fix memory over-allocation in lossless rescaler init

num_channels was not needed in sizeof(*scaled_data)

Change-Id: Ie9ff31d7c1a262520fe1aac81dc57b53cb07bace
This commit is contained in:
Pascal Massimino 2015-09-14 00:14:19 -07:00
parent 77fb41c2f1
commit ac7d5e8d76

View File

@ -421,7 +421,7 @@ static int AllocateAndInitRescaler(VP8LDecoder* const dec, VP8Io* const io) {
const int out_height = io->scaled_height;
const uint64_t work_size = 2 * num_channels * (uint64_t)out_width;
int32_t* work; // Rescaler work area.
const uint64_t scaled_data_size = num_channels * (uint64_t)out_width;
const uint64_t scaled_data_size = (uint64_t)out_width;
uint32_t* scaled_data; // Temporary storage for scaled BGRA data.
const uint64_t memory_size = sizeof(*dec->rescaler) +
work_size * sizeof(*work) +