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Code cleanup for HistogramRemap.
Avoid call to HistogramAddThresh when there's only one Histogram image. Change-Id: I43b09e8e2d218c95969567034224777dcce37ab9
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@ -640,12 +640,15 @@ static void HistogramRemap(const VP8LHistogramSet* const orig_histo,
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int i;
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VP8LHistogram** const orig_histograms = orig_histo->histograms;
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VP8LHistogram** const histograms = image_histo->histograms;
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for (i = 0; i < orig_histo->size; ++i) {
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const int orig_histo_size = orig_histo->size;
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const int image_histo_size = image_histo->size;
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if (image_histo_size > 1) {
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for (i = 0; i < orig_histo_size; ++i) {
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int best_out = 0;
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double best_bits =
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HistogramAddThresh(histograms[0], orig_histograms[i], MAX_COST);
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int k;
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for (k = 1; k < image_histo->size; ++k) {
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for (k = 1; k < image_histo_size; ++k) {
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const double cur_bits =
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HistogramAddThresh(histograms[k], orig_histograms[i], best_bits);
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if (cur_bits < best_bits) {
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@ -655,13 +658,19 @@ static void HistogramRemap(const VP8LHistogramSet* const orig_histo,
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}
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symbols[i] = best_out;
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}
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} else {
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assert(image_histo_size == 1);
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for (i = 0; i < orig_histo_size; ++i) {
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symbols[i] = 0;
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}
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}
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// Recompute each out based on raw and symbols.
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for (i = 0; i < image_histo->size; ++i) {
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for (i = 0; i < image_histo_size; ++i) {
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HistogramClear(histograms[i]);
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}
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for (i = 0; i < orig_histo->size; ++i) {
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for (i = 0; i < orig_histo_size; ++i) {
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const int idx = symbols[i];
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VP8LHistogramAdd(orig_histograms[i], histograms[idx], histograms[idx]);
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}
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