Limit the overall number of transformations to 4 and disallow any
duplicate transform for decoding an image.
Change-Id: Ic4b0ecd553db96702e117fd073617237d95e45c0
this allows later customization of data output method.
No perf diff observed, even if ProcessRows is no longer inlined.
Change-Id: I6933a3612a9cf6c108cf2776dfde0ae80c6c07c0
+ small opportunistic fixes:
* allow NULL decoded_data to be passed to DecodeStream
and clarity (with assert()) when to do so
* AllocateAndInitRescaler() was already setting error status,
as it should. No need to do it at caller's site
Change-Id: I30867e596564a7f459a0d1ddbf6f5d312414b7fd
now, we only use 2 bits for the filtering method, and 2 bits
for the compression method.
There's two additional bits which are INFORMATIVE, to specify
whether the source has been pre-processed (level reduction)
during compression. This can be used at decompression time
for some post-processing (see DequantizeLevels()).
New relevant spec excerpt:
0 1 2 3
0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| ChunkHeader('ALPH') |
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|Rsv| P | F | C | Alpha Bitstream... |
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
Compression method (C): 2 bits
: The compression method used:
* `0`: No compression.
* `1`: Backward reference counts encoded with arithmetic encoder.
Filtering method (F): 2 bits
: The filtering method used:
* `0`: None.
* `1`: Horizontal filter.
* `2`: Vertical filter.
* `3`: Gradient filter.
Pre-processing (P): 2 bits
: These INFORMATIVE bits are used to signal the pre-processing that has
been performed during compression. The decoder can use this information to
e.g. dither the values or smooth the gradients prior to display.
* `0`: no pre-processing
* `1`: level reduction
Decoders are not required to use this information in any specified way.
Reserved (Rsv): 2 bits
: SHOULD be `0`.
Alpha bitstream: _Chunk Size_ - `1` bytes
: Encoded alpha bitstream.
This optional chunk contains encoded alpha data for a single tile.
Either **ALL or NONE** of the tiles must contain this chunk.
The alpha channel data is losslessly stored as raw data (when
compression method is '0') or compressed using the lossless format
(when the compression method is '1').
Change-Id: Ied8f5fb922707a953e6a2b601c69c73e552dda6b
* Method #1 is now calling the lossless encoder on the alpha plane.
Format is not final, it's just a first draft. We need ad-hoc functions.
* removed now useless utils/alpha.*
* added utils/quant_levels.h instead
* removed the TCoder code altogether
Change-Id: I636840b6129a43171b74860e0a0fc5bb1bcffc6a
When we are at end-of-stream, but haven't decoded all pixels, we should
return an error.
Also remove an obsolete TODO.
Change-Id: I3fb1646136e706da536d537a54d1fa487a890630
- Symbols added to the tree are valid inside HuffmanTreeBuildExplicit().
- In HuffmanTreeBuildImplicit(), make sure 'root_symbol' is
valid in case of a single symbol tree.
Change-Id: I7de5de71ff28f41e2d6228b29ed8dd4a20813e99
[Basically, the condition "src - dist < data" can be wrongly evaluated
to be false if "src < dist" due to underflow. Instead, "src - data <
dist" is the correct condition, as "src > data" is always true and so
there would never be an underflow].
Change-Id: Ic9f64bfe76a9acae97abc1fb7c1f4868e81f1eb8
No empty trees are codified with the simple Huffman code. The simple Huffman
code is simplified to be either a 1-bit code or 8-bit code for symbols.
Change-Id: I3e2813027b5a643862729339303d80197c497aff
* don't transmit the number of Huffman tree group explicitly
* move color-cache information before the meta-Huffman block
* also add a check that color_cache_bits is in [1..11] range, as per spec.
Change-Id: I81d7711068653b509cdbc1151d93e229c4254580
src/dec/Makefile.am: add missing reference to vp8li.h
src/{dec,dsp,enc}/Makefile.am: move some headers to noinst_
Change-Id: I0e2bc69980bd8175d99ad0ab63f537ef9e425b77
- use common file organization across subdir makefiles
- append lib/source/header list variables and sort
Change-Id: I0653e1c73a4552b0c43d21f321b22b4972d6e87b
* each with their own decoder instances.
* Refactor the incremental buffer-update code a lot.
* remove br_offset_ for VP8LDecoder along the way
* make VP8GetHeaders() be used only for VP8, not VP8L bitstream
* remove VP8LInitDecoder()
* rename VP8LBitReaderResize() to VP8LBitReaderSetBuffer()
(cherry picked from commit 5529a2e6d47212a721ca4ab003215f97bd88ebb4)
Change-Id: I58f0b8abe1ef31c8b0e1a6175d2d86b863793ead
import changes from experimental 5529a2e^
and enable build in autoconf and makefile.unix; windows will be treated
separately.
Change-Id: Ie2e177a99db63190b4cd647b3edee3b4e13719e9
Pulled from 5529a2e^.
The history of this and related files is a bit entangled so rather
trying to split the changes and introduce some noise in master's history
we'll start with a fresh snapshot.
The file progression is still available in the experimental branch.
Change-Id: I490a49cb0084d556a29d7c5257c986ea695ce60c