Add Alpha encode/decode code.

Add code for Alpha encoding & decoding. The alpha compression is done
via backward reference counts encoded with Arithmetic encoder (TCoder).
Also provided is lossy Alpha pre-processing option via level-quantizations
using kNN heuristic.

Change-Id: Ib6b13530c1a4ab6493edcb586ad29fe242bc1766
This commit is contained in:
Vikas Arora 2011-11-30 17:46:45 +05:30
parent afc4c5d695
commit e1947a9299
9 changed files with 1284 additions and 15 deletions

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@ -175,8 +175,11 @@ X_OBJS= \
$(DIROBJ)\enc\tree.obj \ $(DIROBJ)\enc\tree.obj \
$(DIROBJ)\enc\webpenc.obj \ $(DIROBJ)\enc\webpenc.obj \
$(DIROBJ)\mux\mux.obj \ $(DIROBJ)\mux\mux.obj \
$(DIROBJ)\utils\alpha.obj \
$(DIROBJ)\utils\bit_reader.obj \ $(DIROBJ)\utils\bit_reader.obj \
$(DIROBJ)\utils\bit_writer.obj \ $(DIROBJ)\utils\bit_writer.obj \
$(DIROBJ)\utils\quant_levels.obj \
$(DIROBJ)\utils\tcoder.obj \
$(DIROBJ)\utils\thread.obj \ $(DIROBJ)\utils\thread.obj \
$(RESOURCE) \ $(RESOURCE) \

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@ -54,6 +54,8 @@ ARFLAGS = r
CC = gcc -Isrc/ -Iexamples/ -Wall CC = gcc -Isrc/ -Iexamples/ -Wall
CFLAGS = -O3 -DNDEBUG $(EXTRA_FLAGS) CFLAGS = -O3 -DNDEBUG $(EXTRA_FLAGS)
INSTALL = install INSTALL = install
GROFF = /usr/bin/groff
COL = /usr/bin/col
LDFLAGS = $(EXTRA_LIBS) -lm LDFLAGS = $(EXTRA_LIBS) -lm
DEC_OBJS = src/dec/frame.o src/dec/webp.o src/dec/quant.o src/dec/tree.o \ DEC_OBJS = src/dec/frame.o src/dec/webp.o src/dec/quant.o src/dec/tree.o \
@ -68,7 +70,8 @@ DSP_OBJS = src/dsp/cpu.o src/dsp/enc.o \
src/dsp/enc_sse2.o src/dsp/dec.o src/dsp/dec_sse2.o \ src/dsp/enc_sse2.o src/dsp/dec.o src/dsp/dec_sse2.o \
src/dsp/dec_neon.o src/dsp/upsampling.o src/dsp/upsampling_sse2.o \ src/dsp/dec_neon.o src/dsp/upsampling.o src/dsp/upsampling_sse2.o \
src/dsp/yuv.o src/dsp/yuv.o
UTILS_OBJS = src/utils/bit_reader.o src/utils/bit_writer.o src/utils/thread.o UTILS_OBJS = src/utils/alpha.o src/utils/bit_reader.o src/utils/bit_writer.o \
src/utils/quant_levels.o src/utils/thread.o src/utils/tcoder.o
OBJS = $(DEC_OBJS) $(ENC_OBJS) $(DSP_OBJS) $(UTILS_OBJS) OBJS = $(DEC_OBJS) $(ENC_OBJS) $(DSP_OBJS) $(UTILS_OBJS)
@ -77,10 +80,13 @@ MUX_OBJS = src/mux/mux.o
HDRS = src/webp/encode.h src/enc/vp8enci.h src/enc/cost.h src/webp/mux.h \ HDRS = src/webp/encode.h src/enc/vp8enci.h src/enc/cost.h src/webp/mux.h \
src/dec/vp8i.h \ src/dec/vp8i.h \
src/dsp/yuv.h src/dsp/dsp.h \ src/dsp/yuv.h src/dsp/dsp.h \
src/utils/bit_writer.h src/utils/bit_reader.h src/utils/thread.h src/utils/alpha.h src/utils/bit_writer.h src/utils/bit_reader.h \
src/utils/thread.h src/utils/tcoder.h
OUTPUT = examples/cwebp examples/dwebp examples/webpmux \ OUT_LIBS = src/libwebp.a src/mux/libwebpmux.a
src/libwebp.a src/mux/libwebpmux.a OUT_EXAMPLES = examples/cwebp examples/dwebp examples/webpmux
OUTPUT = $(OUT_LIBS) $(OUT_EXAMPLES)
all:ex all:ex
@ -93,29 +99,29 @@ src/libwebp.a: $(OBJS)
src/mux/libwebpmux.a: $(MUX_OBJS) src/mux/libwebpmux.a: $(MUX_OBJS)
$(AR) $(ARFLAGS) $@ $^ $(AR) $(ARFLAGS) $@ $^
ex: examples/cwebp examples/dwebp examples/webpmux ex: $(OUT_EXAMPLES)
examples/cwebp: examples/cwebp.o src/libwebp.a examples/cwebp: examples/cwebp.o src/libwebp.a
examples/dwebp: examples/dwebp.o src/libwebp.a examples/dwebp: examples/dwebp.o src/libwebp.a
examples/webpmux: examples/webpmux.o src/mux/libwebpmux.a src/libwebp.a examples/webpmux: examples/webpmux.o src/mux/libwebpmux.a src/libwebp.a
examples/cwebp examples/dwebp examples/webpmux:
$(OUT_EXAMPLES):
$(CC) -o $@ $^ $(LDFLAGS) $(CC) -o $@ $^ $(LDFLAGS)
dist: DESTDIR := dist dist: DESTDIR := dist
dist: all dist: all
$(INSTALL) -m755 -d $(DESTDIR)/include/webp \ $(INSTALL) -m755 -d $(DESTDIR)/include/webp \
$(DESTDIR)/doc $(DESTDIR)/lib $(DESTDIR)/doc $(DESTDIR)/lib
$(INSTALL) -m755 -s examples/cwebp examples/dwebp examples/webpmux \ $(INSTALL) -m755 -s $(OUT_EXAMPLES) $(DESTDIR)
$(DESTDIR)
$(INSTALL) -m644 src/webp/*.h $(DESTDIR)/include/webp $(INSTALL) -m644 src/webp/*.h $(DESTDIR)/include/webp
$(INSTALL) -m644 src/libwebp.a $(DESTDIR)/lib $(INSTALL) -m644 src/libwebp.a $(DESTDIR)/lib
umask 022; \ umask 022; \
for m in man/[cd]webp.1; do \ for m in man/[cd]webp.1; do \
basenam=$$(basename $$m .1); \ basenam=$$(basename $$m .1); \
/usr/bin/groff -t -e -man -T utf8 $$m \ $(GROFF) -t -e -man -T utf8 $$m \
| col -bx >$(DESTDIR)/doc/$${basenam}.txt; \ | $(COL) -bx >$(DESTDIR)/doc/$${basenam}.txt; \
/usr/bin/groff -t -e -man -T html $$m \ $(GROFF) -t -e -man -T html $$m \
| col -bx >$(DESTDIR)/doc/$${basenam}.html; \ | $(COL) -bx >$(DESTDIR)/doc/$${basenam}.html; \
done done
clean: clean:

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@ -1,10 +1,12 @@
AM_CPPFLAGS = -I$(top_srcdir)/src AM_CPPFLAGS = -I$(top_srcdir)/src
libwebputils_la_SOURCES = bit_reader.h bit_reader.c \ libwebputils_la_SOURCES = alpha.h alpha.c \
bit_reader.h bit_reader.c \
bit_writer.h bit_writer.c \ bit_writer.h bit_writer.c \
quant_levels.c \
tcoder.h tcoderi.h tcoder.c \
thread.h thread.c thread.h thread.c
libwebputils_la_LDFLAGS = -version-info 0:0:0 libwebputils_la_LDFLAGS = -version-info 0:0:0
libwebputils_la_CPPFLAGS = $(USE_EXPERIMENTAL_CODE)
libwebputilsinclude_HEADERS = ../webp/types.h libwebputilsinclude_HEADERS = ../webp/types.h
libwebputilsincludedir = $(includedir)/webp libwebputilsincludedir = $(includedir)/webp

432
src/utils/alpha.c Normal file
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@ -0,0 +1,432 @@
// Copyright 2011 Google Inc. All Rights Reserved.
//
// This code is licensed under the same terms as WebM:
// Software License Agreement: http://www.webmproject.org/license/software/
// Additional IP Rights Grant: http://www.webmproject.org/license/additional/
// -----------------------------------------------------------------------------
//
// Alpha plane encoding and decoding library.
//
// Author: vikasa@google.com (Vikas Arora)
#include <string.h> // for memcpy()
#include "./alpha.h"
#include "./bit_reader.h"
#include "./bit_writer.h"
#include "./tcoder.h"
#define MAX_SYMBOLS 255
#define ALPHA_HEADER_LEN 2
// -----------------------------------------------------------------------------
// Alpha Encode.
static int EncodeIdent(const uint8_t* data, int width, int height,
uint8_t** output, size_t* output_size) {
const size_t data_size = height * width;
uint8_t* alpha = NULL;
assert((output != NULL) && (output_size != NULL));
if (data == NULL) {
return 0;
}
alpha = (uint8_t*)malloc(data_size);
if (alpha == NULL) {
return 0;
}
memcpy(alpha, data, data_size);
*output_size = data_size;
*output = alpha;
return 1;
}
// -----------------------------------------------------------------------------
// Zlib-like encoding using TCoder
typedef struct {
int dist; // backward distance (=0 means: literal)
int literal; // literal value (if dist = 0)
size_t len; // length of matched string for non-literal
} Token;
#define MIN_LEN 2
#define DEFER_SKIP 1 // for deferred evaluation (0 = off)
#define CACHED_COST(coder, c) ((cost_cache[(c)] == 0.) ? \
(cost_cache[(c)] = lit_mode_cost + TCoderSymbolCost((coder), (c))) \
: cost_cache[(c)])
// Record symbol
#define RECORD(TOKEN) { \
TCoderEncode(coderd, (TOKEN)->dist, NULL); \
if ((TOKEN)->dist == 0) { \
TCoderEncode(coder, (TOKEN)->literal, NULL); \
} else { \
TCoderEncode(coderl, (TOKEN)->len - MIN_LEN, NULL); \
} \
}
static size_t GetLongestMatch(const uint8_t* const data,
const uint8_t* const ref, size_t max_len) {
size_t n;
for (n = 0; n < max_len && (data[n] == ref[n]); ++n) { /* do nothing */ }
return n;
}
static int EncodeZlibTCoder(uint8_t* data, int width, int height,
uint8_t** output, size_t* output_size) {
int ok = 0;
const size_t data_size = width * height;
const size_t MAX_DIST = 3 * width;
const size_t MAX_LEN = 2 * width;
Token* const msg = (Token*)malloc(data_size * sizeof(*msg));
int num_tokens;
TCoder* const coder = TCoderNew(MAX_SYMBOLS);
TCoder* const coderd = TCoderNew(MAX_DIST);
TCoder* const coderl = TCoderNew(MAX_LEN - MIN_LEN);
if (coder == NULL || coderd == NULL || coderl == NULL) {
goto End;
}
if (msg == NULL) {
goto End;
}
{
int deferred_eval = 0;
size_t n = 0;
num_tokens = 0;
while (n < data_size) {
const double lit_mode_cost = TCoderSymbolCost(coderd, 0);
double cost_cache[MAX_SYMBOLS + 1] = { 0. };
Token best;
size_t dist = 0;
double best_cost = CACHED_COST(coder, data[n]);
size_t max_len = MAX_LEN;
if (max_len > data_size - n) {
max_len = data_size - n;
}
best.dist = 0;
best.literal = data[n];
best.len = 1;
for (dist = 1; dist <= MAX_DIST && dist <= n; ++dist) {
const int pos = n - dist;
const size_t min_len = best.len - 1;
size_t len;
// Early out: we probe at two locations for a quick match check
if (data[pos] != data[n] ||
data[pos + min_len] != data[n + min_len]) {
continue;
}
len = GetLongestMatch(data + pos, data + n, max_len);
if (len >= MIN_LEN && len >= best.len) {
// This is the cost of the coding proposal
const double cost = TCoderSymbolCost(coderl, len - MIN_LEN)
+ TCoderSymbolCost(coderd, dist);
// We're gaining an extra len-best.len coded message over the last
// known best. Compute how this would have cost if coded all literal.
// (TODO: we shoud fully re-evaluate at position best.len and not
// assume all is going be coded as literals. But it's at least an
// upper-bound (worst-case coding). Deferred evaluation usd below
// partially addresses this.
double lit_cost = 0;
size_t i;
for (i = best.len; i < len; ++i) {
lit_cost += CACHED_COST(coder, data[n + i]);
}
// So, is it worth ?
if (best_cost + lit_cost >= cost) {
best_cost = cost;
best.len = len;
best.dist = dist;
}
}
if (len >= MAX_LEN) {
break; // No need to search further. We already got a max-long match
}
}
// Deferred evaluation: before finalizing a choice we try to find
// best cost at position n + 1 and see if we get a longer
// match then current best. If so, we transform the current match
// into a literal, go to position n + 1, and try again.
{
Token* cur = &msg[num_tokens];
int forget = 0;
if (deferred_eval) {
--cur;
// If the next match isn't longer, keep previous match
if (best.len <= cur->len) {
deferred_eval = 0;
n += cur->len - DEFER_SKIP;
forget = 1; // forget the new match
RECORD(cur)
} else { // else transform previous match into a shorter one
cur->len = DEFER_SKIP;
if (DEFER_SKIP == 1) {
cur->dist = 0; // literal
}
// TODO(later): RECORD() macro should be changed to take an extra
// "is_final" param, so that we could write the bitstream at once.
RECORD(cur)
++cur;
}
}
if (!forget) {
*cur = best;
++num_tokens;
if (DEFER_SKIP > 0) {
deferred_eval = (cur->len > 2) && (cur->len < MAX_LEN / 2);
}
if (deferred_eval) {
// will probe at a later position before finalizing.
n += DEFER_SKIP;
} else {
// Keep the current choice.
n += cur->len;
RECORD(cur)
}
}
}
}
}
// Final bitstream assembly.
{
int n;
VP8BitWriter bw;
VP8BitWriterInit(&bw, 0);
TCoderInit(coder);
TCoderInit(coderd);
TCoderInit(coderl);
for (n = 0; n < num_tokens; ++n) {
const Token* const t = &msg[n];
const int is_literal = (t->dist == 0);
TCoderEncode(coderd, t->dist, &bw);
if (is_literal) { // literal
TCoderEncode(coder, t->literal, &bw);
} else {
TCoderEncode(coderl, t->len - MIN_LEN, &bw);
}
}
// clean up
VP8BitWriterFinish(&bw);
*output = VP8BitWriterBuf(&bw);
*output_size = VP8BitWriterSize(&bw);
ok = 1;
}
End:
if (coder) TCoderDelete(coder);
if (coderl) TCoderDelete(coderl);
if (coderd) TCoderDelete(coderd);
free(msg);
return ok;
}
// -----------------------------------------------------------------------------
int EncodeAlpha(const uint8_t* data, int width, int height, int stride,
int quality, int method,
uint8_t** output, size_t* output_size) {
const int kMaxImageDim = (1 << 14) - 1;
uint8_t* compressed_alpha = NULL;
uint8_t* quant_alpha = NULL;
uint8_t* out = NULL;
size_t compressed_size = 0;
size_t data_size = height * width;
float mse = 0.0;
int ok = 0;
int h;
if ((data == NULL) || (output == NULL) || (output_size == NULL)) {
return 0;
}
if (width <= 0 || width > kMaxImageDim ||
height <= 0 || height > kMaxImageDim || stride < width) {
return 0;
}
if (quality < 0 || quality > 100) {
return 0;
}
if (method < 0 || method > 1) {
return 0;
}
quant_alpha = (uint8_t*)malloc(data_size);
if (quant_alpha == NULL) {
return 0;
}
// Extract the alpha data (WidthXHeight) from raw_data (StrideXHeight).
for (h = 0; h < height; ++h) {
memcpy(quant_alpha + h * width, data + h * stride, width * sizeof(*data));
}
if (quality < 100) { // No Quantization required for 'quality = 100'.
// 16 Alpha levels gives quite a low MSE w.r.t Original Alpha plane hence
// mapped to moderate quality 70. Hence Quality:[0, 70] -> Levels:[2, 16]
// and Quality:]70, 100] -> Levels:]16, 256].
const int alpha_levels = (quality <= 70) ?
2 + quality / 5 :
16 + (quality - 70) * 8;
ok = QuantizeLevels(quant_alpha, width, height, alpha_levels, &mse);
if (!ok) {
free(quant_alpha);
return 0;
}
}
if (method == 0) {
ok = EncodeIdent(quant_alpha, width, height,
&compressed_alpha, &compressed_size);
} else if (method == 1) {
ok = EncodeZlibTCoder(quant_alpha, width, height,
&compressed_alpha, &compressed_size);
}
free(quant_alpha);
if (!ok) {
return 0;
}
out = (uint8_t*)malloc(compressed_size + ALPHA_HEADER_LEN);
if (out == NULL) {
free(compressed_alpha);
return 0;
} else {
*output = out;
}
// Alpha bit-stream Header:
// Byte0: Compression Method.
// Byte1: Reserved for later extension.
out[0] = method & 0xff;
out[1] = 0; // Reserved Byte.
out += ALPHA_HEADER_LEN;
memcpy(out, compressed_alpha, compressed_size);
free(compressed_alpha);
out += compressed_size;
*output_size = out - *output;
return 1;
}
// -----------------------------------------------------------------------------
// Alpha Decode.
static int DecodeIdent(const uint8_t* data, size_t data_size,
uint8_t* output) {
assert((data != NULL) && (output != NULL));
memcpy(output, data, data_size);
return 1;
}
static int DecompressZlibTCoder(const uint8_t* data, size_t data_size,
int width, int height,
uint8_t* output, size_t output_size) {
int ok = 1;
const size_t MAX_DIST = 3 * width;
const size_t MAX_LEN = 2 * width;
TCoder* const coder = TCoderNew(MAX_SYMBOLS);
TCoder* const coderd = TCoderNew(MAX_DIST);
TCoder* const coderl = TCoderNew(MAX_LEN - MIN_LEN);
if (coder == NULL || coderd == NULL || coderl == NULL) {
goto End;
}
(void)height; // unused parameter
{
size_t pos = 0;
VP8BitReader br;
VP8InitBitReader(&br, data, data + data_size);
while (pos < output_size) {
const int dist = TCoderDecode(coderd, &br);
if (dist == 0) {
const int literal = TCoderDecode(coder, &br);
output[pos] = literal;
++pos;
} else {
const int len = MIN_LEN + TCoderDecode(coderl, &br);
int k;
if (pos + len > output_size) goto End;
for (k = 0; k < len; ++k) {
output[pos + k] = output[pos + k - dist];
}
pos += len;
}
}
}
ok = 1;
End:
if (coder) TCoderDelete(coder);
if (coderl) TCoderDelete(coderl);
if (coderd) TCoderDelete(coderd);
return ok;
}
// -----------------------------------------------------------------------------
int DecodeAlpha(const uint8_t* data, size_t data_size,
int width, int height, int stride,
uint8_t* output) {
uint8_t* decoded_data = NULL;
int ok = 0;
int method;
size_t decoded_size = height * width;
if (data == NULL || output == NULL) {
return 0;
}
if (data_size <= ALPHA_HEADER_LEN) {
return 0;
}
if (width <= 0 || height <= 0 || stride < width) {
return 0;
}
method = data[0];
if (method < 0 || method > 1) {
return 0;
}
decoded_data = (uint8_t*)malloc(decoded_size);
if (decoded_data == NULL) {
return 0;
}
data_size -= ALPHA_HEADER_LEN;
data += ALPHA_HEADER_LEN;
if (method == 0) {
ok = DecodeIdent(data, data_size, decoded_data);
} else if (method == 1) {
ok = DecompressZlibTCoder(data, data_size, width, height,
decoded_data, decoded_size);
}
if (ok) {
// Construct raw_data (HeightXStride) from the alpha data (HeightXWidth).
int h;
for (h = 0; h < height; ++h) {
memcpy(output + h * stride, decoded_data + h * width,
width * sizeof(*data));
}
}
free(decoded_data);
return ok;
}

68
src/utils/alpha.h Normal file
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@ -0,0 +1,68 @@
// Copyright 2011 Google Inc.
//
// This code is licensed under the same terms as WebM:
// Software License Agreement: http://www.webmproject.org/license/software/
// Additional IP Rights Grant: http://www.webmproject.org/license/additional/
// -----------------------------------------------------------------------------
//
// Alpha plane encoding and decoding library.
//
// Author: vikasa@google.com (Vikas Arora)
#ifndef WEBP_UTILS_ALPHA_H_
#define WEBP_UTILS_ALPHA_H_
#include <stdlib.h>
#include "../webp/types.h"
#if defined(__cplusplus) || defined(c_plusplus)
extern "C" {
#endif
// Encodes the given Alpha data 'data' of size 'stride'x'height' via specified
// compression method 'method'. The pre-processing (Quantization) is
// performed if 'quality' is less than 100. For such cases, the encoding is
// lossy. Valid ranges for 'quality' is [0, 100] and 'method' is [0, 2]:
// 'method = 0' - No compression;
// 'method = 1' - zlib;
// 'output' corresponds to the buffer containing compressed Alpha data.
// This buffer is allocated by this method and caller should call
// free(*output) when done.
// 'output_size' corresponds to size of this compressed Alpha buffer.
//
// Returns 1 on successfully encoding the Alpha and
// 0 if either:
// data, output or output_size is NULL, or
// inappropriate width, height or stride, or
// invalid quality or method, or
// Memory allocation for the compressed data fails.
int EncodeAlpha(const uint8_t* data, int width, int height, int stride,
int quality, int method,
uint8_t** output, size_t* output_size);
// Decodes the compressed data 'data' of size 'data_size' into the 'output'.
// The 'output' buffer should be pre-alloacated and must be of the same
// dimension 'height'x'stride', as that of the image.
//
// Returns 1 on successfully decoding the compressed Alpha and
// 0 if either:
// data or output is NULL, or
// Error in bit-stream header (invalid compression mode or qbits), or
// Error returned by approppriate compression method.
int DecodeAlpha(const uint8_t* data, size_t data_size,
int width, int height, int stride, uint8_t* output);
// Replace the input 'data' of size 'width'x'height' with 'num-levels'
// quantized values. If not NULL, 'mse' will contain the mean-squared error.
// Valid range for 'num_levels' is [2, 256].
// Returns false in case of error (data is NULL, or parameters are invalid).
int QuantizeLevels(uint8_t* data, int width, int height, int num_levels,
float* mse);
#if defined(__cplusplus) || defined(c_plusplus)
} // extern "C"
#endif
#endif /* WEBP_UTILS_ALPHA_H_ */

143
src/utils/quant_levels.c Normal file
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@ -0,0 +1,143 @@
// Copyright 2011 Google Inc. All Rights Reserved.
//
// This code is licensed under the same terms as WebM:
// Software License Agreement: http://www.webmproject.org/license/software/
// Additional IP Rights Grant: http://www.webmproject.org/license/additional/
// -----------------------------------------------------------------------------
//
// Quantize levels for specified number of quantization-levels ([2, 256]).
// Min and max values are preserved (usual 0 and 255 for alpha plane).
//
// Author: skal@google.com (Pascal Massimino)
#include <assert.h>
#include <math.h> // for sqrt()
#include "./alpha.h"
#define NUM_SYMBOLS 256
#define MAX_ITER 6 // Maximum number of convergence steps.
#define ERROR_THRESHOLD 1e-4 // MSE stopping criterion.
// -----------------------------------------------------------------------------
// Quantize levels.
int QuantizeLevels(uint8_t* data, int width, int height,
int num_levels, float* mse) {
int freq[NUM_SYMBOLS] = { 0 };
int q_level[NUM_SYMBOLS] = { 0 };
double inv_q_level[NUM_SYMBOLS] = { 0 };
int min_s = 255, max_s = 0;
const size_t data_size = height * width;
size_t n = 0;
int s, num_levels_in, iter;
double last_err = 1.e38, err = 0.;
if (data == NULL) {
return 0;
}
if (width <= 0 || height <= 0) {
return 0;
}
if (num_levels < 2 || num_levels > 256) {
return 0;
}
num_levels_in = 0;
for (n = 0; n < data_size; ++n) {
num_levels_in += (freq[data[n]] == 0);
if (min_s > data[n]) min_s = data[n];
if (max_s < data[n]) max_s = data[n];
++freq[data[n]];
}
if (num_levels_in <= num_levels) {
if (mse) *mse = 0.;
return 1; // nothing to do !
}
// Start with uniformly spread centroids.
for (s = 0; s < num_levels; ++s) {
inv_q_level[s] = min_s + (double)(max_s - min_s) * s / (num_levels - 1);
}
// Fixed values. Won't be changed.
q_level[min_s] = 0;
q_level[max_s] = num_levels - 1;
assert(inv_q_level[0] == min_s);
assert(inv_q_level[num_levels - 1] == max_s);
// k-Means iterations.
for (iter = 0; iter < MAX_ITER; ++iter) {
double err_count;
double q_sum[NUM_SYMBOLS] = { 0 };
double q_count[NUM_SYMBOLS] = { 0 };
int slot = 0;
// Assign classes to representatives.
for (s = min_s; s <= max_s; ++s) {
// Keep track of the nearest neighbour 'slot'
while (slot < num_levels - 1 &&
2 * s > inv_q_level[slot] + inv_q_level[slot + 1]) {
++slot;
}
if (freq[s] > 0) {
q_sum[slot] += s * freq[s];
q_count[slot] += freq[s];
}
q_level[s] = slot;
}
// Assign new representatives to classes.
if (num_levels > 2) {
for (slot = 1; slot < num_levels - 1; ++slot) {
const double count = q_count[slot];
if (count > 0.) {
inv_q_level[slot] = q_sum[slot] / count;
}
}
}
// Compute convergence error.
err = 0.;
err_count = 0.;
for (s = min_s; s <= max_s; ++s) {
const double error = s - inv_q_level[q_level[s]];
err += freq[s] * error * error;
err_count += freq[s];
}
if (err_count > 0.) err /= err_count;
// Check for convergence: we stop as soon as the error is no
// longer improving.
if (last_err - err < ERROR_THRESHOLD) break;
last_err = err;
}
// Remap the alpha plane to quantized values.
{
// double->int rounding operation can be costly, so we do it
// once for all before remaping. We also perform the data[] -> slot
// mapping, while at it (avoid one indirection in the final loop).
uint8_t map[NUM_SYMBOLS];
int s;
for (s = min_s; s <= max_s; ++s) {
const int slot = q_level[s];
map[s] = (uint8_t)(inv_q_level[slot] + .5);
}
// Final pass.
for (n = 0; n < data_size; ++n) {
data[n] = map[data[n]];
}
}
// Compute final mean squared error if needed.
if (mse) {
*mse = sqrt(err);
}
return 1;
}

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// Copyright 2011 Google Inc.
//
// This code is licensed under the same terms as WebM:
// Software License Agreement: http://www.webmproject.org/license/software/
// Additional IP Rights Grant: http://www.webmproject.org/license/additional/
// -----------------------------------------------------------------------------
//
// Tree-coder using VP8's boolean coder
//
// Author: Skal (pascal.massimino@gmail.com)
//
// Rationale:
// We extend the boolean (binary) coder to handle arbitrary-sized alphabets,
// and not just binary ones.
// We dynamically maintain the population count and use the locally-optimal
// probability distribution for coding every symbol. Every symbol can be
// coded using _any_ binary tree. The boolean coder would traverse it and
// branch each nodes left and right with the accumulated probability.
//
// E.g. with 3 symbols A, B, C already coded 30, 50 and 120 times respectively:
//
/* Root Node #0 (count=30+50+120=200)
| \
| A (count=30)
Inner-Node #1 (count=50+120=170)
| \
| C (count=120)
B (count=50)
*/
// If the next symbol to code is "C", we'll first code '0' with probability
// p0 = 170/200 (which is the probability of taking the left branch at the
// Root Node #0) and then code '1' with a probability p1 = 120/170 (which
// is the probability of taking the right branch at the Inner-Node #1). The
// total probability p0 * p1 = 120 / 200 is the correct one for symbol 'C'
// (up to small rounding differences in the boolean coder).
// The alphabet could be coded with _any_ tree, provided the count at the
// inner nodes are updated appropriately. Put otherwise, the binary tree
// is only used to efficiently update the frequency counts in O(ln(N)) time
// instead of O(N).
// For instance, we could use the equivalent tree:
/* Root (count=200)
| \
| C (count=120)
Inner (count=50+30=80)
| \
| B (count=50)
A (count=30)
*/
// The frequency distribution would still be respected when coding the symbols.
// But! There's a noticeable difference: it only takes _one_ call to VP8PutBit()
// when coding the letter 'C' (with probability 120/200), which is the most
// frequent symbol. This has an impact on speed, considering that each call
// to VP8PutBit/VP8GetBit is costly. Hence, in order to minimize the number
// of binary coding, the frequent symbol should be up in the tree.
// Using Huffman tree is a solution, but the management and updating can be
// quite complicated. Here we opt for a simpler option: we use _ternary_
// tree instead, where each inner node can be associated with a symbol, in
// addition to the regular left/right branches. When we traverse down
// the tree, a stop bit is used to signal whether the traversal is finished
// or not. Its probability is proportional to the frequency with which the
// node's symbol has been seen (see probaS_). If the traversal is not
// finished, we keep branching right or left according with a probability
// proportional to each branch's use count (see probaL_).
// When a symbol is seen more frequently than its parent, we simply
// exchange the two symbols without changing the tree structure or the
// left/right branches.
// Hence, both tree examples above can be coded using this ternary tree:
/* Root #0 (count=200)
/ | \
/ C \
Node #1 Node #2
/ | \ / | \
x A x x B x <- where 'x' means un-assigned branches.
*/
// Here, if the symbol 'A' becomes more frequent afterward, we'll just swap it
// with 'C' (cf ExchangeSymbol()) without reorganizing the tree.
//
// Using this simple maintainance, we obverved a typical 10-20% reduction
// in the number of calls to VP8PutBit(), leading to 3-5% speed gain.
//
#include "./tcoderi.h"
#if defined(__cplusplus) || defined(c_plusplus)
extern "C" {
#endif
#ifdef _MSC_VER
static double log2(double d) {
const double kLog2Reciprocal = 1.442695040888963;
return log(d) * kLog2Reciprocal;
}
#endif
// For code=00001xxx..., returns the position of the leftmost leading '1' bit.
static WEBP_INLINE int CodeLength(int code) {
int length = 0;
if (code > 0) {
while ((code >> length) != 1) ++length;
}
return length;
}
// -----------------------------------------------------------------------------
TCoder* TCoderNew(int max_symbol) {
const int num_nodes = max_symbol + 1;
TCoder* c;
uint8_t* memory;
const int size = sizeof(*c)
+ num_nodes * sizeof(*c->nodes_)
+ num_nodes * sizeof(*c->symbols_);
if (max_symbol < 0) return NULL;
memory = (uint8_t*)malloc(size);
if (memory == NULL) return NULL;
c = (TCoder*)memory;
memory += sizeof(*c);
c->nodes_ = (Node*)memory - 1;
memory += num_nodes * sizeof(*c->nodes_);
c->symbols_ = (int*)memory;
c->num_nodes_ = num_nodes;
c->frozen_ = 0;
TCoderInit(c);
return c;
}
static WEBP_INLINE void ResetNode(Node* const node, Symbol_t symbol) {
assert(node);
node->countS_ = (Count_t)0;
node->count_ = (Count_t)0;
node->probaS_ = HALF_PROBA;
node->probaL_ = HALF_PROBA;
node->symbol_ = symbol;
}
// Wipe the tree clean.
static void ResetTree(TCoder* const c) {
int pos;
assert(c);
c->num_symbols_ = 0;
c->total_coded_ = 0;
c->probaN_ = HALF_PROBA;
for (pos = 1; pos <= c->num_nodes_; ++pos) {
ResetNode(&c->nodes_[pos], INVALID_SYMBOL);
}
c->fixed_symbols_ = 0;
c->symbol_bit_cost_ = 5 + CodeLength(c->num_nodes_);
}
static void ResetSymbolMap(TCoder* const c) {
Symbol_t s;
assert(c);
c->num_symbols_ = 0;
c->probaN_ = HALF_PROBA;
for (s = 0; s < c->num_nodes_; ++s) {
c->symbols_[s] = INVALID_POS;
}
}
void TCoderInit(TCoder* const c) {
assert(c);
if (!c->frozen_) { // Reset counters
ResetTree(c);
ResetSymbolMap(c);
}
}
void TCoderDelete(TCoder* const c) {
free(c);
}
// -----------------------------------------------------------------------------
// Tree utils around nodes
// Total number of visits on this nodes
static WEBP_INLINE Count_t TotalCount(const Node* const n) {
return n->countS_ + n->count_;
}
// Returns true if node has no child.
static WEBP_INLINE int IsLeaf(const TCoder* const c, int pos) {
return (2 * pos > c->num_symbols_);
}
// Returns true if node has no child.
static WEBP_INLINE int HasOnlyRightChild(const TCoder* const c, int pos) {
return (2 * pos == c->num_symbols_);
}
// -----------------------------------------------------------------------------
// Node management
static int NewNode(TCoder* const c, int s) {
// For an initial new symbol position, we pick the slot that is the
// closest to the top of the tree. It shortens the paths' length.
const int pos = 1 + c->num_symbols_;
assert(c);
assert(c->num_symbols_ < c->num_nodes_);
c->symbols_[s] = pos;
ResetNode(&c->nodes_[pos], s);
++c->num_symbols_;
return pos;
}
// trivial method, mainly for debug
static WEBP_INLINE int SymbolToNode(const TCoder* const c, int s) {
const int pos = c->symbols_[s];
assert(s >= 0 && s < c->num_nodes_ && s != INVALID_SYMBOL);
assert(pos != INVALID_POS);
assert(c->nodes_[pos].symbol_ == s);
return pos;
}
#define SWAP(T, a, b) do { \
const T tmp = (a); \
(a) = (b); \
(b) = tmp; \
} while (0)
// Make child symbol bubble up one level
static void ExchangeSymbol(const TCoder* const c, const int pos) {
const int parent = pos >> 1;
Node* const node0 = &c->nodes_[parent]; // parent node
Node* const node1 = &c->nodes_[pos]; // child node
const Symbol_t S0 = node0->symbol_;
const Symbol_t S1 = node1->symbol_;
c->symbols_[S1] = parent;
c->symbols_[S0] = pos;
assert(node1->countS_ >= node0->countS_);
node0->count_ -= (node1->countS_ - node0->countS_);
assert(node0->count_ > 0);
SWAP(Count_t, node0->countS_, node1->countS_);
SWAP(Symbol_t, node0->symbol_, node1->symbol_);
// Note: probaL_ and probaS_ are recomputed. No need to SWAP them.
}
#undef SWAP
// -----------------------------------------------------------------------------
// probability computation
static WEBP_INLINE int CalcProba(Count_t num, Count_t total,
int max_proba, int round) {
int p;
assert(total > 0);
p = (num * max_proba + round) / total;
assert(p >= 0 && p <= MAX_PROBA);
return MAX_PROBA - p;
}
static WEBP_INLINE void UpdateNodeProbas(TCoder* const c, int pos) {
Node* const node = &c->nodes_[pos];
const Count_t total = TotalCount(node);
node->probaS_ = CalcProba(node->countS_, total, MAX_PROBA, 0);
if (!IsLeaf(c, pos)) {
const Count_t total_count = node->count_;
const Count_t left_count = TotalCount(&c->nodes_[2 * pos]);
node->probaL_ =
MAX_PROBA - CalcProba(left_count, total_count, MAX_PROBA, 0);
}
}
static void UpdateProbas(TCoder* const c, int pos) {
for ( ; pos >= 1; pos >>= 1) {
UpdateNodeProbas(c, pos);
}
c->probaN_ = CalcProba(c->num_symbols_, c->total_coded_, HALF_PROBA - 1, 0);
}
// -----------------------------------------------------------------------------
static void UpdateTree(TCoder* const c, int pos, Count_t incr) {
Node* node = &c->nodes_[pos];
const int is_fresh_new_symbol = (node->countS_ == 0);
assert(c);
assert(pos >= 1 && pos <= c->num_nodes_);
assert(node->symbol_ != INVALID_SYMBOL);
if (!c->frozen_ || is_fresh_new_symbol) {
const int starting_pos = pos; // save for later
// Update the counters up the tree, possibly exchanging some nodes
node->countS_ += incr;
while (pos > 1) {
Node* const parent = &c->nodes_[pos >> 1];
parent->count_ += incr;
if (parent->countS_ < node->countS_) {
ExchangeSymbol(c, pos);
}
pos >>= 1;
node = parent;
}
c->total_coded_ += incr;
UpdateProbas(c, starting_pos); // Update the probas along the modified path
}
}
// -----------------------------------------------------------------------------
// Fixed-length symbol coding
// Note: the symbol will be coded exactly once at most, so using a fixed length
// code is better than Golomb-code (e.g.) on average.
// We use the exact bit-distribution probability considering the upper-bound
// supplied:
// Written in binary, a symbol 's' has a probability of having its k-th bit
// set to 1 which is given by:
// If the k-th bit of max_value is 0:
// P0(k) = [(max_value >> (k + 1)) << k] / max_value
// If the k-th bit of max_value is 1:
// P1(k) = P0(k) + [max_value & ((1 << k) - 1)] / max_value
static WEBP_INLINE void CodeSymbol(VP8BitWriter* const bw, int s,
int max_value) {
int i, up = 1;
assert(bw);
for (i = 0; up < max_value; up <<= 1, ++i) {
int den = (max_value >> 1) & ~(up - 1);
if (max_value & up) den |= max_value & (up - 1);
VP8PutBit(bw, (s >> i) & 1, MAX_PROBA - MAX_PROBA * den / max_value);
}
}
static WEBP_INLINE int DecodeSymbol(VP8BitReader* const br, int max_value) {
int i, up = 1, v = 0;
assert(br);
for (i = 0; up < max_value; ++i) {
int den = (max_value >> 1) & ~(up - 1);
if (max_value & up) den |= max_value & (up - 1);
v |= VP8GetBit(br, MAX_PROBA - MAX_PROBA * den / max_value) << i;
up <<= 1;
}
return v;
}
// -----------------------------------------------------------------------------
// Encoding
void TCoderEncode(TCoder* const c, int s, VP8BitWriter* const bw) {
int pos;
const int is_new_symbol = (c->symbols_[s] == INVALID_POS);
assert(c);
if (!c->fixed_symbols_ && c->num_symbols_ < c->num_nodes_) {
if (c->num_symbols_ > 0) {
if (bw != NULL) {
VP8PutBit(bw, is_new_symbol, c->probaN_);
}
} else {
assert(is_new_symbol);
}
} else {
assert(!is_new_symbol);
}
if (is_new_symbol) {
if (bw != NULL) {
CodeSymbol(bw, s, c->num_nodes_);
}
pos = NewNode(c, s);
} else {
pos = SymbolToNode(c, s);
if (bw != NULL) {
const int length = CodeLength(pos);
int parent = 1;
int i;
for (i = 0; !IsLeaf(c, parent); ++i) {
const Node* const node = &c->nodes_[parent];
const int symbol_proba = node->probaS_;
const int is_stop = (i == length);
if (VP8PutBit(bw, is_stop, symbol_proba)) {
break;
} else if (!HasOnlyRightChild(c, parent)) {
const int left_proba = node->probaL_;
const int is_right = (pos >> (length - 1 - i)) & 1; // extract bits #i
VP8PutBit(bw, is_right, left_proba);
parent = (parent << 1) | is_right;
} else {
parent <<= 1;
break;
}
}
assert(parent == pos);
}
}
UpdateTree(c, pos, 1);
}
// -----------------------------------------------------------------------------
// Decoding
int TCoderDecode(TCoder* const c, VP8BitReader* const br) {
int s;
int pos;
int is_new_symbol = 0;
assert(c);
assert(br);
// Check if we need to transmit the new symbol's value
if (!c->fixed_symbols_ && c->num_symbols_ < c->num_nodes_) {
if (c->num_symbols_ > 0) {
is_new_symbol = VP8GetBit(br, c->probaN_);
} else {
is_new_symbol = 1;
}
}
// Code either the raw value, or the path downward to its node.
if (is_new_symbol) {
s = DecodeSymbol(br, c->num_nodes_);
pos = NewNode(c, s);
} else {
pos = 1;
while (!IsLeaf(c, pos)) {
const Node* const node = &c->nodes_[pos];
// Did we reach the stopping node?
const int symbol_proba = node->probaS_;
const int is_stop = VP8GetBit(br, symbol_proba);
if (is_stop) {
break; // reached the stopping node for the coded symbol.
} else {
// Not yet done, keep traversing and branching.
if (!HasOnlyRightChild(c, pos)) {
const int left_proba = node->probaL_;
const int is_right = VP8GetBit(br, left_proba);
pos = (pos << 1) | is_right;
} else {
pos <<= 1;
break;
}
assert(pos <= c->num_nodes_);
}
}
s = c->nodes_[pos].symbol_;
assert(pos == SymbolToNode(c, s));
}
assert(pos <= c->num_nodes_);
UpdateTree(c, pos, 1);
return s;
}
// -----------------------------------------------------------------------------
double TCoderSymbolCost(const TCoder* const c, int symbol) {
const int pos = c->symbols_[symbol];
assert(c);
assert(symbol >= 0 && symbol < c->num_nodes_);
if (pos != INVALID_POS) {
const Node* const node = &c->nodes_[pos];
const Count_t count = node->countS_;
assert(count > 0);
assert(c->total_coded_ > 0);
// Note: we use 1 + total_coded_ as denominator because we most probably
// intend to code an extra symbol afterward.
// TODO(skal): is log2() too slow ?
return -log2(count / (1. + c->total_coded_));
}
return c->symbol_bit_cost_;
}
// -----------------------------------------------------------------------------
#if defined(__cplusplus) || defined(c_plusplus)
} // extern "C"
#endif

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// Copyright 2011 Google Inc.
//
// This code is licensed under the same terms as WebM:
// Software License Agreement: http://www.webmproject.org/license/software/
// Additional IP Rights Grant: http://www.webmproject.org/license/additional/
// -----------------------------------------------------------------------------
//
// Tree-coder using VP8's boolean coder
//
// Symbols are stored as nodes of a tree that records their frequencies and
// is dynamically updated.
//
// Author: Skal (pascal.massimino@gmail.com)
//
// Encoding example:
/*
static int Compress(const uint8_t* src, int src_length,
uint8_t** output, size_t* output_size) {
int i;
TCoder* coder = TCoderNew(255);
VP8BitWriter bw;
VP8BitWriterInit(&bw, 0);
for (i = 0; i < src_length; ++i)
TCoderEncode(coder, src[i], &bw);
TCoderDelete(coder);
VP8BitWriterFinish(&bw);
*output = VP8BitWriterBuf(&bw);
*output_size = VP8BitWriterSize(&bw);
return !bw.error_;
}
*/
//
// Decoding example:
/*
static int Decompress(const uint8_t* src, size_t src_size,
uint8_t* dst, int dst_length) {
int i;
TCoder* coder = TCoderNew(255);
VP8BitReader br;
VP8InitBitReader(&br, src, src + src_size);
for (i = 0; i < dst_length; ++i)
dst[i] = TCoderDecode(coder, &br);
TCoderDelete(coder);
return !br.eof_;
}
*/
#ifndef WEBP_UTILS_TCODER_H_
#define WEBP_UTILS_TCODER_H_
#if defined(__cplusplus) || defined(c_plusplus)
extern "C" {
#endif
struct VP8BitReader;
struct VP8BitWriter;
typedef struct TCoder TCoder;
// Creates a tree-coder capable of coding symbols in
// the [0, max_symbol] range. Returns NULL in case of memory error.
TCoder* TCoderNew(int max_symbol);
// Re-initialize an existing object, make it ready for a new encoding or
// decoding cycle.
void TCoderInit(TCoder* const c);
// destroys the tree-ocder object and frees memory.
void TCoderDelete(TCoder* const c);
// Code next symbol 's'. If the bit-writer 'bw' is NULL, the function will
// just record the symbol, and update the internal frequency counters.
void TCoderEncode(TCoder* const c, int s, struct VP8BitWriter* const bw);
// Decode and return next symbol.
int TCoderDecode(TCoder* const c, struct VP8BitReader* const br);
// Theoretical number of bits needed to code 'symbol' in the current state.
double TCoderSymbolCost(const TCoder* const c, int symbol);
#if defined(__cplusplus) || defined(c_plusplus)
} // extern "C"
#endif
#endif // WEBP_UTILS_TCODER_H_

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// Copyright 2011 Google Inc.
//
// This code is licensed under the same terms as WebM:
// Software License Agreement: http://www.webmproject.org/license/software/
// Additional IP Rights Grant: http://www.webmproject.org/license/additional/
// -----------------------------------------------------------------------------
//
// Internal header for tree-coder
//
// Author: Skal (pascal.massimino@gmail.com)
//
#ifndef WEBP_UTILS_TCODERI_H_
#define WEBP_UTILS_TCODERI_H_
#include "./tcoder.h"
#include <assert.h>
#include <math.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "../utils/bit_reader.h"
#include "../utils/bit_writer.h"
#if defined(__cplusplus) || defined(c_plusplus)
extern "C" {
#endif
typedef int Symbol_t;
typedef uint32_t Count_t; // TODO(skal): check overflow during coding.
#define INVALID_SYMBOL ((Symbol_t)(-1))
#define INVALID_POS 0
#define MAX_PROBA 255
#define HALF_PROBA 128
typedef struct { // ternary node.
Symbol_t symbol_;
// Note: theoretically, one of this three field is redundant and could be
// omitted, but it'd make the code quite complicated (having to look-up the
// parent's total count in order to deduce the missing field). Better not.
Count_t countS_; // count for symbol
Count_t count_; // count for non-symbol (derived from sub-tree)
int probaL_; // cached left proba = TotalCount(left) / count_
int probaS_; // cached approximate proba = countS_ / TotalCount
} Node;
struct TCoder {
// dynamic fields:
int num_symbols_; // number of symbols actually used
Count_t total_coded_; // total number of coded symbols
int frozen_; // if true, frequencies are not updated
int fixed_symbols_; // if true, symbols are not updated
int probaN_; // cached new-symbol probability
// constants:
int num_nodes_; // max number of symbols or nodes. Constant, > 0.
double symbol_bit_cost_; // latest evaluation of the bit-cost per new symbol
Node* nodes_; // nodes (1-based indexed)
int* symbols_; // for each symbol, location of its node
};
#if defined(__cplusplus) || defined(c_plusplus)
} // extern "C"
#endif
#endif // WEBP_UTILS_TCODERI_H_