same functionality, but better code layout.
What changed:
* don't trash the palette_[] in EncodePalette(), so it can be re-used
* split generation of image from bit-stream coding
* move all the delta-palette code to delta_palettization.c, and only have 1 entry point there WebPSearchOptimalDeltaPalette()
* minimize the number of "#ifdef WEBP_EXPERIMENTAL_FEATURES" in vp8l.c
* clarify the TransformBuffer stuff. more clean-up to come here...
This should make experimenting with delta-palettization easier and more compartimentalized.
Change-Id: Iadaa90e6c5b9dabc7791aec2530e18c973a94610
some limitations: only for RGBA output,
and if reduction factor is not too small (dst_width > src_width / 128)
20-25% faster, ~4-6% global improvement total decoding.
Change-Id: I95366ddaa4a38e0a96bed754dfe790126f7bb84a
It's better to stay with a 32b fixed-point precision overall, otherwise
the C-version on ARM gets *slower*.
Actually, gcc ARM compiler optimizes some instructions pretty
well when WEBP_RESCALER_FIX is exactly 32, even in C.
Change-Id: I0eea97f7db5947470f5af355dee098eca81e178d
-fembed-bitcode is the default, a framework built without this flag will
fail to link against an application using it.
BUG=267
Change-Id: I83461cb058b1866ac99b3f0bdfa890933e88ed26
New palette compresses more than 20% better with minimum quality loss.
Tested on set of wikipedia images with command line:
cwebp -delta_palettization
Change-Id: I82ec7d513136599cd70386f607f634502eb9095d
Earlier, we stored a 1x1 frame for such frames. Now, we drop every such
frame and increase the duration of its previous frame instead.
Also, modify the anim_diff tool to handle animated images that are
equivalent, but have different number of frames.
Change-Id: I2688b1771e1f5f9f6a78e48ec81b01c3cd495403
The rounding and arithmetic is not the same as previously, to prevent overflow cases for large upscale factors.
We still rely on 32b x 32b -> 64b multiplies. Raised the fixed-point precision to 32b
so that we have some nice shifts from epi64 to epi32.
Changed rescaler_t type to 'uint32_t' in order to squeeze in all the precision required.
The MIPS code has been disabled because it's now out-of-sync. Will be fixed in
a subsequent CL when the dust settles.
~30-35% faster
Change-Id: I32e4ddc00933f1b1aa3463403086199fd5dad07b
* vertical expansion now uses bilinear interpolation
* heavily assumes that the alpha plane is decoded in full, not row-by-row
* split the RescalerExportRow and RescalerImportRow methods into Shrink
and Expand variants.
* MIPS implementation of ExportRowExpand is missing.
There's room for extra speed optim and code re-org, but let's keep that for later patches.
addresses https://code.google.com/p/webp/issues/detail?id=254
Change-Id: I8f12b855342bf07dd467fe85e4fde5fd814effdb
This is designed for the simple use-case where one wants to decode all
frames one-by-one in order.
Also, use this API in anim_util library, which is in turn used by
anim_diff tool.
Change-Id: Ie8b653c04e867d40fd23321b3dd41b87689656c7
This makes the chains more efficient and a larger variety of data is tested.
0.02 % compression gain at q 100, 0.05 % at default quality. 0.8 % speedup by
callgrind.
0.16 % compression gain for lossy alpha ?!
Change-Id: I888120133352799eb14f5f602c7f40ab404bd665