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cosmetics: dsp/lossless.h: reorder prototypes
group decoding / encoding functions together, followed by their respective Init() function. Change-Id: Ib4d22f8ec2369efec752faf733ecf53acc67b1ca
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@ -25,18 +25,16 @@
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extern "C" {
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#endif
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// Not a trivial literal symbol.
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#define VP8L_NON_TRIVIAL_SYM (0xffffffff)
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//------------------------------------------------------------------------------
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// Signatures and generic function-pointers
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// Decoding
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typedef uint32_t (*VP8LPredictorFunc)(uint32_t left, const uint32_t* const top);
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extern VP8LPredictorFunc VP8LPredictors[16];
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typedef void (*VP8LProcessBlueAndRedFunc)(uint32_t* argb_data, int num_pixels);
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extern VP8LProcessBlueAndRedFunc VP8LSubtractGreenFromBlueAndRed;
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extern VP8LProcessBlueAndRedFunc VP8LAddGreenToBlueAndRed;
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typedef struct {
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@ -48,9 +46,19 @@ typedef struct {
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} VP8LMultipliers;
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typedef void (*VP8LTransformColorFunc)(const VP8LMultipliers* const m,
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uint32_t* argb_data, int num_pixels);
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extern VP8LTransformColorFunc VP8LTransformColor;
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extern VP8LTransformColorFunc VP8LTransformColorInverse;
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struct VP8LTransform; // Defined in dec/vp8li.h.
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// Performs inverse transform of data given transform information, start and end
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// rows. Transform will be applied to rows [row_start, row_end[.
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// The *in and *out pointers refer to source and destination data respectively
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// corresponding to the intermediate row (row_start).
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void VP8LInverseTransform(const struct VP8LTransform* const transform,
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int row_start, int row_end,
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const uint32_t* const in, uint32_t* const out);
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// Color space conversion.
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typedef void (*VP8LConvertFunc)(const uint32_t* src, int num_pixels,
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uint8_t* dst);
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extern VP8LConvertFunc VP8LConvertBGRAToRGB;
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@ -59,6 +67,67 @@ extern VP8LConvertFunc VP8LConvertBGRAToRGBA4444;
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extern VP8LConvertFunc VP8LConvertBGRAToRGB565;
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extern VP8LConvertFunc VP8LConvertBGRAToBGR;
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// Converts from BGRA to other color spaces.
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void VP8LConvertFromBGRA(const uint32_t* const in_data, int num_pixels,
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WEBP_CSP_MODE out_colorspace, uint8_t* const rgba);
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// color mapping related functions.
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static WEBP_INLINE uint32_t VP8GetARGBIndex(uint32_t idx) {
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return (idx >> 8) & 0xff;
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}
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static WEBP_INLINE uint8_t VP8GetAlphaIndex(uint8_t idx) {
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return idx;
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}
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static WEBP_INLINE uint32_t VP8GetARGBValue(uint32_t val) {
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return val;
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}
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static WEBP_INLINE uint8_t VP8GetAlphaValue(uint32_t val) {
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return (val >> 8) & 0xff;
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}
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typedef void (*VP8LMapARGBFunc)(const uint32_t* src,
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const uint32_t* const color_map,
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uint32_t* dst, int y_start,
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int y_end, int width);
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typedef void (*VP8LMapAlphaFunc)(const uint8_t* src,
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const uint32_t* const color_map,
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uint8_t* dst, int y_start,
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int y_end, int width);
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extern VP8LMapARGBFunc VP8LMapColor32b;
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extern VP8LMapAlphaFunc VP8LMapColor8b;
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// Similar to the static method ColorIndexInverseTransform() that is part of
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// lossless.c, but used only for alpha decoding. It takes uint8_t (rather than
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// uint32_t) arguments for 'src' and 'dst'.
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void VP8LColorIndexInverseTransformAlpha(
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const struct VP8LTransform* const transform, int y_start, int y_end,
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const uint8_t* src, uint8_t* dst);
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// Expose some C-only fallback functions
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void VP8LTransformColorInverse_C(const VP8LMultipliers* const m,
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uint32_t* data, int num_pixels);
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void VP8LConvertBGRAToRGB_C(const uint32_t* src, int num_pixels, uint8_t* dst);
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void VP8LConvertBGRAToRGBA_C(const uint32_t* src, int num_pixels, uint8_t* dst);
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void VP8LConvertBGRAToRGBA4444_C(const uint32_t* src,
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int num_pixels, uint8_t* dst);
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void VP8LConvertBGRAToRGB565_C(const uint32_t* src,
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int num_pixels, uint8_t* dst);
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void VP8LConvertBGRAToBGR_C(const uint32_t* src, int num_pixels, uint8_t* dst);
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void VP8LAddGreenToBlueAndRed_C(uint32_t* data, int num_pixels);
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// Must be called before calling any of the above methods.
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void VP8LDspInit(void);
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//------------------------------------------------------------------------------
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// Encoding
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extern VP8LProcessBlueAndRedFunc VP8LSubtractGreenFromBlueAndRed;
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extern VP8LTransformColorFunc VP8LTransformColor;
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typedef void (*VP8LCollectColorBlueTransformsFunc)(
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const uint32_t* argb, int stride,
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int tile_width, int tile_height,
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@ -74,43 +143,11 @@ extern VP8LCollectColorRedTransformsFunc VP8LCollectColorRedTransforms;
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// Expose some C-only fallback functions
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void VP8LTransformColor_C(const VP8LMultipliers* const m,
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uint32_t* data, int num_pixels);
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void VP8LTransformColorInverse_C(const VP8LMultipliers* const m,
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uint32_t* data, int num_pixels);
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void VP8LConvertBGRAToRGB_C(const uint32_t* src, int num_pixels, uint8_t* dst);
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void VP8LConvertBGRAToRGBA_C(const uint32_t* src, int num_pixels, uint8_t* dst);
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void VP8LConvertBGRAToRGBA4444_C(const uint32_t* src,
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int num_pixels, uint8_t* dst);
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void VP8LConvertBGRAToRGB565_C(const uint32_t* src,
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int num_pixels, uint8_t* dst);
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void VP8LConvertBGRAToBGR_C(const uint32_t* src, int num_pixels, uint8_t* dst);
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void VP8LSubtractGreenFromBlueAndRed_C(uint32_t* argb_data, int num_pixels);
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void VP8LAddGreenToBlueAndRed_C(uint32_t* data, int num_pixels);
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// Must be called before calling any of the above methods.
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void VP8LDspInit(void);
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void VP8LEncDspInit(void);
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//------------------------------------------------------------------------------
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// Image transforms.
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struct VP8LTransform; // Defined in dec/vp8li.h.
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// Performs inverse transform of data given transform information, start and end
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// rows. Transform will be applied to rows [row_start, row_end[.
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// The *in and *out pointers refer to source and destination data respectively
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// corresponding to the intermediate row (row_start).
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void VP8LInverseTransform(const struct VP8LTransform* const transform,
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int row_start, int row_end,
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const uint32_t* const in, uint32_t* const out);
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// Similar to the static method ColorIndexInverseTransform() that is part of
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// lossless.c, but used only for alpha decoding. It takes uint8_t (rather than
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// uint32_t) arguments for 'src' and 'dst'.
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void VP8LColorIndexInverseTransformAlpha(
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const struct VP8LTransform* const transform, int y_start, int y_end,
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const uint8_t* src, uint8_t* dst);
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void VP8LResidualImage(int width, int height, int bits, int low_effort,
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uint32_t* const argb, uint32_t* const argb_scratch,
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uint32_t* const image);
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@ -118,13 +155,6 @@ void VP8LResidualImage(int width, int height, int bits, int low_effort,
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void VP8LColorSpaceTransform(int width, int height, int bits, int quality,
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uint32_t* const argb, uint32_t* image);
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//------------------------------------------------------------------------------
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// Color space conversion.
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// Converts from BGRA to other color spaces.
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void VP8LConvertFromBGRA(const uint32_t* const in_data, int num_pixels,
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WEBP_CSP_MODE out_colorspace, uint8_t* const rgba);
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//------------------------------------------------------------------------------
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// Misc methods.
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@ -197,37 +227,6 @@ typedef void (*VP8LHistogramAddFunc)(const VP8LHistogram* const a,
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VP8LHistogram* const out);
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extern VP8LHistogramAddFunc VP8LHistogramAdd;
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// -----------------------------------------------------------------------------
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// color mapping related functions.
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static WEBP_INLINE uint32_t VP8GetARGBIndex(uint32_t idx) {
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return (idx >> 8) & 0xff;
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}
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static WEBP_INLINE uint8_t VP8GetAlphaIndex(uint8_t idx) {
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return idx;
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}
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static WEBP_INLINE uint32_t VP8GetARGBValue(uint32_t val) {
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return val;
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}
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static WEBP_INLINE uint8_t VP8GetAlphaValue(uint32_t val) {
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return (val >> 8) & 0xff;
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}
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typedef void (*VP8LMapARGBFunc)(const uint32_t* src,
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const uint32_t* const color_map,
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uint32_t* dst, int y_start,
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int y_end, int width);
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typedef void (*VP8LMapAlphaFunc)(const uint8_t* src,
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const uint32_t* const color_map,
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uint8_t* dst, int y_start,
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int y_end, int width);
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extern VP8LMapARGBFunc VP8LMapColor32b;
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extern VP8LMapAlphaFunc VP8LMapColor8b;
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// -----------------------------------------------------------------------------
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// PrefixEncode()
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@ -305,6 +304,9 @@ static WEBP_INLINE uint32_t VP8LSubPixels(uint32_t a, uint32_t b) {
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void VP8LBundleColorMap(const uint8_t* const row, int width,
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int xbits, uint32_t* const dst);
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// Must be called before calling any of the above methods.
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void VP8LEncDspInit(void);
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//------------------------------------------------------------------------------
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#ifdef __cplusplus
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