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	Merge "bit_reader_inl_utils: uniformly apply WEBP_RESTRICT" into main
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		| @@ -55,7 +55,7 @@ void VP8LoadFinalBytes(VP8BitReader* const br); | |||||||
|  |  | ||||||
| // makes sure br->value_ has at least BITS bits worth of data | // makes sure br->value_ has at least BITS bits worth of data | ||||||
| static WEBP_UBSAN_IGNORE_UNDEF WEBP_INLINE | static WEBP_UBSAN_IGNORE_UNDEF WEBP_INLINE | ||||||
| void VP8LoadNewBytes(VP8BitReader* const br) { | void VP8LoadNewBytes(VP8BitReader* WEBP_RESTRICT const br) { | ||||||
|   assert(br != NULL && br->buf_ != NULL); |   assert(br != NULL && br->buf_ != NULL); | ||||||
|   // Read 'BITS' bits at a time if possible. |   // Read 'BITS' bits at a time if possible. | ||||||
|   if (br->buf_ < br->buf_max_) { |   if (br->buf_ < br->buf_max_) { | ||||||
| @@ -137,7 +137,8 @@ static WEBP_INLINE int VP8GetBit(VP8BitReader* WEBP_RESTRICT const br, | |||||||
|  |  | ||||||
| // simplified version of VP8GetBit() for prob=0x80 (note shift is always 1 here) | // simplified version of VP8GetBit() for prob=0x80 (note shift is always 1 here) | ||||||
| static WEBP_UBSAN_IGNORE_UNSIGNED_OVERFLOW WEBP_INLINE | static WEBP_UBSAN_IGNORE_UNSIGNED_OVERFLOW WEBP_INLINE | ||||||
| int VP8GetSigned(VP8BitReader* const br, int v, const char label[]) { | int VP8GetSigned(VP8BitReader* WEBP_RESTRICT const br, int v, | ||||||
|  |                  const char label[]) { | ||||||
|   if (br->bits_ < 0) { |   if (br->bits_ < 0) { | ||||||
|     VP8LoadNewBytes(br); |     VP8LoadNewBytes(br); | ||||||
|   } |   } | ||||||
| @@ -155,7 +156,7 @@ int VP8GetSigned(VP8BitReader* const br, int v, const char label[]) { | |||||||
|   } |   } | ||||||
| } | } | ||||||
|  |  | ||||||
| static WEBP_INLINE int VP8GetBitAlt(VP8BitReader* const br, | static WEBP_INLINE int VP8GetBitAlt(VP8BitReader* WEBP_RESTRICT const br, | ||||||
|                                     int prob, const char label[]) { |                                     int prob, const char label[]) { | ||||||
|   // Don't move this declaration! It makes a big speed difference to store |   // Don't move this declaration! It makes a big speed difference to store | ||||||
|   // 'range' *before* calling VP8LoadNewBytes(), even if this function doesn't |   // 'range' *before* calling VP8LoadNewBytes(), even if this function doesn't | ||||||
|   | |||||||
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