shared with mips32)
removed abs1[] table along the way

sub-1% speed-up, but still...

Change-Id: I8c29a8a0285076cb3423b01ffae9fcc465da6a81
2014-02-13 19:32:59 -08:00
skal
0235d5e44b 1-2% faster quantization in SSE2
C-version is a bit faster too (sub-1% faster on ARM)

Change-Id: I077262042f1d0937aba1ecf15174f2c51bf6cd97
2014-02-13 15:55:30 -08:00
James Zern
228e4877ab dec_neon.c: add TransformAC3
based on SSE2 version

Change-Id: Icc6782955253c98e83d5984153b596ef5f1c0d34
2014-02-08 12:47:54 -08:00
skal
32aeaf115a revamp VP8LColorSpaceTransform() a bit
-> remove the 'color_transform' multiplier, use more constants, etc.

This function is particularly critical, mostly because of
GetBestColorTransformForTile().
Loop is a bit faster (maybe ~1%)

Change-Id: I90c96a3437cafb184773acef55c77e40c224388f
2014-02-05 10:37:06 +01:00
skal
926ff40229 WEBP_SWAP_16BIT_CSP: remove code dup
and prepare for potentially supporting both RGBA4444 and BARG4444

Change-Id: If5200289bc6338757a2ceb2df1a19de732595052
2014-02-03 13:24:33 -08:00
Vikas Arora
1d1cd3bbd6 Fix decode bug for rgbA_4444/RGBA_4444 color-modes.
The WEBP_SWAP_16BIT_CSP flag needs to be honored while filling the Alpha (4 bits)
data in the destination buffer and while pre-multiplying the alpha to RGB colors.

Change-Id: I3b07307d60963db8d09c3b078888a839cefb35ba
2014-02-03 09:20:54 -08:00
James Zern
8934a622ac cosmetics: *_mips32.c
indent, comments, unused includes

Change-Id: Id0aabc52d05bb633f62aec022155ec27699cf5a0
2014-01-30 18:03:48 -08:00
Djordje Pesut
dd438c9a7d MIPS: MIPS32r1: Optimization of some simple point-sampling functions. PATCH [6/6]
Change-Id: I2020e71e9be5d17d4bf67cabf6c470ca43d5d838
2014-01-29 15:37:31 +01:00
Djordje Pesut
53520911c3 Added support for calling sampling functions via pointers.
Change-Id: Ic4d72e6b175a6b27bcdcc8cd97828e44ea93e743
2014-01-29 15:32:35 +01:00
Jovan Zelincevic
d16c69749b MIPS: MIPS32r1: Optimization of filter functions. PATCH [5/6]
Change-Id: Ifbd305e0514f09a587db02c3970f22190808503a
2014-01-29 15:03:45 +01:00
Djordje Pesut
04336fc7f8 MIPS: MIPS32r1: Optimization of function TransformOne. PATCH [4/6]
Change-Id: I5b98e2de940977538cf91bfa2128f4d1daa5c170
2014-01-28 20:10:43 -08:00
Pascal Massimino
c1cb1933d5 disable NEON for arm64 platform
The registers and instructions are quite different to 32bit
and the assembly code needs a rewrite.

more info: http://people.linaro.org/~rikuvoipio/aarch64-talk/

Change-Id: Id75dbc1b7bf47f43a426ba2831f25bb8fa252c4f
2014-01-23 12:35:01 -08:00
skal
66a32af5e1 Merge "NEON speed up" 2013-12-18 14:17:19 -08:00
skal
26d842eb8f NEON speed up
add TransformDC special case, and make the switch function inlined.
Recovers a few of the CPU lost during the addition of TransformAC3
(only on ARM)

Change-Id: I21c1f0c6a9cb9d1dfc1e307b4f473a2791273bd6
2013-12-18 22:32:58 +01:00
James Zern
605a712701 simplify __cplusplus ifdef
drop c_plusplus which is from a quite ancient pre-standard compiler

Change-Id: I9e357b3292a6b52b14c2641ba11f4f872c04b7fb
2013-12-16 20:16:02 -08:00
James Zern
5227d99146 drop: ifdef __cplusplus checks from C files
the prototypes are already marked in the headers

Change-Id: I172fe742200c939ca32a70a2299809b8baf9b094
2013-12-13 11:42:13 -08:00
skal
73b731fb42 introduce a special quantization function for WHT
WHT is somewhat a special case: no sharpen[] bias, etc.
Will be useful in a later CL when precision of input is changed.

Change-Id: I851b06deb94abdfc1ef00acafb8aa731801b4299
2013-12-10 14:21:47 +01:00
skal
41c0cc4b9a Make Forward WHT transform use 32bit fixed-point calculation
This is in preparation for a future change where input will
be 16bit instead of 12bit

No speed diff observed.

Note that the NEON implementation was using 32bit calc already.

Change-Id: If06935db5c56a77fc9cefcb2dec617483f5f62b4
2013-12-10 06:10:52 +01:00
skal
d513bb62bc * fix off-by-one zthresh calculation
* remove the sharpening for non luma-AC coeffs
* adjust the bias a little bit to compensate for this

Using the multiply-by-reciprocal doesn't always give the same result
as the exact divide, given the QFIX fixed-point precision we use.
-> removed few now-unneeded SSE2 instructions (and checked for
bit-exactness using -noasm)

Change-Id: Ib68057cbdd69c4e589af56a01a8e7085db762c24
2013-12-09 13:56:04 +01:00
James Zern
4931c3294b cosmetics: fix some typos
Change-Id: I0d6efebd817815139db5ae87236fd8911df4d53c
2013-11-26 19:21:14 -08:00
Pascal Massimino
596a6d73ce make use of 'extern' consistent in function declarations
Change-Id: I18e050db3111e52acfe97da09cdf1860f3e15936
2013-10-30 03:23:21 -07:00
skal
0b2b05049f Use deterministic random-dithering during RGB->YUV conversion
-> helps debanding (sky, gradients, etc.)

This dithering can only be triggered when using -preset photo
or -pre 2 (as a preprocessing). Everything is unchanged otherwise.

Note that this change is likely to make the perceived PSNR/SSIM drop
since we're altering the input internally.

Change-Id: Id8d4326245d9b828141de162c94ba381b1fa5813
2013-10-17 22:36:49 +02:00
James Zern
dca8a4d315 Merge "NEON/simple loopfilter: avoid q4-q7 registers" 2013-10-10 01:58:41 -07:00
pascal massimino
9e84d901d2 Merge "NEON/TransformWHT: avoid q4-q7 registers" 2013-10-09 09:32:59 -07:00
James Zern
fc10249b36 NEON/simple loopfilter: avoid q4-q7 registers
very tiny speed improvement

Change-Id: I3024f120feb7275ce20bfff21af31ea8650a5a03
2013-10-09 18:17:31 +02:00
James Zern
2f09d63e30 NEON/TransformWHT: avoid q4-q7 registers
very tiny speed improvement

Change-Id: Iace78b9038af412d0a794845ff19f54afa88ccdc
2013-10-09 18:17:23 +02:00
skal
f9bbc2a034 Special-case sparse transform
If the number of non-zero coeffs is <= 3, use a
simplified transform for luma.

Change-Id: I78a1252704228d21720d4bc1221252c84338d9c8
2013-10-08 22:05:38 +02:00
Pascal Massimino
f8398c9dab fix compile error on ARM/gcc
use of uint8_t type was causing error like:
src/dsp/upsampling.c:223:1: internal compiler error: in vect_determine_vectorization_factor, at tree-vect-loop.c:349

with gcc 4.6.3

Change-Id: Ieb6189a1375c47fc4ff992e6c09b34a7f1f605da
2013-09-06 03:07:28 -07:00
James Zern
b25a6fbfdc yuv.h: fix indent
Change-Id: I0c0bd5f7f71bc44e10134bd4f788769ec25cec1f
2013-08-19 18:06:15 -07:00
James Zern
388a7249c9 cosmetics: fix indent
Change-Id: Iad0fce79886bed0d61ddf2510ce133a5355ebc1f
2013-08-19 17:51:04 -07:00
James Zern
4c7322c86f Merge "dsp: msvc compatibility" 2013-08-19 17:42:16 -07:00
skal
df6cebfa9e 5-7% faster SSE2 versions of YUV->RGB conversion functions
The C-version gets ~7-8% slower in order to match the SSE2
output exactly. The old (now off-by-1) code is kept under
the WEBP_YUV_USE_TABLE flag for reference.

(note that calc rounding precision is slightly better ~= +0.02dB)

on ARM-neon, we somehow recover the ~4% speed that was lost by mimicking
the initial C-version (see https://gerrit.chromium.org/gerrit/#/c/41610)

Change-Id: Ia4363c5ed9b4c9edff5d932b002e57bb7814bf6f
2013-08-19 17:05:58 -07:00
skal
ad6ac32d7c simplify upsampler calls: only allow 'bottom' to be NULL
If 'top' was meant to be NULL, then bottom and top can be
swapped. Logic is simpler.

+ fix compilation in non-FANCY_UPSAMPLING mode

Change-Id: I7c62bbb59454017f072c0945d1ff2d24d89286ff
2013-08-19 16:47:51 -07:00
James Zern
f358450feb dsp: msvc compatibility
intrin.h is available after VS2003

patch from the FreeImage project

Change-Id: I58a18a0db00e247f871d05e3ba99772704f0e079
2013-08-16 20:46:16 -07:00
Vikas Arora
e081f2f359 Pack code & extra_bits to Struct (VP8LPrefixCode).
Also created variant VP8LPrefixEncodeBits that returns the
code & extra_bits only.
There's no impact on compression density and compression speed.

Change-Id: I2cafdd3438ac9270cd72ad9d57b383cdddfdfa4c
2013-08-12 11:56:42 -07:00
Vikas Arora
69257f70df Create LUT for PrefixEncode.
This speeds up lossless compression by 5%.
Change-Id: Ifd114b1d9850dc3aac74593809e7d48529d35e3d
2013-08-05 10:20:18 -07:00
Vikas Arora
8967b9f37e SSE2 for lossless decoding (critical) functions.
This speeds up WebP lossless decoding by 20%. In particular, the
photographic images get 35% speedup.

Change-Id: Idb94750342a140ec05df52c07e12be4bba335adc
2013-06-27 11:42:45 -07:00
James Zern
d640614d54 update copyright text
rather than symlink the webm/vpx terms, use the same header as libvpx to
reference in-tree files

based on the discussion in:
https://codereview.chromium.org/12771026/

Change-Id: Ia3067ecddefaa7ee01550136e00f7b3f086d4af4
2013-06-06 23:09:14 -07:00
skal
af358e68ed Merge "remove datatype qualifier for vmnv" 2013-05-23 06:12:06 -07:00
skal
3fe91635df remove datatype qualifier for vmnv
this fix is for clang (LLVM v4.2). gcc was fine.

Change-Id: Id4076cda84813f6f9548a01775b094cff22b4be9
2013-05-23 13:52:24 +02:00
James Zern
2ca83968ae webp/lossless: fix big endian BGRA output
Change-Id: I3d4b3d21f561cb526dbe7697a31ea847d3e8b2c1
2013-05-17 00:32:01 -07:00
skal
87a4fca25f remove some warnings:
* "declaration of ‘index’ shadows a global declaration [-Wshadow]"
* "signed and unsigned type in conditional expression [-Wsign-compare]"

Change-Id: I891182d919b18b6c84048486e0385027bd93b57d
2013-05-14 22:28:32 +02:00
Urvang Joshi
64c844863a Further reduce memory to decode lossy+alpha images
Earlier such images were using roughly 9 * width * height bytes for
decoding. Now, they take 6 * width * height memory.

Change-Id: Ie4a681ca5074d96d64f30b2597fafdca648dd8f7
2013-05-13 16:24:49 -07:00
Vikas Arora
8eae188a62 WebP-Lossless encoding improvements.
Lossy (with Alpha) image compression gets 2.3X speedup.
Compressing lossless images is 20%-40% faster now.

Change-Id: I41f0225838b48ae5c60b1effd1b0de72fecb3ae6
2013-05-08 17:22:11 -07:00
skal
9c4ce971a8 Simplify forward-WHT + SSE2 version
no precision loss observed
speed is not really faster (0.5% at max), as forward-WHT isn't called often.

also: replaced a "int << 3" (undefined by C-spec) by a "int * 8"
( supersedes https://gerrit.chromium.org/gerrit/#/c/48739/ )

Change-Id: I2d980ec2f20f4ff6be5636105ff4f1c70ffde401
2013-04-26 08:57:18 +02:00
Urvang Joshi
d52b405dbd Cosmetic fixes
Change-Id: Ia878115086edc3fdfee3f0ca76e5e74ea5906f21
(cherry picked from commit e9a7990bc5)
2013-03-29 15:49:15 -07:00
Pascal Massimino
6cb4a61825 misc style fix
(cherry picked from commit 142c46291e)

Conflicts:
	src/webp/format_constants.h

Change-Id: Ib764cb09bd78ab6e72c60f495d55b752ad4dbe4d
2013-03-29 15:49:05 -07:00
Pascal Massimino
3c8eb9a806 fix bad saturation order in QuantizeBlock
Saturation was done on input coeff, not quantized one.

This saturation is not absolutely needed: output of FTransformWHT
is in range [-16320, 16321]. At quality 100, max quantization steps is 8,
so the maximal range used by QuantizeBlock() is [-2040, 2040].
But there's some extra bias (mtx->bias_[] and mtx->sharpen_[]) so
it's better to leave this saturation check for now.

addresses issue #145

Change-Id: I4b14f71cdc80c46f9eaadb2a4e8e03d396879d28
2013-03-25 14:53:29 -07:00
James Zern
9048494df6 build: fix install race on shared headers
subdirectories with more than one target can have the install targets
run in parallel with make -jN. group the shared headers in one place to
produce a common install target.

Change-Id: I1f3aa338a8ee6d681de1e5d0b2c6244d2c3d5451
2013-03-16 13:29:49 -07:00
skal
126974b45b add LUT-free reference code for YUV->RGB conversion.
Reported to eventually be 4% on ARM
(see https://code.google.com/p/webp/issues/detail?id=134 for details)
We might activate it selectively later...

Output values is not bitwise the same as the LUT-based
version, but difference is only +/-1 at max.

Change-Id: I1cc790ff4459885ed2ae2e72f31c5f3740095f07
2013-03-15 01:37:55 +01:00
skal
b7eaa85d6a inline VP8LFastLog2() and VP8LFastSLog2 for small values
larger values are still dealt with in the .cc

~5% faster encoding
Output size is slightly different (variably), because of
different floating-point calculation ordering.

Change-Id: I6ede18b09c753997cf78aa1199a807d9ddb5d4b4
2013-02-25 22:46:52 +01:00
skal
943386db4b disable SSE2 for now
(until proper run-time detection is ready)

Change-Id: I7b8eee52b23fce2f1612ad7d4ed603ffb02620a2
2013-02-20 08:20:47 +01:00
skal
9479fb7d2d lossless encoding speedup
* add SSE2 variant for lossless
* speed-up TransformColor calls using specialized TransformColorBlue/Red
* Fuse the Shannon Entropy calls to compute it for X and X+Y simultaneously.

This latter changes the output size a little bit.

Change-Id: Ie5df94da78bf51a58da859c9099b56340da9ec89
2013-02-20 08:13:12 +01:00
skal
b7490f8553 introduce WEBP_REFERENCE_IMPLEMENTATION compile option
This flag will make the code use no uint64, no asm, and no fancy
trick, but instead aim at being as simple and straightforward as
possible.
Main use is to help emscripten generate proper JS code.
More code needs to be simplified later.

Also: tune the BITS values to be 24 and make use of WEBP_RIGHT_JUSTIFY
Here are the typical timing for decoding a large image:

        ARM7-a:
        dwebp_justify_32_neon Time to decode picture: 3.280s
        dwebp_justify_24_neon Time to decode picture: 2.640s
        dwebp_justify_16_neon Time to decode picture: 2.723s
        dwebp_justify_8_neon Time to decode picture: 2.802s
        dwebp_justify_32 Time to decode picture: 4.264s
        dwebp_justify_24 Time to decode picture: 3.696s
        dwebp_justify_16 Time to decode picture: 3.779s
        dwebp_justify_8 Time to decode picture: 3.834s
        dwebp_32_neon Time to decode picture: 4.010s
        dwebp_24_neon Time to decode picture: 2.725s
        dwebp_16_neon Time to decode picture: 2.852s
        dwebp_8_neon Time to decode picture: 2.778s
        dwebp_32 Time to decode picture: 4.587s
        dwebp_24 Time to decode picture: 3.800s
        dwebp_16 Time to decode picture: 3.902s
        dwebp_8 Time to decode picture: 3.815s
        REFERENCE (HEAD) Time to decode picture: 3.818s

        x86_64:
        dwebp_justify_32 Time to decode picture: 0.473s
        dwebp_justify_24 Time to decode picture: 0.434s
        dwebp_justify_16 Time to decode picture: 0.450s
        dwebp_justify_8 Time to decode picture: 0.467s
        dwebp_32 Time to decode picture: 0.474s
        dwebp_24 Time to decode picture: 0.468s
        dwebp_16 Time to decode picture: 0.468s
        dwebp_8 Time to decode picture: 0.481s
        REFERENCE (HEAD) Time to decode picture: 0.436s

        i386:
        dwebp_justify_32 Time to decode picture: 0.723s
        dwebp_justify_24 Time to decode picture: 0.618s
        dwebp_justify_16 Time to decode picture: 0.626s
        dwebp_justify_8 Time to decode picture: 0.651s
        dwebp_32 Time to decode picture: 0.744s
        dwebp_24 Time to decode picture: 0.627s
        dwebp_16 Time to decode picture: 0.642s
        dwebp_8 Time to decode picture: 0.642s

Change-Id: Ie56c7235733a24f94fbfc2e4351aae36ec39c225
2013-02-14 15:46:12 +01:00
pascal massimino
841a3ba5da Merge "Remove -Wshadow warnings." 2013-01-28 13:15:54 -08:00
Johann
6efed26865 Remove -Wshadow warnings.
Accidentally carried some bad habits from SSE code. Copy over fixes
from 0d19fbf

Change-Id: I763312c9d176c434ba41f95602bada1aeffebfb2
2013-01-28 12:29:12 -08:00
James Zern
27f8f7420e upsampling_neon.c: fix build
store values to a temporary variable before calling functions that take
vector types.
removes non-standard constructs such as:
  (uint8x8x2_t){{ a, b }}
fixing:
  src/dsp/upsampling_neon.c:69:32: error: macro "vst2_u8" passed 3
arguments, but takes just 2

Change-Id: Ib4368e16e3a3efac18024f02be94e76243ade2dc
Fixes: https://code.google.com/p/webp/issues/detail?id=140
2013-01-25 19:42:50 -08:00
Mans Rullgard
090b708a00 NEON optimised yuv to rgb conversion
- along the lines of the SSE chroma upsampling.
Total speedup is ~30%.

4% speed loss on YuvToRgbXX conversion using tables instead
of 14-bit fixed precision. TODO(later): investigate, and compare
to x86.

see http://code.google.com/p/webp/issues/detail?id=134

Change-Id: Idc2261037cd13b4553ca20ecc4c4007099c37009
2013-01-25 15:46:40 -08:00
James Zern
be7c96b069 cosmetics: break a few long lines
Change-Id: I785763b974b4e7664ad8e9884251aa2d5274b456
2013-01-23 14:50:19 -08:00
Vikas Arora
0aeba52852 Provide an option to build decoder library.
When the config option '--enable-libwebpdecoder' is specified, the
lean decoder library 'libwebpdecoder' will be created in addition to
libwebp. Also dwebp binary will be linked to libwebpdecoder, if this
config option is specified.

Change-Id: I9de3e149b59c9a8390fae2ba660941749640e54a
2013-01-23 11:43:36 -08:00
James Zern
2b252a53a8 Merge "Provide option to swap bytes for 16 bit colormodes" 2013-01-22 15:00:39 -08:00
Vikas Arora
94a48b4bc3 Provide option to swap bytes for 16 bit colormodes
Color modes: RGB_565 & RGBA_4444
Change-Id: I571b6832b9848e5c4109272978f68623ca373383
2013-01-22 14:51:20 -08:00
skal
0d19fbff51 remove some -Wshadow warnings
these are quite noisy, but it's not a big deal to remove
them.

Change-Id: I5deb08f10263feb77e2cc8a70be44ad4f725febd
2013-01-22 23:06:28 +01:00
skal
a556cb1ab4 Add details and reference about the YUV->RGB conversion
Originated from the discussion at
   http://code.google.com/p/webp/issues/detail?id=134

Change-Id: I24384e2d2f5cf262d8632fc98303cba5e2d27224
2013-01-18 23:26:55 +01:00
pascal massimino
f4a97970de Merge "Disto4x4 and Disto16x16 in NEON" 2013-01-17 11:07:20 -08:00
Johann
47b7b0ba47 Disto4x4 and Disto16x16 in NEON
Change-Id: Ic6d9dbbc97b5025ce359332c33ae306d5d8925a5
2013-01-16 16:57:33 -08:00
vikas arora
e6409adc2e Remove redundant include from dsp/lossless code.
Change-Id: Ie8a497a486653f907c2a27f4027640a3308c6cc8
2013-01-10 15:09:19 -08:00
skal
d5838cd598 faster non-transposing SSE2 4x4 FTransform
1-2% faster.
uses pmaddwd instead of transpose + pmullw.
Can possibly be simplified further.

Change-Id: I420e148816c4c6ab5e2080c9b1719dbbe6762d4e
2012-11-27 08:38:24 +01:00
skal
42c3b550ba simplify the fwd transform
-> remove two shifts

Change-Id: Ibc55bca98588da30553a7870224ffd0e13d57f52
2012-11-15 09:51:35 +01:00
skal
118cb31270 Merge "add SSE2 version of Sum of Square error for 16x16, 16x8 and 8x8 case" 2012-11-15 00:07:44 -08:00
skal
e5c3b3f554 Simplify the texture evaluation Disto4x4()
We don't need to use the exact forward transform,
since it's only a rough evaluation.
-> Removed some shifts and rounding constants.

Change-Id: I3fdf8b4fe9720473894155e1ad0345f4d1fd9a33
2012-11-14 07:49:31 +01:00
skal
35bfd4c08f add SSE2 version of Sum of Square error for 16x16, 16x8 and 8x8 case
+ replace mm_set1_ps(0) by _mm_setzero_si128()

Change-Id: I4601033c27466532373f5dabfaf349ce5e5039da
2012-11-14 06:16:49 +01:00
Urvang Joshi
7caab1d8f6 Some cosmetic/comment fixes.
Change-Id: Id0613f84cc53fcbeceb913c835a262451687e27b
2012-11-09 10:46:38 -08:00
Pascal Massimino
22a0fd9d01 Add NEON version of FTransformWHT
Contributed by Wayne Chen (datoudatou at gmail dot com)

Change-Id: I007c21db4eeadbf82b89f0963256f965deda7d90
2012-11-08 08:28:51 -08:00
Pascal Massimino
e8b41ad136 add NEON asm version for WHT inverse transform
Contributed by Wayne Chen (datoudatou at gmail dot com)

+ some header cleanup
+ remove the NEON suffix in static functions

Change-Id: I75bf5e9b54cf5e1acc53764c6f081d61690f8e3d
2012-11-01 16:31:01 -07:00
Pascal Massimino
75e5f17e3b ARM/NEON: 30% encoding speed-up
(implements the backward and forward transforms in the encoder)

original patch by Wayne Chen (datoudatou at gmail dot com)

Change-Id: Ic00f3bffcdf7a924f043006728735c810ee47a57
2012-10-31 14:00:20 -07:00
skal
f0360b4fcf add EXPERIMENTAL code for YUV-JPEG colorspace
This is mostly for experimentation!
Need to define USE_YUVj flag in the code for that.

suggested by benwreder at hotmail dot com

Change-Id: If0b8e2c1863efc08ce097de6de20f4c7efc3f7e8
2012-10-19 20:15:58 +02:00
skal
5725cabac0 new segmentation algorithm
fixes the 'blocky sky problem' (saturation problem: when luma was flat,
chroma noise was taking over, resulting in random segment id assigned.
When just using a common uniform segment was better).

+ side clean-up and readibility/experimentability MACRO'ization
+ added '-map 7' option

Change-Id: I35982a9e43c0fecbfdd7b05e4813e8ba8c121d71
2012-09-04 23:09:15 +02:00
Pascal Massimino
5c3a7231ca Make *InitSSE2() functions be empty on non-SSE2 platform
this avoids the '*.o has no symbols' warning messages

Change-Id: I00cf527a9041a810d896bd24b993112af6276323
2012-08-28 11:02:38 -07:00
Pascal Massimino
7c6e60f4bd make *InitSSE2() functions be empty on non-SSE2 platform
this avoids the '*.o has no symbols' warning messages

Change-Id: Idbaa02f5c2f7c632997a26f9507926922d191b6e
2012-08-27 23:40:47 -07:00
Pascal Massimino
c7eb45764f make VP8DspInitNEON() public
this will avoid the "dec_neon.o has no symbol" warning

no change in binary size observed on linux.

Change-Id: Ia27ae2bc5a03d714afa7e46671fdcf4cb630784d
2012-08-27 00:28:13 -07:00
James Zern
fe1958f17d RGBA4444: harmonize lossless/lossy alpha values
lossy was rounding with a bias toward opaque:
[232+, 8] -> [15, 1]
now both paths use the range:
[240+, 16] -> [15, 1]

Change-Id: I3da2063b4959b9e9f45bae09e640acc1f43470c5
2012-08-14 14:02:30 -07:00
James Zern
f06c1d8f7b Merge "Alignment fix" into 0.2.0 2012-08-09 16:09:58 -07:00
Urvang Joshi
f56e98fd11 Alignment fix
Change-Id: Ia5475247f03456b01571ae7531da90f74c068045
2012-08-10 02:10:32 +05:30
Pascal Massimino
528a11af35 fix the ARGB4444 premultiply arithmetic
* green was not descaled properly
* alpha was over-dithered, making the value '0x0f' not be a fixed point
* alpha value was not restored ok.

Change-Id: Ia4a4d75bdad41257f7c07ef76a487065ac36fede
2012-08-09 11:32:30 -07:00
Urvang Joshi
a0a488554d Lossless decoder fix for a special transform order
Fix the lossless decoder for the case when it has to apply other
inverse transforms before applying Color indexing inverse transform.

The main idea is to make ColorIndexingInverse virtually in-place: we
use the fact that the argb_cache is allocated to accommodate all
*unpacked* pixels of a macro-row, not just *packed* pixels.

Change-Id: I27f11f3043f863dfd753cc2580bc5b36376800c4
2012-08-08 23:52:08 -07:00
Pascal Massimino
f94b04f045 move some RGB->YUV functions to yuv.h
will be needed later

Change-Id: I6b9e460db2d398b9fecd5d3c1bbdb3f2f3d4f5db
2012-08-02 17:23:02 -07:00
Pascal Massimino
4af3f6c4d3 fix indentation
Change-Id: Ib00b3cdc21ac336a56390f1e71c169e7fd4767a6
2012-08-02 11:55:55 -07:00
Pascal Massimino
323dc4d9b9 remove use of log2(). Use VP8LFastLog2() instead.
Order-by-cost mostly unchanged (up to a scaling constant 1/log(2))
(except for few minor diff in < 2% of cases)

+ remove unused field cost_mode->cache_bits_

Change-Id: I714f8ab12f49a23f5d499a64c741382c9b489a3e
2012-08-02 00:08:58 -07:00
Pascal Massimino
2fc1301577 harmonize authors as "Name (mail@address)"
Change-Id: I85bfae61a37de75a5ed945a906002de2ef75149f
2012-07-19 16:09:47 -07:00
James Zern
d5e5ad6356 move decode_vp8.h from webp/ to dec/
the functions contained in it are now private

Change-Id: Ief6c81b32ae3f6d97052edac625716e5b909e66e
2012-07-16 22:12:59 -07:00
Pascal Massimino
fcc69923b9 add automatic YUVA/ARGB conversion during WebPEncode()
Adds new methods WebPPictureARGBToYUVA() and WebPPictureYUVAToARGB()
Depending on the value of picture->use_argb_input,
the main call WebPEncode() will convert appropriately.
Note that both conversions are lossy, so it's recommended to:
* use YUVA input for lossy compression (picture->use_argb_input=0)
* use ARGB input for lossless compression (picture->use_argb_input=1)

Change-Id: I8269d607723ee8a1136b9f4999f7ff4e657bbb04
2012-06-28 00:34:23 -07:00
Pascal Massimino
802e012a18 fix compilation in non-FANCY_UPSAMPLING mode
Change-Id: Id0b1fad3a4888b6e9563a227412b2e6a656d9a2a
2012-06-28 00:26:35 -07:00
Pascal Massimino
637a314f97 remove the now unused *KeepA variants
Change-Id: I65217f3075e30bc9a7f38a49d09f01c9d7271d6a
2012-06-27 10:00:48 -07:00
Pascal Massimino
78f3e34504 Enable lossless encoder code
Remove USE_LOSSLESS_ENCODER compile flag
Update Makefile.am and makefile.unix

Change-Id: If7080c4d8f37994c7c784730c5e547bb0a851455
2012-06-13 00:26:58 -07:00
James Zern
42f6df9da3 fix some implicit type conversion warnings
Change-Id: I0653d10410c0d46f91fedad4c4dffa9c1de402cb
2012-06-04 22:33:32 -07:00
Pascal Massimino
d2b6c6c03b cosmetic fixes after Idaba281a
Change-Id: I275a3dee5696fe1a3e2db0976f8241f2044be512
2012-06-04 13:19:28 -07:00
Pascal Massimino
48f827574e add colorspace for premultiplied alpha
The new modes are
       MODE_rgbA
       MODE_bgrA
       MODE_Argb
       MODE_rgbA_4444
It's binary incompatible, since the enums changed.

While at it, i removed the now unneeded KeepAlpha methods.
-> Saved ~12k of code!

* made explicit mention that alpha_plane is persistent,
so we have access to the full alpha plane data at all time.
Incremental decoding of alpha was planned for, but not
implemented. So better not dragged this constaint for now
and make the code easier until we revisit that.

Change-Id: Idaba281a6ca819965ca062d1c23329f36d90c7ff
2012-06-04 07:50:41 -07:00
Urvang Joshi
c13f663261 Move consts to internal header format_constants.h
Change-Id: Ic6180c16d0b4245680738992925e4608c593fbe8
2012-05-24 15:02:02 +05:30
James Zern
4f067fb254 Merge "Android: only build dec_neon with NEON support" 2012-05-23 22:26:03 -07:00
James Zern
255c66b48f Android: only build dec_neon with NEON support
Defining LOCAL_ARM_NEON = true can result in neon instructions being
used in portions unprotected by the cpu check.
This changes defines a WEBP_USE_NEON/WEBP_ANDROID_NEON pair similar to
the SSE2 code and MSVC.

Change-Id: Ifac010b06e42c73d5aca529baa2198c6796674bd
2012-05-23 22:21:10 -07:00
Pascal Massimino
75d7f3b222 Merge "make input data be 'const' for VP8LInverseTransform()" 2012-05-23 07:54:12 -07:00
Pascal Massimino
9a721c6d24 make input data be 'const' for VP8LInverseTransform()
Change-Id: I5b5b1e29bca6c42704df141b21632a0d0fcb07cf
2012-05-23 07:21:53 -07:00
Pascal Massimino
f7ae5e370a cosmetics: join line
Change-Id: Ib27ed202fff439b94431360c8b0654d88962fb9a
2012-05-23 01:56:29 -07:00
Vikas Arora
237eab6764 Add two more color-spaces for lossless decoding.
Added color-spaces (RGBA_4444 and RGB_565), required for Android device
to lossless decoding.

Change-Id: I229832edd4deca59e066f463e7454f77457c5bcd
2012-05-23 12:10:13 +05:30
James Zern
37a77a6bf4 remove some variable shadowing
Change-Id: I4348253ec6b50639095b22c4745dc26da0904466
2012-05-15 14:04:24 -07:00
James Zern
3926b5be3b Merge "dsp/cpu.c: Android: fix crash on non-neon arm builds" 2012-05-07 17:53:03 -07:00
James Zern
834f937f3c dsp/cpu.c: Android: fix crash on non-neon arm builds
add proper cpu-detection for Android targets

Fixes issue #118 (and is a better solution for #117).

based on patch by pepijn vaneeckhoudt

Change-Id: I6b00ea6d51ca658ccf6a3d55b87b99c01c6805be
2012-05-07 17:52:15 -07:00
James Zern
e38602d2ad Merge branch 'lossless_encoder'
* lossless_encoder: (46 commits)
  split StoreHuffmanCode() into smaller functions
  more consolidation: introduce VP8LHistogramSet
  big code clean-up and refactoring and optimization
  Some cosmetics in histogram.c
  Approximate FastLog between value range [256, 8192]
  Forgot to update out_bit_costs to symbol_bit_costs at one instance.
  Evaluate output cluster's bit_costs once in HistogramRefine.
  Simple Huffman code changes.
  Lossless decoder: remove an unneeded param in ReadHuffmanCodeLengths().
  Reducing emerging palette size from 11 to 9 bits.
  Move GetHistImageSymbols to histogram.c
  Improve predict vs no-predict heuristic.
  code-moving and clean-up
  reduce memory usage by allocating only one histo
  Restrict histo_bits to ensure histo_image size is under 32MB
  further simplification for the meta-Huffman coding
  A quick pass of cleanup in backward reference code
  Make transform bits a function of encode method (-m).
  introduce -lossless option, protected by USE_LOSSLESS_ENCODER
  Run TraceBackwards for higher qualities.
  ...

Conflicts:
	src/enc/webpenc.c

Change-Id: I9a5d98cba0889ea91d10699466939cc283da345a
2012-05-07 14:27:17 -07:00
Vikas Arora
ada6ff77df Approximate FastLog between value range [256, 8192]
Profiled data: Profiled few images and found that in the function VP8LFastLog,
90% of time table lookup is performed, while rest of time (10%) call to log
function is made. Typical lookup accounts for 10 CPU instructions and call to
log 200 instruction counts. The weighted average comes out to be 30
instructions per call. For mid qualities (25-75), this function (VP8LFastLog)
accounts for 30-50% of total CPU cycles (via call path: VP8LCOlorSpaceTransform
-> PredictionCostCrossColor -> ShannonEntropy). After this change, the log is
called less that 1% of time, with average instructions being 15 per call.
Measured the performance over 1000 files for various qualities and found
overall compression speedup between 10-15% (in quality range [0, 75]). The
compression density loss is around 0.5% (though at some qualities, compression
is little better as well).

Change-Id: I247bc6a8d4351819c871f19d65455dc23aea8650
2012-05-07 14:25:26 -07:00
Urvang Joshi
0993a611cd Full and final fix for prediction transform
use (tile_size + 1) rows of scratch area.

Change-Id: I06d612fff1794fc045ba76275e94e7210802c332
2012-05-07 14:24:43 -07:00
Urvang Joshi
afd2102f43 Fix cross-color transform in lossless encoder
make elements of "Multiplier" struct unsigned, so that any negative values are
automatically converted to "mod 256" values.

Change-Id: Iab4f9bacc50dcd94a557944727d9338dbb0982f7
2012-05-07 14:24:41 -07:00
Urvang Joshi
4f0c5caf67 Fix prediction transform in lossless encoder.
(Keep one tile as a scratch buffer).

Change-Id: If112ada29bfd0bdc81b82e849a566b30dd331d2f
2012-05-07 14:24:35 -07:00
Vikas Arora
d673b6b9a0 Change the predictor function to pass left pixel
instead of pointer to the source.

Change-Id: Ia2c8e17c3140709a825c2f85a88c5e31bd6e462f
2012-05-07 14:24:29 -07:00
Urvang Joshi
b2f99465a7 Fix CopyTileWithPrediction()
so that it uses original values of left, top etc for prediction rather than the
predicted values of the same. Also, do some renaming in the same to make it
more readable.

Change-Id: I2fe94e35a6700bd437f5c601e2af12323bf32445
2012-05-07 14:24:27 -07:00
Urvang Joshi
6b38378acb Guard the lossless encoder (in flux) under a flag
Change-Id: I6dd8fd17089c199001c06b1afde14233dc3e3234
2012-05-07 14:24:23 -07:00
Vikas Arora
09f7532cce Fix few nits (const qualifiers)
Change-Id: I527e82af49956b695ab18625d34e143854067421
2012-05-07 14:24:21 -07:00
Vikas Arora
648be3939f Added implementation for various lossless functions
- VP8LEncAnalyze, EvalAndApplySubtractGreen, ApplyPredictFilter,
  ApplyCrossColorFilter
- Added palette handling and transform buffer management in VP8LEncodeImage()
- Add Transforms (subtract Green, Predict, cross_color) to dsp/lossless.c.

These are more-or-less copied from src/lossless code.

After this Change, will implement the EncodeImageInternal() method.

Change-Id: Idf71f803c24b3b5ae3b5079b15e019721784611d
2012-05-07 14:24:19 -07:00
Pascal Massimino
b38dfccf8d remove unneeded reference to NUM_LITERAL_CODES
Change-Id: I3e98acce3a69fa45054ffcf77644fcbbc04bd366
2012-05-04 19:01:09 -07:00
James Zern
532020f24a lossless: remove some size_t -> int conversions
Sizes are given as ints in the documentation and used as such elsewhere.

Change-Id: I51ecd9e501cf9b4e3948aa0e947d2c9b5c85a30f
2012-04-24 16:00:00 -07:00
James Zern
39a57dae22 Makefile.am: header file maintenance
src/dec/Makefile.am: add missing reference to vp8li.h
src/{dec,dsp,enc}/Makefile.am: move some headers to noinst_

Change-Id: I0e2bc69980bd8175d99ad0ab63f537ef9e425b77
2012-04-23 18:53:48 -07:00
James Zern
b08819a624 dsp/lossless: silence some build warnings
src/dsp/lossless.c: In function 'VP8LInverseTransform':
src/dsp/lossless.c:312:23: warning: 'packed_pixels' may be used
uninitialized in this function [-Wuninitialized]
src/dsp/lossless.c:304:16: note: 'packed_pixels' was declared here
src/dsp/lossless.c:258:34: warning: 'm.red_to_blue_' may be used
uninitialized in this function [-Wuninitialized]
src/dsp/lossless.c:275:17: note: 'm.red_to_blue_' was declared here
src/dsp/lossless.c:257:34: warning: 'm.green_to_blue_' may be used
uninitialized in this function [-Wuninitialized]
src/dsp/lossless.c:275:17: note: 'm.green_to_blue_' was declared here
src/dsp/lossless.c:255:33: warning: 'm.green_to_red_' may be used
uninitialized in this function [-Wuninitialized]
src/dsp/lossless.c:275:17: note: 'm.green_to_red_' was declared here

patch by pepijn vaneeckhoudt

Change-Id: Iffa4764487a75479df45e772169325cd9ee60d94
2012-04-20 12:35:35 -07:00
James Zern
4cce137ebf Merge "enc_sse2 add missing stdlib.h include" 2012-04-19 15:51:53 -07:00
James Zern
80256b8567 enc_sse2 add missing stdlib.h include
lost in fbd82b5; most platforms were getting it indirectly through
emmintrin.h.

Change-Id: I310f8bc8e82d63cfbde74c34cd21b72514a16a01
2012-04-19 15:47:58 -07:00
pascal massimino
64083d3c89 Merge "Makefile.am: cosmetics" 2012-04-19 13:51:33 -07:00
James Zern
fbd82b5a39 types.h: centralize use of stddef.h
for size_t / NULL

Change-Id: If1331d3cf44296ed0ba9e838eae2f5b1bcaeb61b
2012-04-12 17:14:58 -07:00
James Zern
2154835f73 Makefile.am: cosmetics
- use common file organization across subdir makefiles
- append lib/source/header list variables and sort

Change-Id: I0653e1c73a4552b0c43d21f321b22b4972d6e87b
2012-04-12 15:53:06 -07:00
James Zern
f2623dbe58 enable lossless decoder
import changes from experimental 5529a2e^
and enable build in autoconf and makefile.unix; windows will be treated
separately.

Change-Id: Ie2e177a99db63190b4cd647b3edee3b4e13719e9
2012-04-10 23:06:36 -07:00
James Zern
514d008921 add dsp/lossless.[hc] from experimental
Pulled from the current HEAD (218c32e).
The history of this and related files is a bit entangled so rather
trying to split the changes and introduce some noise in master's history
we'll start with a fresh snapshot.
The file progression is still available in the experimental branch.

Change-Id: I40538799dbf999abb9408ac83f55b897d8e22498
2012-04-10 17:37:44 -07:00
James Zern
5081db78be configure/automake: no -version-info for convenience libs
Silences:
libtool: link: warning: `-version-info/-version-number' is ignored for
convenience libraries

Change-Id: I5705383b58f529fb06c2bf0932976b5a202446b6
2012-02-07 18:06:20 -08:00
James Zern
a0b2736d79 cosmetics & warnings
- remove some unused functions
- move global arrays from data to read only section
- explicitly cast malloc returns; not specifically necessary, but helps
  show intent
- miscellaneous formatting

Change-Id: Ib15fe5b37fe6c29c369ad928bdc3a7290cd13c84
2012-01-30 17:19:53 -08:00
Johann
ba503fdac6 NEON TransformOne
As with the loop filter, implementing this with intrinsics is difficult
because we require subscript access for reading and writing 32 bits at a
time.

Approximately 5% decode speed improvement. This could be increased by
exposing TransformOne and rewriting TransformTwo to only handle dual
IDCTs.

Change-Id: Idd409264ab5d154a537107a1d54b419a48f7c1a8
2012-01-26 11:37:32 -08:00
James Zern
e4e3ec19ad fix gcc-4.0 apple 32-bit build
gcc-4.0 defines __PIC__ but not __pic__. This leaves the test for
__pic__ should the inverse case exist.
Fixes issue #103; build failing with:
"error: can't find a register in class 'BREG' while reloading 'asm'"

Change-Id: Ia767a733de6ce0294146f9477ff9c46f0ebe13b0
2012-01-18 13:12:45 -08:00
James Zern
ad1e163a0d cosmetics: normalize copyright headers
Change-Id: I5e2462b101e0447a4f15a1455c07131bc97a52dd
2012-01-06 14:49:06 -08:00
James Zern
f06817aaea simplify checks for enabling SSE2 code
also fixes build issues under vs11 which has a native arm compiler for
windows 8 targets

Change-Id: Id76c2deae9fc9de147d13ad0d34edffcb5a726c4
2011-12-20 17:41:55 -08:00
Pascal Massimino
91e27f4573 better fitting names for upsampling functions
Change-Id: I816e81586c9e1a74ebc5516598dbd4ae0ddf48d8
2011-12-08 06:42:53 -08:00
Urvang Joshi
8666a93aae Some bug-fixes for images with alpha.
- Fix the off-by-one diff when cropping with simple-filter.
- Fix a bug in incremental decoding in case of alpha.
- In VP8FinishRow(), do not decode alpha when y_start > y_end.
- Correct output of alpha channel for MODE_ARGB.
- Correct output of alpha channel for MODE_RGBA_4444.

Change-Id: I785763a2a704b973cc742ad93ffbb53699d1fc0a
2011-12-07 15:12:50 +05:30
James Zern
469d6eb974 Merge "Makefile.am: remove redundant noinst_HEADERS" 2011-11-16 18:41:55 -08:00
James Zern
ced3e3f4e0 Makefile.am: remove redundant noinst_HEADERS
When they appear in _SOURCES they won't be installed [1].

[1]: http://www.gnu.org/software/automake/manual/automake.html#Headers

Change-Id: I14fd816294682e7bd0fccefd6428e1526c9470d8
2011-11-11 16:29:32 -08:00
James Zern
964387ed19 use WEBP_INLINE for inline function declarations
removes a #define inline, objectionable in certain projects

Change-Id: Iebe0ce0b25a030756304d402679ef769e5f854d1
2011-11-11 10:53:58 -08:00
Somnath Banerjee
d4e9f5598d NEON decode support in WebP
Change-Id: I0d6fa456ca68468353adcd64669f1737d1446f65
2011-09-13 16:00:47 -07:00
Pascal Massimino
ee697d9fc9 harmonize the include guards and #endif comments 2011-09-13 15:31:52 -07:00
Somnath Banerjee
a1ec07a618 Fixing compiler error in non x86 arch.
Compiler is not getting the definition of NULL.

Change-Id: I521a99c715bb43e633abd4a26d73ad25bbbafc94
2011-09-13 15:27:58 -07:00
Pascal Massimino
e06ac0887f create a separate libwebpdsp under src/dsp
Gathers all DSP-related function (and SSE2 implementations).
Clean-up some unwanted symbolic dependencies so that webp_encode,
webp_decode and webp_dsp are truly independent libraries.

+ opportunistic clean-up:
  * remove unneeded VP8DspInitTables(), now integrated in VP8DspInit()
  * make consistent use of VP8GetCPUInfo() in the various DspInit() funcs
  * change OUT macro to DST
2011-09-13 12:29:44 -07:00