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10% faster table-less SSE2/NEON version of YUV->RGB conversion
* Precision is slightly different * also implemented in SSE2 the missing WebPUpsamplers for MODE_ARGB, MODE_Argb, MODE_RGB565, etc. * removing yuv_tables_sse2.h saved ~8k of binary size * the mips32/mips_dsp_r2 code is disabled for now, since it has drifted away * the NEON code is somewhat tricky Change-Id: Icf205faa62cf46c2825d79f3af6725dc1ec7f052
This commit is contained in:
committed by
James Zern
parent
bd91af200a
commit
ac761a3738
@ -73,7 +73,6 @@ libwebpdspdecode_sse2_la_SOURCES += lossless_sse2.c
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libwebpdspdecode_sse2_la_SOURCES += rescaler_sse2.c
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libwebpdspdecode_sse2_la_SOURCES += upsampling_sse2.c
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libwebpdspdecode_sse2_la_SOURCES += yuv_sse2.c
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libwebpdspdecode_sse2_la_SOURCES += yuv_tables_sse2.h
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libwebpdspdecode_sse2_la_CPPFLAGS = $(libwebpdsp_sse2_la_CPPFLAGS)
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libwebpdspdecode_sse2_la_CFLAGS = $(libwebpdsp_sse2_la_CFLAGS)
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