sharpyuv: add support for 10/12/16 bit rgb and 10/12 bit yuv.

10bit+ input is truncated to 10bits for now.

Change-Id: I7ac00ca54c623d94c76ccd8954418e11095997d2
This commit is contained in:
Maryla
2022-05-17 15:02:31 +02:00
parent d3006f4b96
commit 93c5437115
9 changed files with 348 additions and 190 deletions

View File

@ -35,15 +35,33 @@ typedef struct {
// Assumes that the image will be upsampled using a bilinear filter. If nearest
// neighbor is used instead, the upsampled image might look worse than with
// standard downsampling.
// TODO(maryla): add 10 bits support. Add YUV444 to YUV420 conversion.
// Maybe also add 422 support (it's rarely used in practice, especially for
// images).
int SharpYuvConvert(const uint8_t* r_ptr, const uint8_t* g_ptr,
const uint8_t* b_ptr, int step, int rgb_stride,
uint8_t* dst_y, int dst_stride_y, uint8_t* dst_u,
int dst_stride_u, uint8_t* dst_v, int dst_stride_v,
int width, int height,
const SharpYuvConversionMatrix* yuv_matrix);
// r_ptr, g_ptr, b_ptr: pointers to the source r, g and b channels. Should point
// to uint8_t buffers if rgb_bit_depth is 8, or uint16_t buffers otherwise.
// rgb_step: distance in bytes between two horizontally adjacent pixels on the
// r, g and b channels. If rgb_bit_depth is > 8, it should be a
// multiple of 2.
// rgb_stride: distance in bytes between two vertically adjacent pixels on the
// r, g, and b channels. If rgb_bit_depth is > 8, it should be a
// multiple of 2.
// rgb_bit_depth: number of bits for each r/g/b value. One of: 8, 10, 12, 16.
// Note: for 10+ bit, input is truncated to 10 bits.
// TODO(b/194336375): increase precision.
// yuv_bit_depth: number of bits for each y/u/v value. One of: 8, 10, 12.
// y_ptr, u_ptr, v_ptr: pointers to the destination y, u and v channels. Should
// point to uint8_t buffers if yuv_bit_depth is 8, or uint16_t buffers
// otherwise.
// y_stride, u_stride, v_stride: distance in bytes between two vertically
// adjacent pixels on the y, u and v channels. If yuv_bit_depth > 8, they
// should be multiples of 2.
// width, height: width and height of the image in pixels
int SharpYuvConvert(const void* r_ptr, const void* g_ptr, const void* b_ptr,
int rgb_step, int rgb_stride, int rgb_bit_depth,
void* y_ptr, int y_stride, void* u_ptr, int u_stride,
void* v_ptr, int v_stride, int yuv_bit_depth, int width,
int height, const SharpYuvConversionMatrix* yuv_matrix);
// TODO(b/194336375): Add YUV444 to YUV420 conversion. Maybe also add 422
// support (it's rarely used in practice, especially for images).
#ifdef __cplusplus
} // extern "C"