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AnimEncoder API: Compute change rectangle for first frame too.
Earlier, we were always using full canvas for first frame. Change-Id: Ib8d32961682c4b07010ea559a71dd59ab9ec0157
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@ -391,12 +391,15 @@ static WEBP_INLINE void SnapToEvenOffsets(FrameRect* const rect) {
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// current frame. The initial guess for 'rect' will be the full canvas.
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// current frame. The initial guess for 'rect' will be the full canvas.
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static int GetSubRect(const WebPPicture* const prev_canvas,
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static int GetSubRect(const WebPPicture* const prev_canvas,
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const WebPPicture* const curr_canvas, int is_key_frame,
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const WebPPicture* const curr_canvas, int is_key_frame,
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FrameRect* const rect, WebPPicture* const sub_frame) {
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int is_first_frame, FrameRect* const rect,
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WebPPicture* const sub_frame) {
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rect->x_offset_ = 0;
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rect->x_offset_ = 0;
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rect->y_offset_ = 0;
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rect->y_offset_ = 0;
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rect->width_ = curr_canvas->width;
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rect->width_ = curr_canvas->width;
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rect->height_ = curr_canvas->height;
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rect->height_ = curr_canvas->height;
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if (!is_key_frame) { // Optimize frame rectangle.
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if (!is_key_frame || is_first_frame) { // Optimize frame rectangle.
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// Note: This behaves as expected for first frame, as 'prev_canvas' is
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// initialized to a fully transparent canvas in the beginning.
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MinimizeChangeRectangle(prev_canvas, curr_canvas, rect);
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MinimizeChangeRectangle(prev_canvas, curr_canvas, rect);
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}
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}
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SnapToEvenOffsets(rect);
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SnapToEvenOffsets(rect);
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@ -802,6 +805,7 @@ static WebPEncodingError SetFrame(
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const WebPPicture* const prev_canvas = &enc->prev_canvas_;
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const WebPPicture* const prev_canvas = &enc->prev_canvas_;
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Candidate candidates[CANDIDATE_COUNT];
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Candidate candidates[CANDIDATE_COUNT];
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const int is_lossless = frame_options->config.lossless;
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const int is_lossless = frame_options->config.lossless;
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const int is_first_frame = enc->is_first_frame_;
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int try_dispose_none = 1; // Default.
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int try_dispose_none = 1; // Default.
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FrameRect rect_none;
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FrameRect rect_none;
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@ -833,7 +837,7 @@ static WebPEncodingError SetFrame(
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}
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}
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// Change-rectangle assuming previous frame was DISPOSE_NONE.
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// Change-rectangle assuming previous frame was DISPOSE_NONE.
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GetSubRect(prev_canvas, curr_canvas, is_key_frame,
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GetSubRect(prev_canvas, curr_canvas, is_key_frame, is_first_frame,
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&rect_none, &sub_frame_none);
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&rect_none, &sub_frame_none);
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if (dispose_bg_possible) {
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if (dispose_bg_possible) {
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@ -842,7 +846,7 @@ static WebPEncodingError SetFrame(
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CopyPixels(prev_canvas, prev_canvas_disposed);
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CopyPixels(prev_canvas, prev_canvas_disposed);
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DisposeFrameRectangle(WEBP_MUX_DISPOSE_BACKGROUND, &enc->prev_webp_rect,
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DisposeFrameRectangle(WEBP_MUX_DISPOSE_BACKGROUND, &enc->prev_webp_rect,
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prev_canvas_disposed);
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prev_canvas_disposed);
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GetSubRect(prev_canvas_disposed, curr_canvas, is_key_frame,
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GetSubRect(prev_canvas_disposed, curr_canvas, is_key_frame, is_first_frame,
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&rect_bg, &sub_frame_bg);
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&rect_bg, &sub_frame_bg);
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if (enc->options_.minimize_size) { // Try both dispose methods.
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if (enc->options_.minimize_size) { // Try both dispose methods.
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