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use DC error diffusion for U/V at low-quality
This fixes some color smearing due to heavy quantization. This is only enabled for q <= 30 (cf ERROR_DIFFUSION_QUALITY) Change-Id: I07e83a4d38461357a32c9e214f7eadc6db73baa9
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@ -120,6 +120,9 @@ static WEBP_INLINE int QUANTDIV(uint32_t n, uint32_t iQ, uint32_t B) {
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// Uncomment the following to remove token-buffer code:
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// #define DISABLE_TOKEN_BUFFER
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// quality below which error-diffusion is enabled
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#define ERROR_DIFFUSION_QUALITY 30
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//------------------------------------------------------------------------------
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// Headers
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@ -201,6 +204,8 @@ typedef struct {
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score_t i4_penalty_; // penalty for using Intra4
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} VP8SegmentInfo;
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typedef int16_t DError[2 /* u/v */][2 /* top or left */];
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// Handy transient struct to accumulate score and info during RD-optimization
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// and mode evaluation.
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typedef struct {
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@ -213,6 +218,7 @@ typedef struct {
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uint8_t modes_i4[16]; // mode numbers for intra4 predictions
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int mode_uv; // mode number of chroma prediction
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uint32_t nz; // non-zero blocks
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int16_t derr[2][3]; // DC diffusion errors for U/V for blocks #1/2/3
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} VP8ModeScore;
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// Iterator structure to iterate through macroblocks, pointing to the
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@ -242,6 +248,9 @@ typedef struct {
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int count_down0_; // starting counter value (for progress)
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int percent0_; // saved initial progress percent
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DError left_derr_; // left error diffusion (u/v)
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DError *top_derr_; // top diffusion error - NULL if disabled
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uint8_t* y_left_; // left luma samples (addressable from index -1 to 15).
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uint8_t* u_left_; // left u samples (addressable from index -1 to 7)
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uint8_t* v_left_; // left v samples (addressable from index -1 to 7)
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@ -401,6 +410,7 @@ struct VP8Encoder {
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uint8_t* uv_top_; // top u/v samples.
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// U and V are packed into 16 bytes (8 U + 8 V)
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LFStats* lf_stats_; // autofilter stats (if NULL, autofilter is off)
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DError* top_derr_; // diffusion error (NULL if disabled)
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};
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//------------------------------------------------------------------------------
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