add a DispatchAlpha() for SSE2 that handles 8 pixels at a time

Only slightly faster.

Change-Id: Ie2e57e6a0950166124cf1075c6c9b45b7abdad8c
This commit is contained in:
skal
2014-08-25 20:55:28 -07:00
parent 0b21c30b1a
commit fc98edd936
6 changed files with 98 additions and 0 deletions

View File

@ -42,6 +42,7 @@ libwebpdsp_avx2_la_CPPFLAGS = $(libwebpdsp_la_CPPFLAGS)
libwebpdsp_avx2_la_CFLAGS = $(AM_CFLAGS) $(AVX2_FLAGS)
libwebpdspdecode_sse2_la_SOURCES =
libwebpdspdecode_sse2_la_SOURCES += alpha_processing_sse2.c
libwebpdspdecode_sse2_la_SOURCES += dec_sse2.c
libwebpdspdecode_sse2_la_SOURCES += lossless_sse2.c
libwebpdspdecode_sse2_la_SOURCES += upsampling_sse2.c