Commit Graph

735 Commits

Author SHA1 Message Date
Vikas Arora
9814ddb601 Remove the post-transform near-lossless heuristic.
Remove the post-transform (prediction, subtract green & cross-color)
near-lossless heuristic, that's not ready yet and produces unacceptable visual
(banding) artifacts.

Change-Id: I9b606a790ce0344c588f2ef83a09c57ac19c2fc1
2015-01-26 14:19:00 -08:00
Pascal Massimino
0f027a72bf simplify smart RGB->YUV conversion code
* use the same TFIX == YFIX precision (2bits)
* use int instead of float in LinearToGammaF()

output is visually equivalent. Code is a little faster.

Change-Id: Ie3cfebca351dbcbd924b3d00801d6523dca6981f
2015-01-23 14:42:32 +01:00
Pascal Massimino
0d5b334ee8 BackwardReferencesHashChainFollowChosenPath: remove unused variable
Change-Id: I8dc4622dbacca03a7876f8856a0db5b9b9ec2fbd
2015-01-22 23:22:58 -08:00
Pascal Massimino
f480d1a7ef Fix to near lossless artefacts on palettized images.
Don't rely on palette not being there before the palette colors are counted.

Change-Id: I988286675d3398f2da8f6d2fb6462db08af8028d
2015-01-22 17:47:50 +01:00
Pascal Massimino
cb4a18a7ba rename HashChainInit into HashChainReset
this avoids the confusion with "VP8LHashChainInit"

Change-Id: Ia1686828c138729e5bda3cc5c8246d99c80915ef
2015-01-20 00:38:07 -08:00
Pascal Massimino
f079e487ae use uint16_t for chosen_path[]
len is MAX_LENGTH (4096) at max. This reduce memory for path by a half.

Change-Id: I399fda4093d93b1e9d956397b7b210956c5b948f
2015-01-20 00:34:09 -08:00
James Zern
f0e0677b87 VP8LEncodeStream: add an assert
check enc->argb_ to quiet an msvs /analyze warning:
C6387: 'enc->argb_+y*width' could be '0':  this does not adhere to the
specification for the function 'memcpy'.

Change-Id: I87544e92ee0d3ea38942a475c30c6d552f9877b7
2015-01-16 18:16:40 -08:00
Vikas Arora
b9e356b998 Disable costly TraceBackwards for method=0.
Disable costly TraceBackwards heuristic for computing the backward references
for low_effort (method=0) compression.

The TraceBackwards heuristic is already disabled for lower (q < 25) quality
range. Following is the compression data for 1000 image corpus for q >= 25.

This speeds up compression (q >= 25) by a factor of 2.5-3X with slight loss of
compression density (0.7% for lower quality range and 1.2% for higher qualities).

Change-Id: I256c9e2137c7de4083f423ea32ee12d3b0f46253
2015-01-15 09:01:40 -08:00
Vikas Arora
ea08466d34 Tune BackwardReferencesLz77 for low_effort (m=0).
- Lower the threshold parameters for HashChainFindCopy.

For 1000 image PNG corpus (m=0), this change yields speedup of 15-20% at
lower quality range (0.25% drop in compression density) and about 10%
for higher quality range without any drop in the compression density.
Following is the compression stats (before/after) for method = 0:
         Before           After
         bpp/MPs          bpp/MPs
q=0      2.8615/18.000    2.8651/18.631
q=5      2.8615/18.216    2.8650/20.517
q=10     2.8572/18.070    2.8650/21.992
q=15     2.8519/18.371    2.8584/21.747
q=20     2.8454/18.975    2.8515/20.448
q=25     2.8230/8.531     2.8253/9.585
// Compression density remains same for q-range [30-100]
q=30     2.7310/7.706     2.7310/8.028
q=35     2.7253/6.855     2.7253/7.184
q=40     2.7231/6.364     2.7231/6.604
q=45     2.7216/5.844     2.7216/6.223
q=50     2.7196/5.210     2.7196/5.731
q=55     2.7208/4.766     2.7208/4.970
q=60     2.7195/4.495     2.7195/4.602
q=65     2.7185/4.024     2.7185/4.236
q=70     2.7174/3.699     2.7174/3.861
q=75     2.7164/3.449     2.7164/3.605
q=80     2.7161/3.222     2.7161/3.038
q=85     2.7153/2.919     2.7153/2.946
q=90     2.7145/2.766     2.7145/2.771
q=95     2.7124/2.548     2.7124/2.575
q=100    2.6873/2.253     2.6873/2.335

Change-Id: I0e17581fb71f6094032ad06c6203350bd502f9a1
2015-01-08 00:30:21 -08:00
Vikas Arora
b0b973c39b Speedup VP8LGetHistoImageSymbols for low effort (m=0) mode.
- Do light weight entropy based histogram combine and leave out CPU
  intensive stochastic and greedy heuristics for combining the
  histograms.

For 1000 image PNG corpus (m=0), this change yields speedup of 10% at
lower quality range (1% drop in compression density) and about 5% for
higher quality range (1% drop in compression density). Following is the
compression stats (before/after) for method = 0:
         Before           After
         bpp/MPs          bpp/MPs
q=0      2.8336/16.577    2.8615/18.000
q=5      2.8336/16.504    2.8615/18.216
q=10     2.8293/16.419    2.8572/18.070
q=15     2.8242/17.582    2.8519/18.371
q=20     2.8182/16.131    2.8454/18.975
q=25     2.7924/7.670     2.8230/8.531
q=30     2.7078/6.635     2.7310/7.706
q=35     2.7028/6.203     2.7253/6.855
q=40     2.7005/6.198     2.7231/6.364
q=45     2.6989/5.570     2.7216/5.844
q=50     2.6970/5.087     2.7196/5.210
q=55     2.6963/4.589     2.7208/4.766
q=60     2.6949/4.292     2.7195/4.495
q=65     2.6940/3.970     2.7185/4.024
q=70     2.6929/3.698     2.7174/3.699
q=75     2.6919/3.427     2.7164/3.449
q=80     2.6918/3.106     2.7161/3.222
q=85     2.6909/2.856     2.7153/2.919
q=90     2.6902/2.695     2.7145/2.766
q=95     2.6881/2.499     2.7124/2.548
q=100    2.6873/2.253     2.6873/2.285

Change-Id: I0567945068f8dc7888041e93d872f9def91f50ba
2015-01-08 00:29:57 -08:00
Pascal Massimino
72d573f693 simplify the PackARGB signature
Change-Id: I51570e362126b2681f93211a4f59a3fedb5fd4b5
2015-01-05 02:10:04 -08:00
Pascal Massimino
1f4b8642e8 move VP8EncDspARGBInit() call closer to where it's needed
Change-Id: I0d5121b456918f0ee6646903a8d71d4384deafe3
2014-12-23 16:04:14 +01:00
Djordje Pesut
7ce8788b06 MIPS: dspr2: added optimization for function MakeARGB32
inline function MakeARGB32 calls changed to call
via pointers to functions which make (a)rgb for
entire row

Change-Id: Ia4bd4be171a46c1e1821e408b073ff5791c587a9
2014-12-22 12:31:36 +01:00
Pascal Massimino
24284459c7 replace unneeded calls to HistogramCopy() by swaps
most of the time, we don't need to actually move the
data.

Compression is randomly slightly different, because HistogramCompactBins() changed.
Timing is about the same.

Change-Id: Ia6af8e9780581014d6860f2b546189ac817cfad1
2014-12-17 15:32:36 +01:00
Pascal Massimino
31a9cf6417 Speedup WebP lossless compression for low effort (m=0) mode with following:
- Disable Cross-Color transform.
- Evaluate predictors #11 (paeth), #12 and #13 only.

Change-Id: I857264c85c61c3957d4fb45ae32d261d947c8bed
2014-12-17 11:52:11 +01:00
Pascal Massimino
bad775715a simplify the Histogram struct, to only store max_value and last_nz
we don't need to store the whole distribution in order to compute the alpha

Later, we can incorporate the max_value / last_non_zero bookkeeping
in SSE2 directly.

Change-Id: I748ccea4ac17965d7afcab91845ef01be3aa3e15
2014-12-10 10:44:57 +01:00
James Zern
9475bef4d7 PickBestUV: fix VP8Copy16x8 invocation
param order is src, dst

broken in:
66ad372 factorize BPS definition in dsp.h and add VP8Copy16x8

Change-Id: I761f618e3fe31ae7f58953256381f4f16bdb238e
2014-12-04 23:12:30 -08:00
Pascal Massimino
66ad372500 factorize BPS definition in dsp.h and add VP8Copy16x8
Change-Id: Id73a1e968c96455808755df4d131d74e3e2e135d
2014-12-04 13:45:14 +01:00
Pascal Massimino
57606047ec encoder: switch BPS to 32 instead of 16
this is a first step to unifying encoding/decoding cache stride
and possibly sharing the prediction functions in dsp/

With this layout, there's a little (~7%) space lost with unused samples.
But no speed change was observed.

Change-Id: I016df8cad41bde5088df3579e6ad65d884ee711e
2014-12-04 09:17:18 +01:00
James Zern
c6d0f9e758 histogram: cosmetics
fix indent + other minor spelling / whitespace changes

Change-Id: I6e4462b75c98994e3c53c115de07047dbe71ce3c
2014-11-25 15:53:19 -08:00
Vikas Arora
e0c809ad23 Move Entropy methods to lossless.c
Move all the Entropy evaluation methods to lossless.c (from histogram.c).
There's slight difference in the way entropy is computed for evaluating
entropy in prediction methods and histogram (literal) for huffman trees.
Plan (later) to merge few (static) methods and reduce the code size.

This change has no impact on the compression speed/density.

Change-Id: Ife3d96a3c4a8d78a91723d9e0a8d1b78c0256a15
2014-11-20 13:48:05 -08:00
Vikas Arora
a0df55104e Remove handling for WEBP_HINT_GRAPH
Remove handling for WEBP_HINT_GRAPH w.r.t use_palette flag.

The WEBP_HINT_GRAPH is now used at one place, to set the initial size of the
Bit Writer as bpp for photo images are generally larger than the graphical
images.

Change-Id: I1b9c4436c85a8f69da74c0dbcd292397323f2696
2014-11-13 15:49:23 -08:00
Vikas Arora
413dfc0c4b Move static method definition before its usage.
Change-Id: Id766c2bea92e7ebf0de65046f73429b74b4fdda4
2014-11-13 13:18:30 -08:00
Vikas Arora
0f23566558 Update BackwardRefsWithLocalCache.
Update BackwardRefsWithLocalCache to do in-place update of backward
references w.r.t local color cache index.

No impact on the compression density or compression speed.

Change-Id: Ie066251464c3928c044e037b43df3af28b48ca30
2014-11-13 11:54:26 -08:00
Vikas Arora
d69e36ec59 Remove TODOs from lossless encoder code.
histogram.c:
 - Verified (earlier) that there's low correlation between Red & Blue colors
   (particularly after applying Cross-color transform). The Bin based histogram
   merge, bins on three entropies viz literal, red & blue symbols. Removing
   either of blue or red increases the compression density. So keeping the bins
   for red & blue sybmols.
 - Keeping the compact bins method as-is. This way it's simpler to read.
huffman_encode.h: Added field comments for struct HuffmanTree and removed the TODO.

Change-Id: Ia76f7bc730079d1b3b644038c5d9931db3797f0e
2014-11-12 16:10:16 -08:00
Vikas Arora
fdaac8e0ca Optmize VP8LGetBackwardReferences LZ77 references.
Use the refs_lz77 computed (with cache_bits=0) in the method 'CalculateBestCacheSize'
to regenerate the LZ77 references corresponding to the optimum cache_bits and avoid
calling costly 'BackwardReferencesLz77' one extra time.

This change leaves the compression density unchanged and speeds up compression
by 10-15%.

Change-Id: I5a92e11788d3c3f656aa7e1fba54fb5d96ee0027
2014-11-12 14:50:04 -08:00
pascal massimino
a3e79a46f6 Merge "WebPEncode: Support encoding same pic twice (even if modified)" 2014-11-06 22:20:01 -08:00
Urvang Joshi
e4f4dddba3 WebPEncode: Support encoding same pic twice (even if modified)
This wasn't working for this specific scenario:
- Encode an RGBA 'pic' (with trivial alpha) using lossy encoding.
(so that pic->a == NULL after import happens).
- Modify the 'pic->argb' so that it has non-trivial alpha.
- Encode the same 'pic' again.
This used to fail to encode alpha data as pic->a == NULL.

Change-Id: Ieaaa7bd09825c42f54fbd99e6781d98f0b19cc0c
2014-11-06 13:52:48 -08:00
Vikas Arora
95a9bd85c4 Updated VP8LGetBackwardReferences and color cache.
- The optimal cache bits is evaluated inside the method 'VP8LGetBackwardReferences'.
- The input cache_bits to 'VP8LGetBackwardReferences' sets the maximum cache
  bits to use (passing 0 implies disabling the local color cache).
- The local color cache is disabled for lowerf (<= 25) quality levels (as before).
- Enabled local color cache for palette images as well. This saves additional
  0.017% bytes with a slight (2-3%) improvement in the compression speed.
- Removed 'use_2d_locality' parameter from method VP8LGetBackwardReferences, as
  this option is not an option now (after we freeze the lossless bit-stream).

Change-Id: I33430401e465474fa1be899f330387cd2b466280
2014-11-06 13:14:05 -08:00
James Zern
4171b6724e backward_references.c: reindent after c8581b0
Change-Id: Icfc0fe8e266c0f67a70b8cb095e5aaee155290b6
2014-11-04 17:40:04 +01:00
Vikas Arora
c8581b06e1 Optimize BackwardReferences for RLE encoding.
Updated BackwardReferencesRle method by utilizing the local color cache.
Also changed the name of method BackwardReferencesHashChain to
BackwardReferencesLz77 to reflect the LZ77 coding.

For the 1000 image corpus, this change saves 0.2% bytes
(at default settings) and is 2-5% faster to encode.

Change-Id: Ic3f288253b3bbb101a69945a80994c3fd0917f8b
2014-11-04 08:12:07 -08:00
Vikas Arora
4167a3f5f7 Optimize backwardreferences
Optimize backwardreferences (about 0.1% byte savings) with almost same
compression speed (3% faster on defaut compression settings).
1.) Simplified iteration logic for HashChainFindCopy.
    - Remapped the iter_max constant.
2.) Simplified main for loop for BackwardReferencesHashChain
    - Removed 'if' conditions for corner cases in the main loop.
    - Refactored the method(AddSingleLiteral) for adding one pixel.

Change-Id: I1bc44832fd81f11e714868a13e606c8f83157e64
2014-10-31 18:08:38 -07:00
Vikas Arora
77bdddf016 Speed up BackwardReferences
Speed up BackwardReferencesHashChainDistanceOnly method by:
1.) Remove for loop for shortmax code path.
2.) Execute the shortmax code path after regular call to
HashChainFindCopy, only if HashChainFindCopy() returns length > 2 (MIN_LENGTH).
3.) Also for shortmax, call method HashChainFindOffset (for length = 2),
instead of expensive method HashChainFindCopy().
4.) Handling first pixel (i==0) outside main loop and removing one if
condition (i > 0) per pixel.
5.) Handle the last pixel outside the main 'for' loop.

Overall compression speedup observed is around 5% (+/- noise).

Change-Id: Ifa30c4035f8d26e6e43e3c4881244d777961c22b
2014-10-30 10:58:24 -07:00
Vikas Arora
abf04205b3 Enable entropy based merge histo for (q<100)
Enable bin-partition entropy based heuristic for merging histograms
for higher (q >= 90) qualities as well. Keep the old behavior at the
maximum quality level (q==100).

This speeds up the compression between Q=90-99 (method=4) by factor 5-7X
and with loss of 0.5-0.8% in the compression density.

Change-Id: I011182cb8ae5403c565a150362bc302630b3f330
2014-10-30 03:59:36 -07:00
Vikas Arora
653ace55c3 Increase the MAX_COLOR_CACHE_BITS from 9 to 10.
The Maximum allowed limit is 11.
The Q=25 and below is not impacted as cache bits are forced to 0.
This saves 0.05% - 0.1% bytes for other quality with almost same compression
speed (+/- 2-3%, that's more of a noise).

Change-Id: Icf972a98f298c89e140e37a627baf709134be9a0
2014-10-27 14:19:04 -07:00
Vikas Arora
919220c7e6 Change the logic adjusting the Histogram bits.
Updated the logic to limit the Histogram size to a constant, instead of
computing the same based on the Histogram size (that's variable size based on
the cache bits) for the maximum possible cache bits. The actual cache bits may
be lower than the maximum.
Note: The constant 2600 is 16MB/Sizeof(HistogramSize(MAX_COLOR_CACHE_BITS)).

The compression density remains the same with this change, with little faster
compression speed.

Change-Id: I3149894962852e9dad2501b9aa16bb847a20fd86
2014-10-27 09:57:17 -07:00
Vikas Arora
e912bd55be Fix bug in VP8LCalculateEstimateForCacheSize.
The method VP8LCalculateEstimateForCacheSize is not evaluating the all possible
range for cache_bits.
Also added a small penality for choosing the larger cache-size. This is done to
strike a balance between additional memory/CPU cost (with larger cache-size) and
byte savings from smaller WebP lossless files.

This change saves about 0.07% bytes and speeds up compression by 8% (default
settings). There's small speedup at Q=50 along with byte savings as well.
Compression at Quality=25 is not effected by this change.

Change-Id: Id8f87dee6b5bccb2baa6dbdee479ee9cda8f4f77
2014-10-26 20:05:48 -07:00
Pascal Massimino
5b90d8fe42 Unify the API between VP8BitWriter and VP8LBitWriter
BitReader will be next...

Change-Id: Icd9e7ab2e3890131e664c0523627d9b8c5399a74
2014-10-23 15:35:16 +02:00
Vikas Arora
c2b5a0396a Modify CostModel to allocate optimal memory.
Change-Id: I7d52675d28bfc109d4e901581fc24cd36fcb79ee
2014-10-22 13:30:33 -07:00
Vikas Arora
139142e440 Optimize BackwardReferenceHashChainFollowPath.
Instead of calling HashChainFindMethod, call a new (subset) method
HashChainFindOffset to get the offset/distance for a given length.

The encoding is tad faster at default compression

                       Before              After
                     bpp/rate            bpp/rate
442 Palette     0.2720/5.270 MP/s      0.2720/5.790 MP/s
558 non-palette 3.7607/0.797 MP/s      3.7607/0.816 MP/s

Change-Id: If4041a9c18f7e972f49fcbab8c3e2f013d8bf1cf
2014-10-21 10:04:27 -07:00
James Zern
5f36b68d22 enc/backward_references.c: fix indent
reindent after c24f895

Change-Id: I55adcbef21ea3fdaded84b138745515596191a09
2014-10-20 11:35:20 +02:00
James Zern
e0e9960dd1 Merge "sync version numbers to 0.4.2 release" 2014-10-17 11:47:30 -07:00
James Zern
64ac51446d sync version numbers to 0.4.2 release
libwebp{,decoder} - 0.4.2
libwebp libtool - 5.2.0
libwebpdecoder libtool - 1.2.0

mux/demux - 0.2.2
libtool - 1.2.0

(cherry picked from commit eec5f5f121)
(cherry picked from commit 857578a811)

Change-Id: Ie9d10c68e28083674a8865ad8447b1a70dcea95d
2014-10-17 19:50:21 +02:00
Vikas Arora
c24f8954be Simplify and speedup Backward refs computation.
Updated VP8LGetBackwardReferences and HashChainFindCopy method with following:
- Remove the recursive CostModelBuild.
- Reuse the lz77 backward refs in CostModelBuild, instead of evaluating it
  again (as it was done for recursion_level=0).
- Consolidated the Match-length logic inside FindMatchLength method.
- Removed the logic for altering best_length/val based on the 2D distance.
  The additional 162 value (+= 9 * 9 + 9 * 9 - y * y - x * x) can't change the
  best_val eval computation to choose a different curr_length, as best_val was
  set to 'curr_length << 16'.

  Following is the impact on the compression speed/density at default & max
  quality, overall this speeds up compression by 5-15% (q=100 -> 75) with a tad
  drop (0.02-0.03%) in compression density for the non-palette images.

                  Before                After
                bpp/Rate(MP/s)        bpp/Rate(MP/s)
q=75 (def)
All 1000        2.4492/1.049 MP/s     2.4498/1.230 MP/s
Palette         0.2719/5.060 MP/s     0.2719/6.110 MP/s
non-Palette     3.7597/0.732 MP/s     3.7607/0.840 MP/s

q=100
All 1000        2.4134/0.125 MP/s     2.4142/0.131 MP/s
Palette         0.2692/2.585 MP/s     0.2692/2.885 MP/s
non-Palette     3.7040/0.079 MP/s     3.7053/0.083 MP/s

Change-Id: I27a5eff3356d876c3e949fd32262244b25678b7a
2014-10-17 09:21:30 -07:00
Pascal Massimino
6c6736816c Improved near-lossless mode.
Compared to previous mode it gives another 10-30% improvement in compression keeping comparable PSNR on corresponding quality settings.

Still protected by the WEBP_EXPERIMENTAL_FEATURES flag.

Change-Id: I4821815b9a508f4f38c98821acaddb74c73c60ac
2014-10-15 10:57:21 -07:00
James Zern
aca1b98f52 enc/vp8l.c: fix indent
reindent after ca00502

Change-Id: I8c88dbc11dc96c117531b17682b764a235ef23bb
2014-10-13 11:33:23 +02:00
Vikas Arora
ca00502788 Evaluate non-palette compression for palette image
Evaluate if for Palette images (num_colors <= 256), non-palette
compression path (Subtract green, predictor transform etc) yield an
optimal compression density.

This change reduces the WebP file (for palette images) size by 0.4% with
drop of 3-5% in compression speed.

Change-Id: I1ad66fa94db4fd7ba7bc215763791ef662cd4f42
2014-10-10 11:55:45 -07:00
James Zern
c8a87bb62d AssignSegments: quiet -Warray-bounds warning
the number of segments are previously validated, but an explicit check
is needed to avoid a warning under gcc-4.9

Change-Id: Ifa7c0dd7f3f075b3860fa8ec176d2c98ff54fcea
2014-10-10 17:18:39 +02:00
Pascal Massimino
5f81391263 Merge "Fix return code of EncodeImageInternal()" 2014-10-07 23:49:29 -07:00
Pascal Massimino
e321abe43d Fix return code of EncodeImageInternal()
It was returning 'VP8_ENC_OK' in case of memory error.

Change-Id: I184a3e29c9f1b863637cacbe389b058d75c3dbf8
2014-10-08 08:48:53 +02:00
Pascal Massimino
f82cb06afb optimize palette ordering
We compact the palette by weighted distance, favoring the green channel.

Average gain on paletted file is ~0.5%, with gain up to 6-7% on some favorable cases.
Encoding speed is unaffected.

Disabled for alpha (or any single-channel input)

Also: always use quality=20 for EncodePalette() since it
doesn't make any real difference.

Change-Id: I19fb14316a366f139a941b45aef5663a33c905e1
2014-10-08 08:42:36 +02:00
Pascal Massimino
f545feee64 don't set the alpha value for histogram index image
This leads to tiny extra compression (~few bytes per file) for free

Change-Id: Ia4d8cef3de4365e32eacefd69a57689c80042a23
2014-10-08 08:24:19 +02:00
Pascal Massimino
2d9b0a4472 add WebPDispatchAlphaToGreen() to dsp
SSE2 version is 2.1x faster

This is used to transfer the alpha plane to green channel before lossless compression.

Change-Id: I01d9df0051c183b1ff5d6eb69961d4f43e33141a
2014-10-06 23:15:44 +02:00
Vikas Arora
d5e498d47f Change Entropy based Histogram Combine heuristic.
Don't combine the Histograms that have trivial (single valued A, R & B)
  symbols.
Following is the compression savings data along with compression time (before
& after) per image.
                     Before             After
                     bpp, rate(MP/s)    bpp, rate(MP/s)
Q=25, method = 4     2.508, 1.807       2.499, 1.916
Q=50, method = 4     2.460, 1.488       2.456, 1.512
Q=75, method = 4     2.452, 1.078       2.450, 1.092
Q=25, method = 5     2.505, 1.398       2.496, 1.383
Q=50, method = 5     2.458, 1.170       2.453, 1.143
Q=75, method = 5     2.453, 0.886       2.450, 0.855

This change provides 0.1-0.4% compression gains and speeds up the lossless
compression for the default method=4 (the drop in compression speed is between 1-3.5% for method=5).

Change-Id: Idfd88c2092f37afacd26a97097b3053f8183953a
2014-09-30 13:41:39 -07:00
Pascal Massimino
47a2d8e1d9 fix MSVC float->int conversion warning
+ add a clarifying comment

Change-Id: I8ac1df1de2e5277f2d968dec489546e680bb5e0c
2014-09-27 00:36:01 -07:00
James Zern
35ad48b848 HistoHeapInit: correct positions allocation size
Change-Id: I1879fd48bee3aea6f0504926d7030b504dd9be07
2014-09-26 11:21:19 -07:00
Pascal Massimino
45d9635fd3 lossless: entropy clustering for high qualities.
Tested on 1000 pngs corpus with quality 90-100 it gives ~0.15% improvement
in compression density and ~7% speed up.

Change-Id: I460f56c96707edb3c1f0b51a024e5122e10458df
2014-09-26 15:26:56 +02:00
skal
c792d4129a Premultiply with alpha during U/V downsampling
This prevents the 'alpha-leak' reported in issue #220

Speed-diff is kept minimal.

Change-Id: I1976de5e6de7cfcec89a54df9233c1a6586a5846
2014-09-18 23:40:34 -07:00
Vikas Arora
b901416b90 Record the lossless size stats.
Record and show the lossless header and image data sizes in the cwebp.

Change-Id: I08f19693cb7a756b6fdce5b55d71f5367b5f02fc
2014-09-17 15:16:05 -07:00
James Zern
854509fec0 enc/histogram.c: reindent after f4059d0
fixes indent in HistogramRemap after:
f4059d0 Code cleanup for HistogramRemap.

Change-Id: I9f53a088749e9100a70331bda1662488666c5156
2014-09-03 16:58:49 -07:00
skal
344219645b Merge "~3-5% faster encoding optimizing PickBestIntra*()" 2014-09-03 15:53:32 -07:00
skal
187d379db6 add a fallback to ALPHA_NO_COMPRESSION
if ALPHA_LOSSLESS_COMPRESSION produces a too big file (very rare!),
we fall-back to no-compression automatically.

Change-Id: I5f3f509c635ce43a5e7c23f5d0f0c8329a5f24b7
2014-09-02 21:55:13 +02:00
skal
a48a2d7635 ~3-5% faster encoding optimizing PickBestIntra*()
* Add early-out check for Intra16
* replace some memcpy() by pointer swap

Change-Id: I5edc5f7fbc8e39984deb48e6c045c97c61418589
2014-09-01 14:40:25 +02:00
skal
49911d4df2 Merge "fix indentation" 2014-08-27 07:52:36 -07:00
Vikas Arora
f4059d0c7d Code cleanup for HistogramRemap.
Avoid call to HistogramAddThresh when there's only one Histogram image.
Change-Id: I43b09e8e2d218c95969567034224777dcce37ab9
2014-08-26 15:45:22 -07:00
skal
e632b0929b fix indentation
Change-Id: I2294a6c83e5f345f64bd5120b91532e00ed6c543
2014-08-25 23:52:09 -07:00
skal
73d361dd5f introduce VP8EncQuantize2Blocks to quantize two blocks at a time
No speed diff for now. We might reorder better the instructions later,
to speed things up.

Change-Id: I1949525a0b329c7fd861b8dbea7db4b23d37709c
2014-08-25 20:21:42 -07:00
skal
2523aa73cb SmartRGBYUV: fix odd-width problem with pixel replication
rightmost pixel was missing a copy, which could lead to invalid read.

Also added a lower dimension of 4, below which we use the regular conversion.
This is to prevent corner cases, in addition to not being overkill.

Change-Id: Iac12e7a3d74590f12fe8eeb1830b9891e61439f6
2014-08-18 15:58:36 -07:00
Pascal Massimino
ee52dc4e54 fix some MSVC64 warning about float conversion
Change-Id: I27ab27fc15033d27d0505729f6275fb542c8d473
2014-08-16 00:15:29 -07:00
skal
e2a83d7109 faster RGB->YUV conversion function (~7% speedup)
with a special case for dithering==0., it gets somewhat faster on x86
thanks to inlining.

Also, less macros.

Change-Id: Ic2f2bf6718310743bb40cef2104fa759a073e6d5
2014-08-15 11:13:25 -07:00
skal
3fc4c539aa Add smart RGB->YUV conversion option -pre 4
New function: WebPPictureSmartARGBToYUVA()
This implement smart RGB->YUV conversion.

This is rather undocumented for now, and is triggered using '-pre 4'
preprocessing option.

This is slow-ish and use quite some memory, but should be improvable.
This is somehow a usable beta version.

Change-Id: Ia50a8c30134e4cab8a7d3eb70aef13ce1f6187a1
2014-08-15 10:55:09 -07:00
pascal massimino
bb07022b66 Merge "cosmetics" 2014-08-06 12:30:08 -07:00
James Zern
e300c9d819 cosmetics
fix some indent/whitespace, remove a few duplicate includes, extra
semi-colons

Change-Id: If937182b40a21e0f2028496e7b4b06c6e8a41352
2014-08-06 12:10:59 -07:00
pascal massimino
0e519eea8e Merge "cosmetics: remove some extraneous 'extern's" 2014-08-05 23:00:04 -07:00
James Zern
f7b4c48bba cosmetics: remove some extraneous 'extern's
Change-Id: Ib3f0cff37120c51633387dd1c46592c53ab0ba6d
2014-08-05 22:14:24 -07:00
James Zern
b47fb00ac0 vp8enci.h: cosmetics: fix '*' placement
associate with the type

Change-Id: Icf94f11bf79f6ccee3150e27b228755f8f3f0f37
2014-08-05 22:14:12 -07:00
skal
b5a36cc9ad add -near_lossless [0..100] experimental option
This compresses the uimage using lossless compression and controlable
decimating pre-process.
Code is under WEBP_EXPERIMENTAL_FEATURE while it's being experimented with.

Change-Id: I8b7f4cfcc3c6afc52a556102842bdbb045ed5ee8
2014-08-05 19:17:10 +02:00
James Zern
29a9fe222a libwebp 0.4.1
- 7/24/14: version 0.4.1
   This is a binary compatible release.
   * AArch64 (arm64) & MIPS support/optimizations
   * NEON assembly additions:
     - ~25% faster lossy decode / encode (-m 4)
     - ~10% faster lossless decode
     - ~5-10% faster lossless encode (-m 3/4)
   * dwebp/vwebp can read from stdin
   * cwebp/gif2webp can write to stdout
   * cwebp can read webp files; useful if storing sources as webp lossless
 -----BEGIN PGP SIGNATURE-----
 Version: GnuPG v1.4.11 (GNU/Linux)
 
 iQIcBAABAgAGBQJT1xp9AAoJEPnD1r24IytdjDEP/3ZOnrWG0OIThlGE6bqgO3oy
 Y5O7RrvzFuPdGEZ1Kl9jDXjzsYY018/+HJmOD3kf+Qt/+F/8hpGH520VuEiJdVIW
 UcvoYaYq9xrmKNqEJx910Vh8TP7wE2T62OJcqKWg2JEczfUWn8WOKjmM5c8N1kJ2
 q6EbpCdWlxcD49L/MavJ5Yfw9jSZAjKzOIxxz0C294iMTK4IcSmeVvdqhkdyh96E
 CABw3o8sJfqB6p+KXjweXcE2KOhvzAWqTRcIogDC0jV/PgOlindf6k0am2FJHvMM
 A+sf/pmD0YKI1vEaXW+Vs6cz6LzvwbIkJSwuzBA7FYHAG5yqTSkQDxTSttw/RwiW
 fUScqHjQVBUqkM5bdOsdYBSDutQKDF2+WfcK5jXFdnydkQi59HKHV2R0K5cXYqfN
 Tu7aMBqFcfGunLlzfKCJcz8SElEmUjG6oAzRZYcdM9dmnR7ypQK17A/GbaysKKOE
 HMmep7uNX25w+6AL7zExnmPPPtSz+kj1SXt9fgldkelDhg1faAgfwXb/N4E+00lA
 1+aJD3gHcR4QnDI4gnKBKHyIktQPfNKMQ6xuL0oyvsalQ/loz08wu0aACcGDFrg4
 uOVVxTqU+pEITuwGcNk228+O2EbMWzzi3+Vhi1v3Gg3jJ3TRB3QN6NohmrsIackL
 4W2V5NoX5i2VizGfLy2g
 =GWd5
 -----END PGP SIGNATURE-----

Merge tag 'v0.4.1'

libwebp 0.4.1
- 7/24/14: version 0.4.1
  This is a binary compatible release.
  * AArch64 (arm64) & MIPS support/optimizations
  * NEON assembly additions:
    - ~25% faster lossy decode / encode (-m 4)
    - ~10% faster lossless decode
    - ~5-10% faster lossless encode (-m 3/4)
  * dwebp/vwebp can read from stdin
  * cwebp/gif2webp can write to stdout
  * cwebp can read webp files; useful if storing sources as webp lossless

* tag 'v0.4.1':
  update ChangeLog
  iosbuild.sh: specify optimization flags
  update ChangeLog
  makefile.unix: add vwebp.1 to the dist target
  update ChangeLog
  gif2webp: dust up the help message
  remove -noalphadither option from README/vwebp.1
  update NEWS for the next release
  update AUTHORS
  bump version to 0.4.1
  restore mux API compatibility
  remove the !WEBP_REFERENCE_IMPLEMENTATION tweak in Put8x8uv
  restore encode API compatibility
  restore decode API compatibility
  gif2webp: fix compile with giflib 5.1.0
  gif2webp: simplify giflib version checking

Change-Id: Icf599f29bc6c0db757bc133aaddb3dbbbc316e08
2014-07-29 18:06:58 -07:00
James Zern
85213b9bbe bump version to 0.4.1
libwebp{,decoder} - 0.4.1
libwebp libtool - 5.1.0
libwebpdecoder libtool - 1.1.0

mux/demux - 0.2.1
libtool - 1.1.0

Change-Id: If593a198f802fd68c7dbbdbe0fc2612dbc44e2df
2014-07-23 17:17:25 -07:00
James Zern
c2fc52e4ec restore encode API compatibility
protect WebPConfigLosslessPreset/WebPMemoryWriterClear w/a
WEBP_ENCODER_ABI_VERSION check

Change-Id: If4debc15fee172a3f18079bc2bd29eb8447bc14b
2014-07-22 22:19:55 -07:00
Vikas Arora
d2cc61b7dd Extend MakeARGB32() to accept Alpha channel.
Change-Id: I31b8e2d085000e2e3687a373401e4f655f11fc42
2014-07-21 14:49:38 -07:00
skal
3398d81ac3 Actuate memory stats for PRINT_MEMORY_INFO
Change-Id: If7eac591b5205990ca452ca02b084a908482850a
2014-07-21 13:16:18 -07:00
skal
6c347bbb0c move WebPPictureInit to picture.c
Change-Id: I4b8c352cfd47256d0c3827334a6942c1caf742f6
2014-07-21 14:16:19 +02:00
Pascal Massimino
1549d62067 reorder the YUVA->ARGB and ARGB->YUVA functions correctly
+ rework few loops
+ consolidate few error-checks / error-reporting
+ don't modify picture->colorspace in Import() for ARGB output

Change-Id: Iae6da9b50acc738c59b85c3ee64efbaf6af8bffc
2014-07-18 07:15:54 -07:00
Pascal Massimino
736f2a175e extract colorspace code from picture.c into picture_csp.c
had to refactor few functions here and there.

Change-Id: I86fde6fec7c2fc7eb48f0ecf327dbbd2bd40b9d4
2014-07-16 16:37:26 -07:00
Pascal Massimino
fbadb48026 split monolithic picture.c into picture_{tools,psnr,rescale}.c
Change-Id: Ia5eb5496e4337e5bac8203872c5b014cad21c4f9
2014-07-12 09:13:33 -07:00
Pascal Massimino
257adfb0be remove experimental YUV444 YUV422 and YUV400 code
(never used)

Change-Id: I12a886703592133939607df05132e9b498f916c1
2014-07-03 22:26:25 -07:00
Vikas Arora
516971b136 lossless: Remove unaligned read warning
(typecast uint32 pointer to uint64).
The proposed change is little (0.05%) slower but avoids uint32 to uint64
pointer conversion.

Change-Id: I6b8828077ea1324fabd04bfa7e7439e324776250
2014-07-02 20:55:27 -07:00
skal
824eab1086 fix (uncompiled) typo
output was not properly descaled when compiled
without USE_GAMMA_COMPRESSION

Change-Id: I5282c9573cfcfbef4be22b6b3cdec7e16cad9c1c
2014-06-27 17:10:25 +02:00
skal
790207679d Merge "make error-code reporting consistent upon malloc failure" 2014-06-13 00:25:30 -07:00
skal
77bf4410f7 make error-code reporting consistent upon malloc failure
Sometimes, the error-code was not set correctly.
We now return OUT_OF_MEMORY everytimes it's appropriate
(tested using MALLOC_FAIL_AT mechanism)

Took the opportunity to clean-up the code and dust the error
code returned (some were erroneously set to INVALID_CONFIGURATION)

Change-Id: I56f7331e2447557b3dd038e245daace4fc82214c
2014-06-13 08:45:12 +02:00
James Zern
7a93c000ee **/Makefile.am: remove unused AM_CPPFLAGS
only 1 of <lib>_CPPFLAGS and AM_CPPFLAGS is used, with the former
getting precedence when it's defined. configure's DEFAULT_INCLUDES is
covering what's necessary given the include paths are all source
relative.

Change-Id: I7d14076acd266b28a88a3d92bcc3d7165284d5f3
2014-06-12 11:59:05 -07:00
skal
24e3080571 Add an interface abstraction to the WebP worker thread implementation
This allows custom implementations of threading mecanism.

Patch by Leonhard Gruenschloss.

Change-Id: Id8ea5917acd2f24fa8bce79748d1747de2751614
2014-06-12 11:35:44 +02:00
James Zern
32b3137936 configure: move config.h to src/webp/config.h
this change has the side-effect of using directory names in the
include, silencing a lint warning.

Change-Id: Ib91cf63a90534e32fadfa5c2372bfdb29f854d02
2014-06-10 23:42:00 -07:00
skal
69fce2ea78 remove the special casing for res->first in VP8SetResidualCoeffs
if res->first = 1, coeffs[0]=0 because of quant.c:749 and line
added at quant.c:744
So, no need for the extra case.
Going forward, TrellisQuantizeBlock() should also be calling
a variant of VP8SetResidualCoeffs() to set the 'last' field.

also: fixes a warning for win64
    + slight speed-up

Change-Id: Ib24b611f7396d24aeb5b56dc74d5c39160f048f0
2014-06-08 06:40:22 +02:00
skal
158aff9bb9 remove unused #include's
Change-Id: Icd91a4b6a0bde49145f57e3e74a997822c45792c
2014-06-03 08:01:05 +02:00
skal
6679f8996f Optimize VP8SetResidualCoeffs.
Brings down WebP lossy encoding timings by 5%

Change-Id: Ia4a2fab0a887aaaf7841ce6d9ee16270d3e15489
2014-06-03 06:44:04 +02:00
skal
399b916d27 lossy decoding: correct alpha-rescaling for YUVA format
The luminance needs to be pre- and post- multiplied by
the alpha value in case of rescaling, for proper averaging.

Also:
- removed util/alpha_processing and moved it to dsp/
- removed WebPInitPremultiply() which was mostly useless
and merged it with the new function WebPInitAlphaProcessing()

Change-Id: If089cefd4ec53f6880a791c476fb1c7f7c5a8e60
2014-05-27 15:27:13 -07:00
Pascal Massimino
ef076026af use decoder's DSP functions for autofilter
-af is now faster (6-7%), since we're using the SSE2 variant
Output is binary the same as before.

Change-Id: If75694594c9501cd486b8f237a810ddcc145cadd
2014-05-20 14:55:05 -07:00
James Zern
34168ecbe4 Merge "remove all unused layer code" 2014-05-08 22:51:13 -07:00
Pascal Massimino
f1e771735a remove all unused layer code
Change-Id: I220590162b24c70f404fe3087f19dd3e6cac3608
2014-05-08 22:37:38 -07:00
Vikas Arora
b0757db7c6 Code cleanup for VP8LGetHistoImageSymbols.
Fix comments and few nits.
Change-Id: I8fa25ed523f12c6a7bfe125f0e4d638466ba4304
2014-05-08 14:13:47 -07:00
skal
5fe628d35d make the token page size be variable instead of fixed 8192
also changed the token-page layout a little bit to remove
a not-needed field.

This reduces the number of malloc()/free() calls substantially
with minimal increase in memory consumption (~2%).
For the tail of large sources, the number of malloc calls goes
typically from ~10000 to ~100 (e.g.: bryce_big.jpg: 22711 -> 105)

Change-Id: Ib847f41e618ed8c303d26b76da982fbc48de45b9
2014-05-05 14:26:14 -07:00
skal
ca3d746e39 use block-based allocation for backward refs storage, and free-lists
Non-photo source produce far less literal reference and their
buffer is usually much smaller than the picture size if its compresses
well. Hence, use a block-base allocation (and recycling) to avoid
pre-allocating a buffer with maximal size.

This can reduce memory consumption up to 50% for non-photographic
content. Encode speed is also a little better (1-2%)

Change-Id: Icbc229e1e5a08976348e600c8906beaa26954a11
2014-05-05 11:11:55 -07:00
skal
d3bcf72bf5 Don't allocate VP8LHashChain, but treat like automatic object
the unique instance of VP8LHashChain (1MB size corresponding to hash_to_first_index_)
is now wholy part of VP8LEncoder, instead of maintaining the pointer to VP8LHashChain
in the encoder.

Change-Id: Ib6fe52019fdd211fbbc78dc0ba731a4af0728677
2014-04-30 14:10:48 -07:00
Pascal Massimino
cf5eb8ad19 remove some uint64_t casts and use.
We use automatic int->uint64_t promotion where applicable.

(uint64_t should be kept only for overflow checking and memory alloc).

Change-Id: I1f41b0f73e2e6380e7d65cc15c1f730696862125
2014-04-29 09:08:25 -07:00
Pascal Massimino
b3a616b356 make HistogramAdd() a pointer in dsp
* merged the two HistogramAdd/AddEval() into a single call
  (with detection of special case when b==out)
* added a SSE2 variant
* harmonize the histogram type to 'uint32_t' instead
  of just 'int'. This has a lot of ripples on signatures.
* 1-2% faster

Change-Id: I10299ff300f36cdbca5a560df1ae4d4df149d306
2014-04-28 10:09:34 -07:00
Pascal Massimino
4825b4360d fix warning about size_t -> int conversion
+ re-order and add some const

Change-Id: I3746520b75699e56e20835d10d1dd9cd9fd6d85d
2014-04-27 00:50:07 -07:00
Vikas Arora
0b896101b4 Reduce memory footprint for encoding WebP lossless.
Reduce calls to Malloc (WebPSafeMalloc/WebPSafeCalloc) for:
- Building HashChain data-structure used in creating the backward references.
- Creating Backward references for LZ77 or RLE coding.
- Creating Huffman tree for encoding the image.
For the above mentioned code-paths, allocate memory once and re-use it
subsequently.

Reduce the foorprint of VP8LHistogram struct by changing the Struct
field 'literal_' from an array of constant size to dynamically allocated
buffer based on the input parameter cache_bits.

Initialize BitWriter buffer corresponding to 16bpp (2*W*H).
There are some hard-files that are compressed at 12 bpp or more. The
realloc is costly and can be avoided for most of the WebP lossless
images by allocating some extra memory at the encoder initializaiton.

Change-Id: I1ea8cf60df727b8eb41547901f376c9a585e6095
2014-04-26 01:14:33 -07:00
skal
75b12006e3 Move the HuffmanCost() function to dsp lib
This is to help further optimizations.
(like in https://gerrit.chromium.org/gerrit/#/c/69787/)

There's a small slowdown (~0.5% at -z 9 quality) due to
function pointer usage. Note that, for speed, it's important
to return VP8LStreaks by value, and not pass a pointer.

Change-Id: Id4167366765fb7fc5dff89c1fd75dee456737000
2014-04-18 11:59:48 -07:00
skal
a9fc697cb6 Merge "WIP: extract the float-calculation of HuffmanCost from loop" 2014-04-15 11:33:11 -07:00
Djordje Pesut
4ae0533f39 MIPS: MIPS32r1: Added optimizations for ExtraCost functions.
ExtraCost and ExtraCostCombined

Change-Id: I7eceb9ce2807296c6b43b974e4216879ddcd79f2
2014-04-15 15:37:06 +02:00
skal
b30a04cf11 WIP: extract the float-calculation of HuffmanCost from loop
new function: VP8FinalHuffmanCost()

Change-Id: I42102f8e5ef6d7a7af66490af77b7dc2048a9cb9
2014-04-15 14:52:52 +02:00
Slobodan Prijic
2b1b4d5ae9 MIPS: MIPS32r1: Add optimization for GetResidualCost
+ reorganize the cost-evaluation code by moving some functions
to cost.h/cost.c and exposing VP8Residual

Change-Id: Id976299b5d4484e65da8bed31b3d2eb9cb4c1f7d
2014-04-08 15:28:49 +02:00
skal
869eaf6c60 ~30% encoding speedup: use NEON for QuantizeBlock()
also revamped the signature to avoid having to pass the 'first' parameter

Change-Id: Ief9af1747dcfb5db0700b595d0073cebd57542a5
2014-04-08 03:08:22 -07:00
Vikas Arora
bc374ff39e Use histogram_bits to initalize transform_bits.
This change gains back 1% in compression density for method=3 and 0.5% for
method=4, at the expense of 10% slower compression speed.

Change-Id: I491aa1c726def934161d4a4377e009737fbeff82
2014-04-02 11:46:40 -07:00
Vikas Arora
6af6b8e1b6 Tune HistogramCombineBin for large images.
Tune HistogramCombineBin for hard images that are larger than 1-2 Mega
pixel and represent photographic images.

This speeds up lossless encoding on 1000 image corpus by 10-12% and compression
penalty of 0.1-0.2%.

Change-Id: Ifd03b75c503b9e886098e5fe6f86be0391ca8e81
2014-03-28 07:09:59 -07:00
skal
af93bdd6bc use WebPSafe[CM]alloc/WebPSafeFree instead of [cm]alloc/free
there's still some malloc/free in the external example
This is an encoder API change because of the introduction
of WebPMemoryWriterClear() for symmetry reasons.

The MemoryWriter object should probably go in examples/ instead
of being in the main lib, though.
mux_types.h stil contain some inlined free()/malloc() that are
harder to remove (we need to put them in the libwebputils lib
and make sure link is ok). Left as a TODO for now.

Also: WebPDecodeRGB*() function are still returning a pointer
that needs to be free()'d. We should call WebPSafeFree() on
these, but it means exposing the whole mechanism. TODO(later).

Change-Id: Iad2c9060f7fa6040e3ba489c8b07f4caadfab77b
2014-03-27 15:50:59 -07:00
James Zern
fbed36433d Merge "dsp: reuse wht transform from dec in encoder" 2014-03-26 15:13:07 -07:00
skal
d1b33ad58b 2-5% faster trellis with clang/MacOS
(and ~2-3% on ARM)

We don't need to store cost/score for each node, but only for
the current and previous one -> simplify code and save some memory.

Also made the 'Node' structure tighter.

Change-Id: Ie3ad7d3b678992b396242f56e2ac387fe43852e6
2014-03-26 22:33:01 +01:00
James Zern
df230f2723 dsp: reuse wht transform from dec in encoder
Change-Id: Ide663db9eaecb7a37fe0e6ad4cd5f37de190c717
2014-03-22 13:25:08 -07:00
Pascal Massimino
59daf08362 Merge "cosmetics:" 2014-03-18 04:02:33 -07:00
Pascal Massimino
536220084c cosmetics:
- use VP8ScanUV, separate from VP8Scan[] (for luma)
 - fix indentation
 - few missing consts
 - change TrellisQuantizeBlock() signature

Change-Id: I94b437d791cbf887015772b5923feb83dd145530
2014-03-18 03:34:56 -07:00
James Zern
3e7f34a3fb AssignSegments: quiet array-bounds warning
nb (enc->segment_hdr_.num_segments_) will be in the range
[1, NUM_MB_SEGMENTS].

Change-Id: I5c2bd0bb82b17c99aff39c98b6b1747fc040dc16
2014-03-14 18:47:52 -07:00
James Zern
cf821c821f UpdateHistogramCost: avoid implicit double->float
all the functions involved return double and later these locals are used
in double calculations. fixes a vs build warning

Change-Id: Idb547104ef00b48c71c124a774ef6f2ec5f30f14
2014-03-14 11:18:52 -07:00
Vikas Arora
1c58526fe1 Fix few nits
Add/remove few casts, fixed indentation.

Change-Id: Icd141694201843c04e476f09142ce4be6e502dff
2014-03-13 13:57:39 -07:00
Vikas Arora
fef22704ec Optimize and re-structure VP8LGetHistoImageSymbols
Optimize and re-structured VP8LGetHistoImageSymbols method, by using the bin-hash
for merging the Histograms more efficiently, instead of the randomized
heuristic of existing method HistogramCombine.

This change speeds up the Lossless encoding by 40-50% (for method=4 and Q > 50)
with 0.8% penalty in compression density. For lower method, the speed up is 25-30%,
with 0.4% penalty in the compression density.

Change-Id: If61adadb1a041b95def6405aa1fe3b83c3cb25ce
2014-03-13 11:48:37 -07:00
Vikas Arora
5f0cfa80ff Do a binary search to get the optimum cache bits.
This speeds up the lossless encoder by a bit (1-2%), without impacting the
compression density.

Change-Id: Ied6fb38fab58eef9ded078697e0463fe7c560b26
2014-03-13 10:30:32 -07:00
skal
65b99f1c92 add a -z option to cwebp, and WebPConfigLosslessPreset() function
These are presets for lossless coding, similar to zlib.
The shortcut for lossless coding is now, e.g.:
   cwebp -z 5 in.png -o out_lossless.webp

There are 10 possible values for -z parameter:
   0 (fastest, lowest compression)
to 9 (slowest, best compression)

A reasonable tradeoff is -z 6, e.g.
-z 9 can be quite slow, so use with care.

This -z option is just a shortcut for some pre-defined
'-lossless -m xx -q yy' combinations.

Change-Id: I6ae716456456aea065469c916c2d5ca4d6c6cf04
2014-03-11 23:25:35 +01:00
skal
30176619c6 4-5% faster trellis by removing some unneeded calculations.
(We didn't need the exact value of the max_error properly.
We can work with relative values instead of absolute)

Output is bitwise the same as before.

Change-Id: I67aeaaea5f81bfd9ca8e1158387a5083a2b6c649
2014-03-06 15:57:25 +01:00
James Zern
687a58ecc3 histogram.c: reindent after b33e8a0
b33e8a0 Refactor code for HistogramCombine.

Change-Id: Ia1b4b545c5f4e29cc897339df2b58f18f83c15b3
2014-03-04 00:38:14 -08:00
James Zern
42eb06fc0e Merge "few cosmetics after patch #69079" 2014-03-03 15:13:25 -08:00
skal
82af82644b few cosmetics after patch #69079
Change-Id: Ifa758420421b5a05825a593f6b43504887603ee7
2014-03-03 23:53:08 +01:00
Vikas Arora
b33e8a05ee Refactor code for HistogramCombine.
Refactor code for HistogramCombine and optimize the code by calculating
the combined entropy and avoid un-necessary Histogram merges.

This speeds up lossless encoding by 1-2% and almost no impact on compression
density.

Change-Id: Iedfcf4c1f3e88077bc77fc7b8c780c4cd5d6362b
2014-03-03 13:50:42 -08:00
skal
5aeeb087d6 5-10% encoding speedup with faster trellis (-m 6)
mostly by:
- storing a single rd-score instead of cost / distortion separately
- evaluating terminal cost only once
- getting some invariants out of the loops
- more consts behind fewer variables

Change-Id: I79451f3fd1143d6537200fb8b90d0ba252809f8c
2014-03-03 22:07:06 +01:00
Pascal Massimino
4287d0d49b speed-up trellis quant (~5-10% overall speed-up)
store costs[] in node instead of context

Change-Id: I6aeb0fd94af9e48580106c41408900fe3467cc54
also: various cosmetics
2014-02-27 00:06:00 -08:00
Pascal Massimino
390c8b316d lossy encoding: ~3% speed-up
incorporate non-last cost in per-level cost table

also: correct trellis-quant cost evaluation at nodes
(output a little bit different now). Method 6 is ~4% faster.

Change-Id: Ic48bd6d33f9193838216e7dc3a9f9c5508a1fbe8
2014-02-26 05:52:24 -08:00
Vikas Arora
c16cd99aba Speed up lossless encoder.
Speedup lossless encoder by 20-25% by optimizing:
- GetBestColorTransformForTile: Use techniques like binary search and
  local minima search to reduce the search space.
- VP8LFastSLog2Slow & VP8LFastLog2Slow: Adding the correction factor for
  log(1 + x) and increase the threshold for calling the approximate
  version of log_2 (compared to costly call to log()).

Change-Id: Ia2444c914521ac298492aafa458e617028fc2f9d
2014-02-21 22:13:50 -08:00
skal
0235d5e44b 1-2% faster quantization in SSE2
C-version is a bit faster too (sub-1% faster on ARM)

Change-Id: I077262042f1d0937aba1ecf15174f2c51bf6cd97
2014-02-13 15:55:30 -08:00
James Zern
a42ea9742a cosmetics: backward_references.c: reindent after a7d2ee3
a7d2ee3 Optimize cache estimate logic.

Change-Id: I81dd1eea49f603465dc5f3afae8a101e5205e963
2014-02-11 15:52:22 -08:00
Vikas Arora
fde2904b8a Increase initial buffer size for VP8L Bit Writer.
Increase the initial buffer size for VP8L Bit Writer from 4bpp to 8bpp.
The resize buffer is expensive (requires realloc and copy) and this additional
memory (0.5 * W * H) doesn't add much overhead on the lossless encoder.

Change-Id: Ic1fe55cd7bc3d1afadc799e4c2c8786ec848ee66
2014-02-11 11:13:21 -08:00
Vikas Arora
a7d2ee39be Optimize cache estimate logic.
Optimize 'VP8LCalculateEstimateForCacheSize' for lower quality ranges (Q < 50).
The entropy is generally lower for higher cache_bits, so start searching from
higher cache_bits and settle for a local minima, instead of evaluating all
values.

This speeds up the lossless encoding at lower qualities by 10-15%.

Change-Id: I33c1e958515a2549f2e6f64b1aab3f128660dcec
2014-02-11 10:59:01 -08:00
Scott Talbot
391316fee2 Don't dereference NULL, ensure HashChain fully initialized
Found by clang's static analyzer, they look validly uninitialized
to me.

Change-Id: I650250f516cdf6081b35cdfe92288c20a3036ac8
2014-02-03 21:16:59 -08:00
skal
9882b2f953 always use fast-analysis for all methods.
This makes the segmentation overall less prone to
local-optimum  or boundary effect.

(and overall, encoding is a little faster)

Change-Id: I35688098b0f43c28b5cb81c4a92e1575bb0eddb9
2014-01-24 18:17:04 +01:00
skal
c741183c10 make WebPCleanupTransparentArea work with argb picture
the -alpha_cleanup flag was ineffective since we switched cwebp
to using ARGB input always.

Original idea by David Eckel (dvdckl at gmail dot com)

Change-Id: I0917a8b91ce15a43199728ff4ee2a163be443bab
2014-01-17 20:19:16 +01:00
James Zern
ea59a8e980 Merge "Merge tag 'v0.4.0'" 2014-01-10 17:09:19 -08:00
skal
7574bed43d fix comments related to array sizes
thanks to foivos_g4 at hotmail dot com for spotting this.

Change-Id: I8cd301bae58a6edbc3ef47607654bc21321721ca
2014-01-09 17:30:25 +01:00
James Zern
8c524db84c bump version to 0.4.0
libwebp{,decoder} - 0.4.0
libwebp libtool - 5.0.0
libwebpdecoder libtool - 1.0.0

mux/demux - 0.2.0
libtool - 1.0.0

Change-Id: Idbd067f95a6af2f0057d6a63ab43176fcdbb767d
2013-12-18 19:20:00 -08:00
Pascal Massimino
495bef413d fix bug in TrellisQuantize
the *quantized* level should be clipped to 2047, not the
original coeff.
(similar problem was fixed in the regular quantize function
quite some time ago)

Change-Id: I2fd2f8d94561ff0204e60535321ab41a565e8f85
2013-12-17 11:08:01 -08:00
James Zern
605a712701 simplify __cplusplus ifdef
drop c_plusplus which is from a quite ancient pre-standard compiler

Change-Id: I9e357b3292a6b52b14c2641ba11f4f872c04b7fb
2013-12-16 20:16:02 -08:00
James Zern
5227d99146 drop: ifdef __cplusplus checks from C files
the prototypes are already marked in the headers

Change-Id: I172fe742200c939ca32a70a2299809b8baf9b094
2013-12-13 11:42:13 -08:00
skal
73b731fb42 introduce a special quantization function for WHT
WHT is somewhat a special case: no sharpen[] bias, etc.
Will be useful in a later CL when precision of input is changed.

Change-Id: I851b06deb94abdfc1ef00acafb8aa731801b4299
2013-12-10 14:21:47 +01:00
skal
a3359f5d2c Only compute quantization params once
(all quantization params #1..#15 are the same)

Change-Id: If04058bd89fe2677b5b118ee4e1bcce88f0e4bf5
2013-12-10 05:36:23 +01:00
skal
d513bb62bc * fix off-by-one zthresh calculation
* remove the sharpening for non luma-AC coeffs
* adjust the bias a little bit to compensate for this

Using the multiply-by-reciprocal doesn't always give the same result
as the exact divide, given the QFIX fixed-point precision we use.
-> removed few now-unneeded SSE2 instructions (and checked for
bit-exactness using -noasm)

Change-Id: Ib68057cbdd69c4e589af56a01a8e7085db762c24
2013-12-09 13:56:04 +01:00
skal
6f104034a1 fix bug due to overzealous check in WebPPictureYUVAToARGB()
This tests prevented views to be converted to ARGB

https://code.google.com/p/webp/issues/detail?id=178

Change-Id: I5ba66da2791e6f1d2bfd8c55b5fffe6955263374
2013-12-02 15:23:12 +01:00
James Zern
cc55790e37 Merge changes I8bb7a4dc,I2c180051,I021a014f,I8a224a62
* changes:
  mux: add some missing casts
  enc/vp8l: add a missing cast
  idec: add some missing casts
  ErrorStatusLossless: correct return type
2013-11-27 17:06:35 -08:00
James Zern
4931c3294b cosmetics: fix some typos
Change-Id: I0d6efebd817815139db5ae87236fd8911df4d53c
2013-11-26 19:21:14 -08:00
James Zern
617d93480e enc/vp8l: add a missing cast
Change-Id: I2c1800516eb4573ae2599866ace10017b865f23a
2013-11-25 20:48:13 -08:00
skal
cb261f790f fix a descaling bug for vertical/horizontal U/V interpolation
RGBToU/V calls expects two extra precision bits, they were only
given one by SUM2H and SUM2H macros.

For rounding coherency, also changed SUM1 macro.

Change-Id: I05f96a46f5d4f17b830d0420eaf79b066cdf78d4
2013-11-19 11:24:09 +01:00
skal
ff379db317 few % speedup of lossless encoding
mostly visible for method 4 and up

Change-Id: I1561d871bc055ec5f7998eb193d927927d3f2add
2013-11-12 00:09:45 +01:00
James Zern
7708e60908 Merge "detect flatness in blocks and favor DC prediction" 2013-11-01 11:24:09 -07:00
James Zern
06b1503eff Merge "add comment about the kLevelsFromDelta[][] LUT generation" 2013-10-31 21:37:55 -07:00
skal
5935259cd0 add comment about the kLevelsFromDelta[][] LUT generation
Change-Id: Id1a91932bf05aeee421761667af351ef2200c334
2013-10-31 21:35:55 -07:00
skal
e3312ea681 detect flatness in blocks and favor DC prediction
this avoids local-minima that look bad, even if the distortion
looks low (e.g. gradients, sky,...). Mostly visible in the q=50-80 range.
Output size is mostly unchanged.

Change-Id: I425b600ec45420db409911367cda375870bc2c63
2013-11-01 00:47:04 +01:00
skal
a014e9c9cd tune quantization biases toward higher precision
* raise U/V quantization bias to more neutral values
* also raise the non-zero AC bias for Y1/Y2 matrices

(we need all the precision we can for U/V leves, which are often empty)
This will increase quality in the higher range (q >= 90) mostly.
Files size is exacted to raise a little (5-7%). and SSIM accordingly of course.

Change-Id: I8a9ffdb6d8fb6dadb959e3fd392e66dc5aaed64e
2013-10-30 23:57:23 +01:00
skal
1e898619cb add helpful PrintBlockInfo() function
(protected under a DEBUG_BLOCK compile flag)

Change-Id: Icb8da02dbd00e5cf856c314943c212f1c9578d9b
2013-10-30 19:25:27 +01:00
Pascal Massimino
98aa33cf1e extract random utils to their own file util/random.[ch]
they'll be used for decoding too, probably.

Change-Id: Id9cbb250c74fc0e876d4ea46b1b3dbf8356d6725
2013-10-30 02:00:33 -07:00
James Zern
d3408720d8 Merge "fast auto-determined filtering strength" 2013-10-29 12:47:58 -07:00
skal
f8bfd5cd1e fast auto-determined filtering strength
kLevelsFromDelta[sharpness][delta] is an inverse look-up table
that tells the minimum filtering strength needed to trigger the
filtering of a step with amplitude 'delta'. We use this table
in various situations:

a) when computing the initial (/global) filtering
strength for each segment. We look at the quantization
step and deduce the proper filtering strength needed
to result this quantization noise (talking the -f option
into account).

b) during intra16 calculation, when a block ends up
very empty (only DC coeffs are non-zero, all ACs have
vanished). We'll rely on the in-loop filtering to
restore the smoothness (if the source was gradient-like
smooth. That's why we look at the distortion too before
triggering the filtering).

Step b) goes _in addition_ to a), potentially raising
the filtering strength if blockiness is likely.

Change-Id: Icaeca93ef21da195b079e6587a44d9edfc8e9efa
2013-10-29 20:13:29 +01:00
Pascal Massimino
ac0bf951ca small clean-up in ExpandMatrix()
Change-Id: Ib06cb1658a6548f06bb7320310b3864881b606a7
2013-10-29 19:58:57 +01:00
skal
7c098d1814 Use some gamma-curve range compression when computing U/V average
This helps for discolorated chroma-subsampled edges.

Change-Id: I1d8ce87b66cb7e8b3572e6722905beabf0f50554
2013-10-18 21:28:05 +02:00
skal
0b2b05049f Use deterministic random-dithering during RGB->YUV conversion
-> helps debanding (sky, gradients, etc.)

This dithering can only be triggered when using -preset photo
or -pre 2 (as a preprocessing). Everything is unchanged otherwise.

Note that this change is likely to make the perceived PSNR/SSIM drop
since we're altering the input internally.

Change-Id: Id8d4326245d9b828141de162c94ba381b1fa5813
2013-10-17 22:36:49 +02:00
Pascal Massimino
f7146bc1e6 small optimization in segment-smoothing loop
probably not much of a speed difference

Change-Id: I08c41d82c3c2eb5ff9ec9ca9d81af2bb09b362de
2013-10-07 07:44:51 -07:00
skal
2b0a759335 Merge "fix some warnings from static analysis" 2013-09-13 13:00:12 -07:00
skal
d51f45f047 fix some warnings from static analysis
http://code.google.com/p/webp/issues/detail?id=138

Change-Id: I21470e965357cc14eab356e2c477c7846ff76ef2
2013-09-13 11:33:30 +02:00
Pascal Massimino
d134307b7f fix conversion warning on MSVC
"src\enc\frame.c(88) : warning C4244: '=' : conversion from 'const double' to 'float', possible loss of data"

Change-Id: I143cb0bb6b69e1b8befe9b4f24b71adbc28095c2
2013-09-12 18:57:51 -07:00
skal
80b54e1c69 allow search with token buffer loop and fix PARTITION0 problem
The convergence algo is noticeably faster and more accurate.

Try it with: 'cwebp -size xxxxx -pass 8 ...' or 'cwebp -psnr 39 -pass 8 ...'
for instance

Allow full-looping with TokenBuffer case, and make the non-TokenBuffer
case match too.

In case Partition0 is likely to overflow, retry encoding with harder
limits on max_i4_header_bits_.

This CL should make -partition_limit option somewhat useless,
since the fix made automatically (albeit in a non-optimal way yet).

Change-Id: I46fde3564188b13b89d4cb69f847a5f24b8c735b
2013-09-11 21:15:28 +02:00
skal
b7d4e04255 add VP8EstimateTokenSize()
estimates final size of coded tokens given a set of probabilities

Change-Id: Ia5a459422557d98b78b3cd8e1a88cb30835825b6
2013-09-11 10:08:49 +02:00
James Zern
10fddf53bb enc/quant.c: silence a warning
score_t -> int: rd_i4.H contains a value from a uint16_t
lookup

Change-Id: I7227de2dfab74b4f796abbc47955197ffa0e6110
2013-09-11 00:04:11 -07:00
Pascal Massimino
9f24519e82 encoder: misc rate-related fixes
* fix VP8FixedCostsI4ÆÅ table
   (the constant cost '211' was erronenously included)
* use the rd-score for '211' correctly (calling SetRDScore() for good)
* count partition0 bits separately during rd-opt

No meaningful difference in rd-curve.

Change-Id: I6c49a150cf28928d9a92c32fff097600d7145ca4
2013-09-10 00:25:32 -07:00
James Zern
c663bb214a Merge "simplify VP8IteratorSaveBoundary() arg passing" 2013-09-06 14:21:42 -07:00
Pascal Massimino
f691f0e461 simplify VP8IteratorSaveBoundary() arg passing
we only need to save yuv_out_, so no need for the arg

Change-Id: I7bad5d910e81ed2eda5c9787821fd1cfe905bd92
2013-09-06 02:11:16 -07:00
Pascal Massimino
42542be855 up to 6% faster encoding with clang compiler
mostly by revamping the main loop of GetResidualCost() and avoiding some branches

Change-Id: Ib05763e18a6bf46c82dc3d5d1d8eb65e99474207
2013-09-05 10:38:22 -07:00
skal
93402f02db multi-threaded segment analysis
When -mt is used, the analysis pass will be split in two
and each halves performed in parallel. This gives a 5%-9% speed-up.

This was a good occasion to revamp the iterator and analysis-loop
code. As a result, the default (non-mt) behaviour is a tad (~1%) faster.

Change-Id: Id0828c2ebe2e968db8ca227da80af591d6a4055f
2013-09-05 09:13:36 +02:00
Pascal Massimino
2fd091c9ae Merge "use NULL for lf_stats_ testing, not bool" 2013-09-04 07:18:42 -07:00
skal
cfb56b1707 make -pass option work with token buffers
-pass 2 can be useful sometimes. More passes usually don't help more.
This change is a step toward being able to re-code the whole picture
with varying parameter (when token buffer is used).

Change-Id: Ia2538e2069a53c080e2ad248c18a1e04623a9304
2013-09-03 23:37:42 +02:00
Pascal Massimino
35dba337a3 use NULL for lf_stats_ testing, not bool
Change-Id: I14c6341bce1c745b7f2d1b790f2d4f8441d01be6
2013-09-03 08:45:59 -07:00
skal
733a7faae4 enc->Iterator memory cleanup
* move yuv_in_/out_* scratch buffers to iterator
* add y_top_/uv_top_ shortcuts in iterator

That's ~3k of stack size instead of heap.
But it allows having several iterators work in parallel.

Change-Id: I6a437c0f2ef1e5d398c1d6a2fd4974fa0869f0c1
2013-08-31 23:38:11 +02:00
skal
ad6ac32d7c simplify upsampler calls: only allow 'bottom' to be NULL
If 'top' was meant to be NULL, then bottom and top can be
swapped. Logic is simpler.

+ fix compilation in non-FANCY_UPSAMPLING mode

Change-Id: I7c62bbb59454017f072c0945d1ff2d24d89286ff
2013-08-19 16:47:51 -07:00
Pascal Massimino
f72fab7045 cosmetics
Change-Id: Ib6fa2a7e1db8c5c48607c7097520ffca34a6cb66
2013-08-15 04:16:37 -07:00
Vikas Arora
e081f2f359 Pack code & extra_bits to Struct (VP8LPrefixCode).
Also created variant VP8LPrefixEncodeBits that returns the
code & extra_bits only.
There's no impact on compression density and compression speed.

Change-Id: I2cafdd3438ac9270cd72ad9d57b383cdddfdfa4c
2013-08-12 11:56:42 -07:00
Vikas Arora
69257f70df Create LUT for PrefixEncode.
This speeds up lossless compression by 5%.
Change-Id: Ifd114b1d9850dc3aac74593809e7d48529d35e3d
2013-08-05 10:20:18 -07:00
skal
de4d4ad598 VP8EncIterator clean-up
- remove unused fields from iterator
- introduce VP8IteratorSetRow() too
- rename 'done_' to 'countdown_'
- bring y_left_/u_left_/v_left_ from VP8Encoder

Change-Id: Idc1c15743157936e4cbb7002ebb5cc3c90e7f92a
2013-08-01 23:05:54 -07:00
Pascal Massimino
8dcae8b3cf fix rescaling-with-alpha inaccuracy
(still missing YUVA decoding case for now)

https://code.google.com/p/webp/issues/detail?id=160

Change-Id: If723b4a5c0a303d0853ec9d839f995adce056095
2013-07-26 12:10:26 -07:00
Vikas Arora
7d60bbc6d9 Speed up HashChainFindCopy function.
Speed up HashChainFindCopy by optimizing on number of calls to
FindMatchLength method.
This change speeds up the lossless & lossy (Alpha) encoding by 20%
without loss of compression density.
At method=3, lossy (Alpha) compression speed (and density) remains
unchanged, as at that settings, the costly Backward Refs method is not
called

Change-Id: Ia1797148e9e4ee2787011837fa248afbae2242cb
2013-07-16 19:58:18 -07:00
Vikas Arora
6674014077 Speedup Alpha plane encoding.
Disable costly 'BackwardReferencesTraceBackwards' for encoding Alpha plane.
Increase the threshold for triggering 'BackwardReferencesTraceBackwards' to
quality 25 and above. Also lower the Alpha quality (at method 3) to be
lesser than this threshold (25).

Change-Id: Ic29fb2e6943472c564223df9fe099b19ccda0f31
2013-07-12 11:02:13 -07:00
Vikas Arora
8967b9f37e SSE2 for lossless decoding (critical) functions.
This speeds up WebP lossless decoding by 20%. In particular, the
photographic images get 35% speedup.

Change-Id: Idb94750342a140ec05df52c07e12be4bba335adc
2013-06-27 11:42:45 -07:00
Pascal Massimino
2c07143b9d remove a malloc() in case we're using only FILTER_NONE for alpha
+ some revamp and cleanup of the alpha-filter trial loop
+ EncodeAlphaInternal() now just takes a FilterTrial param

Change-Id: Ief84385083b1cba02678bbcd3dbf707245ee962f
2013-06-24 02:07:52 -07:00
Urvang Joshi
fdb9177917 Rename a method
Change-Id: Idc5f4ea1019a828a5fa1fbd81804fa51cd7e8673
2013-06-21 00:35:39 -07:00
James Zern
30e77d0f66 Merge branch '0.3.0'
* 0.3.0: (57 commits)
  update ChangeLog
  Regression fix for alpha channels using color cache:
  wicdec: silence a format warning
  muxedit: silence some uninitialized warnings
  update ChangeLog
  update NEWS
  bump version to 0.3.1
  Revert "add WebPBlendAlpha() function to blend colors against background"
  Simplify forward-WHT + SSE2 version
  probe input file and quick-check for WebP format.
  configure: improve gl/glut library test
  update copyright text
  configure: remove use of AS_VAR_APPEND
  fix EXIF parsing in PNG
  add doc precision for WebPPictureCopy() and WebPPictureView()
  remove datatype qualifier for vmnv
  fix a memory leak in gif2webp
  fix two minor memory leaks in webpmux
  remove some cruft from swig/libwebp.jar
  README: update swig notes
  ...

Conflicts:
	NEWS
	examples/gif2webp.c
	src/dec/alpha.c
	src/dec/idec.c
	src/dec/vp8l.c
	src/enc/alpha.c
	src/enc/vp8l.c

Change-Id: Ib202fad7825a090c3b3a5169acd171369cface47
2013-06-20 14:47:48 -07:00
skal
3307c16327 Don't set alpha-channel to 0xff for alpha->green uplift
usually saves ~4 bytes on average (but, up to 10 -or even 16- sometimes).

Change-Id: Ib500e1a35471a2f3da453ffc8c7e95d28b8d34fe
2013-06-18 00:03:32 +02:00
Urvang Joshi
8cf0701eb0 Alpha encoding: never filter in case of NO_COMPRESSION
This is because, filtering would never affect compression density for
this case.

Change-Id: I4bb14d3eb7da0a3805fda140eb1dfbf9ccc134f5
2013-06-14 13:34:25 -07:00
James Zern
5a92c1a5e9 bump version to 0.3.1
libwebp{,decoder} - 0.3.1
libwebp libtool - 4.3.0 (compatible release)
libwebpdecoder libtool - 0.1.0 (compatible release)

mux/demux - 0.1.1
libtool - 0.1.0 (compatible release)

Change-Id: Icc8329a6bcd9eea5a715ea83f1535a66d6ba4b58
2013-06-12 23:19:13 -07:00
James Zern
67bc353e6d Revert "add WebPBlendAlpha() function to blend colors against background"
This reverts commit dcbb1ca54a.

Dropping this for now to maintain compatibility for 0.3.1.

Change-Id: I44e032a072d317bb67e1439c42cff923e603038f
2013-06-12 15:02:09 -07:00
James Zern
c7e89cbb02 update copyright text
rather than symlink the webm/vpx terms, use the same header as libvpx to
reference in-tree files

based on the discussion in:
https://codereview.chromium.org/12771026/

Change-Id: Ia3067ecddefaa7ee01550136e00f7b3f086d4af4
(cherry picked from commit d640614d54)
2013-06-11 15:03:22 -07:00
skal
a2ea46439e Fix the bug in ApplyPalette.
The auto-infer logic of detecting the 'Alpha' use case
(via check '(palette[i] & 0x00ff00ffu) != 0' is failing
for this corner case image with all black pixels (rgb = 0)
and different Alpha values.

-> switch generic use-LUT detection

Change-Id: I982a8b28c8bcc43e3dc68ac358f978a4bcc14c36
(cherry picked from commit afa3450c11)
2013-06-11 15:00:47 -07:00
Vikas Arora
f036d4bfa6 Speed up ApplyPalette for ARGB pixels.
Added 1 pixel cache for palette colors for faster lookup.
This will speedup images that require ApplyPalette by 6.5% for lossless
compression.

Change-Id: Id0c5174d797ffabdb09905c2ba76e60601b686f8
(cherry picked from commit 742110ccce)
2013-06-11 15:00:46 -07:00
Vikas Arora
498d4dd634 WebP-Lossless encoding improvements.
Lossy (with Alpha) image compression gets 2.3X speedup.
Compressing lossless images is 20%-40% faster now.

Change-Id: I41f0225838b48ae5c60b1effd1b0de72fecb3ae6
(cherry picked from commit 8eae188a62)
2013-06-11 15:00:45 -07:00
James Zern
7a650c6ad6 prevent signed int overflow in left shift ops
force unsigned when shifting by 24.

Change-Id: Ie229d252e2e4078107cd705b09397e686a321ffd
(cherry picked from commit f4f90880a8)
2013-06-11 15:00:43 -07:00
Urvang Joshi
f4c7b6547b WebPEncode: An additional check.
Start VP8EncLoop/VP8EncTokenLoop only if VP8EncStartAlpha succeeded.

Change-Id: Id1faca3e6def88102329ae2b4974bd4d6d4c4a7a
(cherry picked from commit 67708d6701)
2013-06-11 15:00:42 -07:00
Pascal Massimino
dcbb1ca54a add WebPBlendAlpha() function to blend colors against background
new option: -blend_alpha 0xrrggbb
also: don't force picture.use_argb value for lossless. Instead,
delay the YUVA<->ARGB conversion till WebPEncode() is called.
This make the blending more accurate when source is ARGB
and lossy compression is used (YUVA).
This has an effect on cropping/rescaling. E.g. for PNG, these
are now done in ARGB colorspace instead of YUV when lossy compression
is used.

Change-Id: I18571f1b1179881737a8dbd23ad0aa8cddae3c6b
(cherry picked from commit e7d9548c9b)
2013-06-11 15:00:41 -07:00
Vikas Arora
bf867bf296 Tuned cross_color parameter (step) for lower qual
Tuned the cross_color transform parameter (step) for lower quality
levels. This change gives speedup of 20% at lower qualities (25) and 10% at
moderate quality level (50) with a loss of 0.25% in compression density.
Also removed TODO for cross_color transform. Observed good correlation of
this with the predict transform.

Change-Id: I8a1044e9f24e6a5f84295c030fd444d0eec7d154
2013-06-11 12:15:07 -07:00
James Zern
d640614d54 update copyright text
rather than symlink the webm/vpx terms, use the same header as libvpx to
reference in-tree files

based on the discussion in:
https://codereview.chromium.org/12771026/

Change-Id: Ia3067ecddefaa7ee01550136e00f7b3f086d4af4
2013-06-06 23:09:14 -07:00
skal
ea63d61937 fix a type warning on VS9 x86
"warning C4244: 'function' : conversion from 'uint64_t' to 'size_t', possible loss of data"

Change-Id: Ibd9f6a24993518d658d08127d616a17d7b99e0e4
2013-06-05 10:14:04 +02:00
Vikas Arora
7413394e7f Fix the memory leak in ApplyFilters.
Change-Id: Iba1b1adf3088ea9c43e4f602a93e77450f6c6170
2013-05-21 14:00:26 -07:00
skal
2053c2cff2 simplify the alpha-filter testing loop
Change-Id: Iacebae749c37edc87a3c94c76cd589a2565ee642
2013-05-21 10:29:27 +02:00
skal
0d25876bad use uint8_t for inv_palette[]
Change-Id: I5005ce68d89bfb657d46ad8acc4368c29fa0c4fd
2013-05-18 17:13:58 +02:00
skal
afa3450c11 Fix the bug in ApplyPalette.
The auto-infer logic of detecting the 'Alpha' use case
(via check '(palette[i] & 0x00ff00ffu) != 0' is failing
for this corner case image with all black pixels (rgb = 0)
and different Alpha values.

-> switch generic use-LUT detection

Change-Id: I982a8b28c8bcc43e3dc68ac358f978a4bcc14c36
2013-05-18 17:03:18 +02:00
Vikas Arora
742110ccce Speed up ApplyPalette for ARGB pixels.
Added 1 pixel cache for palette colors for faster lookup.
This will speedup images that require ApplyPalette by 6.5% for lossless
compression.

Change-Id: Id0c5174d797ffabdb09905c2ba76e60601b686f8
2013-05-16 15:44:21 -07:00
James Zern
d8edd83551 libwebp: fix vp8 encoder mem alloc offsetting
'mem' was being offset once by DO_ALIGN() then shifted 'nz_size' which
would end up accounting for more than ALIGN_CST and exceed the allocation.

broken since:
  9bf3129 align VP8Encoder::nz_ allocation

Change-Id: I04a4e0bbf80d909253ce057f8550ed98e0cf1054
2013-05-15 00:31:23 -07:00
Vikas Arora
8eae188a62 WebP-Lossless encoding improvements.
Lossy (with Alpha) image compression gets 2.3X speedup.
Compressing lossless images is 20%-40% faster now.

Change-Id: I41f0225838b48ae5c60b1effd1b0de72fecb3ae6
2013-05-08 17:22:11 -07:00
James Zern
9bf312938f align VP8Encoder::nz_ allocation
prevents unaligned uint32_t load/store

Change-Id: I3f5e1b434a7452f618009d5e4bbe4f3260e3e321
2013-04-25 02:55:39 -07:00
pascal massimino
5369a80fd4 Merge "prevent signed int overflow in left shift ops" 2013-04-19 00:13:16 -07:00
James Zern
f4f90880a8 prevent signed int overflow in left shift ops
force unsigned when shifting by 24.

Change-Id: Ie229d252e2e4078107cd705b09397e686a321ffd
2013-04-13 10:57:31 -07:00
James Zern
0261545e0b cosmetics: remove unnecessary ';'s
Change-Id: I5fefd9a5b2fe3795c2b5d785c30335b85bac0b43
2013-04-13 10:49:35 -07:00
Urvang Joshi
67708d6701 WebPEncode: An additional check.
Start VP8EncLoop/VP8EncTokenLoop only if VP8EncStartAlpha succeeded.

Change-Id: Id1faca3e6def88102329ae2b4974bd4d6d4c4a7a
2013-04-05 11:33:44 -07:00
Pascal Massimino
e7d9548c9b add WebPBlendAlpha() function to blend colors against background
new option: -blend_alpha 0xrrggbb
also: don't force picture.use_argb value for lossless. Instead,
delay the YUVA<->ARGB conversion till WebPEncode() is called.
This make the blending more accurate when source is ARGB
and lossy compression is used (YUVA).
This has an effect on cropping/rescaling. E.g. for PNG, these
are now done in ARGB colorspace instead of YUV when lossy compression
is used.

Change-Id: I18571f1b1179881737a8dbd23ad0aa8cddae3c6b
2013-04-02 19:14:30 -07:00
Pascal Massimino
6cb4a61825 misc style fix
(cherry picked from commit 142c46291e)

Conflicts:
	src/webp/format_constants.h

Change-Id: Ib764cb09bd78ab6e72c60f495d55b752ad4dbe4d
2013-03-29 15:49:05 -07:00
Pascal Massimino
68111ab02f add missing YUVA->ARGB automatic conversion in WebPEncode()
user can now call WebPEncode() with any YUVA or ARGB format, for
lossy or lossless compression

also: simplified error reporting, which is done in WebPPictureARGBToYUVA()
and WebPPictureYUVAToARGB()

Change-Id: Ifb68909217175bcf5a050e5c68d06de9849468f7
(cherry picked from commit 07d87bda1b)
2013-03-29 15:33:14 -07:00
Pascal Massimino
3c8eb9a806 fix bad saturation order in QuantizeBlock
Saturation was done on input coeff, not quantized one.

This saturation is not absolutely needed: output of FTransformWHT
is in range [-16320, 16321]. At quality 100, max quantization steps is 8,
so the maximal range used by QuantizeBlock() is [-2040, 2040].
But there's some extra bias (mtx->bias_[] and mtx->sharpen_[]) so
it's better to leave this saturation check for now.

addresses issue #145

Change-Id: I4b14f71cdc80c46f9eaadb2a4e8e03d396879d28
2013-03-25 14:53:29 -07:00
James Zern
f933fd2a27 move WebPFeatureFlags declaration
from private format_constants.h to public mux_types.h
also do the reverse for MKFOURCC()

Change-Id: I3aa86b007e9dbfed37a170989164ac3a77de2bd5
2013-03-19 16:10:41 -07:00
skal
f4ffb2d59a speed-up lossless (~3%) with ad-hoc histogram cost evaluation
* merge cost calculation functions (BitsEntropy() and HuffmanCost())
* have HistogramAdd() specialized into separate functions
* use threshold to bail-out early
* revamp code a bit

* also: save memory by freeing free(histogram_image)

Change-Id: I8ee5d2cfa1462d5d6ea6361f5c89925a3720ef55
2013-03-18 22:34:32 +01:00
James Zern
cef9388283 bump version to 0.3.0
libwebp{,decoder} - 0.3.0
libwebp libtool - 4.2.0 (compatible release)
libwebpdecoder libtool - 0.0.0 (new release)

mux/demux - 0.1.0
libtool - 0.0.0 (new release)

Change-Id: Ied6efa390b2f97f1f41fc8349a365613c639d6cc
2013-03-16 14:08:14 -07:00
skal
0aef3ebdea make alpha unfilter work in-place
* remove a malloc
* remove the unused 'bpp' argument from filter/unfilter functions

Change-Id: I28d78baaaddc20f1d5a3bb2bd0b4e96a12a920d8
2013-03-15 01:36:38 +01:00
skal
eef73d07a3 don't consolidate proba stats too often
adds a minimum count before FinalizeToken() is called for update.

Change-Id: I445be6a3e347620583d87c33067cefa656a25039
2013-03-13 13:50:08 +01:00
James Zern
69e2590642 Merge "Tune Lossless compression for lower qualities." 2013-03-12 22:08:29 -07:00
Vikas Arora
0478b5d214 Tune Lossless compression for lower qualities.
This is required for WebP lossy+Alpha images, where Alpha channel is taking
60-70% of the compression (CPU) cycles.

Also evaluated on 1000 PNG corpus and overall compression speed
is 15-40% better for lossy (PNG+Alpha) compression.
The pure lossless compression numbers are almost same (or little
better) with this change.

Change-Id: I9e5ae7372ed6227a9a5b64cd9cff84c747195a57
2013-03-12 14:17:28 -07:00
skal
9bfbdd144f 1.5x-2x faster encoding for method 3 and up
using token-buffer (that is: slightly more memory. O(output_size))

This change is ON by default. To return to previous behaviour, use
'cwebp -low_memory' or set config.low_memory to true.

Side-effect of this new mode: it forces 1 partition only (which was
default anyway), and makes some statistics about the bitstream
no longer available. cwebp will no longer report 'intra4-coeffs', etc.

This mode also doesn't work (yet) with multi-pass, and -low_memory
is currently forced for multi-pass.

also: reversed the flag: USE_TOKEN_BUFFER -> DISABLE_TOKEN_BUFFER
also: fixed the kAverageBytesPerMB estimate

Change-Id: I4ea80382038d6df4309663e0cb7bd88d9bca9cf1
2013-03-11 17:01:33 -07:00
James Zern
153f94e8b5 fix windows build
broken since:
ad25032 Merge "multi-threaded alpha encoding for lossy"

this produced an error due to an empty VP8TBuffer struct.

Change-Id: I640809d07d20092c1d660e2b59b58a62a12e4371
2013-03-08 15:50:04 -08:00
skal
ad2503203a Merge "multi-threaded alpha encoding for lossy" 2013-03-01 16:00:10 -08:00
skal
4e32d3e1e7 Merge "fix compilation of token.c" 2013-03-01 01:07:56 -08:00
skal
f817930a55 multi-threaded alpha encoding for lossy
new option: 'cwebp -mt ...'
new config flag: config.thread_level
(allowed thread_level are 0 or 1 for now. Maybe more later...)
If -mt is activated (and WEBP_USE_THREAD is used for compile), the alpha-compression
will be done in parallel to RGB coding for lossy. Can save quite a bit of latency...
Has no effect for lossless encoding.

Change-Id: I769d0bf90e7380cf99344ad62cd77277f4df5a46
2013-03-01 10:04:08 +01:00
skal
88050351f4 fix compilation of token.c
(TOKEN_BUFFER still disabled)
also: made VP8TBufferClear() always visible

Change-Id: Iff353fe70b2f3c5b0ab4ef7f143e1d65b0ab2b0d
2013-03-01 09:58:14 +01:00
skal
fc816219e1 code using the actual values for num_parts_, not the ones from config
Change-Id: Icb961c66fe62cb703a12c5ff8a9aa4fc884bac1c
2013-03-01 09:48:33 +01:00
Pascal Massimino
58ca6f65b7 rebalance method tools (-m) for methods [0..4]
(methods 5 and 6 are still untouched).

Methods #0 and #1 got much faster
Method #2 gets vastly improved in quality
Method #3 is noticeably faster for little lower quality
Method #4 (default) is 10-20% faster for comparable quality

+ update the internal doc about the methods' tools.

Example of speed difference:

Time to encode picture:
Method | Before | After
-m 0   | 1.272s | 0.517s
-m 1   | 1.295s | 0.623s
-m 2   | 2.217s | 0.834s
-m 3   | 2.816s | 2.243s
-m 4   | 3.235s | 3.014s
-m 5   | 3.668s | 3.654s
-m 6   | 8.296s | 8.235s

Change-Id: Ic41fda5de65066b3a6586cb8ae1ebb0206d47fe0
2013-02-27 02:19:20 -08:00
Pascal Massimino
5189957e07 describe rd-opt levels introduce VP8RDLevel enum
makes things somehow clearer compared to using magic constants

Change-Id: I9115cee71252511f722806427ee8a97f1a1cd95f
2013-02-26 02:20:59 -08:00
James Zern
c0ba090335 backward_references: avoid signed integer overflow
signed integer overflow behavior is undefined, split PrefixEncode() to
two branches to avoid this.

Change-Id: I6e2761d0d77f0aaceafdc4e07232e089c22beb64
2013-02-20 13:35:00 -08:00
Pascal Massimino
92668da6f2 change default filtering parameters:
* type is now 'strong'
  * strength is now '60'

These help with gradients and blocking

Change-Id: Ie1c8265c557306ef5e9ccefacf43e10946e55370
2013-02-15 01:09:32 -08:00
skal
5c3e381b2f Merge "add a -jpeg_like option" 2013-02-13 22:17:58 -08:00
Pascal Massimino
c23110467e remove unused declaration of VP8Zigzag
Change-Id: I80bdf4b692dcdad1fc2b0cfffcaebb5fef5dde34
2013-02-12 07:14:21 -08:00