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little speed up for VP8BitUpdate()
1% faster on average Patch by Somnath Banerjee (somnath at google dot com) Change-Id: I44cbc125024d3b7ba8621643e9161b72f0eac281
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@ -61,15 +61,16 @@ static inline uint32_t VP8GetByte(VP8BitReader* const br) {
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static inline uint32_t VP8BitUpdate(VP8BitReader* const br, uint32_t split) {
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static inline uint32_t VP8BitUpdate(VP8BitReader* const br, uint32_t split) {
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uint32_t bit;
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uint32_t bit;
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const uint32_t value_split = (split + 1) << 8;
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// Make sure we have a least 8 bits in 'value_'
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// Make sure we have a least 8 bits in 'value_'
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if (br->missing_ > 0) {
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if (br->missing_ > 0) {
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br->value_ |= VP8GetByte(br) << br->missing_;
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br->value_ |= VP8GetByte(br) << br->missing_;
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br->missing_ -= 8;
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br->missing_ -= 8;
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}
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}
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bit = ((br->value_ >> 8) > split);
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bit = (br->value_ >= value_split);
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if (bit) {
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if (bit) {
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br->range_ -= split + 1;
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br->range_ -= split + 1;
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br->value_ -= (split + 1) << 8;
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br->value_ -= value_split;
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} else {
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} else {
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br->range_ = split;
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br->range_ = split;
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}
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}
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