mirror of
https://github.com/webmproject/libwebp.git
synced 2024-12-27 22:28:22 +01:00
Remove the post-transform near-lossless heuristic.
Remove the post-transform (prediction, subtract green & cross-color) near-lossless heuristic, that's not ready yet and produces unacceptable visual (banding) artifacts. Change-Id: I9b606a790ce0344c588f2ef83a09c57ac19c2fc1
This commit is contained in:
parent
f2ebc4a836
commit
9814ddb601
@ -58,23 +58,6 @@ static int FindClosestDiscretized(int a, int bits, int min, int max) {
|
|||||||
return best_val;
|
return best_val;
|
||||||
}
|
}
|
||||||
|
|
||||||
// Discretizes value (actual - predicted) in the way that actual pixel value
|
|
||||||
// stays within error bounds.
|
|
||||||
static WEBP_INLINE uint32_t DiscretizedResidual(uint32_t actual,
|
|
||||||
uint32_t predicted,
|
|
||||||
int limit_bits) {
|
|
||||||
const uint32_t res = (actual - predicted) & 0xff;
|
|
||||||
uint32_t min, max;
|
|
||||||
if (actual < predicted) {
|
|
||||||
min = 256 - predicted;
|
|
||||||
max = 255;
|
|
||||||
} else {
|
|
||||||
min = 0;
|
|
||||||
max = 255 - predicted;
|
|
||||||
}
|
|
||||||
return FindClosestDiscretized(res, limit_bits, min, max);
|
|
||||||
}
|
|
||||||
|
|
||||||
// Applies FindClosestDiscretized to all channels of pixel.
|
// Applies FindClosestDiscretized to all channels of pixel.
|
||||||
static uint32_t ClosestDiscretizedArgb(uint32_t a, int bits,
|
static uint32_t ClosestDiscretizedArgb(uint32_t a, int bits,
|
||||||
uint32_t min, uint32_t max) {
|
uint32_t min, uint32_t max) {
|
||||||
@ -139,7 +122,7 @@ static int QualityToLimitBits(int quality) {
|
|||||||
}
|
}
|
||||||
#endif // WEBP_EXPERIMENTAL_FEATURES
|
#endif // WEBP_EXPERIMENTAL_FEATURES
|
||||||
|
|
||||||
// TODO(akramarz): optimize memory to O(xsize)
|
// TODO(vikasa): optimize memory to O(xsize)
|
||||||
int VP8ApplyNearLossless(int xsize, int ysize, uint32_t* argb, int quality) {
|
int VP8ApplyNearLossless(int xsize, int ysize, uint32_t* argb, int quality) {
|
||||||
#ifndef WEBP_EXPERIMENTAL_FEATURES
|
#ifndef WEBP_EXPERIMENTAL_FEATURES
|
||||||
(void)xsize;
|
(void)xsize;
|
||||||
@ -166,94 +149,3 @@ int VP8ApplyNearLossless(int xsize, int ysize, uint32_t* argb, int quality) {
|
|||||||
#endif // WEBP_EXPERIMENTAL_FEATURES
|
#endif // WEBP_EXPERIMENTAL_FEATURES
|
||||||
return 1;
|
return 1;
|
||||||
}
|
}
|
||||||
|
|
||||||
#ifdef WEBP_EXPERIMENTAL_FEATURES
|
|
||||||
|
|
||||||
// In-place sum of each component with mod 256.
|
|
||||||
// This probably should go somewhere else (lossless.h?). This is just copy-paste
|
|
||||||
// from lossless.c.
|
|
||||||
static WEBP_INLINE void AddPixelsEq(uint32_t* a, uint32_t b) {
|
|
||||||
const uint32_t alpha_and_green = (*a & 0xff00ff00u) + (b & 0xff00ff00u);
|
|
||||||
const uint32_t red_and_blue = (*a & 0x00ff00ffu) + (b & 0x00ff00ffu);
|
|
||||||
*a = (alpha_and_green & 0xff00ff00u) | (red_and_blue & 0x00ff00ffu);
|
|
||||||
}
|
|
||||||
|
|
||||||
void VP8ApplyNearLosslessPredict(int xsize, int ysize, int pred_bits,
|
|
||||||
const uint32_t* argb_orig,
|
|
||||||
uint32_t* argb, uint32_t* argb_scratch,
|
|
||||||
const uint32_t* const transform_data,
|
|
||||||
int quality, int subtract_green) {
|
|
||||||
const int tiles_per_row = VP8LSubSampleSize(xsize, pred_bits);
|
|
||||||
uint32_t* const upper_row = argb_scratch;
|
|
||||||
const int limit_bits = QualityToLimitBits(quality);
|
|
||||||
|
|
||||||
int y;
|
|
||||||
for (y = 0; y < ysize; ++y) {
|
|
||||||
int x;
|
|
||||||
uint32_t curr_pix = 0, prev_pix = 0;
|
|
||||||
for (x = 0; x < xsize; ++x) {
|
|
||||||
const int tile_idx = (y >> pred_bits) * tiles_per_row + (x >> pred_bits);
|
|
||||||
const int pred = (transform_data[tile_idx] >> 8) & 0xf;
|
|
||||||
const VP8LPredictorFunc pred_func = VP8LPredictors[pred];
|
|
||||||
uint32_t predict, rb_shift = 0, delta_g = 0;
|
|
||||||
if (y == 0) {
|
|
||||||
predict = (x == 0) ? ARGB_BLACK : prev_pix; // Left.
|
|
||||||
} else if (x == 0) {
|
|
||||||
predict = upper_row[x]; // Top.
|
|
||||||
} else {
|
|
||||||
predict = pred_func(prev_pix, upper_row + x);
|
|
||||||
}
|
|
||||||
|
|
||||||
// Discretize all residuals keeping the original pixel values in error
|
|
||||||
// bounds.
|
|
||||||
curr_pix = argb_orig[x];
|
|
||||||
{
|
|
||||||
const uint32_t a = curr_pix >> 24;
|
|
||||||
const uint32_t a_pred = predict >> 24;
|
|
||||||
const uint32_t a_res = DiscretizedResidual(a, a_pred, limit_bits);
|
|
||||||
curr_pix = (curr_pix & 0x00ffffff) | a_res << 24;
|
|
||||||
}
|
|
||||||
|
|
||||||
{
|
|
||||||
const uint32_t g = (curr_pix >> 8) & 0xff;
|
|
||||||
const uint32_t g_pred = (predict >> 8) & 0xff;
|
|
||||||
const uint32_t g_res = DiscretizedResidual(g, g_pred, limit_bits);
|
|
||||||
// In case subtract-green transform is used, we need to shift
|
|
||||||
// red and blue later.
|
|
||||||
if (subtract_green) {
|
|
||||||
delta_g = (g_pred + g_res - g) & 0xff;
|
|
||||||
rb_shift = g;
|
|
||||||
}
|
|
||||||
curr_pix = (curr_pix & 0xffff00ff) | (g_res << 8);
|
|
||||||
}
|
|
||||||
|
|
||||||
{
|
|
||||||
const uint32_t r = ((curr_pix >> 16) + rb_shift) & 0xff;
|
|
||||||
const uint32_t r_pred = ((predict >> 16) + rb_shift + delta_g) & 0xff;
|
|
||||||
const uint32_t r_res = DiscretizedResidual(r, r_pred, limit_bits);
|
|
||||||
curr_pix = (curr_pix & 0xff00ffff) | (r_res << 16);
|
|
||||||
}
|
|
||||||
|
|
||||||
{
|
|
||||||
const uint32_t b = (curr_pix + rb_shift) & 0xff;
|
|
||||||
const uint32_t b_pred = (predict + rb_shift + delta_g) & 0xff;
|
|
||||||
const uint32_t b_res = DiscretizedResidual(b, b_pred, limit_bits);
|
|
||||||
curr_pix = (curr_pix & 0xffffff00) | b_res;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Change pixel value.
|
|
||||||
argb[x] = curr_pix;
|
|
||||||
curr_pix = predict;
|
|
||||||
AddPixelsEq(&curr_pix, argb[x]);
|
|
||||||
// Copy previous pixel to upper row.
|
|
||||||
if(x > 0) {
|
|
||||||
upper_row[x - 1] = prev_pix;
|
|
||||||
}
|
|
||||||
prev_pix = curr_pix;
|
|
||||||
}
|
|
||||||
argb += xsize;
|
|
||||||
argb_orig += xsize;
|
|
||||||
upper_row[xsize - 1] = curr_pix;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
#endif // WEBP_EXPERIMENTAL_FEATURES
|
|
||||||
|
@ -1240,13 +1240,15 @@ WebPEncodingError VP8LEncodeStream(const WebPConfig* const config,
|
|||||||
goto Error;
|
goto Error;
|
||||||
}
|
}
|
||||||
|
|
||||||
// If no prediction transform just apply near-lossless preprocessing.
|
// Apply near-lossless preprocessing.
|
||||||
use_near_lossless = !enc->use_palette_ && config->near_lossless;
|
use_near_lossless = !enc->use_palette_ && config->near_lossless;
|
||||||
if (!enc->use_predict_ && use_near_lossless &&
|
if (use_near_lossless) {
|
||||||
!VP8ApplyNearLossless(width, height, picture->argb,
|
if (!VP8ApplyNearLossless(width, height, picture->argb,
|
||||||
config->near_lossless)) {
|
config->near_lossless)) {
|
||||||
|
err = VP8_ENC_ERROR_OUT_OF_MEMORY;
|
||||||
goto Error;
|
goto Error;
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
|
||||||
if (enc->use_palette_) {
|
if (enc->use_palette_) {
|
||||||
err = EncodePalette(bw, enc);
|
err = EncodePalette(bw, enc);
|
||||||
@ -1275,40 +1277,9 @@ WebPEncodingError VP8LEncodeStream(const WebPConfig* const config,
|
|||||||
}
|
}
|
||||||
|
|
||||||
if (enc->use_predict_) {
|
if (enc->use_predict_) {
|
||||||
uint32_t* copy_buffer = NULL;
|
|
||||||
#ifdef WEBP_EXPERIMENTAL_FEATURES
|
|
||||||
if (use_near_lossless) {
|
|
||||||
// Copy image to temporary buffer.
|
|
||||||
int y;
|
|
||||||
copy_buffer = WebPSafeMalloc(height * enc->current_width_,
|
|
||||||
sizeof(*copy_buffer));
|
|
||||||
if (copy_buffer == NULL) {
|
|
||||||
err = VP8_ENC_ERROR_OUT_OF_MEMORY;
|
|
||||||
goto Error;
|
|
||||||
}
|
|
||||||
for (y = 0; y < height; ++y) {
|
|
||||||
memcpy(copy_buffer + y * enc->current_width_,
|
|
||||||
enc->argb_ + y * enc->current_width_,
|
|
||||||
enc->current_width_ * sizeof(*enc->argb_));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
#endif // WEBP_EXPERIMENTAL_FEATURES
|
|
||||||
err = ApplyPredictFilter(enc, enc->current_width_, height, quality,
|
err = ApplyPredictFilter(enc, enc->current_width_, height, quality,
|
||||||
low_effort, bw);
|
low_effort, bw);
|
||||||
if (err != VP8_ENC_OK) {
|
if (err != VP8_ENC_OK) goto Error;
|
||||||
WebPSafeFree(copy_buffer);
|
|
||||||
goto Error;
|
|
||||||
}
|
|
||||||
#ifdef WEBP_EXPERIMENTAL_FEATURES
|
|
||||||
if (use_near_lossless) {
|
|
||||||
VP8ApplyNearLosslessPredict(enc->current_width_, height,
|
|
||||||
enc->transform_bits_, copy_buffer, enc->argb_,
|
|
||||||
enc->argb_scratch_, enc->transform_data_,
|
|
||||||
config->near_lossless,
|
|
||||||
enc->use_subtract_green_);
|
|
||||||
WebPSafeFree(copy_buffer);
|
|
||||||
}
|
|
||||||
#endif // WEBP_EXPERIMENTAL_FEATURES
|
|
||||||
}
|
}
|
||||||
|
|
||||||
if (enc->use_cross_color_) {
|
if (enc->use_cross_color_) {
|
||||||
|
Loading…
Reference in New Issue
Block a user