mirror of
https://github.com/webmproject/libwebp.git
synced 2025-07-13 06:24:27 +02:00
add WebPBlendAlpha() function to blend colors against background
new option: -blend_alpha 0xrrggbb also: don't force picture.use_argb value for lossless. Instead, delay the YUVA<->ARGB conversion till WebPEncode() is called. This make the blending more accurate when source is ARGB and lossy compression is used (YUVA). This has an effect on cropping/rescaling. E.g. for PNG, these are now done in ARGB colorspace instead of YUV when lossy compression is used. Change-Id: I18571f1b1179881737a8dbd23ad0aa8cddae3c6b
This commit is contained in:
4
README
4
README
@ -170,6 +170,10 @@ options:
|
||||
-alpha_filter <string> . predictive filtering for alpha plane.
|
||||
One of: none, fast (default) or best.
|
||||
-alpha_cleanup ......... Clean RGB values in transparent area.
|
||||
-blend_alpha <hex> ..... Blend colors against background color
|
||||
expressed as RGB values written in
|
||||
hexadecimal, e.g. 0xc0e0d0 for red=0xc0
|
||||
green=0xe0 and blue=0xd0.
|
||||
-noalpha ............... discard any transparency information.
|
||||
-lossless .............. Encode image losslessly.
|
||||
-hint <string> ......... Specify image characteristics hint.
|
||||
|
Reference in New Issue
Block a user