This way target_link_libraries(my_target PUBLIC webp) is enough,
no need to add include directories explicitly for the public headers
such as src/webp/decode.h. This matches the /usr/include/webp/decode.h
installation folder path prefix (#include "webp/decode.h").
See https://bugs.chromium.org/p/webp/issues/detail?id=532
The target_include_directories() calls for cwebp, dwebp etc. may be
unnecessary now and may be removed in another patch.
Change-Id: I2c85218920ffc35ebec23e0dd239f71e29add23b
Silences CMake's warning and uses GLVND, which still works for linux
Signed-off-by: Christopher Degawa <ccom@randomderp.com>
Change-Id: Iadd173b41c4fbcdff9fe512f9a7dbf70a6d95bcd
Adds an additional option similar to configure's --enable-libwebpmux
to toggle building libwebpmux separate from the binaries
Signed-off-by: Christopher Degawa <ccom@randomderp.com>
Change-Id: I0443b84eea36d86791e2e421a6fc0070879a7bef
this controls the config.h define of the same name and matches the
behavior of configure's --disable-threading
Bug: webp:502
Change-Id: Id135bbf4e6b3c9900e2b4f4f7ab744b3457ce41c
Add a stub file to object only library targets.
https://cmake.org/cmake/help/v3.18/command/add_library.html#object-libraries
Some native build systems (such as Xcode) may not like targets that have
only object files, so consider adding at least one real source file to
any target that references $<TARGET_OBJECTS:objlib>.
Bug: webp:477
Change-Id: I5d404c921d84433c7a0b22e0736ab0dbe699d264
- Add `-msimd128` to flags to actually enable WebAssembly SIMD
when performing SIMD detection. It's currently required in
addition to `-msse*` / `-mfpu=neon` flags which only perform
translation of corresponding intrinsics to Wasm SIMD ones.
See a discussion at emscripten-core/emscripten#12714 for
automating this and making easier in the future.
- Remove compilation branch that prevented definitions of
`WEBP_USE_SSE` and `WEBP_USE_NEON` on Emscripten even when
SIMD support was detected at compile-time.
- Add an implementation of `VP8GetCPUInfo` for Emscripten which
uses static `WEBP_USE_*` flags to determine if a corresponding
SIMD instruction is supported. This is because Wasm doesn't
have proper feature detection (yet) and requires making separate
build for SIMD version anyway.
Change-Id: I77592081b91fd0e4cbc9242f5600ce905184f506
add some missing dependencies and convert utility libraries to
static only libraries to avoid creating unnecessary shared object
libraries which may fail to link due to missing symbols.
Change-Id: Iaa91a3d97fa5af6ada4b2a851cc7fc2879d871da
Stick to the strict necessary for running webp_js,
and avoid building sub-lib or examples with heavy dependencies.
Change-Id: Ife4170a7839fb3201b2cf158d98d17bebe10008f
Define macros in examples/unicode.h to use Unicode argv
on Windows. Keep char everywhere on Unix since it handles
UTF-8 without any change.
Impact:
- All fopen () and SHCreateStreamOnFile(),
- All fprintf() printing file paths,
- All strcmp() used with "-",
- File path parsing,
- Gif reading.
Concerned executables from examples/ and extras/:
anim_diff, anim_dump, vwebp, vwebp_sdl,
cwebp, dwebp, gif2webp, img2webp,
webpmux, webpinfo, webp_quality, get_disto
When compiled on Windows with Unicode enabled, webpmux and
img2webp will not work when used with an argument file and
will print "Reading arguments from a file is a feature
unavailable with Unicode binaries."
BUG=webp:398
Change-Id: Ic55d222a3ce1a715f9c4cce57ecbe2705d5ce317
https://github.com/cheshirekow/cmake_format
A complete row of # is replaced by only one,
so add a space after the first one to keep it.
Change-Id: I367749353a555c89c717f1939220699e43ecab2c
To be compiled with Visual Studio on Windows through CMake.
Targets are get_disto, vwebp_sdl, webp_quality.
Change-Id: Idec1e19b61b6a661011effee42f7440264afd3ed
Instead of unsetting WEBP_BUILD_GIF2WEBP,
disable it to keep it displayed in ccmake.
Disable WEBP_BUILD_GIF2WEBP before it's tested.
Do the same for WEBP_BUILD_ANIM_UTILS.
Change-Id: I91920814fbda4825ced9a801bb005f8d44bfe09c
It is still redefined, but to the same constant,
hence no more warning as mentioned on BUG=webp:358
Change-Id: I80a834c139d5d60cd693d468b0e2ea399729ab3e
add a check for cpu-features.h and rework some of the ifdef's around
android + neon. for android builds with cpu-features enabled the
*_neon.c files will still need to be flagged correctly (with e.g.,
.c.neon in Android.mk) to properly build them.
BUG=webp:353
Change-Id: I905ce305af0a204e560b915d8665093a3edaceb9