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fuzzer/*: use src/ based include paths
this synchronizes the code with chrome, where this format allows the code to pass buildtools/checkdeps/checkdeps.py Bug: 1141126 Change-Id: I25361b1a43cd95730814302f02aa16af8fdb5fd2
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@ -18,8 +18,8 @@
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#include <stdlib.h>
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#include "./fuzz_utils.h"
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#include "webp/encode.h"
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#include "webp/mux.h"
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#include "src/webp/encode.h"
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#include "src/webp/mux.h"
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namespace {
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@ -18,8 +18,8 @@
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#include <stdlib.h>
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#include "./fuzz_utils.h"
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#include "webp/decode.h"
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#include "webp/encode.h"
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#include "src/webp/decode.h"
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#include "src/webp/encode.h"
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namespace {
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@ -23,8 +23,8 @@
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#include "./img_alpha.h"
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#include "./img_grid.h"
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#include "./img_peak.h"
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#include "dsp/dsp.h"
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#include "webp/encode.h"
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#include "src/dsp/dsp.h"
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#include "src/webp/encode.h"
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//------------------------------------------------------------------------------
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// Arbitrary limits to prevent OOM, timeout, or slow execution.
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