enc_neon: initialize vectors w/vdup_n_u32

replaces {} initialization gnu-ism

(cherry picked from commit 7534d71640)

Change-Id: I5a7b2d4246f0205e4bfb7f4b77d720c47d8674ec
This commit is contained in:
James Zern 2014-10-09 12:35:41 +02:00
parent a008902320
commit 9c56c8a12e

View File

@ -253,7 +253,7 @@ static void ITransform(const uint8_t* ref,
// Load all 4x4 pixels into a single uint8x16_t variable. // Load all 4x4 pixels into a single uint8x16_t variable.
static uint8x16_t Load4x4(const uint8_t* src) { static uint8x16_t Load4x4(const uint8_t* src) {
uint32x4_t out = { 0, 0, 0, 0 }; uint32x4_t out = vdupq_n_u32(0);
out = vld1q_lane_u32((const uint32_t*)(src + 0 * BPS), out, 0); out = vld1q_lane_u32((const uint32_t*)(src + 0 * BPS), out, 0);
out = vld1q_lane_u32((const uint32_t*)(src + 1 * BPS), out, 1); out = vld1q_lane_u32((const uint32_t*)(src + 1 * BPS), out, 1);
out = vld1q_lane_u32((const uint32_t*)(src + 2 * BPS), out, 2); out = vld1q_lane_u32((const uint32_t*)(src + 2 * BPS), out, 2);
@ -929,7 +929,7 @@ static int SumToInt(uint32x4_t sum) {
} }
static int SSE16x16(const uint8_t* a, const uint8_t* b) { static int SSE16x16(const uint8_t* a, const uint8_t* b) {
uint32x4_t sum = { 0, 0, 0, 0 }; uint32x4_t sum = vdupq_n_u32(0);
int y; int y;
for (y = 0; y < 16; ++y) { for (y = 0; y < 16; ++y) {
AccumulateSSE16(a + y * BPS, b + y * BPS, &sum); AccumulateSSE16(a + y * BPS, b + y * BPS, &sum);
@ -938,7 +938,7 @@ static int SSE16x16(const uint8_t* a, const uint8_t* b) {
} }
static int SSE16x8(const uint8_t* a, const uint8_t* b) { static int SSE16x8(const uint8_t* a, const uint8_t* b) {
uint32x4_t sum = { 0, 0, 0, 0 }; uint32x4_t sum = vdupq_n_u32(0);
int y; int y;
for (y = 0; y < 8; ++y) { for (y = 0; y < 8; ++y) {
AccumulateSSE16(a + y * BPS, b + y * BPS, &sum); AccumulateSSE16(a + y * BPS, b + y * BPS, &sum);
@ -947,7 +947,7 @@ static int SSE16x8(const uint8_t* a, const uint8_t* b) {
} }
static int SSE8x8(const uint8_t* a, const uint8_t* b) { static int SSE8x8(const uint8_t* a, const uint8_t* b) {
uint32x4_t sum = { 0, 0, 0, 0 }; uint32x4_t sum = vdupq_n_u32(0);
int y; int y;
for (y = 0; y < 8; ++y) { for (y = 0; y < 8; ++y) {
const uint8x8_t a0 = vld1_u8(a + y * BPS); const uint8x8_t a0 = vld1_u8(a + y * BPS);