fuzzer/*: use src/ based include paths

this synchronizes the code with chrome, where this format allows the
code to pass buildtools/checkdeps/checkdeps.py

Bug: 1141126
Change-Id: I25361b1a43cd95730814302f02aa16af8fdb5fd2
This commit is contained in:
James Zern 2021-01-29 20:04:08 -08:00
parent 004d77ffab
commit cc3577e9b9
3 changed files with 6 additions and 6 deletions

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@ -18,8 +18,8 @@
#include <stdlib.h> #include <stdlib.h>
#include "./fuzz_utils.h" #include "./fuzz_utils.h"
#include "webp/encode.h" #include "src/webp/encode.h"
#include "webp/mux.h" #include "src/webp/mux.h"
namespace { namespace {

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@ -18,8 +18,8 @@
#include <stdlib.h> #include <stdlib.h>
#include "./fuzz_utils.h" #include "./fuzz_utils.h"
#include "webp/decode.h" #include "src/webp/decode.h"
#include "webp/encode.h" #include "src/webp/encode.h"
namespace { namespace {

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@ -23,8 +23,8 @@
#include "./img_alpha.h" #include "./img_alpha.h"
#include "./img_grid.h" #include "./img_grid.h"
#include "./img_peak.h" #include "./img_peak.h"
#include "dsp/dsp.h" #include "src/dsp/dsp.h"
#include "webp/encode.h" #include "src/webp/encode.h"
//------------------------------------------------------------------------------ //------------------------------------------------------------------------------
// Arbitrary limits to prevent OOM, timeout, or slow execution. // Arbitrary limits to prevent OOM, timeout, or slow execution.