Inline GetResidual for speed.

Change-Id: Ib4228e87dc448866229c0795ca68dabe777ef31c
This commit is contained in:
Vincent Rabaud 2016-06-21 16:04:53 +02:00
parent 7d58d1b7b9
commit 9e8e1b7b2a

View File

@ -684,13 +684,12 @@ static uint32_t NearLossless(uint32_t value, uint32_t predict,
// Returns the difference between the pixel and its prediction. In case of a
// lossy encoding, updates the source image to avoid propagating the deviation
// further to pixels which depend on the current pixel for their predictions.
static uint32_t GetResidual(int width, int height,
static WEBP_INLINE uint32_t GetResidual(int width, int height,
uint32_t* const upper_row,
uint32_t* const current_row,
const uint8_t* const max_diffs,
int mode, VP8LPredictorFunc pred_func,
int x, int y,
int max_quantization,
int x, int y, int max_quantization,
int exact, int used_subtract_green) {
const uint32_t predict = Predict(pred_func, x, y, current_row, upper_row);
uint32_t residual;