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SSE2: yuv->rgb speed-up for point-sampling
- use statically initialized tables (if WEBP_YUV_USE_SSE2_TABLES is defined) - use SSE2 row conversion for yuv->ARGB / RGBA / ABGR / RGB / BGR - clean-up and harmonize the WebpUpsamplers[] usage. Change-Id: Ic5f3659a995927bd7363defac99c1fc03a85a47d
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@ -28,6 +28,7 @@ COMMON_SOURCES += upsampling_neon.c
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COMMON_SOURCES += upsampling_sse2.c
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COMMON_SOURCES += yuv.c
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COMMON_SOURCES += yuv.h
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COMMON_SOURCES += yuv_tables_sse2.h
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ENC_SOURCES =
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ENC_SOURCES += enc.c
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