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Fix to near lossless artefacts on palettized images.
Don't rely on palette not being there before the palette colors are counted. Change-Id: I988286675d3398f2da8f6d2fb6462db08af8028d
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@ -1223,7 +1223,7 @@ WebPEncodingError VP8LEncodeStream(const WebPConfig* const config,
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const int height = picture->height;
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const int height = picture->height;
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VP8LEncoder* const enc = VP8LEncoderNew(config, picture);
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VP8LEncoder* const enc = VP8LEncoderNew(config, picture);
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const size_t byte_position = VP8LBitWriterNumBytes(bw);
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const size_t byte_position = VP8LBitWriterNumBytes(bw);
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const int use_near_lossless = !enc->use_palette_ && config->near_lossless;
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int use_near_lossless = 0;
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int hdr_size = 0;
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int hdr_size = 0;
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int data_size = 0;
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int data_size = 0;
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@ -1241,6 +1241,7 @@ WebPEncodingError VP8LEncodeStream(const WebPConfig* const config,
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}
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}
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// If no prediction transform just apply near-lossless preprocessing.
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// If no prediction transform just apply near-lossless preprocessing.
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use_near_lossless = !enc->use_palette_ && config->near_lossless;
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if (!enc->use_predict_ && use_near_lossless &&
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if (!enc->use_predict_ && use_near_lossless &&
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!VP8ApplyNearLossless(width, height, picture->argb,
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!VP8ApplyNearLossless(width, height, picture->argb,
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config->near_lossless)) {
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config->near_lossless)) {
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