add a DispatchAlpha() for SSE2 that handles 8 pixels at a time

Only slightly faster.

Change-Id: Ie2e57e6a0950166124cf1075c6c9b45b7abdad8c
This commit is contained in:
skal
2014-08-25 20:55:28 -07:00
parent 0b21c30b1a
commit fc98edd936
6 changed files with 98 additions and 0 deletions

View File

@ -173,6 +173,7 @@ DEMUX_OBJS = \
DSP_DEC_OBJS = \
$(DIROBJ)\dsp\alpha_processing.obj \
$(DIROBJ)\dsp\alpha_processing_mips_dsp_r2.obj \
$(DIROBJ)\dsp\alpha_processing_sse2.obj \
$(DIROBJ)\dsp\cpu.obj \
$(DIROBJ)\dsp\dec.obj \
$(DIROBJ)\dsp\dec_clip_tables.obj \