avoiding triplets of data should make it easier to write SSE2 versions.
FilterRow() can now filter all input in one single pass
-> conversion is 15-20% faster (but still overall slow compared to -pre 0)
Change-Id: I14c3215e672fdecde7ec80394e814bdc7445019f
When try_both_modes=0 (that is: -m 0 or -m 1), and the mode is i4,
we were still sometimes falling back to (unexplored, uninitialized) i16 mode,
which resulted in a enc/dec mismatch.
This was mainly occurring for large images (when bit_limit is low enough)
We disable the fall-back by disabling bit_limit using a large MAX_COST threshold.
Change-Id: I0c60257595812bd813b239ff4c86703ddf63cbf8
The options are now:
-duration d -> set the whole animation to duration 'd'
-duration d,s -> set only frame 's' to duration 'd'
-duration d,s,e -> set only interval [s,d] to duration 'd'
+ style fix
Change-Id: I72e95282d520146f76696666f44280ad9506affa
avoids int rollover when working with large input
BUG=webp:312
Change-Id: I6ad9f93b6c4b665c559bff87716a7b847f66a20d
(cherry picked from commit 342e15f0ce)
avoids int rollover when working with large input
BUG=webp:312
Change-Id: I2881bec2884b550c966108beeff1bf0d8ef9f76b
(cherry picked from commit 1147ab4ee7)
avoids int rollover when working with large input
BUG=webp:312
Change-Id: I693cbb295df9cf94aa89294b19c0496bdbe84d18
(cherry picked from commit de9fa5074e)
avoids int rollover when working with large input
BUG=webp:312
Change-Id: I3d7b689be8d5751248a82d1021243d80d3f67203
(cherry picked from commit deb1b83199)
this will force a constant duration for an interval of frames
in an animation.
Notes:
a) '-duration [...]' can be repeated as many times as needed.
b) intervals are taken into account in option order. If they overlap, values will be overwritten.
c) 'start' and 'end' can be omitted, but not the duration value.
d) 'end' can be equal to '0', in which case it means 'last frame'
e) single-image files are untouched (ie. not turned into an animation file).
Some example usage:
webpmux -duration 150 in.webp -o out.webp
webpmux -duration 33,10,0 in.webp -o out.webp
webpmux -duration 200,2 -duration 150,0,50 in.webp -o out.webp
Change-Id: I9b595dafa77f9221bacd080be7858b1457f54636
the min-distortion was quite too low. And we were also
considering the fully skipped macroblocks (nz=0) in the stats.
We need to have at least *some* non-zero dc coeffs (nz=0x100XXXX).
Fix also two typos in StoreMaxDelta: the v0/v1 comparison was wrong,
and the DCs[] coeffs are actually already in ZigZag order.
Change-Id: I602aaa74b36f7ce80017e506212c7d6fd9deba1f
and use it to validate decoder allocations. fixes a crash in jpegdec at
least.
BUG=webp:312
Change-Id: Ia940590098f29510add6aad10a8dfe9e9ea46bf4
(cherry picked from commit bc86b7a8a1)
make this function return success/failure.
an empty map or out of bounds read is treated as an error.
BUG=webp:316
Change-Id: Ic8651836915ea4dd8e0dc81ca8d5d3f247be1ff8
(cherry picked from commit cac9a36a23)
- remove the inclusion of format_constants.h
- use incremental update of pointer, instead of arithmetic
(follow-up to e2affacc35)
Change-Id: I48420c8defc8d47339f54bc00e9da9617f08ab32
(cherry picked from commit 9f5c8eca79)
Mostly: avoid doing calculation like: ptr + j * stride
when stride is 'int'. Rather use size_t, or pointer increments (ptr += stride)
when possible.
BUG=webp:314
Change-Id: I81c684b515dd1ec4f601f32d50a6e821c4e46e20
(cherry picked from commit e2affacc35)
DGifGetExtension() may successfully return, but the data pointer should
still be validated
BUG=webp:310
Change-Id: I6cfe617871fef2fe07887e5f48bb20f7ab7cfb35
(cherry picked from commit 806f6279ae)
make this function return success/failure.
an empty map or out of bounds read is treated as an error.
BUG=webp:316
Change-Id: Ic8651836915ea4dd8e0dc81ca8d5d3f247be1ff8
This reverts commit f048d38d38.
the 'len' in Remap refers to the src[] not the colormap; this change
breaks valid files
BUG=webp:316
Change-Id: I1ed40075c2194df91d345cb6f29619b1f5cc96fc
Roughly, if both the source and the reference areas are
darker too dark (R/G/B <= ~6), they are ignored.
One caveat: SSIM calculation won't work for U/V planes,
which are 128-centered and not related to luminance.
But WebPPlaneDistortion() enforces the conversion to RGB,
if needed.
Change-Id: I586c2579c475583b8c90c5baefd766b1d5aea591
Make WebPPictureDistortion() only compute distortion on A/R/G/B planes, not Y/U/V(A).
(not just for SSIM, but PSNR too).
This is to avoid problems with using SSIM on U/V channels.
If Y/U/V distortion is needed, one can always use WebPPlaneDistortion() individually.
Change-Id: If8bc9c3ac12a8d2220f03224694fc389b16b7da9
use a compile check on a separate file to avoid assuming using
arm_neon.h is safe to use without flags when just the file itself is
self-contained with GCC target pragmas.
BUG=webp:313
Change-Id: I48f92ae3e6e4a9468ea5b937c80a89ee40b2dcfd
Also introduce an always-failing 'reader' for unknown formats.
So we don't have to check reader==NULL, code is more regular.
-> We can get read of specific ReadPNG(), ReadJPEG(), ... declaration and use.
Change-Id: I290759705420878f00c7223c726d4ad404afd9c4
- remove the inclusion of format_constants.h
- use incremental update of pointer, instead of arithmetic
(follow-up to e2affacc35)
Change-Id: I48420c8defc8d47339f54bc00e9da9617f08ab32
Mostly: avoid doing calculation like: ptr + j * stride
when stride is 'int'. Rather use size_t, or pointer increments (ptr += stride)
when possible.
BUG=webp:314
Change-Id: I81c684b515dd1ec4f601f32d50a6e821c4e46e20
When compiling as experimental, WEBP_EXPERIMENTAL_FEATURES
would not be defined because the header defining it would
not be included.
Hence runtime errors in debug mode when running:
./cwebp -lossles whatever
...
Error! Cannot encode picture as WebP
Error code: 4 (INVALID_CONFIGURATION: configuration is invalid)
(detail: WebPConfig would have a random value set for
delta_palettization as config.c does not consider
it to exist.)
Change-Id: I41761cffe81a971130ed514b195a73d1c6dac1b7
DGifGetExtension() may successfully return, but the data pointer should
still be validated
BUG=webp:310
Change-Id: I6cfe617871fef2fe07887e5f48bb20f7ab7cfb35
* prevent 64bit overflow by controlling the 32b->64b conversions
and preventively descaling by 8bit before the final multiply
* adjust the threshold constants C1 and C2 to de-emphasis the dark
areas
* use a hat-like filter instead of box-filtering to avoid blockiness
during averaging
SSIM distortion calc is actually *faster* now in SSE2, because of the
unrolling during the function rewrite.
The C-version is quite slower because still un-optimized.
Change-Id: I96e2715827f79d26faae354cc28c7406c6800c90