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gif2webp: fix transcode of loop count=65535
with loop_compatibility disabled (the default), non-zero loop counts will be incremented by 1 for browser rendering compatibility. the max, 65535, is a special case as the muxer will fail if it is exceeded; avoid increasing the limit in this case. this isn't 100% correct, but should be close enough given the high number of iterations. BUG=webp:382 Change-Id: Icde3e98a58e9ee89604a72fafda30ab71060dec5
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@ -143,8 +143,18 @@ static int CompareAnimatedImagePair(const AnimatedImage* const img1,
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if (!ok) return 0; // These are fatal failures, can't proceed.
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if (is_multi_frame_image) { // Checks relevant for multi-frame images only.
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ok = CompareValues(img1->loop_count, img2->loop_count,
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"Loop count mismatch") && ok;
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int max_loop_count_workaround = 0;
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// Transcodes to webp increase the gif loop count by 1 for compatibility.
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// When the gif has the maximum value the webp value will be off by one.
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if ((img1->format == ANIM_GIF && img1->loop_count == 65536 &&
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img2->format == ANIM_WEBP && img2->loop_count == 65535) ||
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(img1->format == ANIM_WEBP && img1->loop_count == 65535 &&
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img2->format == ANIM_GIF && img2->loop_count == 65536)) {
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max_loop_count_workaround = 1;
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}
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ok = (max_loop_count_workaround ||
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CompareValues(img1->loop_count, img2->loop_count,
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"Loop count mismatch")) && ok;
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ok = CompareBackgroundColor(img1->bgcolor, img2->bgcolor,
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premultiply) && ok;
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}
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