wasm: Add VFilter8i and HFilter8i

BUG=webp:352

Change-Id: I76bac76d55ba2ac62bac479ee60291acacfc491c
This commit is contained in:
Scott LaVarnway 2017-07-10 13:17:42 -07:00
parent cd01fc3944
commit d6f90a3d83

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@ -498,20 +498,20 @@ static WEBP_INLINE void DoFilter4(int8x16* const p1, int8x16* const p0,
// convert to signed values // convert to signed values
FLIP_SIGN_BIT4(*p1, *p0, *q0, *q1); FLIP_SIGN_BIT4(*p1, *p0, *q0, *q1);
t1 = int8x16_sub_sat(*p1, *q1); // p1 - q1 t1 = int8x16_sub_sat(*p1, *q1); // p1 - q1
t1 = ~not_hev & t1; // hev(p1 - q1) t1 = ~not_hev & t1; // hev(p1 - q1)
t2 = int8x16_sub_sat(*q0, *p0); // q0 - p0 t2 = int8x16_sub_sat(*q0, *p0); // q0 - p0
t1 = int8x16_add_sat(t1, t2); // hev(p1 - q1) + 1 * (q0 - p0) t1 = int8x16_add_sat(t1, t2); // hev(p1 - q1) + 1 * (q0 - p0)
t1 = int8x16_add_sat(t1, t2); // hev(p1 - q1) + 2 * (q0 - p0) t1 = int8x16_add_sat(t1, t2); // hev(p1 - q1) + 2 * (q0 - p0)
t1 = int8x16_add_sat(t1, t2); // hev(p1 - q1) + 3 * (q0 - p0) t1 = int8x16_add_sat(t1, t2); // hev(p1 - q1) + 3 * (q0 - p0)
t1 = t1 & *mask; // mask filter values we don't care about t1 = t1 & *mask; // mask filter values we don't care about
t2 = int8x16_add_sat(t1, k3); // 3 * (q0 - p0) + hev(p1 - q1) + 3 t2 = int8x16_add_sat(t1, k3); // 3 * (q0 - p0) + hev(p1 - q1) + 3
t3 = int8x16_add_sat(t1, k4); // 3 * (q0 - p0) + hev(p1 - q1) + 4 t3 = int8x16_add_sat(t1, k4); // 3 * (q0 - p0) + hev(p1 - q1) + 4
SignedShift8b(&t2); // (3 * (q0 - p0) + hev(p1 - q1) + 3) >> 3 SignedShift8b(&t2); // (3 * (q0 - p0) + hev(p1 - q1) + 3) >> 3
SignedShift8b(&t3); // (3 * (q0 - p0) + hev(p1 - q1) + 4) >> 3 SignedShift8b(&t3); // (3 * (q0 - p0) + hev(p1 - q1) + 4) >> 3
*p0 = int8x16_add_sat(*p0, t2); // p0 += t2 *p0 = int8x16_add_sat(*p0, t2); // p0 += t2
*q0 = int8x16_sub_sat(*q0, t3); // q0 -= t3 *q0 = int8x16_sub_sat(*q0, t3); // q0 -= t3
FLIP_SIGN_BIT2(*p0, *q0); FLIP_SIGN_BIT2(*p0, *q0);
// this is equivalent to signed (a + 1) >> 1 calculation // this is equivalent to signed (a + 1) >> 1 calculation
@ -526,15 +526,15 @@ static WEBP_INLINE void DoFilter4(int8x16* const p1, int8x16* const p0,
const int16x8 t2_hi = (int16x8)_unpackhi_epi8(t2, zero); const int16x8 t2_hi = (int16x8)_unpackhi_epi8(t2, zero);
const int16x8 a = (t2_lo + one) >> one; const int16x8 a = (t2_lo + one) >> one;
const int16x8 b = (t2_hi + one) >> one; const int16x8 b = (t2_hi + one) >> one;
t3 = __builtin_shufflevector((int8x16)a, (int8x16)b, t3 = __builtin_shufflevector((int8x16)a, (int8x16)b, 0, 2, 4, 6, 8, 10, 12,
0, 2, 4, 6, 8, 10, 12, 14, 16, 18, 20, 22, 24, 26, 28, 30); 14, 16, 18, 20, 22, 24, 26, 28, 30);
} }
#endif #endif
t3 = t3 - k64; t3 = t3 - k64;
t3 = not_hev & t3; // if !hev t3 = not_hev & t3; // if !hev
*q1 = int8x16_sub_sat(*q1, t3); // q1 -= t3 *q1 = int8x16_sub_sat(*q1, t3); // q1 -= t3
*p1 = int8x16_add_sat(*p1, t3); // p1 += t3 *p1 = int8x16_add_sat(*p1, t3); // p1 += t3
FLIP_SIGN_BIT2(*p1, *q1); FLIP_SIGN_BIT2(*p1, *q1);
} }
@ -823,19 +823,19 @@ static void HFilter16(uint8_t* p, int stride, int thresh, int ithresh,
} }
// on three inner edges // on three inner edges
static void VFilter16i(uint8_t* p, int stride, static void VFilter16i(uint8_t* p, int stride, int thresh, int ithresh,
int thresh, int ithresh, int hev_thresh) { int hev_thresh) {
int k; int k;
int8x16 p3, p2, p1, p0; // loop invariants int8x16 p3, p2, p1, p0; // loop invariants
LOAD_H_EDGES4(p, stride, p3, p2, p1, p0); // prologue LOAD_H_EDGES4(p, stride, p3, p2, p1, p0); // prologue
for (k = 3; k > 0; --k) { for (k = 3; k > 0; --k) {
int8x16 mask, tmp1, tmp2; int8x16 mask, tmp1, tmp2;
uint8_t* const b = p + 2 * stride; // beginning of p1 uint8_t* const b = p + 2 * stride; // beginning of p1
p += 4 * stride; p += 4 * stride;
MAX_DIFF1(p3, p2, p1, p0, mask); // compute partial mask MAX_DIFF1(p3, p2, p1, p0, mask); // compute partial mask
LOAD_H_EDGES4(p, stride, p3, p2, tmp1, tmp2); LOAD_H_EDGES4(p, stride, p3, p2, tmp1, tmp2);
MAX_DIFF2(p3, p2, tmp1, tmp2, mask); MAX_DIFF2(p3, p2, tmp1, tmp2, mask);
@ -856,20 +856,20 @@ static void VFilter16i(uint8_t* p, int stride,
} }
} }
static void HFilter16i(uint8_t* p, int stride, static void HFilter16i(uint8_t* p, int stride, int thresh, int ithresh,
int thresh, int ithresh, int hev_thresh) { int hev_thresh) {
int k; int k;
int8x16 p3, p2, p1, p0; // loop invariants int8x16 p3, p2, p1, p0; // loop invariants
Load16x4(p, p + 8 * stride, stride, &p3, &p2, &p1, &p0); // prologue Load16x4(p, p + 8 * stride, stride, &p3, &p2, &p1, &p0); // prologue
for (k = 3; k > 0; --k) { for (k = 3; k > 0; --k) {
int8x16 mask, tmp1, tmp2; int8x16 mask, tmp1, tmp2;
uint8_t* const b = p + 2; // beginning of p1 uint8_t* const b = p + 2; // beginning of p1
p += 4; // beginning of q0 (and next span) p += 4; // beginning of q0 (and next span)
MAX_DIFF1(p3, p2, p1, p0, mask); // compute partial mask MAX_DIFF1(p3, p2, p1, p0, mask); // compute partial mask
Load16x4(p, p + 8 * stride, stride, &p3, &p2, &tmp1, &tmp2); Load16x4(p, p + 8 * stride, stride, &p3, &p2, &tmp1, &tmp2);
MAX_DIFF2(p3, p2, tmp1, tmp2, mask); MAX_DIFF2(p3, p2, tmp1, tmp2, mask);
@ -930,6 +930,52 @@ static void HFilter8(uint8_t* u, uint8_t* v, int stride, int thresh,
Store16x4(&q0, &q1, &q2, &q3, u, v, stride); Store16x4(&q0, &q1, &q2, &q3, u, v, stride);
} }
static void VFilter8i(uint8_t* u, uint8_t* v, int stride, int thresh,
int ithresh, int hev_thresh) {
int8x16 mask;
int8x16 t1, t2, p1, p0, q0, q1;
// Load p3, p2, p1, p0
LOADUV_H_EDGES4(u, v, stride, t2, t1, p1, p0);
MAX_DIFF1(t2, t1, p1, p0, mask);
u += 4 * stride;
v += 4 * stride;
// Load q0, q1, q2, q3
LOADUV_H_EDGES4(u, v, stride, q0, q1, t1, t2);
MAX_DIFF2(t2, t1, q1, q0, mask);
ComplexMask(&p1, &p0, &q0, &q1, thresh, ithresh, &mask);
DoFilter4(&p1, &p0, &q0, &q1, &mask, hev_thresh);
// Store
STOREUV(p1, u, v, -2 * stride);
STOREUV(p0, u, v, -1 * stride);
STOREUV(q0, u, v, 0 * stride);
STOREUV(q1, u, v, 1 * stride);
}
static void HFilter8i(uint8_t* u, uint8_t* v, int stride, int thresh,
int ithresh, int hev_thresh) {
int8x16 mask;
int8x16 t1, t2, p1, p0, q0, q1;
Load16x4(u, v, stride, &t2, &t1, &p1, &p0);
MAX_DIFF1(t2, t1, p1, p0, mask);
u += 4; // beginning of q0
v += 4;
Load16x4(u, v, stride, &q0, &q1, &t1, &t2);
MAX_DIFF2(t2, t1, q1, q0, mask);
ComplexMask(&p1, &p0, &q0, &q1, thresh, ithresh, &mask);
DoFilter4(&p1, &p0, &q0, &q1, &mask, hev_thresh);
u -= 2; // beginning of p1
v -= 2;
Store16x4(&p1, &p0, &q0, &q1, u, v, stride);
}
//------------------------------------------------------------------------------ //------------------------------------------------------------------------------
// 4x4 predictions // 4x4 predictions
@ -1331,6 +1377,8 @@ WEBP_TSAN_IGNORE_FUNCTION void VP8DspInitWASM(void) {
VP8HFilter8 = HFilter8; VP8HFilter8 = HFilter8;
VP8VFilter16i = VFilter16i; VP8VFilter16i = VFilter16i;
VP8HFilter16i = HFilter16i; VP8HFilter16i = HFilter16i;
VP8VFilter8i = VFilter8i;
VP8HFilter8i = HFilter8i;
VP8PredLuma4[1] = TM4; VP8PredLuma4[1] = TM4;
VP8PredLuma4[2] = VE4; VP8PredLuma4[2] = VE4;