* add a real proper pointer for holding memory chunk pointer
(instead of using y and argb fields)
* polish the doc with details
* add a WebPPictureView() that extract a view from a picture
without any copy (kind of a fast-crop).
* properly snap the top-left corner for Crop/View. Previously,
the luma position was not snapped, and was off compared to the chroma.
Change-Id: I8a3620c7f5fc6f7d1f8dd89d9da167c91e237439
'Set' and 'Get' methods for images take/return a bitstream as input,
instead of separate 'image' and 'alpha' arguments.
Also,
- Make WebPDataCopy() a public API
- Use WebPData for storing data in WebPChunk.
- Fix a potential memleak.
Change-Id: I4bf5ee6b39971384cb124b5b43921c27e9aabf3e
Check for valid bounds on the 'dist' in backward reference case.
Clamp it to 1 in case of zero and negative values.
Change-Id: I78e956d4595955efa02b1f9628b475093f6ee001
Adds a test of enc->mb_h_ to VP8IteratorProgress() to avoid a division
by zero. Fixes issue #121.
Original patch from even rouault (even dot rouault at gmail dot com).
Change-Id: Ie5fcc1821860c0a9366d5aa11f3aded4f5b98ed7
This limit corresponds to default histo_bits=3 for images upto sizes 400x400.
Any image higher than this dimension will bump up the histo_bits to 4 internally.
Change-Id: Ic8ba3dcd50e9c588cbbc4a0457289086498ff4ee
Fix inequality assertion on number of palette colors.
Fix inequality assertion test in BackwardReferencesHashChainFollowChosenPath.
Change-Id: Ie3242f1bbeaf96db91b839b6732ccce2634cebf3
- Move TAG_ID to webp/mux.h
- Rename it to WebPChunkId
- Rename IDs to WEBP_CHUNK_<tag>
- Remove "name" param from ChunkInfo struct and related changes.
- Rename WebPMuxNumNamedElements to WebPMuxNumChunks().
- WebPMuxNumChunks() takes WebPChunkId as param.
Change-Id: Ic6546e4a9ab823b556cdbc600faa137076546a2b
moves the implementation to ParseHeadersInternal. this also allows
decoding to start at a VP8X sub-chunk, e.g. 'ALPH'.
Change-Id: I06791f87d90f888de32746ecb02705e4b0ff227a
Used when we don't code a Huffman Image.
-> Simplify the code quite some because we don't have to
deal with special cases of histo bits
Change-Id: I0c3f46cbf3b501e021c093e07253e7404c01ff4f
ParseVP8X was checking for presence of extra 20 bytes (after RIFF header).
This check should not be executed for non-mux (non-VP8X) images.
Change-Id: I3fc89fa098ac0a53102e7bbf6c291269817c8e47
Updated histo_bits to 3 from 4 and changed the quality threshold for inner loop for HashChainFindCopy.
Impact: 0.5%-0.8% better bpp with 15%-20% hit on encoding throughput
at default encoding settings.
Change-Id: I316ef88403148b1e19036fa0817d944eb0301255
Ensure that the lossless bit-stream doesn't allow for such cases and
safe-gaurd decoder against indefinite recursion.
Change-Id: Ia6d7f519291de8739f79a977a5800982872aae71
When importing BGRA or RGBA data for encoding, provide variants of
the WEBPImportPicture API for RGBX and BRGX data meaning the alpha
channel should be ignored.
Author: noel@chromium.org
from Chromium patch: https://chromiumcodereview.appspot.com/10496016/
Change-Id: I15fcaa4160c69a2b5549394204b6e6d7a1c5d333
VP8-lossy will now avoid writing an ALPH chunk if the
alpha values are trivial.
+ changed DumpPicture() accordingly in cwebp
+ prevented the -d option to be active with lossless
(DumpPicture wouldn't work).
Change-Id: I34fdb108a2b6207e93fa6cd00b1d2509a8e1dc4b
The new modes are
MODE_rgbA
MODE_bgrA
MODE_Argb
MODE_rgbA_4444
It's binary incompatible, since the enums changed.
While at it, i removed the now unneeded KeepAlpha methods.
-> Saved ~12k of code!
* made explicit mention that alpha_plane is persistent,
so we have access to the full alpha plane data at all time.
Incremental decoding of alpha was planned for, but not
implemented. So better not dragged this constaint for now
and make the code easier until we revisit that.
Change-Id: Idaba281a6ca819965ca062d1c23329f36d90c7ff
Change the lossless signature to 0x2f
Add 1 bit indicator for 'droppable (or trivial) alpha)'.
Add 3 bit lossless version (for future extension like yuv support).
Change the sub-resolution information to 3 bits implying range [2 .. 9]
Change-Id: Ic7b8c069240bbcd326cf5d5d4cd2dde8667851e2
Take picture and percent value storage location instead of VP8Encoder.
This will allow reuse by the lossless encoder.
Change-Id: Ic49dbc800cc3e2df60d20f4ebac277f68ed6031b
Previously, it used to assume any raw bitstream is a VP8 one.
Also,
- Factor out VP8CheckSignature() & VP8LCheckSignature().
- Use a local var for *data_ptr in ParseVP8Header() for
readability.
Change-Id: I0fa8aa177dad7865e00c8898f7e7ce76a9db19d5
frame's InitIo should not reset fancy_upsampling flag.
This flag (fancy_upsampling) is set via CustomSetup -> WebPIoInitFromOptions
and frame's InitIo() is resetting it to 0.
Change-Id: I64b54cdfba43799c0a5aa8e384575af5d6331674
CostModelBuild() and TrackBackwards() returns weren't checked
+ code clean-up
+ de-inline VP8LBackwardRefs non-critical methods
+ shuffle the .h around to group things together
+ extract some constants as #define's
+ fixed the "if (!(cc_init = ...)) {...}" constructs
+ removed some unneeded VP8L prefixes
Change-Id: Ic634cb87bc6b2033242d3e8e8731fab4c134f327
may be useful later for instance to bypass some code
if we know we don't use the Bundle+ColorMap transform.
Change-Id: I9dc70d18165b2363ad9ede763684ef3d8eba5903
we vary linearly lossless-method between 0 and 6,
and lossless-quality between 50 and 100, so that encoding
speed can go from 'quite fast' to 'rather slow'.
Impact on size is moderate, but visible.
Change-Id: I0b7917e7170eb50258afb1a4e248028cd9e9207d
- Make sure alpha flag is set in case of a lossless file with VP8X chunk.
The semantic of ALPHA_FLAG changes with this: it means the images
contain alpha (rather than ALPH chunk in particular).
- Update the mux container spec to add 1-line description of alpha
flag.
- Rename "HasLosslessImages()" to "MuxHasLosslessImages()", and other
similar function renames.
- Rename FeatureFlags to WebPFeatureFlags
- Elaborated a comment for a special case.
- A misc comment fix.
Change-Id: If212ccf4338c125b4c71c10bf281a51b3ba7ff45
Defining LOCAL_ARM_NEON = true can result in neon instructions being
used in portions unprotected by the cpu check.
This changes defines a WEBP_USE_NEON/WEBP_ANDROID_NEON pair similar to
the SSE2 code and MSVC.
Change-Id: Ifac010b06e42c73d5aca529baa2198c6796674bd
This saves ~26 bytes of headers.
* introduce new VP8LDecodeAlphaImageStream() for decoding
* use VP8LEncodeStream() for encoding
* refactor code a bit
still TODO: make the alpha-quality/enc-method user-configurable
Change-Id: I23e599bebe335cfb5868e746e076c3358ef12e71
Limit the overall number of transformations to 4 and disallow any
duplicate transform for decoding an image.
Change-Id: Ic4b0ecd553db96702e117fd073617237d95e45c0
this allows later customization of data output method.
No perf diff observed, even if ProcessRows is no longer inlined.
Change-Id: I6933a3612a9cf6c108cf2776dfde0ae80c6c07c0
+ small opportunistic fixes:
* allow NULL decoded_data to be passed to DecodeStream
and clarity (with assert()) when to do so
* AllocateAndInitRescaler() was already setting error status,
as it should. No need to do it at caller's site
Change-Id: I30867e596564a7f459a0d1ddbf6f5d312414b7fd
* RIFF header is omitted
* rename NewVP8LEncoder and DeleteVP8Encoder
* change the signature to take a "const WebPPicture*"
(it was non-const just because we were setting some error potentially)
* made the pic_ field const in VP8LEncoder too.
* trap the bitwriter::error_ too
* simplify some signatures to take WebPPicture* instead
of unneeded VP8LEncoder*
VP8LEncodeStream() will be called directly to compress alpha channel
header-less.
Change-Id: Ibceef63d2b3fbc412f0dffc38dc05c2dee6b6bbf
This is a border-case situation: the picture is not const, because
we're change its error status. But taking it non-const forces
the caller to carry a non-const picture all around the code just
in case (0.00001% of the time?) something bad happen.
This pretty much the same as making all objects non-const because
we'll eventually call delete or free() on them, which is quite a
non-const operation. Well... Better allow constness enforcement for
the remaining 99.9999% of the code.
Change-Id: I9b93892a189a50feaec1a3a518ebf488eb6ff22f
now, we only use 2 bits for the filtering method, and 2 bits
for the compression method.
There's two additional bits which are INFORMATIVE, to specify
whether the source has been pre-processed (level reduction)
during compression. This can be used at decompression time
for some post-processing (see DequantizeLevels()).
New relevant spec excerpt:
0 1 2 3
0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| ChunkHeader('ALPH') |
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|Rsv| P | F | C | Alpha Bitstream... |
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
Compression method (C): 2 bits
: The compression method used:
* `0`: No compression.
* `1`: Backward reference counts encoded with arithmetic encoder.
Filtering method (F): 2 bits
: The filtering method used:
* `0`: None.
* `1`: Horizontal filter.
* `2`: Vertical filter.
* `3`: Gradient filter.
Pre-processing (P): 2 bits
: These INFORMATIVE bits are used to signal the pre-processing that has
been performed during compression. The decoder can use this information to
e.g. dither the values or smooth the gradients prior to display.
* `0`: no pre-processing
* `1`: level reduction
Decoders are not required to use this information in any specified way.
Reserved (Rsv): 2 bits
: SHOULD be `0`.
Alpha bitstream: _Chunk Size_ - `1` bytes
: Encoded alpha bitstream.
This optional chunk contains encoded alpha data for a single tile.
Either **ALL or NONE** of the tiles must contain this chunk.
The alpha channel data is losslessly stored as raw data (when
compression method is '0') or compressed using the lossless format
(when the compression method is '1').
Change-Id: Ied8f5fb922707a953e6a2b601c69c73e552dda6b
will be called by alpha post-processing, although doing nothing for now.
Gradient smoothing would be nice-to-have here. Patch welcome!
Change-Id: I534cde866bdc75da22d0f0a6d1373c90e21366f3
* Method #1 is now calling the lossless encoder on the alpha plane.
Format is not final, it's just a first draft. We need ad-hoc functions.
* removed now useless utils/alpha.*
* added utils/quant_levels.h instead
* removed the TCoder code altogether
Change-Id: I636840b6129a43171b74860e0a0fc5bb1bcffc6a
- Separate out 'CHUNK_INDEX' from 'TAG_ID' (this is to help with the
situation where two different tags - "VP8 " and "VP8L" can have the
same TAG_ID -> IMAGE_ID).
- Some internal methods now take 'CHUNK_INDEX' param instea of 'TAG_ID'
as appropriate.
- Add kChunks[] entry for lossless.
- Rename WebPMuxImage.vp8_ --> WebPMuxImage.img_
- SetImage() and AddFrame/Tile() infer whether the bitstream is a
lossless one based on LOSSLESS_MAGIC_BYTE. The correct tag is stored
based on this.
Also, handle the case when GetVP8Info/GetVP8LInfo() fails.
Change-Id: I6b3bc9555cedb791b43f743b5a7770958864bb05
-> lot of simplifications ensue and we should be able to get rid of
ClearHuffmanTreeIfOnlyOneSymbol() too, in a subsequent patch.
Change-Id: Ic4c51d05e4b1970e37f94ffd85fae6a02e4a6422
Allocate big chunk of memory in GetHuffBitLengthsAndCodes, instead of allocating in a loop.
Also fixed the potential memleak.
Change-Id: Idc23ffa306f76100217304444191a8d2fef9c44a
The size written in VP8L header should be without padding.
(Also clarified this code using consts).
Change-Id: Ic6583d760c0f52ef61924ab0330c65c668a12fdc
When we are at end-of-stream, but haven't decoded all pixels, we should
return an error.
Also remove an obsolete TODO.
Change-Id: I3fb1646136e706da536d537a54d1fa487a890630
- Symbols added to the tree are valid inside HuffmanTreeBuildExplicit().
- In HuffmanTreeBuildImplicit(), make sure 'root_symbol' is
valid in case of a single symbol tree.
Change-Id: I7de5de71ff28f41e2d6228b29ed8dd4a20813e99
if histogram_image_size is reduced in when writing the histogram_image
the bit arrays would leak any remaining elements. store their element
count separately.
Change-Id: I710142a11ebd4325faec7bd65c2d2572aae19307
[Basically, the condition "src - dist < data" can be wrongly evaluated
to be false if "src < dist" due to underflow. Instead, "src - data <
dist" is the correct condition, as "src > data" is always true and so
there would never be an underflow].
Change-Id: Ic9f64bfe76a9acae97abc1fb7c1f4868e81f1eb8
CompareHuffmanTrees() and SetBitDepths()):
- Move 'tree_size' initialization and malloc for 'tree + tree_pool'
outside the loop.
- Some renames/tweaks for readability.
Change-Id: I5cb3cc942afac6e9f51a0b97c57ee897677a48a2
The current implementation doesn't take care one byte
signature and associated one byte padding (for odd sized chunk).
Change-Id: I35b81d0644818cdba38189aa48c75db5f92e68f4
The new method VP8LGetBackwardReferences hides internal
heuristics used for choosing RLE or LZ77 based refs.
- Tuned VP8LHashChainFindCopy for better compression at higher Q.
- Refactored code.
- Removed the unused method VP8LVerifyBackwardReferences.
Change-Id: Ibb7bb072bab5a49a001577a20d88226f52e6c663
arrays can be passed directly as only their members are being modified.
this also reduces the allocation for bit_codes[] by taking the
sizeof(type)=2 rather than sizeof(ptr)=4/8 in one case.
Change-Id: Idad20cead58c218b58d90b71699374fefd01cad9
add proper cpu-detection for Android targets
Fixes issue #118 (and is a better solution for #117).
based on patch by pepijn vaneeckhoudt
Change-Id: I6b00ea6d51ca658ccf6a3d55b87b99c01c6805be
* lossless_encoder: (46 commits)
split StoreHuffmanCode() into smaller functions
more consolidation: introduce VP8LHistogramSet
big code clean-up and refactoring and optimization
Some cosmetics in histogram.c
Approximate FastLog between value range [256, 8192]
Forgot to update out_bit_costs to symbol_bit_costs at one instance.
Evaluate output cluster's bit_costs once in HistogramRefine.
Simple Huffman code changes.
Lossless decoder: remove an unneeded param in ReadHuffmanCodeLengths().
Reducing emerging palette size from 11 to 9 bits.
Move GetHistImageSymbols to histogram.c
Improve predict vs no-predict heuristic.
code-moving and clean-up
reduce memory usage by allocating only one histo
Restrict histo_bits to ensure histo_image size is under 32MB
further simplification for the meta-Huffman coding
A quick pass of cleanup in backward reference code
Make transform bits a function of encode method (-m).
introduce -lossless option, protected by USE_LOSSLESS_ENCODER
Run TraceBackwards for higher qualities.
...
Conflicts:
src/enc/webpenc.c
Change-Id: I9a5d98cba0889ea91d10699466939cc283da345a
VP8LHistogramSet is container for pointers to histograms that
we can shuffle around. Allocation is one big chunk of memory.
Downside is that we don't de-allocate memory on-the-go during
HistogramRefine().
+ renamed HistogramRefine() into HistogramRemap(), so we don't
confuse with "HistogramCombine"
+ made VP8LHistogramClear() static.
Change-Id: Idf1a748a871c3b942cca5c8050072ccd82c7511d
* de-inline some function
* make VP8LBackwardRefs be more like a vectorwith max capacity
* add bit_cost_ field to VP8LHistogram
* general code simplifications
* remove some memmov() from HistogramRefine
* simplify HistogramDistance()
...
Change-Id: I16904d9fa2380e1cf4a3fdddf56ed1fcadfa25dc
Profiled data: Profiled few images and found that in the function VP8LFastLog,
90% of time table lookup is performed, while rest of time (10%) call to log
function is made. Typical lookup accounts for 10 CPU instructions and call to
log 200 instruction counts. The weighted average comes out to be 30
instructions per call. For mid qualities (25-75), this function (VP8LFastLog)
accounts for 30-50% of total CPU cycles (via call path: VP8LCOlorSpaceTransform
-> PredictionCostCrossColor -> ShannonEntropy). After this change, the log is
called less that 1% of time, with average instructions being 15 per call.
Measured the performance over 1000 files for various qualities and found
overall compression speedup between 10-15% (in quality range [0, 75]). The
compression density loss is around 0.5% (though at some qualities, compression
is little better as well).
Change-Id: I247bc6a8d4351819c871f19d65455dc23aea8650
Avoid bit_costs evaluated every time in function HistogramDistance. Also moved
VP8LInitBackwardRefs and VP8LClearBackwardRefs to backward_references.h
Change-Id: Id507f164d0fc64480aebc4a3ea3e6950ed377a60
No empty trees are codified with the simple Huffman code. The simple Huffman
code is simplified to be either a 1-bit code or 8-bit code for symbols.
Change-Id: I3e2813027b5a643862729339303d80197c497aff
This improves compression density. For example, at quality 95 on 1000 PNGs:
bpp(before) = 2.447 and bpp(after) = 2.412
Change-Id: I19c343ba05cca48a6940293721066502a5c3d693
* removed use_lz77_ field, and added cache_bits_ one.
* use more BackwardRefs params
* move code around to organize more logically
* reduce memory use on histo
...
Change-Id: I833217a1b950189cf486704049e3fe28382ce335
instead of lz77+rle
* introduce VP8LBackwardRefs structure and simplify the code by not passing
around {PixOrCopy/int} pairs.
More functions should be turned into using this struct (TODO(later)).
Change-Id: I69c5c9fa61dddd61a2abc2824d70b8606a1c55b6
* don't transmit the number of Huffman tree group explicitly
* move color-cache information before the meta-Huffman block
* also add a check that color_cache_bits is in [1..11] range, as per spec.
Change-Id: I81d7711068653b509cdbc1151d93e229c4254580
(Essentially, there was no need of a separate 'argb_palette' array. And
argb_palette[0] was never being set).
Change-Id: Id0a8c7e063d3af41e39fc9b8661611b51ccc55cd
make elements of "Multiplier" struct unsigned, so that any negative values are
automatically converted to "mod 256" values.
Change-Id: Iab4f9bacc50dcd94a557944727d9338dbb0982f7
so that it uses original values of left, top etc for prediction rather than the
predicted values of the same. Also, do some renaming in the same to make it
more readable.
Change-Id: I2fe94e35a6700bd437f5c601e2af12323bf32445
- VP8LEncAnalyze, EvalAndApplySubtractGreen, ApplyPredictFilter,
ApplyCrossColorFilter
- Added palette handling and transform buffer management in VP8LEncodeImage()
- Add Transforms (subtract Green, Predict, cross_color) to dsp/lossless.c.
These are more-or-less copied from src/lossless code.
After this Change, will implement the EncodeImageInternal() method.
Change-Id: Idf71f803c24b3b5ae3b5079b15e019721784611d
no version of msvc currently implements log2(). unconditionally define
NOT_HAVE_LOG2 in this case to simplify building libwebp sources in other
projects.
Change-Id: Ia9d985b1125553c5a8271d7e539bc1b4f898d749
src/dec/Makefile.am: add missing reference to vp8li.h
src/{dec,dsp,enc}/Makefile.am: move some headers to noinst_
Change-Id: I0e2bc69980bd8175d99ad0ab63f537ef9e425b77
src/dsp/lossless.c: In function 'VP8LInverseTransform':
src/dsp/lossless.c:312:23: warning: 'packed_pixels' may be used
uninitialized in this function [-Wuninitialized]
src/dsp/lossless.c:304:16: note: 'packed_pixels' was declared here
src/dsp/lossless.c:258:34: warning: 'm.red_to_blue_' may be used
uninitialized in this function [-Wuninitialized]
src/dsp/lossless.c:275:17: note: 'm.red_to_blue_' was declared here
src/dsp/lossless.c:257:34: warning: 'm.green_to_blue_' may be used
uninitialized in this function [-Wuninitialized]
src/dsp/lossless.c:275:17: note: 'm.green_to_blue_' was declared here
src/dsp/lossless.c:255:33: warning: 'm.green_to_red_' may be used
uninitialized in this function [-Wuninitialized]
src/dsp/lossless.c:275:17: note: 'm.green_to_red_' was declared here
patch by pepijn vaneeckhoudt
Change-Id: Iffa4764487a75479df45e772169325cd9ee60d94
- use common file organization across subdir makefiles
- append lib/source/header list variables and sort
Change-Id: I0653e1c73a4552b0c43d21f321b22b4972d6e87b
* each with their own decoder instances.
* Refactor the incremental buffer-update code a lot.
* remove br_offset_ for VP8LDecoder along the way
* make VP8GetHeaders() be used only for VP8, not VP8L bitstream
* remove VP8LInitDecoder()
* rename VP8LBitReaderResize() to VP8LBitReaderSetBuffer()
(cherry picked from commit 5529a2e6d47212a721ca4ab003215f97bd88ebb4)
Change-Id: I58f0b8abe1ef31c8b0e1a6175d2d86b863793ead
import changes from experimental 5529a2e^
and enable build in autoconf and makefile.unix; windows will be treated
separately.
Change-Id: Ie2e177a99db63190b4cd647b3edee3b4e13719e9
Pulled from 5529a2e^.
The history of this and related files is a bit entangled so rather
trying to split the changes and introduce some noise in master's history
we'll start with a fresh snapshot.
The file progression is still available in the experimental branch.
Change-Id: I490a49cb0084d556a29d7c5257c986ea695ce60c
Pulled from the parent of the current version (5529a2e^).
The history of this and related files is a bit entangled so rather
trying to split the changes and introduce some noise in master's history
we'll start with a fresh snapshot.
The file progression is still available in the experimental branch.
Change-Id: I6dae97fc381cd6c1d1640c4c565b2084a41ec955
Pulled from the current HEAD (218c32e).
The history of this and related files is a bit entangled so rather
trying to split the changes and introduce some noise in master's history
we'll start with a fresh snapshot.
The file progression is still available in the experimental branch.
Change-Id: I40538799dbf999abb9408ac83f55b897d8e22498
Pulled from the current HEAD (218c32e).
The history of this and related files is a bit entangled so rather
trying to split the changes and introduce some noise in master's history
we'll start with a fresh snapshot.
The file progression is still available in the experimental branch.
Change-Id: Ie57be21bf50ad83808c72aeb5fc706d9954d01d8
Pulled from the current HEAD (218c32e).
The history of this and related files is a bit entangled so rather
trying to split the changes and introduce some noise in master's history
we'll start with a fresh snapshot.
The file progression is still available in the experimental branch.
Change-Id: Id879be453a94d9f44ec8d47747823ca7297ae008
by packing the symbol map more efficiently.
This is mainly useful in making it harder to generate invalid bitstream:
before this change, one could code the same symbol twice. Now, it's
impossible, since we code the position using empty symbol slots, instead
of total position.
* Fix the HasOnlyLeftChild() naming while at it.
Change-Id: I63c56c80a4f04a86ac83eded1e3306329815b6c9
group like parameters together in prototypes, comments, move variable
declarations closer to first use.
Change-Id: Idd6bd87d0366d783fed83f4dd21bd7968cbe6948
_byteswap_ulong is defined in stdlib.h, release builds seem to pull it
in through a different path.
Change-Id: I510d2624150f89a4a77734bf3dc5b4db60a4ba95
- const / move declarations closer to first use
- remove unnecessary ()s
- don't return int unnecessarily with internal Init/Release
- compact some lines
Change-Id: If7ab505e417221debc356f21f075506939110a84
A call to Append/Update would index the parts_ array w/-1 as num_parts_
had yet to be set by DecodePartition0. This would cause corruption
within the VP8Decoder member.
Fixes issue #106.
Change-Id: Ib9f2811594ff19e948a66fda862a4e0a384bb9aa
If the first call to WebPIUpdate contained all of partition 0, but not
enough to decode a macroblock the test for max macro block size could
fail (4096 bytes) due to a memory buffer offset not being updated.
This change offsets the buffer in the same manner as Append().
Fixes issue #105.
Change-Id: I90ca3d0dde92eedc076933b8349d2d297f2469e8
- remove some unused functions
- move global arrays from data to read only section
- explicitly cast malloc returns; not specifically necessary, but helps
show intent
- miscellaneous formatting
Change-Id: Ib15fe5b37fe6c29c369ad928bdc3a7290cd13c84
As with the loop filter, implementing this with intrinsics is difficult
because we require subscript access for reading and writing 32 bits at a
time.
Approximately 5% decode speed improvement. This could be increased by
exposing TransformOne and rewriting TransformTwo to only handle dual
IDCTs.
Change-Id: Idd409264ab5d154a537107a1d54b419a48f7c1a8
Add a dirty_ flag to keep track of updated probabilities and the need to
recompute the level costs.
This only makes a difference for "-m 2" method which was sub-optimal.
But it's overall cleaner to have this flag.
Change-Id: I21c71201e1d07a923d97a3adf2fbbd7d67d35433
This proved being ok, even for large pictures, provided one
takes care of overflow. When an overflow is bound to occur, the
counters are renormalized.
Overall, shaves ~12k of memory.
Change-Id: I2ba21a407964fe1a34c352371cba15166e0c4548
the p0 proba was incorrectly accumulated. Merging its contribution into
the LevelCost[] was creating more problems than anything (esp. with trellis)
so let's just not.
Change-Id: I4c07bfee471085df901228d97b20a4d9606ba44e
These will report the 7x7-averaged PSNR or SSIM, using the
new internal function WebPPictureDistortion().
This is for information only. These flags have no encoding impact.
+misc opportunistic cosmetics
Change-Id: I64c0a7eca679134d39062e438886274b22bb643f
to 'clean up' the fully-transparent area and make it more compressible
new cwebp flags: -alpha_cleanup (off by default, since gain is not 100% guaranteed)
Change-Id: I74d77e1915eee146584cd61c9c1132a41db922eb
gcc-4.0 defines __PIC__ but not __pic__. This leaves the test for
__pic__ should the inverse case exist.
Fixes issue #103; build failing with:
"error: can't find a register in class 'BREG' while reloading 'asm'"
Change-Id: Ia767a733de6ce0294146f9477ff9c46f0ebe13b0
Make sure chunk->data and wpi are not leaked by
MuxAddFrameTileInternal() in case of MEMORY_ERROR in ChunkSetNth().
Change-Id: Ie20e84b92f4bdcb7c3b94520f36b20dd2e730545
Add extern to kChunks[] in muxi.h.
Fixes:
ld: duplicate symbol _kChunks in .libs/muxinternal.o and .libs/muxedit.o
Change-Id: Ibeb060f7fdec5fe904097a2443f0cda2f7ede884
MAX_LEN -> max_len
This was sub-optimal at the end of the picture, when there's
less than MAX_LEN bytes left to match.
Change-Id: I5ebe1fca4e7c112dcd34748a082d1c97f95eb099
often reduces compressed size by ~10's of bytes
+ refactored / sped-up the prediction code (gradient: ~30% faster)
Change-Id: I26bd983655dad4f85d5c5ddc20a1980f384c4dd6
.. where only 2 filtering modes are potentially
tried, instead of all of them. This is fast than the exhaustive 'best'
mode, and not much worse.
Options for cwebp are:
-alpha_filter none
-alpha_filter fast (<- default)
-alpha_filter best (<- slow)
Change-Id: I8cb90ee11b8f981811e013ea4ad5bf72ba3ea7d4
Fix bug for Alpha data in RGBA_4444 color-mode.
The Alpha data is required to be clipped [0, 15] while
converting from 8 bits to 4 bits.
Change-Id: I80705d575c35121beb9633a05ec8823435c79586
Add predictive filtering option for Alpha plane.
Valid range for filter option is [0, 5] corresponding to prediction
methods none, horizontal, vertical, gradient & paeth filter.
The prediction method 5 will try all the prediction methods (0 to 4)
and pick the prediction method that gives best compression.
Change-Id: I9244d4a9c5017501a9696c7cec5045f04c16d49b
- add check for native log2 to configure
- use a common define (NOT_HAVE_LOG2) to enable use of local library
version for non-autoconf platforms without their own version,
currently msvc and android
This uses a negative (NOT_HAVE_) to simplify the ifdef
Change-Id: Id0610eed507f8bb9c5da338918112853d5c8127a
alpha information is not to be found at RIFF chunks level, not
in the VP8 bitstream (that was a tmp hack)
Change-Id: Idd1629c696b03c26f6f30650d7216f627f1761df
This speeds things up for long message, while not damaging
the stats too much for usual-sized cases
Change-Id: I3f45e28b771d701e2e1da11eb800de18c4ed12fc
- Fix the off-by-one diff when cropping with simple-filter.
- Fix a bug in incremental decoding in case of alpha.
- In VP8FinishRow(), do not decode alpha when y_start > y_end.
- Correct output of alpha channel for MODE_ARGB.
- Correct output of alpha channel for MODE_RGBA_4444.
Change-Id: I785763a2a704b973cc742ad93ffbb53699d1fc0a
Extend WebP Encode functionality to encode Alpha data and produce
bit-stream (RIFF+VP8X+ALPH+VP8) corresponding to WebP-Alpha.
Change-Id: I983b4cd97be94a86a8e6d03b3b9c728db851bf48