we don't need to store the whole distribution in order to compute the alpha
Later, we can incorporate the max_value / last_non_zero bookkeeping
in SSE2 directly.
Change-Id: I748ccea4ac17965d7afcab91845ef01be3aa3e15
move the attribute to the front of the function to quiet clang warning:
GCC does not allow no_sanitize_thread attribute in this position on a
function definition
Change-Id: Ie4cc6e35a07bd00eab67d9cd6801bd2be9cfe676
this is used to set WEBP_USE_AVX2 in files where the build flag won't be
used, i.e., dsp/enc.c, which enables VP8EncDspInitAVX2() to be called
Change-Id: I362f4ba39ca40d3e07a081292d5f743c649d9d7f
VP8EncDspInitAVX2 is included in sse2 builds for now, later a configure
flag should be added to avoid the stub when avx2 is unavailable/disabled
Change-Id: I6127b687c273f46f41652aaf8e3b86ae3cfb8108
WHT is somewhat a special case: no sharpen[] bias, etc.
Will be useful in a later CL when precision of input is changed.
Change-Id: I851b06deb94abdfc1ef00acafb8aa731801b4299
This is in preparation for a future change where input will
be 16bit instead of 12bit
No speed diff observed.
Note that the NEON implementation was using 32bit calc already.
Change-Id: If06935db5c56a77fc9cefcb2dec617483f5f62b4
rather than symlink the webm/vpx terms, use the same header as libvpx to
reference in-tree files
based on the discussion in:
https://codereview.chromium.org/12771026/
Change-Id: Ia3067ecddefaa7ee01550136e00f7b3f086d4af4
no precision loss observed
speed is not really faster (0.5% at max), as forward-WHT isn't called often.
also: replaced a "int << 3" (undefined by C-spec) by a "int * 8"
( supersedes https://gerrit.chromium.org/gerrit/#/c/48739/ )
Change-Id: I2d980ec2f20f4ff6be5636105ff4f1c70ffde401
Saturation was done on input coeff, not quantized one.
This saturation is not absolutely needed: output of FTransformWHT
is in range [-16320, 16321]. At quality 100, max quantization steps is 8,
so the maximal range used by QuantizeBlock() is [-2040, 2040].
But there's some extra bias (mtx->bias_[] and mtx->sharpen_[]) so
it's better to leave this saturation check for now.
addresses issue #145
Change-Id: I4b14f71cdc80c46f9eaadb2a4e8e03d396879d28
We don't need to use the exact forward transform,
since it's only a rough evaluation.
-> Removed some shifts and rounding constants.
Change-Id: I3fdf8b4fe9720473894155e1ad0345f4d1fd9a33
(implements the backward and forward transforms in the encoder)
original patch by Wayne Chen (datoudatou at gmail dot com)
Change-Id: Ic00f3bffcdf7a924f043006728735c810ee47a57
fixes the 'blocky sky problem' (saturation problem: when luma was flat,
chroma noise was taking over, resulting in random segment id assigned.
When just using a common uniform segment was better).
+ side clean-up and readibility/experimentability MACRO'ization
+ added '-map 7' option
Change-Id: I35982a9e43c0fecbfdd7b05e4813e8ba8c121d71
- remove some unused functions
- move global arrays from data to read only section
- explicitly cast malloc returns; not specifically necessary, but helps
show intent
- miscellaneous formatting
Change-Id: Ib15fe5b37fe6c29c369ad928bdc3a7290cd13c84
Gathers all DSP-related function (and SSE2 implementations).
Clean-up some unwanted symbolic dependencies so that webp_encode,
webp_decode and webp_dsp are truly independent libraries.
+ opportunistic clean-up:
* remove unneeded VP8DspInitTables(), now integrated in VP8DspInit()
* make consistent use of VP8GetCPUInfo() in the various DspInit() funcs
* change OUT macro to DST