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Merge "lossless_neon: enable subtract green for aarch64"
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@ -259,20 +259,44 @@ static uint32_t Predictor13(uint32_t left, const uint32_t* const top) {
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//------------------------------------------------------------------------------
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//------------------------------------------------------------------------------
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// Subtract-Green Transform
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// Subtract-Green Transform
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// vtbl? are unavailable in iOS/arm64 builds.
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// vtbl?_u8 are marked unavailable for iOS arm64, use wider versions there.
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#if !defined(__aarch64__)
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#if defined(__APPLE__) && defined(__aarch64__) && \
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defined(__apple_build_version__)
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#define USE_VTBLQ
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#endif
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// 255 = byte will be zero'd
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#ifdef USE_VTBLQ
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// 255 = byte will be zeroed
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static const uint8_t kGreenShuffle[16] = {
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1, 255, 1, 255, 5, 255, 5, 255, 9, 255, 9, 255, 13, 255, 13, 255
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};
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static WEBP_INLINE uint8x16_t DoGreenShuffle(const uint8x16_t argb,
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const uint8x16_t shuffle) {
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return vcombine_u8(vtbl1q_u8(argb, vget_low_u8(shuffle)),
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vtbl1q_u8(argb, vget_high_u8(shuffle)));
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}
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#else // !USE_VTBLQ
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// 255 = byte will be zeroed
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static const uint8_t kGreenShuffle[8] = { 1, 255, 1, 255, 5, 255, 5, 255 };
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static const uint8_t kGreenShuffle[8] = { 1, 255, 1, 255, 5, 255, 5, 255 };
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static WEBP_INLINE uint8x16_t DoGreenShuffle(const uint8x16_t argb,
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const uint8x8_t shuffle) {
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return vcombine_u8(vtbl1_u8(vget_low_u8(argb), shuffle),
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vtbl1_u8(vget_high_u8(argb), shuffle));
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}
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#endif // USE_VTBLQ
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static void SubtractGreenFromBlueAndRed(uint32_t* argb_data, int num_pixels) {
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static void SubtractGreenFromBlueAndRed(uint32_t* argb_data, int num_pixels) {
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const uint32_t* const end = argb_data + (num_pixels & ~3);
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const uint32_t* const end = argb_data + (num_pixels & ~3);
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#ifdef USE_VTBLQ
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const uint8x16_t shuffle = vld1q_u8(kGreenShuffle);
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#else
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const uint8x8_t shuffle = vld1_u8(kGreenShuffle);
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const uint8x8_t shuffle = vld1_u8(kGreenShuffle);
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#endif
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for (; argb_data < end; argb_data += 4) {
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for (; argb_data < end; argb_data += 4) {
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const uint8x16_t argb = vld1q_u8((uint8_t*)argb_data);
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const uint8x16_t argb = vld1q_u8((uint8_t*)argb_data);
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const uint8x16_t greens =
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const uint8x16_t greens = DoGreenShuffle(argb, shuffle);
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vcombine_u8(vtbl1_u8(vget_low_u8(argb), shuffle),
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vtbl1_u8(vget_high_u8(argb), shuffle));
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vst1q_u8((uint8_t*)argb_data, vsubq_u8(argb, greens));
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vst1q_u8((uint8_t*)argb_data, vsubq_u8(argb, greens));
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}
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}
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// fallthrough and finish off with plain-C
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// fallthrough and finish off with plain-C
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@ -281,19 +305,21 @@ static void SubtractGreenFromBlueAndRed(uint32_t* argb_data, int num_pixels) {
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static void AddGreenToBlueAndRed(uint32_t* argb_data, int num_pixels) {
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static void AddGreenToBlueAndRed(uint32_t* argb_data, int num_pixels) {
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const uint32_t* const end = argb_data + (num_pixels & ~3);
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const uint32_t* const end = argb_data + (num_pixels & ~3);
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#ifdef USE_VTBLQ
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const uint8x16_t shuffle = vld1q_u8(kGreenShuffle);
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#else
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const uint8x8_t shuffle = vld1_u8(kGreenShuffle);
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const uint8x8_t shuffle = vld1_u8(kGreenShuffle);
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#endif
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for (; argb_data < end; argb_data += 4) {
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for (; argb_data < end; argb_data += 4) {
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const uint8x16_t argb = vld1q_u8((uint8_t*)argb_data);
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const uint8x16_t argb = vld1q_u8((uint8_t*)argb_data);
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const uint8x16_t greens =
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const uint8x16_t greens = DoGreenShuffle(argb, shuffle);
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vcombine_u8(vtbl1_u8(vget_low_u8(argb), shuffle),
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vtbl1_u8(vget_high_u8(argb), shuffle));
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vst1q_u8((uint8_t*)argb_data, vaddq_u8(argb, greens));
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vst1q_u8((uint8_t*)argb_data, vaddq_u8(argb, greens));
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}
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}
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// fallthrough and finish off with plain-C
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// fallthrough and finish off with plain-C
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VP8LAddGreenToBlueAndRed_C(argb_data, num_pixels & 3);
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VP8LAddGreenToBlueAndRed_C(argb_data, num_pixels & 3);
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}
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}
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#endif // !__aarch64__
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#undef USE_VTBLQ
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#endif // WEBP_USE_INTRINSICS
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#endif // WEBP_USE_INTRINSICS
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@ -320,11 +346,9 @@ WEBP_TSAN_IGNORE_FUNCTION void VP8LDspInitNEON(void) {
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VP8LPredictors[12] = Predictor12;
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VP8LPredictors[12] = Predictor12;
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VP8LPredictors[13] = Predictor13;
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VP8LPredictors[13] = Predictor13;
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#if !defined(__aarch64__)
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VP8LSubtractGreenFromBlueAndRed = SubtractGreenFromBlueAndRed;
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VP8LSubtractGreenFromBlueAndRed = SubtractGreenFromBlueAndRed;
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VP8LAddGreenToBlueAndRed = AddGreenToBlueAndRed;
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VP8LAddGreenToBlueAndRed = AddGreenToBlueAndRed;
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#endif
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#endif
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#endif
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#endif // WEBP_USE_NEON
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#endif // WEBP_USE_NEON
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}
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}
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