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add disto-based refinement for UV mode (if method = 1 or 2)
This doesn't slow down much and give some quality improvement. Change-Id: I5afbe62b9c3922b3ec1bf6538c68dcdb0f25d2e4
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@ -79,7 +79,9 @@ static void ResetBoundaryPredictions(VP8Encoder* const enc) {
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//-------------------+---+---+---+---+---+---+---+
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// basic rd-opt | | | | x | x | x | x |
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//-------------------+---+---+---+---+---+---+---+
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// disto-score i4/16 | | | x | | | | |
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// disto-refine i4/16| x | x | x | | | | |
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//-------------------+---+---+---+---+---+---+---+
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// disto-refine uv | | x | x | | | | |
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//-------------------+---+---+---+---+---+---+---+
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// rd-opt i4/16 | | | ~ | x | x | x | x |
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//-------------------+---+---+---+---+---+---+---+
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